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  • Are you talking about Nurei's demonic form? You can't really see your friends from where I placed him. Unless you go ahead without speaking with him.
  • Yeah, the last boss fight is supposed to be incredibly difficult. Aside from having to carefully pull the mobs out to kill him, how was it? Did you have any issues with any of the other fights? Was it too easy? Should I remove some followers? 1. I didn't want the "inner strength" to be seen. I wanted it to be a feeling as…
  • Updated the changelog.
  • I am currently in the process of working on a difficulty-slider for this quest. On several occasions it is simply impossible to remove mobs. So I am working around that.
  • :) :) :) Oh, you'll find out what her purpose is...
  • ! Yes, those traps are absolutely supposed to be teeth-grittingly annoying. I'm encouraging you to jump over them or jump-dodge. I've ran with a guardian fighter through my quest who simply jumps over them (we duo'ed it, I'm ashamed to say). Trust me, they can easily be avoided. I wouldn't just put something like that in…
  • Of course.
  • The arrowheads on the sub-dialog boxes are not moving up, unfortunately. They're the only ones I could/can move, so I assumed it was that to begin with. I don't mind that challenge. I'll find a way to make my quest un-soloable. :P It'll just take my being clever. Either way, I updated the changelog.
  • Unfortunately it doesn't let me drag that dialog. I'm assuming because there's not enough dialog there. Absolutely what I was going for. It isn't supposed to be easy. Yeah, I fixed that bit where you can no longer kite the mobs over the traps. I've disabled them during the encounters. :) And yes, I wanted them to be…
  • Hello! Thanks for reviewing my quest. I've taken a lot of your opinions and changes to thought and have done most of the grammatical changes. A lot of the OOC lines were emotion-based, so I did not feel as though they required punctuation, so I cared less about it. Thanks for grabbing all those typos though. Here's some of…
  • Changelog: *new* -Overhaul: Added a "difficulty-slider" to the quest. Upon reaching certain dialog options, you will gain allies and remove enemies from your path (including traps). This was done because; it is simply impossible to remove some enemies from certain fights (ie: "boss" battles). Therefore, a single-player's…
  • The Temple of the Sun: Type: Dungeon Delve Length: 60-90 mins Party size: 3-5 man Short Code: NW-DS35V5E5R
  • Quest: The Temple of the Sun NW-DS35V5E5R Author: @anreciel Group Size: 3-5 Tags: #STORY #BALANCED #CHALLENGE #DUNGEON #COMBAT #LONG http://nw-forum.perfectworld.com/showthread.php?358422-The-Temple-of-the-Sun&p=4555162
  • THANK YOU! For finally fixing the foundry issue. Let's hope it doesn't go back down for another four days. Now to finally finish my map!
  • I'm level 38, and have already pre-purchased all my level 60 epic gear, for this reason exactly. It's incredibly cheap... even cheaper than some lower level blues. Definitely get it done while you can.
  • what? but that's the only way they know how to fix things. :) look at the new loot system and what they've been doing to classes.
  • There's a few ways to gain Astral Diamonds: 1. Always make sure you do your blessings at an altar every hour. 2. Do the dailies. They sometimes give you multiple ones a day. 3. Play the market. Look through some high demand items and find ones that people are obviously oblivious to the pricing of, buy them, and resell them…
  • Wow, still down. :/ Bummer. I play this game mostly for the foundry.
  • I've been dying to touch-up my story all day. :(