Why dont you just make it like every other upgrade? The enchant keeps the same binding status it had before the upgrade. You've made up this <font color="orange">HAMSTER</font>-show of a process with all these hoops we have to jump through, just so you can force everyone to bind their enchants to account. Why do you hate…
I agree 100% that this is an outrageous slap in the face by Cryptic... but then again, that is what they do best. The new double stat enchants already make it easier to balance and cap stats, and therefore makes them desireable. What is the big deal with just making them 1500 IL like the single stat ones. We have already…
Please don't forget that, in some cases, imbalance is what makes the game interesting. Testing to find the companions that do great damage and then saving up AD if necessary to get them. At the moment it feels like companions only do great damage by accident and the goal is that all companions are made equal. How boring…
"The Golems in the Vault of Stars should no longer rotate at the very last possible moment before blasting unaware players with starfire." Im sure you already know this, but it isn't only the golems that do this. The Prince of Frost is the worst for this, he is often spinning 90° to kill half the group without warning.…