test content
What is the Arc Client?
Install Arc

Crossbow transmute for HR suggestion

2»

Comments

  • sokolnichiysokolnichiy Member, NW M9 Playtest Posts: 187 Arc User
    edited March 2015
    vadimt83 wrote: »
    In what world, do rangers use crossbows?
    Sure you can use them, but you can also use a war hammer as a ranger. So why not transmute our blades into war hammers?

    Hm, man...dot u ever read players handbook or class guides on D&D realms ?
    If u ever done that u should know that rangers are no archers and can use any kind of projectile weapons + rogues can use light crossbows.
  • ryugasiriusryugasirius Member Posts: 996 Arc User
    edited March 2015
    Hm, man...dot u ever read players handbook or class guides on D&D realms ?
    If u ever done that u should know that rangers are no archers and can use any kind of projectile weapons + rogues can use light crossbows.

    It's not about who can use what (even Clerics and Sorcerers can use crossbows), but what is the most common weapon for a class (as NW limits us to a single weapon per class)...
  • suicidalgodotsuicidalgodot Member Posts: 2,465 Arc User
    edited March 2015
    [...](as NW limits us to a single weapon per class)...

    ...again, I beg to disagree.

    - GWF can wield a sword (mol the default), but there's also also axes, hammers, halberds, a scythe,...
    - GF has a sword (by default), but also maces, hammers, an axe...
    - TRs have daggers, but also swirl/whirl, short swords, rapiers, axes,...
    - HR (sic!) has blades for melee, but also hatchets, scimitars,...
    - even CWs can choose from quite a variety: orbs (default), books, weird contraptions, watering-cans,...

    Only ones to be quite tied down to only one type of weapon are DCs and SWs...
  • theastromachinetheastromachine Member Posts: 83 Arc User
    edited March 2015
    ...again, I beg to disagree.

    - GWF can wield a sword (mol the default), but there's also also axes, hammers, halberds, a sickle,...
    - GF has a sword (by default), but also maces, hammers, an axe...
    - TRs have daggers, but also swirl/whirl, short swords, rapiers, axes,...
    - HR (sic!) has blades for melee, but also hatches, scimitars,...
    - even CWs can choose from quite a variety: orbs (default), books, weird contraptions, watering-cans,...

    Only ones to be quite tied down to only one type of weapon are DCs and SWs...

    Yes but all those different weapons use the same animations regardless of what it looks like. If they add crossbows it would need a new animation so a simple transmute is out of the question.
  • vadimt83vadimt83 Member Posts: 259 Arc User
    edited March 2015
    Hm, man...dot u ever read players handbook or class guides on D&D realms ?
    If u ever done that u should know that rangers are no archers and can use any kind of projectile weapons + rogues can use light crossbows.

    And they can all use any kind of melee weapon. So where is my war hammer?
  • seuutioseuutio Member Posts: 5 Arc User
    edited March 2015
    Does anyone know tell me if the Neverwinter on Xbox one, will be open world (like World Of Warcraft) where all players play simultaneously on the same server, or is it just for the 5 players in the group, as in Diablo III?
    Thank U
  • seuutioseuutio Member Posts: 5 Arc User
    edited March 2015
    @vadimt833 please response!
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited March 2015
    seuutio wrote: »
    Does anyone know tell me if the Neverwinter on Xbox one, will be open world (like World Of Warcraft) where all players play simultaneously on the same server, or is it just for the 5 players in the group, as in Diablo III?
    Thank U
    it will not change.
    is a game with instances, some of them are somewhat open. OTher are only for 5 players.
    its not the kind of open world you are propably hoping for
  • vadimt83vadimt83 Member Posts: 259 Arc User
    edited March 2015
    seuutio wrote: »
    @vadimt833 please response!
    what makes you think I know the answer? I dont even own an xbox one.
Sign In or Register to comment.