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[PvP] TR does not need nerf

lk1sukelk1suke Member Posts: 12 Arc User
edited December 2014 in PvE Discussion
Instead of Hit-Kill a target, give AoE-Hit-Kill skill and will be OK
Save our time in pvp.
Post edited by lk1suke on
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Comments

  • obsydian666obsydian666 Member Posts: 329 Arc User
    edited December 2014
    "TR does not need nerf"

    Are you drunk?
  • charononuscharononus Member Posts: 5,715 Arc User
    edited December 2014
    "TR does not need nerf"

    Are you drunk?

    Nah if you read it, it's more like the onion, the op is engaging in satire.
  • beatannierbeatannier Member, NW M9 Playtest Posts: 692 Arc User
    edited December 2014
    Patch Notes NW.35.20141208a.6
    • Classes and Balance
      • Trickster Rogue
        • Smoke Bomb: Now also makes 9,001 onion damage every 0.1337 seconds.
  • sprawlfxsprawlfx Member, NW M9 Playtest Posts: 4 Arc User
    edited December 2014
    beatannier wrote: »
    Patch Notes NW.35.20141208a.6
    • Classes and Balance
      • Trickster Rogue
        • Smoke Bomb: Now also makes 9,001 onion damage every 0.1337 seconds.


    That isn't new. Folks have been crying about TRs (and onions) forever. XD
  • pandapaulpandapaul Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 424 Bounty Hunter
    edited December 2014
    Just noticed out of the TOP 100 in PVP.. currently 64 are TRs HAHAHAHAHAHHAHA

    next closest class in HR with 11 spots

    TR don't need nerf....ppfftttt

    Actually a lot of the community might agree with this.. given that almost all pvp players are playing their OP TRs now
  • kweassakweassa Member Posts: 2,390 Arc User
    edited December 2014
    pandapaul wrote: »
    Just noticed out of the TOP 100 in PVP.. currently 64 are TRs HAHAHAHAHAHHAHA

    next closest class in HR with 11 spots

    TR don't need nerf....ppfftttt

    Actually a lot of the community might agree with this.. given that almost all pvp players are playing their OP TRs now

    Leaderboard means jackshi*, since a significant part of score calculation revolves around K/D ratios, and it is no secret that stealth/assassin/rogue type classes have ALWAYS been the easiest to score-pad with when it comes to K/D.

    Under circumstances where normal classes would be dead, a stealth class, if managed with just a bit of smarts, can slip away and avoid death. Combine that with most of those TRs being Sabs, the easiest to restealth, as well as being part of premades which easily abuse the hell out of the system to keep their sheets clean of losses/deaths, its actually COMPLETELY NORMAL to expect the grand majority of the high-scores being predominantly TRs. It's a common occurrence in most every game out there, just as common as healer/support classes usually coming at the lower scores.

    It was actually ABNORMAL when we saw most of the high scores being dominated by GWFs in mod2 or CWs in mod4.


    Using the "how many are <font color="orange">HAMSTER</font> classes?" numbers of the leaderboard to determine actual performance is as stupid as using the numbers for how many McDonald's hamburgers are sold in a certain country to determine the average obesity stats.
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • zvieriszvieris Member Posts: 1,261 Arc User
    edited December 2014
    kweassa wrote: »
    Leaderboard means jackshi*, since a significant part of score calculation revolves around K/D ratios, and it is no secret that stealth/assassin/rogue type classes have ALWAYS been the easiest to score-pad with when it comes to K/D.

    Under circumstances where normal classes would be dead, a stealth class, if managed with just a bit of smarts, can slip away and avoid death. Combine that with most of those TRs being Sabs, the easiest to restealth, as well as being part of premades which easily abuse the hell out of the system to keep their sheets clean of losses/deaths, its actually COMPLETELY NORMAL to expect the grand majority of the high-scores being predominantly TRs. It's a common occurrence in most every game out there, just as common as healer/support classes usually coming at the lower scores.

    It was actually ABNORMAL when we saw most of the high scores being dominated by GWFs in mod2 or CWs in mod4.


    Using the "how many are <font color="orange">HAMSTER</font> classes?" numbers of the leaderboard to determine actual performance is as stupid as using the numbers for how many McDonald's hamburgers are sold in a certain country to determine the average obesity stats.

    You're not fooling anyone. You can stop trying to.
  • amp7amp7 Member Posts: 10 Arc User
    edited December 2014
    kweassa wrote: »
    Leaderboard means jackshi*, since a significant part of score calculation revolves around K/D ratios, and it is no secret that stealth/assassin/rogue type classes have ALWAYS been the easiest to score-pad with when it comes to K/D.

    Under circumstances where normal classes would be dead, a stealth class, if managed with just a bit of smarts, can slip away and avoid death. Combine that with most of those TRs being Sabs, the easiest to restealth, as well as being part of premades which easily abuse the hell out of the system to keep their sheets clean of losses/deaths, its actually COMPLETELY NORMAL to expect the grand majority of the high-scores being predominantly TRs. It's a common occurrence in most every game out there, just as common as healer/support classes usually coming at the lower scores.

    It was actually ABNORMAL when we saw most of the high scores being dominated by GWFs in mod2 or CWs in mod4.


    Using the "how many are <font color="orange">HAMSTER</font> classes?" numbers of the leaderboard to determine actual performance is as stupid as using the numbers for how many McDonald's hamburgers are sold in a certain country to determine the average obesity stats.

    Well said sir..being that we are coming to the end of 2014, this may go down as response of the year regarding pvp.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited December 2014
    Wow, I'm honestly shocked how many people are responding seriously to satire..................
  • kweassakweassa Member Posts: 2,390 Arc User
    edited December 2014
    zvieris wrote: »
    You're not fooling anyone. You can stop trying to.

    And the obsessions you and your ilk have towards me are getting quite tiresome at this point.

    I am simply stating the obvious which applies to ANY MMOG which features similar mechanics. Even when in mod2 the GWFs were referred to as demi-gods, the TR was 2nd place in pure numbers. Even in mod3 with HRs, or mod4 with CWs, the TR were still there in numbers.

    Skeptical? Try visiting any other MMOG forums and ask the players about their opinions. The top-level players are predominantly stealth class players, and if they have rankings or numbers, you can bet your balls a major portion of them are ALWAYS stealth classes.

    Besides, you can bet your <font color="orange">HAMSTER</font> as well that even if TRs are nerfed, at least 40% or more of the "100" in the leaderboards will STILL be TRs, because simply they are stealth classes, and that's how stealth classes work.


    So please, stop acting dumb. If you have any MMOG experience at all you know this is true. That's what stealth classes ALWAYS are in any game.


    (ps) And you know darn pretty well as I do that the scoreboard fluctuates and changes pretty easily. Was there someone keeping a track record of how the "top 100" changed over the weeks?

    You can <font color="orange">HAMSTER</font> and moan all you like from your hatred of people who tell the truth, but bad/bogus statistics are simply bad and bogus. ANYONE is welcome to actually keep track of such records to prove their point. Just don't pretend that bad interpretations of worse statistics mean anything.
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • zvieriszvieris Member Posts: 1,261 Arc User
    edited December 2014
    kweassa wrote: »
    And the obsessions you and your ilk have towards me are getting quite tiresome at this point.

    I am simply stating the obvious which applies to ANY MMOG which features similar mechanics. Even when in mod2 the GWFs were referred to as demi-gods, the TR was 2nd place in pure numbers. Even in mod3 with HRs, or mod4 with CWs, the TR were still there in numbers.

    Skeptical? Try visiting any other MMOG forums and ask the players about their opinions. The top-level players are predominantly stealth class players, and if they have rankings or numbers, you can bet your balls a major portion of them are ALWAYS stealth classes.

    Besides, you can bet your <font color="orange">HAMSTER</font> as well that even if TRs are nerfed, at least 40% or more of the "100" in the leaderboards will STILL be TRs, because simply they are stealth classes, and that's how stealth classes work.


    So please, stop acting dumb. If you have any MMOG experience at all you know this is true. That's what stealth classes ALWAYS are in any game.

    I call that bull. You fine well know how many TRs there were in mod 4 and before. In no game with 7 classes to choose from will there be one class that makes up 40-60% of the game population, unless it's downright OP.

    Like I said, stop trying to fool everyone. You're starting to believe your own bull****.
  • kweassakweassa Member Posts: 2,390 Arc User
    edited December 2014
    zvieris wrote: »
    I call that bull. You fine well know how many TRs there were in mod 4 and before. In no game with 7 classes to choose from will there be one class that makes up 40-60% of the game population, unless it's downright OP.

    Like I said, stop trying to fool everyone. You're starting to believe your own bull****.

    LoL, you actually sound like you believe what you are saying.

    How many MMOGs did you play for how long? Honestly, mate.

    Ask anyone who has more than 10 years experience in how the MMOGs have changed over the years. There are a few things that don't change, and one of them is that stealth classes are ALWAYS considered to be powerful in PvP, and much more PvP-oriented than others.

    The general rule of thumb is that when you have a really, really, super-freakishly talented savant type of player in the game, the odds are they are playing either a stealth class or a mage/wizard class. A 3rd choice would be ranged/archer type class. I'm not saying this to belittle you GWF hordes, but it's just how they play.

    Traditionally, in the fight between melee vs range, the "gun > knife" logic has always been true in most games and the really, really top players who choose everything based on what will give me the most advantage thinking ALWAYS choose ranged classes... and those who prefer melee, only choose stealth classes because it's the only melee type that can neuteralize any ranged advantage. The only instance I've seen where this logic did not work, was ironically with Cryptic's own Champions Online, since that game was.. well.. bizzare.

    But I digress. Be it even the really, really ancient Ultima Online, "stealth" is what pulls you ahead in rank. ALWAYS.

    If you don't wanna believe me, that's fine. Keep on playing games until you reach middle age, and someday, you'll understand.
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • zvieriszvieris Member Posts: 1,261 Arc User
    edited December 2014
    kweassa wrote: »
    -wall of text-

    I've been playing MMORPGS for the past 15 years. Like I said, you're not fooling anyone but yourself. And writing walls of text won't change that.

    Also, stealth classes in games are popular because kids watch Naruto too much. :cool:
  • effectensteineffectenstein Member Posts: 1,031 Bounty Hunter
    edited December 2014
    there are 54 TRs, 11 hrs , 8 gwfs , 15 cws , 11 DCs and 1 GF in top 100 players.
    how the *** you tellin me that leaderboard doesn't matter?

    you dont see the <font color="orange">HAMSTER</font> pie chart, that TRs have half of the pie?
    if we look individually we can see that trs are 5x more than each class (except GFs)
    just nerf them already.
  • lk1sukelk1suke Member Posts: 12 Arc User
    edited December 2014
    begin to go naked for pvp ...

    I wonder how it would be a premade only TRs
  • wentriswentris Member Posts: 542 Arc User
    edited December 2014
    charononus wrote: »
    Wow, I'm honestly shocked how many people are responding seriously to satire..................

    Its always like that when it comes to current mod op class. I guess you could just create topic named:"TR" and then leave blank post (or smth like 10 chars) and it would become 10 pages of whine thread in 1 day.
    lk1suke wrote: »
    begin to go naked for pvp ...

    I wonder how it would be a premade only TRs

    Much worse than 5 immortal DCs, trust me. The healing build is the really most op and matchwinning thing in game, tr is just most annoying to play against, so it creates lots of rage.
  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited December 2014
    premade v premade 10 sab tr, BEST GAME EVER
    Paladin Master Race
  • frishterfrishter Member Posts: 3,522 Arc User
    edited December 2014
    To the ones who actually do think TRs are fine, you're delusional. They're clearly way too strong unless you are a tr and want to put fgingers in your ears. It doesn't matter though, balance is going to be hectic either way. Things have gone continuously worse in a balance point of view. That's ujnlikely to change. At least TRs can contribute better in pve at least.
  • ortzhyortzhy Member Posts: 1,103 Bounty Hunter
    edited December 2014
    my 10k tr with no weapon/armor enchants is at page 80 or so on leaderboard, i think there are plenty of full legendary chars around there. Is nothing op at the class is only skill... rofl.
  • frishterfrishter Member Posts: 3,522 Arc User
    edited December 2014
    ortzhy wrote: »
    my 10k tr with no weapon/armor enchants is at page 80 or so on leaderboard, i think there are plenty of full legendary chars around there. Is nothing op at the class is only skill... rofl.

    I dare you to play 10k gs with another class.
  • zvieriszvieris Member Posts: 1,261 Arc User
    edited December 2014
    frishter wrote: »
    I dare you to play 10k gs with another class.

    Another one who doesn't get sarcazm.
  • pauliusxaspauliusxas Member, NW M9 Playtest Posts: 66 Arc User
    edited December 2014
    TR don't need nerf ??? What the fck ? In mod 4 he have almost biggest survivability in pvp and now he have even bigger survivability and insane dmg ( even 10k gs tr can play pvp pretty good ).
  • zvieriszvieris Member Posts: 1,261 Arc User
    edited December 2014
    pauliusxas wrote: »
    TR don't need nerf ??? What the fck ? In mod 4 he have almost biggest survivability in pvp and now he have even bigger survivability and insane dmg ( even 10k gs tr can play pvp pretty good ).

    And another one... please read the opening post and not just title.
  • vortix44vortix44 Member Posts: 680 Bounty Hunter
    edited December 2014
    lk1suke wrote: »
    Instead of Hit-Kill a target, give AoE-Hit-Kill skill and will be OK
    Save our time in pvp.

    Yep all the other classes only play pve anyway.
    Once and for all, OP, watch russian leaderboard, page one. This view just ends any possible discussion, all you may write is just words, words, words. TR is OP beyond repair, period.
    English is not my first language.
  • zvieriszvieris Member Posts: 1,261 Arc User
    edited December 2014
    vortix44 wrote: »
    Yep all the other classes only play pve anyway.
    Once and for all, OP, watch russian leaderboard, page one. This view just ends any possible discussion, all you may write is just words, words, words. TR is OP beyond repair, period.

    These guys... seriously. OP is being sarcastic. Holy ****, you guys are dumb.
  • avengingangel93avengingangel93 Member Posts: 192 Arc User
    edited December 2014
    you dont see the <font color="orange">HAMSTER</font> pie chart, that TRs have half of the pie?

    That's where my pie went! ******** -_-
  • frishterfrishter Member Posts: 3,522 Arc User
    edited December 2014
    zvieris wrote: »
    Another one who doesn't get sarcazm.

    I understand the OP was. The one I responded to seemed to be legit. There are enough people that have similar kind of logic.
  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited December 2014
    No, TRs don't need a nerf so at least one class may show all those CWs landing blink-short over 30k damage icy rays in PvP.

    Oh and how is smolder going?
  • bronto111bronto111 Member Posts: 110 Arc User
    edited December 2014
    Attachment not found.
    In what universe is TR's shocking execution a fair play pvp skill,when it does UN-MITIGATED damage sometimes in excess of 50k damage.
    It is not reduced by defence or armour class and not deflected,so how is it fair to other classes that Tr with that skill can one shot anyone even of significantly higher gear score?

    Shocking execution should be reduced /mitigated by targets defence and armour and also a possibility to be deflected ,much like CW ice knife which damage is reduced by targets defence etc.

    The combat log clearly shows that the skill damage from shocking execution is unmitigated and ignored the targets(me) fairly high defence /deflect and very high armour class.
    My gwf has 24k gs and over 45k HP ,close to 50% damage reduction from defence and that skill has one shot me in many pvp matches,it even ignores my perfect barkshield armour enhancement !
  • ortzhyortzhy Member Posts: 1,103 Bounty Hunter
    edited December 2014
    frishter wrote: »
    I understand the OP was. The one I responded to seemed to be legit. There are enough people that have similar kind of logic.

    my leaderboard position and gear is true, the skill part was sarcasm :)
This discussion has been closed.