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Level 40 Companions - Active Bonuses

ph33rm3ph33rm3 Member Posts: 549 Arc User
Do they get a %33 increase like the levels?
Post edited by ph33rm3 on
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  • zekethesinnerzekethesinner Member, NW M9 Playtest Posts: 805 Arc User
    edited January 2015
    Well diffrent companions have diffrent active boost for each rank (white, green, blue & purple) eg:

    Evoker: lets say 400 dmg on green, 800 on blue and around 1600 on purple (for my tank) so its 100% of previous rank;
    Spirit: 1% ap gain on green, 1.5% ap gain on blue, 2% ap gain on purple, so 50% more on each rank, but based on green rank;
    Stat companions: 25 stat on white, 100 stats on green so +300%, 190 stats on blue so +90% from green, and 300 stats on purple so +200 from green, totaly unstable and unpredictable what legend will give;
    Dancing blade: 3% on blue, 5% on purple so only +66% incrase;
    Erinya: 5% on blue, 10% on purple so its +100%.

    Those r only examples, One may guessing, but even if they wont rework active bonuses in first playse, we still can predict nothing.

    (Sin)cerely
    Kain


  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited January 2015
    Just as important - if not more-so:

    If I paid a bazillion Astral Diamonds to upgrade my Green Companion allllll the way up to Epic Purple Companion - am I going to have to pay a bazillion MORE Astral Diamonds to upgrade that companion up to the new level cap?

    If the answer is yes then I will pull out my gunpowder-based Magnum 44 with armor-piercing rounds and put a real bullet into my Fawn's head.

    And any other companion I paid AD to upgrade their status and level.

    Srsly.
    Watch me do it.
    I'll YouTube it.

    And hope it makes the Devs queasy and sick with guilt.
  • tinuvientinuvien Member, NW M9 Playtest Posts: 9 Arc User
    edited January 2015
    Prepare your Magnum 44. Cost to upgrade from epic to legendary is 1m. Tried it on 3 companions when preview was online and didn't got any stat increase, its probably not implemented yet.

    Sorry for my poor English.
  • cococyacococya Member Posts: 162 Arc User
    edited January 2015
    From what they said, they'll give all companions 5 free levels, so you lvl 30 fawn has the possibility to level up to lvl 35 for free, but then it needs to be upgraded to 40. This is still in the works and they were not very specific, so things might change.
  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited January 2015
    tinuvien wrote: »
    Prepare your Magnum 44. Cost to upgrade from epic to legendary is 1m. Tried it on 3 companions when preview was online and didn't got any stat increase, its probably not implemented yet.

    Sorry for my poor English.

    No worries. And your English is pretty good. :)
    cococya wrote: »
    From what they said, they'll give all companions 5 free levels, so you lvl 30 fawn has the possibility to level up to lvl 35 for free, but then it needs to be upgraded to 40. This is still in the works and they were not very specific, so things might change.

    Thank you both for the heads-up.

    I may as well just stick with my freebie account-wide Ioun Stone from here on out; no need to level that one up as it still just passes enchantments and gear stats to me anyway. Man-o-man I really invested in my Fawn: level 9 Runes, Epic Ghost Gear... ~sigh~

    Well it IS all still in flux. Hopefully they make it worthwhile to actually upgrade. But at this point I just can't see any kind of decent incentive that would be worth it since summoned companions are pretty crappy to begin with (too slow on their attacks, die too easily - unless you spend a LOT of AD getting rank 9/10 runes, attacks barely scratch the mobs, drawing agro...)

    It will be like the Legendary Mounts: no tangible benefit other than cosmetic.

    @OP: That would be the ONLY possible reason to rank-up a companion to legendary: for the increase in Active Bonus Stats. I imagine they will do that, but we don;t know by how much. I'll have to do a lot of companion upgrading on preview to see what's up.
  • ogariousogarious Member, NW M9 Playtest Posts: 740 Arc User
    edited January 2015
    tinuvien wrote: »
    Prepare your Magnum 44. Cost to upgrade from epic to legendary is 1m. Tried it on 3 companions when preview was online and didn't got any stat increase, its probably not implemented yet.

    Sorry for my poor English.

    Dude, those prices HAVE to go down. All 3 ranks. 1 million AD is a stupid ******ed amount to upgrade a companion. Matter of fact, 750k AD is ******ed. How the hell do they expect anybody but the wallet commandos to play this game? Especially with the lack of content in it. And there IS a lack of content in this game.
  • loboguildloboguild Member Posts: 2,371 Arc User
    edited January 2015
    tinuvien wrote: »
    Prepare your Magnum 44. Cost to upgrade from epic to legendary is 1m. Tried it on 3 companions when preview was online and didn't got any stat increase, its probably not implemented yet.

    Sorry for my poor English.

    Can't emphasize enough how bad it would be to just add another tier of AD cost on top of the current system without the ability to legitimately farm for the upgrades. Unless players can somehow, someway make more ADs in Mod 6, the road to BiS becomes even longer.

    We'll see, but you better make those Companion Upgrade Tokens drop somewhere....
  • cococyacococya Member Posts: 162 Arc User
    edited January 2015

    I may as well just stick with my freebie account-wide Ioun Stone from here on out; no need to level that one up as it still just passes enchantments and gear stats to me anyway. Man-o-man I really invested in my Fawn: level 9 Runes, Epic Ghost Gear... ~sigh~

    Can you please post screenies of the max rank fawn, I've never seen one :3 .
  • rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited January 2015
    cococya wrote: »
    Can you please post screenies of the max rank fawn, I've never seen one :3 .

    Check one out here: http://neverwinter.gamepedia.com/Fawn_of_Shiallia
    The right to command is earned through duty, the privilege of rank is service.


  • cococyacococya Member Posts: 162 Arc User
    edited January 2015
    rabbinicus wrote: »

    I know those, but there's just a bunch of heads and really, really poor quality small pictures I can't see anything from. There NVpedia has never been a place to check out companion progression, no clue why they keep posting crappy head shots when people care to see the whole thing properly.
  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited January 2015
    cococya wrote: »
    Can you please post screenies of the max rank fawn, I've never seen one :3 .

    The only thing I've noticed is that it has five jingle bells on the collar instead of the usual three. If I remember I'll do a screenie tonight.
  • rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited January 2015
    cococya wrote: »
    I know those, but there's just a bunch of heads and really, really poor quality small pictures I can't see anything from. There NVpedia has never been a place to check out companion progression, no clue why they keep posting crappy head shots when people care to see the whole thing properly.

    In this case, that is the only difference! More bells! :)
    The right to command is earned through duty, the privilege of rank is service.


  • cococyacococya Member Posts: 162 Arc User
    edited January 2015
    rabbinicus wrote: »
    In this case, that is the only difference! More bells! :)
    The only thing I've noticed is that it has five jingle bells on the collar instead of the usual three. If I remember I'll do a screenie tonight.

    Well, that's disappointing, kinda like how Lillend just gets a different necklace and a crown with each skin lol.
    Thanks you both for the info!
  • two30two30 Member, NW M9 Playtest Posts: 1,168 Arc User
    edited January 2015
    cococya wrote: »
    There NVpedia has never been a place to check out companion progression, no clue why they keep posting crappy head shots when people care to see the whole thing properly.

    The head shots can be copied from Sword Coast Adventures without owning and upgrading the companion. Players are free to upload better images to the wiki. Maybe you should contribute.
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  • rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited January 2015
    cococya wrote: »
    Well, that's disappointing, kinda like how Lillend just gets a different necklace and a crown with each skin lol.
    Thanks you both for the info!

    Well, I think that they get a little bit shinier too. :)
    Happy to help!
    The right to command is earned through duty, the privilege of rank is service.


  • loboguildloboguild Member Posts: 2,371 Arc User
    edited January 2015
    cococya wrote: »
    There NVpedia has never been a place to check out companion progression, no clue why they keep posting crappy head shots when people care to see the whole thing properly.

    Wiki is a community project and folks doing an excellent job there. Stop complaining and contribute jerk.
  • zoiks100zoiks100 Member Posts: 355 Arc User
    edited January 2015
    ph33rm3 wrote: »
    Do they get a %33 increase like the levels?

    From the tiny bit I got to test it last week, no. But that was only with the Angel, whose active bonus is pretty lame to begin with and it could have been a bug. I would expect there will be a similar jump in active bonus from epic->legendary as there is from rare->epic, but I didn't get the chance to see if that was true with other companions.

    It cost 1 million AD to upgrade a companion from epic to legendary. And while the +5 rank bonus did apply to any max rank companion, it did NOT apply to companion who were not already max rank. For example, rank 30/epic companion became 35/epic upon logging in, rank 21/rare companion remained rank 21/rare.

    Also according to the text description, legendary companions are supposed to give 15% of their stats as a bonus to the character while active (not summoned, active). This did not appear to be working while they were active or summoned during the little bit I tested it.

    So assuming it's as described we can expect another noticeable jump in p2w for pve/ow-pvp....hurray?
    Don't Panic.
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  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited January 2015
    By request - Fawn of Shiallia in Epic Skin:

    Fawn%20Epic%20Skin.gif

    Yes, it makes flowers when it moves and has an extra-large bow with five jingle bells..
  • onecoolscatcatonecoolscatcat Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 575 Arc User
    edited January 2015
    zoiks100 wrote: »
    For example, rank 30/epic companion became 35/epic upon logging in, rank 21/rare companion remained rank 21/rare.

    This isn't a function of level, but rather accumulated EXP. Pets continue tracking total EXP even after hitting their cap. If you stopped using a green pet after maxing out at lvl 20, but continued using your epic ioun stone for dailies and such, you'll find the stone has a massive EXP backlog while the pet has nothing. Most stones can likely instantly level to 40....
  • beatannierbeatannier Member, NW M9 Playtest Posts: 692 Arc User
    edited January 2015
    Upgrading augment companion to legendary, adds additional active bonus.
    LEGENDARY BONUS
    Owner gains 15% of pet`s ratings.

    Applies to player as long as this companion is active.

    attachment.php?attachmentid=26381&stc=1&d=1422429770
  • cococyacococya Member Posts: 162 Arc User
    edited January 2015
    By request - Fawn of Shiallia in Epic Skin:

    Fawn%20Epic%20Skin.gif

    Yes, it makes flowers when it moves and has an extra-large bow with five jingle bells..

    Thank you so much, that looks amazingly better, love the flowers on him!

    Also, to the people bashing about the wiki and my observation, I think you're too fast to jump the boat there, guys, I have stated a truth and I wasn't rude at all about it- the pictures for companions are not something the wiki has.
    That is not to say that the great information on there isn't appreciate or lots of help, of course I am thankful for all the great tips found there, I use it all the time.
  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited January 2015
    cococya wrote: »
    Thank you so much, that looks amazingly better, love the flowers on him!

    Also, to the people bashing about the wiki and my observation, I think you're too fast to jump the boat there, guys, I have stated a truth and I wasn't rude at all about it- the pictures for companions are not something the wiki has.
    That is not to say that the great information on there isn't appreciate or lots of help, of course I am thankful for all the great tips found there, I use it all the time.

    I agree. Though I know how to edit a wiki (I've created and maintain the full page on Neverwinter Economy) - I have never been able to reliably add images to a wiki page, mostly because I don't have the time to waste learning how (to do it right). As for those proclaiming "why you complaining why don't you do it yourself": my response is "why you trolling where are your wiki pictures?".

    I'd post this gif if I could, but I don't have the time or inclination else I'd post high rez pix of all my stuff at the wiki.
  • b3llist0rb3llist0r Member, NW M9 Playtest Posts: 191 Arc User
    edited January 2015
    Greetings,

    15% of the pet rating means 15% of its base stats or including all items and runestones like a 15% ioun stone?

    //Bellistor
  • two30two30 Member, NW M9 Playtest Posts: 1,168 Arc User
    edited January 2015
    cococya wrote: »
    I have stated a truth and I wasn't rude at all about it.

    As the player who wrote most of the companion articles and uploaded the "crappy" headshots, I disagree.
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  • tomiotartomiotar Member, NW M9 Playtest Posts: 227 Arc User
    edited January 2015
    My legendary Black dragon ioun stone give me the extra 15% HP but it dont give me the extra crit nor arm pen. Actually when i upgrade it to legendary the basic bonus went down from HP 350 and 387 Power,crit and arm pen to HP 350 and 316 pow, crit and arm pen keeping it as lvl35, then i keep leveling but only the HP was increasing.

    After that i tried the same with an allure stone and i was able to confirm that the stats actually decreased when ive upgrade it from purple to legen. So the devs need to recheck the code for this steps or people are going to get really mad and start sharping the forks =)
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited January 2015
    This isn't a function of level, but rather accumulated EXP. Pets continue tracking total EXP even after hitting their cap. If you stopped using a green pet after maxing out at lvl 20, but continued using your epic ioun stone for dailies and such, you'll find the stone has a massive EXP backlog while the pet has nothing. Most stones can likely instantly level to 40....

    This would actually make sense, but all the companions on all my imported characters need to be sent for several hours of training, even the ones that have been bagged since they finished training as high as they could go without upgrading (I might be a wee bit obsessive about fully levelling every companion I get, whether I'll use it or not).

    I thought all my companions would be able to gain five further levels but that I'd still need to get the experience for them, not that they'd be ready to train when I logged in.

    I also find it weird that all the companions are getting a boost that doesn't actually upgrade them in any way (except for unlocking the third item slot on the uncommons). Now it will cost even more to make a rare companion epic if I haven't done it previously, since they're effectively skipping their cheapest tier? I guess I'll see what it looks like when they're back from training.
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  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited January 2015
    Just as important - if not more-so:

    If I paid a bazillion Astral Diamonds to upgrade my Green Companion allllll the way up to Epic Purple Companion - am I going to have to pay a bazillion MORE Astral Diamonds to upgrade that companion up to the new level cap?

    If the answer is yes then I will pull out my gunpowder-based Magnum 44 with armor-piercing rounds and put a real bullet into my Fawn's head.

    And any other companion I paid AD to upgrade their status and level.

    Srsly.
    Watch me do it.
    I'll YouTube it.

    And hope it makes the Devs queasy and sick with guilt.

    The devs are introducing lvl 120 artifacts and even more powercreep despite the fact that people were against it so get your magnum ready
  • zoiks100zoiks100 Member Posts: 355 Arc User
    edited January 2015
    This would actually make sense, but all the companions on all my imported characters need to be sent for several hours of training, even the ones that have been bagged since they finished training as high as they could go without upgrading (I might be a wee bit obsessive about fully levelling every companion I get, whether I'll use it or not).

    I thought all my companions would be able to gain five further levels but that I'd still need to get the experience for them, not that they'd be ready to train when I logged in.

    I also find it weird that all the companions are getting a boost that doesn't actually upgrade them in any way (except for unlocking the third item slot on the uncommons). Now it will cost even more to make a rare companion epic if I haven't done it previously, since they're effectively skipping their cheapest tier? I guess I'll see what it looks like when they're back from training.

    I imagine the 5 levels up their base stats, I haven't checked to see if it's actually the case though. Not really sure why they upped the ranks though, I suppose they wanted 40 as the new max rank for some reason and wanted a less wacky progression than 15->20->25->30->40 (it's 20->25->30->35->40 on test).

    As for the 5 levels being the result of overflow xp, I'm 100% certain it's not because there's no way I got EXACTLY the same amount of overflow on all of my companions. There's also something wacky going on with the implementation of the rank boost. I've had one companion which wasn't at max rank before login which actually did gain the 5 ranks, another which wasn't max which didn't get any boost, and all of my maxed white companions are only getting around 4 3/4 ranks...go figure.

    As far as waiting for them to level...if you're talking about on preview why not just rush it with AD? The AD cost of rushing the ranks is actually pretty cheap, and as it's preview anyway no point in worrying about AD.
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  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited January 2015
    zoiks100 wrote: »
    As far as waiting for them to level...if you're talking about on preview why not just rush it with AD? The AD cost of rushing the ranks is actually pretty cheap, and as it's preview anyway no point in worrying about AD.

    No point if I sent them for training via Gateway in the morning and couldn't play until evening.
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  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited January 2015
    My white companions only got most of the way to 20, but all the greens and blues that I checked were "full". (If this is how it's intended to work when pushed live, I'm going to have to remember to swap out and train a lot of companions over a lot of overnights.)

    I actually understand how the +5 levels works now that I've poked it a bit more and seen more comprehensive explanations here, and that it doesn't affect the upgrade cost for companion ranks, only saves you the funds if all you ever wanted was the gear slot for your green stones. (Allure is looking less alluring all the time.)

    A small complaint, preview Gateway inventory no longer shows if you have unused idle companion slots, only the occupied spaces. It can be very useful to see if you've got idle slots free when making purchasing decisions, etc., without having to sequentially log in each character.
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