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TR's still OP!...again...and again!

yomiadeboyomiadebo Member Posts: 12 Arc User
edited April 2015 in PvP Discussion
I don't know what mod 6 was meant to bring but it really is a let down. I was expecting tr's to get that dps/piercing damage nerfed down, but noooo it's now better than ever, and you what's worst they now perma+dps :D.
I remember when GWF was OP, we got nerfed within a week, but i guess the same rules don't apply for tr's..., I saw my friend do a 18k daze and then followed up by a 83k SE on a AC DC, i laughed but was also disappointed that TR's will once again rule pvp. TBH if i cant find a good pvp build for my gwf in 2weeks ill be playing pve through mod6-8, have fun dealing with tr guys :D. :cool::p
Just post below what crazy damage u guys have seen from tr's so far.
Post edited by yomiadebo on
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Comments

  • koalazebraiikoalazebraii Member Posts: 108 Bounty Hunter
    edited April 2015
    panderus said
    "we are targeting a build with many additional fixes for release on 4/23."

    I bet 200 pieces of GMOP there's still gonna be massive imbalance.
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  • yomiadeboyomiadebo Member Posts: 12 Arc User
    edited April 2015
    Looking forward to it :D.
  • koalazebraiikoalazebraii Member Posts: 108 Bounty Hunter
    edited April 2015
    yomiadebo wrote: »
    Looking forward to it :D.

    prepare to be disappointed? seriously its been 6 modules you think the game will miraculously get better?
  • svekoljsvekolj Member Posts: 65
    edited April 2015
    step one enter gg
    step two wak
    step 4 72k damage from lb by a tr that moves ridiculously fast

    definitely an improvment I used to survive those when they only hit me for 38k on average :D
    also lol still can't use my tab skill for some obscure reason
  • jumboyetjumboyet Member Posts: 211 Bounty Hunter
    edited April 2015
    Just wait until everyone is level 70 and geared out before you make these kind of assumptions. It would be wrong of the devs to make changes based on the feedback we have now.

    Wait until things settle down a bit and then we will see what is OP and not.
  • djoffer1djoffer1 Member Posts: 404 Arc User
    edited April 2015
    yomiadebo wrote: »
    I don't know what mod 6 was meant to bring but it really is a let down. I was expecting tr's to get that dps/piercing damage nerfed down, but noooo it's now better than ever, and you what's worst they now perma+dps :D.
    I remember when GWF was OP, we got nerfed within a week, but i guess the same rules don't apply for tr's..., I saw my friend do a 18k daze and then followed up by a 83k SE on a AC DC, i laughed but was also disappointed that TR's will once again rule pvp. TBH if i cant find a good pvp build for my gwf in 2weeks ill be playing pve through mod6-8, have fun dealing with tr guys :D. :cool::p
    Just post below what crazy damage u guys have seen from tr's so far.

    AHAHAHAHA nerfed within a week??
  • benskix2benskix2 Member, NW M9 Playtest Posts: 674 Arc User
    edited April 2015
    At lvl 70 everyone will be wearing armor sets with an additional 50k HP and a ton of tenacity, and then those big numbers won't seem so big.
  • pando83pando83 Member Posts: 2,564 Arc User
    edited April 2015
    At level 70 thise numbers will be bigger too cause you know, people will be using level 70 artifacts/ weapons exc...

    Waiting to see some more nonsense damage in PvP. Sigh...
  • blackxxwolf3blackxxwolf3 Member Posts: 1,539 Arc User
    edited April 2015
    i had a gf hit me for over 30k.
  • dragoness10dragoness10 Member, NW M9 Playtest Posts: 780 Arc User
    edited April 2015
    Please remove the large target off the asses of TRs. We're not to be kicked all the time when somebody gets mad for a failed dungeon/ skirmish/ PvP match.

    You love a TR when it's on your side, but hate it when it kills you. That's all I ever read.
    " I tried to figure out the enigma that was you, and then I realized mastering Wild Magic was easier." - Old Wizard in Waterdeep

    "Why is it dragons only use ketchup? I'd like a little wasabi please. Us silvers like a variety of condiments."

    "Don't call them foolish mortals. One, they don't learn from it. Two, It just ticks them off." - An Ancient Red Dragon
  • blackxxwolf3blackxxwolf3 Member Posts: 1,539 Arc User
    edited April 2015
    Please remove the large target off the asses of TRs. We're not to be kicked all the time when somebody gets mad for a failed dungeon/ skirmish/ PvP match.

    You love a TR when it's on your side, but hate it when it kills you. That's all I ever read.

    no i pretty much hate it either way.
  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited April 2015
    What annoys me is they don't have 2nd sec reveal now. How are we supposed to fight that ****?
  • ofnieslafofnieslaf Member Posts: 381 Arc User
    edited April 2015
    2 sec reveal is GONE pls fix

    regards
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited April 2015
    Please remove the large target off the asses of TRs. We're not to be kicked all the time when somebody gets mad for a failed dungeon/ skirmish/ PvP match.

    You love a TR when it's on your side, but hate it when it kills you. That's all I ever read.

    It is a extremely powerful pvp class with a huge responsibility in pvp. I am sure the blame is sometimes unwarranted, but I really feel like TR's in pvp should be held to an expectation equal to the relative power of the class.

    You play the class, that match is mainly on you to win as long the rest of the party can at least figure out to stand on a contested/red node when they are getting killed. It is what I like about playing my TR.
  • djoffer1djoffer1 Member Posts: 404 Arc User
    edited April 2015
    Just nerf this stupid class, it is so absurdely OP in pvp atm, and every1 who plays one should be ashamed of themself!
  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    edited April 2015
    I actually don't mind fighting TRs so much on the HR. The daze guys are a pain, but still, once you get used to them, you can most times get a root or two on their shadowy butts, and then it's usually an even fight.
    No idea what my toon is now.
  • quspivquspiv Member, NW M9 Playtest Posts: 1,087 Arc User
    edited April 2015
    It's hard for me to say yet, because im only 10k GS which is around 1k Ilvl and without any pvp gear my TR dies quite fast from various other specs. I could make new thread and complain how some mage or GF 1-2 shot me but until they fix the gear disparity in pvp there's no point complaining about the specs itself.
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited April 2015
    djoffer1 wrote: »
    Just nerf this stupid class, it is so absurdely OP in pvp atm, and every1 who plays one should be ashamed of themself!

    What do you play? Viable classes should have no major problem with TR in pvp. I am talking about dc, cw, hr, and probably now op and gf also. All of them have effective cc, defense, dps and burst. If you go against one of these on a gwf or sw it is going to hurt alot.
  • djoffer1djoffer1 Member Posts: 404 Arc User
    edited April 2015
    What do you play? Viable classes should have no major problem with TR in pvp. I am talking about dc, cw, hr, and probably now op and gf also. All of them have effective cc, defense, dps and burst. If you go against one of these on a gwf or sw it is going to hurt alot.

    I am one of the few Lucky classes, who doesnt get 1-shot from TR's atm due to shield(i still get 3 or 4 shot, but whatever...) but how can i go up against a class that i cant see?
  • drago780drago780 Member Posts: 2 Arc User
    edited April 2015
    Here's what they need to do with TRs. Forcibly limit the stealth to ONLY 3 seconds. THEN cut their damage by 1/3. I'm not saying they should make them useless but, when you 1-shot ALL THE TIME by TRs..you have a loathing hatred for them. The only reason they are played is because people saw the..guess what? DAMAGE they do people made them..there are idk how many other classes to choose from. So in other words..TRs...please use something real...something that takes more brain power to use..
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  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited April 2015
    djoffer1 wrote: »
    I am one of the few Lucky classes, who doesnt get 1-shot from TR's atm due to shield(i still get 3 or 4 shot, but whatever...) but how can i go up against a class that i cant see?

    What most people will tell you is that after awhile you get used to where the TR is in battle even though you can't see him. What I mean by that is that the class, depending on spec, has a few rotations and require specific positioning to really pull off well. Once you know his rotation you can usually figure out where he is. You CAN see the TR, even in stealth, if he is right in front of you/if your aiming cursor is on him. That means when you have to ask "where is the TR" the answer is usually "behind you".

    On my CW, when I see the TR (mi exe for example) coming (and then he goes into stealth), I stand there like a dummy and when he is at my position I cast icy terrain, teleport away- facing him- and immediately cast entangle and then ray of frost and then he is normally dead. How do you know he is at your position? He goes into stealth so that he can hit you from stealth (big damage bonus for him) and your not supposed to know he is there. Stealth doesn't last forever so he will go right to you. So basically it is just timing. How fast can he get to you from where he was when he went into stealth?

    Say you weren't watching him when he went into stealth. Again, imo, icy terrain is a safe bet. It freezes for a split second anyone in the aoe, and that can be just enough for you to dodge away- facing the threat- and entangle. In stealth a tr is squishy and vulnerable. Its the tr in itc you gotta watch out for imo. Other tips are if you know a tr is targeting a team mate, center aoe on the team mate or at least have your cursor right on him. If there are two of you on the node + the tr, and you both have your cursor on the other, one of you WILL nail the tr, then its gg for him, node cleared, he respawns. Never run away from a TR. A tactical retreat should be pressing s and looking "behind" you, which will make your toon walk backwards while facing the direction it is walking away from. IMO trs, especially nub trs, are most vulnerable at that point because they thing they are closing in for the kill.

    Thats how I do, not the best to be sure, but it works for me. Any aoe cc can work, I just like icy terrain because it is a very fast cast with a short cool down and it does exactly what I want it to. The added chill makes stuff freeze immediately with ray of frost also. IMO that is all kinda op for the CW and not even taking into account disintegrate, storm spell so on.

    imo slot storm spell, eye of storm, put shield on tab, slot a g.vorp or better, spec reneg and you'll be a god of destruction lol. Maybe it is just because I have been playing the class the most lately, but a well made CW is a real beast in pvp. The best of everything pretty much. All it needs is stealth. But to be honest, I would take almost any of the better class features or feats that cw has over stealth all day every day.
  • thestaggythestaggy Member Posts: 1,102 Bounty Hunter
    edited April 2015
    i had a gf hit me for over 30k.

    To be fair, my GF could hit 50k crit Anvils in Mod 5 under the right circumstances (Reckless Attacker up and target health below 40%) and that was without a Vorpal.

    GFs have had the ability to hit you for massive numbers for a while now. If it was running Tenes in Mod 5 plus a Vorpal they'd blow your doors clean off. Top end DPS PVP GFs could kill you with 3 hits or so if you were not geared.
    PSA: You don't need to grind Spinward Rise for your Elemental artifact main hand if you have some AD lying around. You can craft it via the Tyranny of Dragon's campaign screen.
  • kriseinkrisein Member Posts: 84 Arc User
    edited April 2015
    i had a gf hit me for over 30k.

    well, i experience worse. my gf hits like "gimme 30 grand (to buy this buy that)". and whenever i refuse i get a hit in the face..
    :p
    It's more fun in the Philippines >:)
  • soul0person1soul0person1 Member Posts: 12 Arc User
    edited April 2015
    drago780 wrote: »
    Here's what they need to do with TRs. Forcibly limit the stealth to ONLY 3 seconds. THEN cut their damage by 1/3. I'm not saying they should make them useless but, when you 1-shot ALL THE TIME by TRs..you have a loathing hatred for them. The only reason they are played is because people saw the..guess what? DAMAGE they do people made them..there are idk how many other classes to choose from. So in other words..TRs...please use something real...something that takes more brain power to use..

    I find your statement offensive, you do realize doing that will take away some feat trees for the tr involved?
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  • mirrorballsmirrorballs Member Posts: 877 Bounty Hunter
    edited April 2015
    The gall of some people...
    Forcibly limit the stealth to ONLY 3 seconds. THEN cut their damage by 1/3.
    ↑ directly contradicts ↓
    I'm not saying they should make them useless

    The only reason they are played is because people saw the..guess what? DAMAGE they do people made them..there are idk how many other classes to choose from.

    ↑ blind hatred and demeaning conjecture thrown against TR players, of whom have been playing the class since day1 of this game, through the four consecutive nerf mods, through its darkest days, of whose only reason they play the class is because they like it.

    ...

    So in other words..TRs...please use something real...something that takes more brain power to use..

    As if you've got anything constructive to say, instead of brainless ideas obviously spun out of zero experience in what the class mechanics imply.

    And then, try search a few discussions and see what answers and balancing suggestions WE'VE MADE OURSELVES to the devs, and then come back and try saying "brainless" one more time.

    All the likes of you are doing is nothing but spreading about enmity and drawing out furious reactions from many TR players who are perfectly innocent of what has come to pass. You think we're the ones who went asking for stupid broken stuff like piercing damage, innate +50% critsev on LB, SE double-tap, Knife's Edge, and Sigil of the Divine + AP cloaks?

    ...not to mention the obvious stance of double-standard and hypocrisy the community shows when it comes to pointing out the problems of abnormal AP gain rates which make spamming dailies under 30sec intervals possible. Oh yes, it's TR dailies are the problem, so they should either gut it down to uselessness or make it unspammable for TRs only, while everyone else may throw around all the lame-HAMSTER balance busting a daily-spamming PvP match can offer.

    The, "We want to nerf you, but we don't want any of our own stuff getting nerf" attitude the community shows is nigh insulting and repulsive.

    The current status of PvP is a mix of many disturbing balance issues, which of many the TR is the source, no doubt, but by no means the exclusive. Come back and talk about balance when you folks are ready to throw your own blasted OP stuff on the table for an open discussion.
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited April 2015
    krisein wrote: »
    well, i experience worse. my gf hits like "gimme 30 grand (to buy this buy that)". and whenever i refuse i get a hit in the face..
    :p

    This. lol...well played sir, well played.
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited April 2015
    The gall of some people...


    ↑ directly contradicts ↓






    ↑ blind hatred and demeaning conjecture thrown against TR players, of whom have been playing the class since day1 of this game, through the four consecutive nerf mods, through its darkest days, of whose only reason they play the class is because they like it.

    ...




    As if you've got anything constructive to say, instead of brainless ideas obviously spun out of zero experience in what the class mechanics imply.

    And then, try search a few discussions and see what answers and balancing suggestions WE'VE MADE OURSELVES to the devs, and then come back and try saying "brainless" one more time.

    All the likes of you are doing is nothing but spreading about enmity and drawing out furious reactions from many TR players who are perfectly innocent of what has come to pass. You think we're the ones who went asking for stupid broken stuff like piercing damage, innate +50% critsev on LB, SE double-tap, Knife's Edge, and Sigil of the Divine + AP cloaks?

    ...not to mention the obvious stance of double-standard and hypocrisy the community shows when it comes to pointing out the problems of abnormal AP gain rates which make spamming dailies under 30sec intervals possible. Oh yes, it's TR dailies are the problem, so they should either gut it down to uselessness or make it unspammable for TRs only, while everyone else may throw around all the lame-HAMSTER balance busting a daily-spamming PvP match can offer.

    The, "We want to nerf you, but we don't want any of our own stuff getting nerf" attitude the community shows is nigh insulting and repulsive.

    The current status of PvP is a mix of many disturbing balance issues, which of many the TR is the source, no doubt, but by no means the exclusive. Come back and talk about balance when you folks are ready to throw your own blasted OP stuff on the table for an open discussion.

    Glad you showed up. In the midst of what seems to be a universal buff (minus sw and gwf), the hate is strong against TR's.
This discussion has been closed.