Just had enough with this game. At 2.6k gs GWF i get rolled over by allmost every other class with lower gs....and its not about ,, you **** dont know how to play " its about the dmg output vs dmg input. It is simply outrageous what they did to gwf's in terms of pvp. I'm now verry sorry i lost so much time with this game, and really dont wanna reroll couse you need again some months to remake the boons...RP...and so on.
Sorry but this game isnt really worth the time, money and health to waste for it. Gonna quit. Didnt wanna qq but today was the last drop.
I'd make videos like that.
But for some reason I'm sure the thread will turn into a TR whine-fest when I hop around the point for 2 hours tagging people with DS.
Broken mechanics, broken class designs, lack of actual content, and over zealous, bronze-age moderation?
Look closely ... that guy has mysthic artifact..i can only asume he has rank 10 or above enchants ... i can only affoard rank 8...its ok...i can manage that.. but look closely to that video...he only pvp's the tr with a GF neer him..1v1 he would be toasted...its not about tr..cw...gf....sw... beeing op,like i said... dmg output vs dmg input...we are sitting ducks and punching bags...we melt away verry fast. Back in mod 4 it was fun to play GWF...now i do not even like it. Its not a competitive class.
It is a class issue. 5 of 7 classes are doing just fine. 2 under performing classes does not make an overall imbalanced game.
I agree with that... i was only stateing the above from my point of view becouse i play that class and i lose the time and sanity couse of that. Please understand i'm not qqing about other classes beeing op or somth. I understand each class has its own mechanics...advantages or dissadvangaes, but GWF is not underperforming...its useless.
Yeah that guy is OP... again r10-12...mysthics...so no decent pvp till i achive that... ? Do i really need to invest thousants of dolars in a game to have a feeling of reward ?
Well it happens to everyone, you're just not as godly as your GWF used to be. It's hard to adapt to mortality but you'll be fine. Welcome to the normal player's world.
Jokes apart, in terms of class balance, this is by far one of the most balanced modules we've had since launch. The new hit points buffer seems to contribute to that.
The imbalance is REALLY difficult to judge with such importance on gear in neverwinter. Without a large sum of testing with a base value of gear across the board we are merely speculating gear imbalances not class imbalances in my opinion.
Well it happens to everyone, you're just not as godly as your GWF used to be. It's hard to adapt to mortality but you'll be fine. Welcome to the normal player's world.
Jokes apart, in terms of class balance, this is by far one of the most balanced modules we've had since launch. The new hit points buffer seems to contribute to that.
This coming from the guy who plays the "1 rotation 1 kill" class.
Broken mechanics, broken class designs, lack of actual content, and over zealous, bronze-age moderation?
I agree with that... i was only stateing the above from my point of view becouse i play that class and i lose the time and sanity couse of that. Please understand i'm not qqing about other classes beeing op or somth. I understand each class has its own mechanics...advantages or dissadvangaes, but GWF is not underperforming...its useless.
Its all good. I used to stick to specific classes that I felt loyal to until I realized there is a roulette wheel of nerfs/buffs and that playing a heavily nerfed or underpowered class, sucks. Like, it sucks to the point where I would want to get on the forums and rage about it. I realized a game is supposed to be fun, so I just play whatever classes are fun at the moment. Problem solved.
Yeah that guy is OP... again r10-12...mysthics...so no decent pvp till i achive that... ? Do i really need to invest thousants of dolars in a game to have a feeling of reward ?
Some classes are blessed with abilities that go a long way towards equalizing gear disparity. GWF is definitely not one of them.
It is not pay to win as people say. It is pay to buy into a tier of competition. The elo attempts to place you in matches against others who have a similar leaderboard ranking as you. If you are skilled you will beat other of lower or equal gear but lower skill. You will beat others with better gear and less skill. Where the ceiling is, is people with better gear and equal skill. That is where the buy-in comes in. You wanna compete in that next tier of pvp, you will be paying. Not paying for the win but paying to compete.
Of the 400 and some people currently on the level 70 leaderboard you should be able to crack the top 100 with obtainable gear (if you have good skills)- that is a full burning set, rank 5-7 enchants, a greater weapon enchant, a lesser or normal armor enchant and a good build.
If you want my opinion on what classes and builds can make up for a good bit of gear disparity, hit me up over forum pm or in game.
Ok lets be real I want to mention what makes imbalance in this game
1. Range class gets superior damage,cc,utility and defense while melee class is inferior to them which should be the opposite since melee requires to gap distance in order to deal damage but how can he get close if range class gets tons of cc/tools so before a melee can reach a range class total melt down.
2. Range class gets same stats from gears for example a plate with 10k hp will have same amount to a cloth getting 10k hp as well.
This two things are the main reasons there is imbalance in pvp which should be address. Melee class here is hell of a experiece
Not at all a troll. The statement I made is true. If you disagree that the statement that 5 of 7 classes are doing fine, please say why you disagree.
Uhhh, well, let's see
DC: Stand on point, never die. Balanced.
OP: Stand on point with DC, never die. Stand on point without DC, still takes half the team. Balanced.
GWF: Unless overgeared, free kills.
GF: Can't lock anyone down. Walking shift-key with graphics. Balanced.
CW: 1-rotation-1-kill. Balanced.
SW: High risk, low reward.
TR: Permastealth forever and doesn't afraid of anything. Balanced.
HR: One Class Feature is the only reason this class even remains a threat. Balanced.
Yea, 5/7 are doing just fine.
You must be a Cryptic dev.
Broken mechanics, broken class designs, lack of actual content, and over zealous, bronze-age moderation?
DC: Stand on point, never die. Balanced.
OP: Stand on point with DC, never die. Stand on point without DC, still takes half the team. Balanced.
GWF: Unless overgeared, free kills.
GF: Can't lock anyone down. Walking shift-key with graphics. Balanced.
CW: 1-rotation-1-kill. Balanced.
SW: High risk, low reward.
TR: Permastealth forever and doesn't afraid of anything. Balanced.
HR: One Class Feature is the only reason this class even remains a threat. Balanced.
Yea, 5/7 are doing just fine.
You must be a Cryptic dev.
lol no need to be pissy about it. Make a cogent point about why 5 of 7 doing well is NOT parity. Otherwise your points just look like the complaints of a player who is pissed off because his class sucks.
If this thread was about buffing SW's and GWFs and making HRs more than a one trick pony, I would totally agree.
There is more parity in pvp now than there was in mod 5. It is a lot better to look at how a couple of classes that stink can be raised up than looking at how one or two classes that are simply OP should be nerfed down, don't you think?
0
icyphishMember, NW M9 PlaytestPosts: 1,255Arc User
Personally I only see a very geared GWF abusing a bunch of under-geared guys.
I prefer watching geared vs geared or undergeared vs undergeared. :O
I have 4K Item level, and thats what happen when I whack undergeared guys too, 2 shots, but fighting with some geared/skilled guys, it can be VERY different
Yeah that guy is OP... again r10-12...mysthics...so no decent pvp till i achive that... ? Do i really need to invest thousants of dolars in a game to have a feeling of reward ?
With your stupid logic the players that do have r10+ will be even STRONGER because of scrubs like you who complain about damage but don't have the gear.
If you look at CLASS balance, you need to look at endgame geared players, otherwise the already OK class becomes Super Saiyan when it gets unneeded buffs.
DC: Stand on point, never die. Balanced.
OP: Stand on point with DC, never die. Stand on point without DC, still takes half the team. Balanced.
GWF: Unless overgeared, free kills.
GF: Can't lock anyone down. Walking shift-key with graphics. Balanced.
CW: 1-rotation-1-kill. Balanced.
SW: High risk, low reward.
TR: Permastealth forever and doesn't afraid of anything. Balanced.
HR: One Class Feature is the only reason this class even remains a threat. Balanced.
Yea, 5/7 are doing just fine.
You must be a Cryptic dev.
This is reality aside from TRs they rely on perma-stealth why? If they dont they will be just like a GWF a punching bag in leathers instead of plate. This game doesnt make sense all the imbalance is obvious very obvous indeed but I wont sit idly Im not afraid to voice out not afraid of anyone here.
BS, Without stlealth TRs still have the most dodges and the longest immunity frames. This module have the biggest gear gap, you cant expect to fight with success against geared ppl with greans or old sets. All class fall in secs when undergeared, so dont say its only aply to 1 or 2 classes.
The real problem is the number of ppl which play dom. On GG you can encounter bis ppl with fresh ungeared 70. On dom we have ranking system but no1 playing it so it doesnt work! You should be fighting in your leaderboard lvl but nooo, you guys prefer to gg. Then you met me (30 mins to get dom game is to long i only do daily 2 matches max), i can take on any nr of clueless, undergeared ppl, half will walk away, half will die one by one. Couse they are not ready to meet geared player with 2years of combat expirience fighting all classes and knowing all there moves...
And GWF is super strong this module and can fight with success with any class in his ilvl. But when you meet some1 who has clear gear advantage you will fall fast, it aplys to any class.....
BS, Without stlealth TRs still have the most dodges and the longest immunity frames. This module have the biggest gear gap, you cant expect to fight with success against geared ppl with greans or old sets. All class fall in secs when undergeared, so dont say its only aply to 1 or 2 classes.
The real problem is the number of ppl which play dom. On GG you can encounter bis ppl with fresh ungeared 70. On dom we have ranking system but no1 playing it so it doesnt work! You should be fighting in your leaderboard lvl but nooo, you guys prefer to gg. Then you met me (30 mins to get dom game is to long i only do daily 2 matches max), i can take on any nr of clueless, undergeared ppl, half will walk away, half will die one by one. Couse they are not ready to meet geared player with 2years of combat expirience fighting all classes and knowing all there moves...
And GWF is super strong this module and can fight with success with any class in his ilvl. But when you meet some1 who has clear gear advantage you will fall fast, it aplys to any class.....
You know, you all whine about TR dodges and what not.
And I play a TR.
And I've never understood how people die from me pressing Shift. I just don't get it!
Yea, TRs have a lot of dodges. However, you can also move as well. TR dodging right next to you? Move.
TR dodging to run away? Now you can focus on someone else or snipe him between dodges. It's not hard to even time Killing Flames to the end of a dodge roll.
Broken mechanics, broken class designs, lack of actual content, and over zealous, bronze-age moderation?
Dude I was clearly replying to BS above. Where you see whine, those are plain facts. You r so blindly defending you class that you cant understand written word and writting irrelevant things. I know how to fight good trs. I am aware about ITC, i count to 3, i lure dodges and attack half sec after. Thats still not enough becouse piercing go nicely through block and there is still stealth layer of defence. Theres rearly an ocassion to brake the ultimate defencive cyckle. When it comes use it to nuke and go back to defencive technics till next ocasion ocures. You see? This is how you show how to deal with rogues. Your propositions ar just nobish blablas with no value.
And to explain my previous post to you in short. You will loose fighting with better geared and more expirienced player, always. Inspite of your or yours opponents class.
Comments
https://www.youtube.com/watch?v=0jEE7CCtFsw
I'd make videos like that.
But for some reason I'm sure the thread will turn into a TR whine-fest when I hop around the point for 2 hours tagging people with DS.
Go Cryptic!
PS - I quit.
That guy has best-in-slot equipment.
not sure if troll
Go Cryptic!
PS - I quit.
I agree with that... i was only stateing the above from my point of view becouse i play that class and i lose the time and sanity couse of that. Please understand i'm not qqing about other classes beeing op or somth. I understand each class has its own mechanics...advantages or dissadvangaes, but GWF is not underperforming...its useless.
What about this then?
https://youtu.be/0zh5xSSHRgE
Pls dont say GWFs are not OP...
Jokes apart, in terms of class balance, this is by far one of the most balanced modules we've had since launch. The new hit points buffer seems to contribute to that.
This coming from the guy who plays the "1 rotation 1 kill" class.
Go Cryptic!
PS - I quit.
Not at all a troll. The statement I made is true. If you disagree that the statement that 5 of 7 classes are doing fine, please say why you disagree.
Its all good. I used to stick to specific classes that I felt loyal to until I realized there is a roulette wheel of nerfs/buffs and that playing a heavily nerfed or underpowered class, sucks. Like, it sucks to the point where I would want to get on the forums and rage about it. I realized a game is supposed to be fun, so I just play whatever classes are fun at the moment. Problem solved.
Some classes are blessed with abilities that go a long way towards equalizing gear disparity. GWF is definitely not one of them.
It is not pay to win as people say. It is pay to buy into a tier of competition. The elo attempts to place you in matches against others who have a similar leaderboard ranking as you. If you are skilled you will beat other of lower or equal gear but lower skill. You will beat others with better gear and less skill. Where the ceiling is, is people with better gear and equal skill. That is where the buy-in comes in. You wanna compete in that next tier of pvp, you will be paying. Not paying for the win but paying to compete.
Of the 400 and some people currently on the level 70 leaderboard you should be able to crack the top 100 with obtainable gear (if you have good skills)- that is a full burning set, rank 5-7 enchants, a greater weapon enchant, a lesser or normal armor enchant and a good build.
If you want my opinion on what classes and builds can make up for a good bit of gear disparity, hit me up over forum pm or in game.
1. Range class gets superior damage,cc,utility and defense while melee class is inferior to them which should be the opposite since melee requires to gap distance in order to deal damage but how can he get close if range class gets tons of cc/tools so before a melee can reach a range class total melt down.
2. Range class gets same stats from gears for example a plate with 10k hp will have same amount to a cloth getting 10k hp as well.
This two things are the main reasons there is imbalance in pvp which should be address. Melee class here is hell of a experiece
Uhhh, well, let's see
DC: Stand on point, never die. Balanced.
OP: Stand on point with DC, never die. Stand on point without DC, still takes half the team. Balanced.
GWF: Unless overgeared, free kills.
GF: Can't lock anyone down. Walking shift-key with graphics. Balanced.
CW: 1-rotation-1-kill. Balanced.
SW: High risk, low reward.
TR: Permastealth forever and doesn't afraid of anything. Balanced.
HR: One Class Feature is the only reason this class even remains a threat. Balanced.
Yea, 5/7 are doing just fine.
You must be a Cryptic dev.
Go Cryptic!
PS - I quit.
lol no need to be pissy about it. Make a cogent point about why 5 of 7 doing well is NOT parity. Otherwise your points just look like the complaints of a player who is pissed off because his class sucks.
If this thread was about buffing SW's and GWFs and making HRs more than a one trick pony, I would totally agree.
There is more parity in pvp now than there was in mod 5. It is a lot better to look at how a couple of classes that stink can be raised up than looking at how one or two classes that are simply OP should be nerfed down, don't you think?
Personally I only see a very geared GWF abusing a bunch of under-geared guys.
I prefer watching geared vs geared or undergeared vs undergeared. :O
I have 4K Item level, and thats what happen when I whack undergeared guys too, 2 shots, but fighting with some geared/skilled guys, it can be VERY different
Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
With your stupid logic the players that do have r10+ will be even STRONGER because of scrubs like you who complain about damage but don't have the gear.
If you look at CLASS balance, you need to look at endgame geared players, otherwise the already OK class becomes Super Saiyan when it gets unneeded buffs.
This is reality aside from TRs they rely on perma-stealth why? If they dont they will be just like a GWF a punching bag in leathers instead of plate. This game doesnt make sense all the imbalance is obvious very obvous indeed but I wont sit idly Im not afraid to voice out not afraid of anyone here.
The real problem is the number of ppl which play dom. On GG you can encounter bis ppl with fresh ungeared 70. On dom we have ranking system but no1 playing it so it doesnt work! You should be fighting in your leaderboard lvl but nooo, you guys prefer to gg. Then you met me (30 mins to get dom game is to long i only do daily 2 matches max), i can take on any nr of clueless, undergeared ppl, half will walk away, half will die one by one. Couse they are not ready to meet geared player with 2years of combat expirience fighting all classes and knowing all there moves...
And GWF is super strong this module and can fight with success with any class in his ilvl. But when you meet some1 who has clear gear advantage you will fall fast, it aplys to any class.....
Steel and Magic
You know, you all whine about TR dodges and what not.
And I play a TR.
And I've never understood how people die from me pressing Shift. I just don't get it!
Yea, TRs have a lot of dodges. However, you can also move as well. TR dodging right next to you? Move.
TR dodging to run away? Now you can focus on someone else or snipe him between dodges. It's not hard to even time Killing Flames to the end of a dodge roll.
Go Cryptic!
PS - I quit.
And to explain my previous post to you in short. You will loose fighting with better geared and more expirienced player, always. Inspite of your or yours opponents class.
Steel and Magic
What ?
Go Cryptic!
PS - I quit.
Steel and Magic