I just was wondering why devs do not make a kind of "Character account exchange", that way, we can exchange characters between accounts to make them a litte more "Alt friendly" or just to have them all on the same "main" account.
zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
edited January 2015
The only way I could agree to this is if the game was Subscription based, so that way they can have clear indicators of who owns an account. This won't be happening as NW is wholly Free to Play from the ground up. No F2P MMO from the ground up has ever went from wholly F2P to Sub based.
The way it is now, nay. This would just open the door for illegal third party services. If you do not like having characters on multiple accounts, one shouldn't have them. Stick to one account.
Other than that, I know of no game that allows character movement between accounts. There's no reason for it.
WoW does. I've moved a few characters between my WoW subscriptions. Costs 30 bucks per character and you have to prove you own both subscriptions via post-mail or fax if you haven't done so before.
Yeah this idea has bad idea written all over it. Bad enough when you get hacked and your items get sold, getting hacked and your characters getting sold would be even more of a headache.
The way it is now, nay. This would just open the door for illegal third party services. If you do not like having characters on multiple accounts, one shouldn't have them. Stick to one account.WoW does. I've moved a few characters between my WoW subscriptions. Costs 30 bucks per character and you have to prove you own both subscriptions via post-mail or fax if you haven't done so before.
Eve Online has an entire regulated "market" for characters (you can only buy characters for ingame currency of course, no RMT involved if you're doing that correctly).
It can be done, though I can't see that happen on NW...
Actually it will be a good idea to allow characters to be transferred to another account on the same IP address. That will eliminate the problem of account selling.
For those who have played other PWE games like PWI for a long time probably have many alt accounts because there are not many character slots per characters in their games. When new classes or races surfaced, many of us made new accounts to play them. That's a problem since alt accounts can't share mounts and other account unlocked stuff.
Actually it will be a good idea to allow characters to be transferred to another account on the same IP address. That will eliminate the problem of account selling.
For those who have played other PWE games like PWI for a long time probably have many alt accounts because there are not many character slots per characters in their games. When new classes or races surfaced, many of us made new accounts to play them. That's a problem since alt accounts can't share mounts and other account unlocked stuff.
Please tell me you're kidding with the ip stuff.
Why does everyone think ip addresses are some kind of firm identification? Why?
There are so many ways to spoof all that and get around all of that, that you might as well hang a sign that says hack me on the accounts.
They can also check real life data, life "send us your proof identities such as your passport to show us you are transferring your character to yourself".
They can also check real life data, life "send us your proof identities such as your passport to show us you are transferring your character to yourself".
At which point there is more overhead than would likely be feasible. It's just a horrible idea.
Not if they charge real money like Blizzard. Of course, it won't be free.
So assume 1 person at cryptic is hired to handle it. Assume that they need to pay out a total of 100,000 dollars to cover the persons salary and benefits each year. At $60.00 that's 4-5 transfers a day. Do you really think that there are that many people willing to pay for it? I doubt it. Especially considering they could have just bought some character slots, but decided to be cheap and make multiple accounts instead.
So assume 1 person at cryptic is hired to handle it. Assume that they need to pay out a total of 100,000 dollars to cover the persons salary and benefits each year. At $60.00 that's 4-5 transfers a day. Do you really think that there are that many people willing to pay for it? I doubt it. Especially considering they could have just bought some character slots, but decided to be cheap and make multiple accounts instead.
If there are not many requests for the pay to transfer character service, do you think Cryptic needs to hire an extra person to handle it? They would just give the job to whatever customer support staff they have currently.
If there are not many requests for the pay to transfer character service, do you think Cryptic needs to hire an extra person to handle it? They would just give the job to whatever customer support staff they have currently.
Those guys are already backed up. It takes a week or more to get a rollback if you get hacked or have some other kind of severe need for customer service. Making the customer service worse and having a week or more delay on a paid service is an even worse idea.
Those guys are already backed up. It takes a week or more to get a rollback if you get hacked or have some other kind of severe need for customer service. Making the customer service worse and having a week or more delay on a paid service is an even worse idea.
The time I needed CS from blizzard from getting hacked, I had my items back in three hours. I think blizzard is doing just fine.
To my knowledge, many players hacked a couple of years ago never got their stuff back. Some of them did not even get their accounts back for weeks.
As a matter of fact, after that incident, they had a brief proposal to use real names as player identification, only that it was shot down quickly by the players.
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inthefade462Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited January 2015
if this was ever going to happen it would of happened during mod 3 roll out with class artifacts.
no reason to do it now. just suck it up and reroll all on 1 account like we all had to do.
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ironzerg79Member, Neverwinter Moderator, NW M9 PlaytestPosts: 4,942Arc User
edited January 2015
I don't see how this is needed.
It's an outside case of people who thought they were being clever by just creating another account, instead of plopping down the $5 for more character slots. Now they're finding out they just hosed themselves as Cryptic release more "Bind to Account" stuff.
There's really no reason for this at all.
"Meanwhile in the moderator's lounge..."
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ebonyshadowMember, Neverwinter Beta UsersPosts: 0Arc User
edited January 2015
Not needed... shouldn't be needed and even if a few people claim they need it the potential downside risk is too great to even entertain the notion..... at ANY price!
Plus what happens next?...... you allowed me to put my toon on a different account so I should be able to use my account bound stuff on it too!....... Just NO!
Obviously, this should be a transaction based on zen (which can be bought via in-game or via real money) but be not very expensive (maybe, 50 zen per char).
Just pulling the last part of your post. Character transfer will probably never happen, but if it did Cryptic would never make it cheap. You buy character slots for 500 zen; why would Cryptic reward you for going around that cost with a second account and charge a transfer fee of only 50 zen?
If it ever happened, they would charge 5000 zen, like they do for campaign completions. Even WoW charges $30 for this service, and they're subscription based..
As youself said: Because you will spend money to buy the SLOT to fill with that char. So, that means, you will spend 550 to 600 zen which, IMO, is a fair amount for the whole transaction.
No it really isn't. I can't see under 60.00 usd being a fair price for the service.
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darkstarcrashMember, NW M9 PlaytestPosts: 1,382Arc User
edited January 2015
No, they won't charge the same or nearly for transferring a character from another account as for buying slots on a single account.
For one, they want to discourage it: if you know you can always move a character later if you really like it, why bother to buy slots on your first account right off? Cryptic would prefer $5 up front to maybe getting $5.50 if someone decides they like a char enough to transfer it.
For another, there are much bigger costs to Cryptic if they allow character transfers. They need very careful vetting of both accounts to make sure they truly belong to the same person. It requires new coding, which has to be debugged. And, inevitably, it will result in hacking and requests for rollbacks. Even with strict security measures, you could have roommates/ex-girlfriends/little brothers moving characters around -- and with ip spoofing, real hacking is going to occur.
Comments
This would be nothing more then a tailor made system to allow easy character selling. And for that reason alone it will never happen.
The way it is now, nay. This would just open the door for illegal third party services. If you do not like having characters on multiple accounts, one shouldn't have them. Stick to one account. WoW does. I've moved a few characters between my WoW subscriptions. Costs 30 bucks per character and you have to prove you own both subscriptions via post-mail or fax if you haven't done so before.
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Eve Online has an entire regulated "market" for characters (you can only buy characters for ingame currency of course, no RMT involved if you're doing that correctly).
It can be done, though I can't see that happen on NW...
To make this "work" would take too much work to get it there and pretty much negates any meaningful benefit to be worth it.
For those who have played other PWE games like PWI for a long time probably have many alt accounts because there are not many character slots per characters in their games. When new classes or races surfaced, many of us made new accounts to play them. That's a problem since alt accounts can't share mounts and other account unlocked stuff.
Please tell me you're kidding with the ip stuff.
Why does everyone think ip addresses are some kind of firm identification? Why?
They are not. But the chances of the account seller and buyer having the same IP address is very low. They can also check the locations too.
There are so many ways to spoof all that and get around all of that, that you might as well hang a sign that says hack me on the accounts.
They can also check real life data, life "send us your proof identities such as your passport to show us you are transferring your character to yourself".
At which point there is more overhead than would likely be feasible. It's just a horrible idea.
Not if they charge real money like Blizzard. Of course, it won't be free.
So assume 1 person at cryptic is hired to handle it. Assume that they need to pay out a total of 100,000 dollars to cover the persons salary and benefits each year. At $60.00 that's 4-5 transfers a day. Do you really think that there are that many people willing to pay for it? I doubt it. Especially considering they could have just bought some character slots, but decided to be cheap and make multiple accounts instead.
If there are not many requests for the pay to transfer character service, do you think Cryptic needs to hire an extra person to handle it? They would just give the job to whatever customer support staff they have currently.
Those guys are already backed up. It takes a week or more to get a rollback if you get hacked or have some other kind of severe need for customer service. Making the customer service worse and having a week or more delay on a paid service is an even worse idea.
Tell Blizzard about it then.
The time I needed CS from blizzard from getting hacked, I had my items back in three hours. I think blizzard is doing just fine.
To my knowledge, many players hacked a couple of years ago never got their stuff back. Some of them did not even get their accounts back for weeks.
As a matter of fact, after that incident, they had a brief proposal to use real names as player identification, only that it was shot down quickly by the players.
no reason to do it now. just suck it up and reroll all on 1 account like we all had to do.
It's an outside case of people who thought they were being clever by just creating another account, instead of plopping down the $5 for more character slots. Now they're finding out they just hosed themselves as Cryptic release more "Bind to Account" stuff.
There's really no reason for this at all.
Plus what happens next?...... you allowed me to put my toon on a different account so I should be able to use my account bound stuff on it too!....... Just NO!
Just pulling the last part of your post. Character transfer will probably never happen, but if it did Cryptic would never make it cheap. You buy character slots for 500 zen; why would Cryptic reward you for going around that cost with a second account and charge a transfer fee of only 50 zen?
If it ever happened, they would charge 5000 zen, like they do for campaign completions. Even WoW charges $30 for this service, and they're subscription based..
No it really isn't. I can't see under 60.00 usd being a fair price for the service.
For one, they want to discourage it: if you know you can always move a character later if you really like it, why bother to buy slots on your first account right off? Cryptic would prefer $5 up front to maybe getting $5.50 if someone decides they like a char enough to transfer it.
For another, there are much bigger costs to Cryptic if they allow character transfers. They need very careful vetting of both accounts to make sure they truly belong to the same person. It requires new coding, which has to be debugged. And, inevitably, it will result in hacking and requests for rollbacks. Even with strict security measures, you could have roommates/ex-girlfriends/little brothers moving characters around -- and with ip spoofing, real hacking is going to occur.
Wow, big spender. At least now we know you cant possibly be serious with this.