I have spent almost $500 on this game between my account and my wife's.. I wish to it had been sub based... PWE knows better. In WoW, my wife and I had 5 active accounts going at once for several years and rarely spent money in their store. We spent more on WoW for sure.. but that was over several years... not just a few…
... Why "stand up" to buy a plane ticket? If you're sitting at a PC, just buy one online. While you're at it, you might want to think about community college; that's if you've actually made it through a primary and secondary education. After briefly attempting to understand your analysis of the game as you present it; in…
It's clear after reading many of the posts in this thread that several of you have little if any MMO experience. It's also quite obvious the F2P model invites this sort of chaotic moral imbalance into play. For many of you rolling need on loot you cannot equip and only intend to sell against a player who is rolling to…
Players that don't want to farm pvp gear are completely forced out of pvp... yet players in pvp gear enter dungeons all the time with gimped stats. It's not ideal for the community as a whole. If you don't want to do dungeons to get gear that's fine you should be able to get it doing pvp... but again why force players that…
Krill are too small to bread, but if you have enough of them to form a ball, be sure to add cornmeal to your batter. This will add a distinct crunch. In this case Krill breading is undoubtedly acceptable.
sorry GW sucks plus you're wrong... unless they patched resilience out in the last month or so.. Resilience is not baseline.. w/e that is supposed to mean.. like stamina?
Blizzard PVP gear has PVP resilience and PVP power.. Blizzard pretty much ruined open world PVP by forcing players to farm and quest in PVP gear, unless you preferred a PVE server which I did not. I like world PVP (although this game has none) the point is.. why not let skill guide the path to victory between players…
Thanks for clarifying that it only works while locked on a target. This is true, but the fact that you cannot strafe while manuevering corners etc. before engaging enemies makes the control scheme quirky in my opinion. Thanks for the vid.
Log into the game.. carefully watch your reticle as you use your directional keys while attacking. Your reticle DOES NOT align with your true target when moving left or right. Period, and no I'm not trolling.
Log into the game right now.. touch no other key than A or D.. you will turn and run in that direction.. that is not strafing. Read this if you aren't sure what strafing really is: http://en.wikipedia.org/wiki/Strafing_(gaming)
I have no issue with using the current configuration but... If any of you have actually tried the configuration I am suggesting you will find that strafing is much smoother. For example: my left hand D-controller is currently mapped clockwise: w-e-d-e-s-q-a-q-w ; this type of configuration allows for much smoother game…
Usually strafing commands are bound to "Q" and "E" to allow smooth side strafing. I find strafing less than ideal in its current configuration. I use a nostromo game pad for my left hand, having an actual strafing command makes for much smoother movement when assigning strafe commands to NE, SE, SW, NW on the directional…
When you get the bindings the way you want them on 1 character you type /bind_save (is the underscore required)? Then when you get on another toon you type /bind_load and it enters all of the previous keybinds for this new character? Do you have to then type /bind_save for each toon after doing the /bind_load? Just…
why the hell would I pay $$ for a mount.. and then buy bag space for it.. If they want me to buy mounts they can at least supply unlimited space for them.