Coffers need to be BoA... its too easy to keep logging in with alts in order to collect them and then sell them on AH... I mean the market is flooded already and there are so many campers now in WoD that its impossible to find mobs to kill...
Well... what the heck is stopping other "sources" from actually farming this and selling it on other sites? They need to go BoA. It will be best for the game, I mean people are already "zerging" Tiamat so that they can quickly get their linu's favor.
Well... what the heck is stopping other "sources" from actually farming this and selling it on other sites? They need to go BoA. It will be best for the game, I mean people are already "zerging" Tiamat so that they can quickly get their linu's favor.
True,atm is another trading object for 3rd parties, i agree!
0
hexanna22Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 204Bounty Hunter
edited December 2014
If they increased the drop rate, then the 3rd party sellers woudn't need to sell them. I was getting a good drp rate, and then when they changed the dragons, my drop rate fell to 10 mins...and I used to get 1 almost every dragon, now I can go 5 dragons without one, get great successes without one all the time, tho on occasion ill get 2 from a dragon. Id rather hve the old drop rate.
Keep in mind that the best way for people to farm refining points is to be in the open world, which kinda means that they have to stay in Well of Dragons if they want to do Tiamat on the hour...since we cant que into it.
Why not remove every other farming opportunity players have while we're at it. Got to protect the game against the bots even if the game becomes less about the players enjoyment. That's not important right? Why is it ok for crpytic to charge 50k for hoard progression, yet for players to farm and trade their own hoard progression it's an issue.
For the most part, if one player wants to sell an item and another wants to buy, then they should be able to. There's already too many bs unnecessary restrictions. Some of which are completely ineffective at everything expect ****ing off the player base.
What about Tiamat Hoard Reclamation?! Shouldnt that be the true farming zone?! Atm the raid is only for Linu;s Farming, no sets/offhands or artifact...
Crying to deprive other players of the only sensible opportunity to get their offhands in the reasonable future because you have already got yours and just don't want other to have it is just sick
Coffers need to be BoA... its too easy to keep logging in with alts in order to collect them and then sell them on AH... I mean the market is flooded already and there are so many campers now in WoD that its impossible to find mobs to kill...
you read this as " I already have mine and I don't want others to get theirs."
I read it as "I'm trying to farm them but I can't because other people are and they are selling them too cheap. So I can't make money on them."
Crying to deprive other players of the only sensible opportunity to get their offhands in the reasonable future because you have already got yours and just don't want other to have it is just sick
i;m confused... it is way easier to get the favors by doing tiamat plus they do cost a lot to level and they are better than a draconic weapons set only after a serious investment...
Coffers need to be BoA... its too easy to keep logging in with alts in order to collect them and then sell them on AH... I mean the market is flooded already and there are so many campers now in WoD that its impossible to find mobs to kill...
Wow, life must be tough on that parallel universe server, my sympathies. Also, making more things bound is always the answer, well done.
Crying to deprive other players of the only sensible opportunity to get their offhands in the reasonable future because you have already got yours and just don't want other to have it is just sick
So you don't see a problem with making a main campaign currency trade-able?! Well let me spell it out for you... it undermines their module if everyone can just buy their coffers on AH and immediately get everything. The modules stops becoming a time sink and people get bored... and leave the game, that's why. That doesn't sound very sensible...
There are plenty of ways to make AD in this game still if you are creative and patient. The Well of Dragons provides oodles of AD opportunities as well that don't include coffers.
Instead of looking at the merits of what I've said... instead you've chosen to be defensive for some reason. I don't really care what you do. I got my favors my running Tiamat about a hundred times... its not that hard and its way faster (15 min vs 1 day) than camping on a mob and alternating toons all day.
Not sure I call that grinding to be honest... but that's for another topic.
On the other hand, with making Currencies Bound to Account coerces playerts to invest much time in grinding, which also gets boring very fast.
Additionally players with only a small amount of time to play have nearly no chance, to get things, that can only be bought by these currencies. These players tend to get frustrated and also leave the game.
Also it takes the incentive of these players tio buy Zen to convert into AD.
Also doesn't sound very sensible. And even more undermines the module, even tzhe whole game, which allows players to pay real money to fasten their progress in the game.
So you don't see a problem with making a main campaign currency trade-able?! Well let me spell it out for you... it undermines their module if everyone can just buy their coffers on AH and immediately get everything. The modules stops becoming a time sink and people get bored... and leave the game, that's why. That doesn't sound very sensible...
If you haven't been staying abreast of the game in realitytown, people are bored with the mod anyway. The only new "content" is a very broken "raid" which people are heartily sick of already. Gating everything behind more kneejerk binding of drops would just make the situation worse, heaping folly upon fail.
If you haven't been staying abreast of the game in realitytown, people are bored with the mod anyway. The only new "content" is a very broken "raid" which people are heartily sick of already. Gating everything behind more kneejerk binding of drops would just make the situation worse, heaping folly upon fail.
Fair enough... looks like we'll agree to disagree on this one. I can respect your viewpoint.
So you don't see a problem with making a main campaign currency trade-able?! Well let me spell it out for you... it undermines their module if everyone can just buy their coffers on AH and immediately get everything. The modules stops becoming a time sink and people get bored... and leave the game, that's why. That doesn't sound very sensible...
There are plenty of ways to make AD in this game still if you are creative and patient. The Well of Dragons provides oodles of AD opportunities as well that don't include coffers.
Instead of looking at the merits of what I've said... instead you've chosen to be defensive for some reason. I don't really care what you do. I got my favors my running Tiamat about a hundred times... its not that hard and its way faster (15 min vs 1 day) than camping on a mob and alternating toons all day.
Not sure I call that grinding to be honest... but that's for another topic.
Tell me, o shiny Paladin, defender of the Game, have you checked the Auction before you posted your 'proposals'? Because a single coffer costs there more than 2,5k AD (and you'd be devilishly lucky to get all 15,000 coffers per this price). Now, a simple calculation will give you an approximate price for a 'bought' campaign item. And now - how many players will pay that much for a singe piece they can - sooner or later - get from the campaign after all?
As I stated above - I believe it is sick to ask to limit the possibility for other players when you already got what you wanted.
And also read what ordinary players think about this excuse of a campaign in the 1st place. The words 'boring', 'tedious', 'depressing' and 'a game should be fun but not 2nd job' will dominate. How many have opened the 4rth and the 5th boons? How many will bother with 6th and 7th? - Is this your idea of a good game? Really!
After the launch of the 3rd module we asked: please less dailies, less RNG; after the launch of the 4rth module we asked for the same things but also weer wining how much artifact gear costs to upgrade. Did they listen? No. Why? - the answer is quite clear...
1. only players with multiple toons can benefit from this and you need at least 5 to make it work.
2. even at 5 toons you;ll make around 50 coffers per hour, 1 favor every 2 hours. I doubt anyone other than a bot can farm more than 100 per day
3. initial design was to use them for dragon hoard reclamation and not as an ingame currency.
4. 100 coffers= 1 favor (2h farm) while 1 dragon event = 1 favor plus extra, you are only taking advantage of new players.
Most of you are only defending an income and your opinions have nothing to do with the game balance or improving game experience...
And? Game balance is already trashed. Why trash the ability to sell coffers, adding insult to injury without benefiting anyone substantially?
no clue about you, but i enjoy the new raid very much. I dont intend to trash anything but improve my game experience and atm (devs did take action with this new update, i hope at least) tiamat reclamation wasnt working, so i want coffers to be easier to gain by everyone and to be used...If that means making them BoA, BoP or not receiving a Favor for them is ok with me.
edit: If reclamation will work we;ll have new things to sell as armors/artifacts, but they;ll be out of reach for bots.
no clue about you, but i enjoy the new raid very much. I dont intend to trash anything but improve my game experience and atm (devs did take action with this new update, i hope at least) tiamat reclamation wasnt working, so i want coffers to be easier to gain by everyone and to be used...If that means making them BoA, BoP or not receiving a Favor for them is ok with me.
Your plan is flawless. The ready availability of now-bound RP is testament to this.
0
beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
Tell me, o shiny Paladin, defender of the Game, have you checked the Auction before you posted your 'proposals'? Because a single coffer costs there more than 2,5k AD (and you'd be devilishly lucky to get all 15,000 coffers per this price). Now, a simple calculation will give you an approximate price for a 'bought' campaign item. And now - how many players will pay that much for a singe piece they can - sooner or later - get from the campaign after all?
I was looking at coffers at 3k per and therefore estimated 4.5 million to buy an off-hand for one character that way. (It's actually 1500 coffers, right?)
I don't consider myself an impoverished Neverwinter player, but that would essentially strip my account of available AD.
That said, considering I have 12 characters that I'd like to be able to play at least somewhat actively, and get booned out (11 are through IWD and have the first 3 ToD boons... these things can be done when requirements are reasonable), and geared in nice things if not the best, the direction Neverwinter has taken with the amount of grind needed to achieve all this on even a single character is just obnoxious.
Your plan is flawless. The ready availability of now-bound RP is testament to this.
They did rly good by making rp bound, they should have done that from the start. A legendary item should be extremely hard to make, if you want everything right now: pay for it!!
Most astute players say RP going BoA or BoP anyhow. It couldn't continue on the way it was. Just simple common sense really. If you didn't prepare for this eventuality that's not our fault. As for coffers, I couldn't care less if the made the BoA or kept them the way they are. I'm just stating what I think is best for the game in the long run.
And yes, legendary items SHOULD be hard to make. I mean honestly, you think everything in the game should be available for free?! F2P doesn't mean F2W. It just means you can play and be reasonably competitive by playing for free. I can get all my artfact equipment up to epic just by playing the game for free. However, I did have to spend a bit to go to legendary. I do realize they have a business and they want to make money :P.
Also if you don't like the game and think the classes are imbalanced there is a simple solution you know.
Why trash the ability to sell coffers, adding insult to injury without benefiting anyone substantially?
If you aren't willing to see both sides of the fence here... then this is just a big shouting match. Also, when you use words like "substantially" it means you have hard evidence that it won't benefit anyone. What is it? Please don't say, players will quit... I've been hearing that through four mods now...
You are entitled to your opinion and I respect it. I agree to disagree.
They did rly good by making rp bound, they should have done that from the start. A legendary item should be extremely hard to make, if you want everything right now: pay for it!!
So you like the idea of being able to pay to refine but you don't think they should be able to pay for coffers to get the legendary item.... sounds hypocritical.
0
beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
So you like the idea of being able to pay to refine but you don't think they should be able to pay for coffers to get the legendary item.... sounds hypocritical.
He'd only be ok with it if the pay option was buying Linu's Favor in the Zen store like blood rubies.
Yes because p2w is sick and exploitative and unhealthy for everyone but the companies wallet. Lets not forget that games are here for us, if you're not going to cater to the players, then you're not providing a true game. People should be free to spend a fair amount on things they want without having to pay thousands to be competitive on gear.
Again... if you don't like it you know you don't need to play right?
So you like the idea of being able to pay to refine but you don't think they should be able to pay for coffers to get the legendary item.... sounds hypocritical.
umm?! please share some master Yoda!!
Coffers arent giving you any legendary item. They should grant you a chance at gaining things in Tiamat raid...
Comments
True,atm is another trading object for 3rd parties, i agree!
Keep in mind that the best way for people to farm refining points is to be in the open world, which kinda means that they have to stay in Well of Dragons if they want to do Tiamat on the hour...since we cant que into it.
For the most part, if one player wants to sell an item and another wants to buy, then they should be able to. There's already too many bs unnecessary restrictions. Some of which are completely ineffective at everything expect ****ing off the player base.
you read this as " I already have mine and I don't want others to get theirs."
I read it as "I'm trying to farm them but I can't because other people are and they are selling them too cheap. So I can't make money on them."
i;m confused... it is way easier to get the favors by doing tiamat plus they do cost a lot to level and they are better than a draconic weapons set only after a serious investment...
Wow, life must be tough on that parallel universe server, my sympathies. Also, making more things bound is always the answer, well done.
So you don't see a problem with making a main campaign currency trade-able?! Well let me spell it out for you... it undermines their module if everyone can just buy their coffers on AH and immediately get everything. The modules stops becoming a time sink and people get bored... and leave the game, that's why. That doesn't sound very sensible...
There are plenty of ways to make AD in this game still if you are creative and patient. The Well of Dragons provides oodles of AD opportunities as well that don't include coffers.
Instead of looking at the merits of what I've said... instead you've chosen to be defensive for some reason. I don't really care what you do. I got my favors my running Tiamat about a hundred times... its not that hard and its way faster (15 min vs 1 day) than camping on a mob and alternating toons all day.
Not sure I call that grinding to be honest... but that's for another topic.
Additionally players with only a small amount of time to play have nearly no chance, to get things, that can only be bought by these currencies. These players tend to get frustrated and also leave the game.
Also it takes the incentive of these players tio buy Zen to convert into AD.
Also doesn't sound very sensible. And even more undermines the module, even tzhe whole game, which allows players to pay real money to fasten their progress in the game.
Also doesn't sound very sensible.
If you haven't been staying abreast of the game in realitytown, people are bored with the mod anyway. The only new "content" is a very broken "raid" which people are heartily sick of already. Gating everything behind more kneejerk binding of drops would just make the situation worse, heaping folly upon fail.
Fair enough... looks like we'll agree to disagree on this one. I can respect your viewpoint.
Tell me, o shiny Paladin, defender of the Game, have you checked the Auction before you posted your 'proposals'? Because a single coffer costs there more than 2,5k AD (and you'd be devilishly lucky to get all 15,000 coffers per this price). Now, a simple calculation will give you an approximate price for a 'bought' campaign item. And now - how many players will pay that much for a singe piece they can - sooner or later - get from the campaign after all?
As I stated above - I believe it is sick to ask to limit the possibility for other players when you already got what you wanted.
And also read what ordinary players think about this excuse of a campaign in the 1st place. The words 'boring', 'tedious', 'depressing' and 'a game should be fun but not 2nd job' will dominate. How many have opened the 4rth and the 5th boons? How many will bother with 6th and 7th? - Is this your idea of a good game? Really!
After the launch of the 3rd module we asked: please less dailies, less RNG; after the launch of the 4rth module we asked for the same things but also weer wining how much artifact gear costs to upgrade. Did they listen? No. Why? - the answer is quite clear...
1. only players with multiple toons can benefit from this and you need at least 5 to make it work.
2. even at 5 toons you;ll make around 50 coffers per hour, 1 favor every 2 hours. I doubt anyone other than a bot can farm more than 100 per day
3. initial design was to use them for dragon hoard reclamation and not as an ingame currency.
4. 100 coffers= 1 favor (2h farm) while 1 dragon event = 1 favor plus extra, you are only taking advantage of new players.
Most of you are only defending an income and your opinions have nothing to do with the game balance or improving game experience...
Very well put.
And? Game balance is already trashed. Why trash the ability to sell coffers, adding insult to injury without benefiting anyone substantially?
no clue about you, but i enjoy the new raid very much. I dont intend to trash anything but improve my game experience and atm (devs did take action with this new update, i hope at least) tiamat reclamation wasnt working, so i want coffers to be easier to gain by everyone and to be used...If that means making them BoA, BoP or not receiving a Favor for them is ok with me.
edit: If reclamation will work we;ll have new things to sell as armors/artifacts, but they;ll be out of reach for bots.
Your plan is flawless. The ready availability of now-bound RP is testament to this.
I was looking at coffers at 3k per and therefore estimated 4.5 million to buy an off-hand for one character that way. (It's actually 1500 coffers, right?)
I don't consider myself an impoverished Neverwinter player, but that would essentially strip my account of available AD.
That said, considering I have 12 characters that I'd like to be able to play at least somewhat actively, and get booned out (11 are through IWD and have the first 3 ToD boons... these things can be done when requirements are reasonable), and geared in nice things if not the best, the direction Neverwinter has taken with the amount of grind needed to achieve all this on even a single character is just obnoxious.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
They did rly good by making rp bound, they should have done that from the start. A legendary item should be extremely hard to make, if you want everything right now: pay for it!!
And yes, legendary items SHOULD be hard to make. I mean honestly, you think everything in the game should be available for free?! F2P doesn't mean F2W. It just means you can play and be reasonably competitive by playing for free. I can get all my artfact equipment up to epic just by playing the game for free. However, I did have to spend a bit to go to legendary. I do realize they have a business and they want to make money :P.
Also if you don't like the game and think the classes are imbalanced there is a simple solution you know.
If you aren't willing to see both sides of the fence here... then this is just a big shouting match. Also, when you use words like "substantially" it means you have hard evidence that it won't benefit anyone. What is it? Please don't say, players will quit... I've been hearing that through four mods now...
You are entitled to your opinion and I respect it. I agree to disagree.
So you like the idea of being able to pay to refine but you don't think they should be able to pay for coffers to get the legendary item.... sounds hypocritical.
He'd only be ok with it if the pay option was buying Linu's Favor in the Zen store like blood rubies.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Again... if you don't like it you know you don't need to play right?
Neverwinter... is a hell of a drug it seems.
umm?! please share some master Yoda!!
Coffers arent giving you any legendary item. They should grant you a chance at gaining things in Tiamat raid...