Some of the bugs I've suffered (and still do) is two digsites that perpetually tell me to wait an hour before I can go into them despite me not having been in them since day 1. Another one is the Travelling Merchant at the docks; I've done the campaign task that unlocks her store, but whenever I try to talk to her she says…
Personally, I'd very much like it if there were another way of getting the marks other than the dungeon. I've been trying to get into a group for weeks now, but to no avail. Put them in the Wondrous Bazaar or the Trade bar store. Or at least unbind them so people who don't need any more can sell them to people like me who…
When I learned how much work was required to get the relic armour set... I just gave up on it. I'm determined to restore the weapons though, but I've already spent about four million AD simply from buying most of the stuff needed to restore them (can't be arsed to grind HE's that may or may not give me something I need and…
Something that might be fun is to put a PVP area in your Stronghold map to be able to practise PVP with your friends or just challenge eachother for fun; the PVP at lvl70 is most often a very hostile place to be, where insults and honourless behaviour flourishes from the biggest WalletWarriors and it is most usually not…
I totally agree with Kvet. The biggest flaw, as I see it, with the items and services that we players can buy are hardly ever worth the money. If only they'd make items/services that are actually fairly priced and worth that money then they'd make more money than what they're making now. Overpricing things ensures players…
Does anyone know of a build guide for a OP aimed for tanking/damage (as much as it is capable of anyway)? I can't seem to find anything that's up to date.
Personally, I always thought that the logical and fair thing to do was to let the number of members a guild has determine how much of all of these things was needed. A guild of just 100-200 members will struggle hard to get anything done while a guild with over 500 members will fly right through upgrading. The amount of…
For Treasures of Tyranny, go to each and every dragon zone (Neverdeath, Ebon Downs, Rothé Valley, Icespire Peak, Well of the Dragons and Whispering Caverns) and do all the quests there. Remember to accept the quests Harper Boward gives you every day in Protectors Enclave before heading out. It's a boring grind, yes, but it…
Seems like the devs didn't think that people would actually reach the goals they set the last time and that was the only reason they had good rewards. Then they got surprised at how quickly those goals were reached and had to pony up. Now, they learned their lesson and know we'd reach the new goals and thus only have…
The entire idea of PVP gear is silly, when you think about it, unless we had two different sets of stats that we could switch between; one for PVE and one for PVP. Both with different powers and gear designed specifically for the two different playtypes. Now, the majority of the powers a CW has now could stay as the PVE…
I think increasing the amount of Dungeoneering Shards for each dungeon completed should also be implemented. A dungeon isn't something you just run through like a Skirmish or a PVP match, it takes time and the awaded shards are not in any way near fitting for the amount of work you put into a dungeon. Had the reward been…
This 100000% Every OP I know hates how you nerfed their damage because now, instead of being badasses in dungeons and PVE in general they became only escorts to every other class. And in PVP they are way too hard to kill and often it takes at least half your team to kill one while the OP themselves aren't really that…
After a few runs now, I've noticed more bugs. As a CW, whenever I teleport I get sucked back to where I teleported from, most often when trying to evade enemy attacks. Also, many times my Encounter powers won't trigger despite me pushing the buttons repeatedly and some times the cooldown time doesn't actually begin to…
I was one of the testers and the devs didn't listen to anything we said. Nr1 complaint was that the map was way too big and could use a reduction by at least 25%. Also, the HP and DMG of the Guard Captains and Quartermasters was also too high and still is; you have to be at least 3 players with decent dps to kill them.…
Yeah, it'd stay the same along with all the bugs and HAMSTER that is making the game bad. So why on Earth would it be impossible to import your current character to the new server? At least the character and all its gear in the very least.
When I logged on after patching, I still had the Daily PvP (Win and the 4 battles) and the Daily Dungeon quest from before the attacks started. And I got my AD and the Seal from the Daily Victory, just as usual. Don't know about the other two yet as I have yet to complete them.
So... Just flush everything I've already acheived and paid real money for over the past 2 years down the drain and start over from scratch just because the game got corrupted by incompetence the first time? Screw that!
Got DC'd several times too. My brother, playing Champions Online at the same time, has also gotten DC'd about the same amount as me. Definately something up with the Cryptic servers.