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PVE-only suggestions for new TR builds

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  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited November 2014
    Really... there is 0 reason to complain about pve tr after the last changes...
  • mirlegrismirlegris Member Posts: 309 Arc User
    edited November 2014
    When the Sab meets mobs that see through stealth, then its utility diminishes.
    When the Exec meets a mob with a huge HP pool and defense, then its utility diminishes.

    Their bonus damages by tree choice is the same. It's different for Scoundrels.

    But i undertsand your point of view, and, profoundly in me, i'm agree with this point of view. I'm just not a "good/efficient player", but a "awkward" player, and when i say :
    But where is the interest of focused control tree when majority of new mobs ( golems, dragons, Skirmish and dungeons boss ) are immune to control ?

    it's a real question. I'm an awkward player, but a player despite everything, juste like you.

    So, thanks for you answers.
  • ikapamkikapamk Member, Neverwinter Beta Users Posts: 294 Bounty Hunter
    edited November 2014
    So, just an observation on the new smokebomb:

    Kweassa, Rayrdan, and K9madrush all like it and all agree on it.

    Either hell just froze over or it was actually a good change.
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  • essentiessenti Member, NW M9 Playtest Posts: 303 Arc User
    edited November 2014
    ikapamk wrote: »
    So, just an observation on the new smokebomb:

    Kweassa, Rayrdan, and K9madrush all like it and all agree on it.

    Either hell just froze over or it was actually a good change.
    It didn't freeze over, that's crazy talk, it just got filled with dazing smoke and a cloud of poison...
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  • karakla1karakla1 Member Posts: 1,355 Arc User
    edited November 2014
    donsolo96 wrote: »
    I tried this build last night and enjoyed it. My only problem: You just stay in stealth for soooooo short a time that I feel like Shadow Strike wasn't even worth it. I actually swapped it out for that old standby, Lashing Blade. If stealth was up and I was surrounded by a mob, I used DS. If stealth was up around a boss, I used LB. DF activates fast enough now that it is (relatively) safe to use out of stealth compared to Live, but we are definitely still glass cannons. I also enjoyed having CoS that had no charges. Range! I will have to play with this more, but this seems like a fun possibility come 11/18. Did you go heavy on DEX or on STR?


    Yep i go on Dex but use Charisma Belt instead because of personal reason (i like the deflect buff).
    If you are a glass cannon depends on your playstyle and your personal stats.
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  • edited November 2014
    This content has been removed.
  • k3ll0k3ll0 Member Posts: 373 Arc User
    edited November 2014
    Random thought: what with the Daze-related shenanigans of Mod5!Scoundrels, would Control bonuses be at least theoretically useful for such builds or are the times involved too short to be meaningful?
  • edited November 2014
    This content has been removed.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited November 2014
    k3ll0 wrote: »
    Random thought: what with the Daze-related shenanigans of Mod5!Scoundrels, would Control bonuses be at least theoretically useful for such builds or are the times involved too short to be meaningful?

    I don't have the resources to really try it out, but my gut feeling is that trying to stack control bonus on a TR would mean giving up too much else. But then Wisps are not terrible, and the Imperial set is a bit of a mixed bag, some it potentially very good, and lots of other artifacts have control bonus.

    Still, you'd be giving up a lot in the way of potential combat advantage bonus to get all that, assuming all things were equally functional in a not-broken sense.
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  • kweassakweassa Member Posts: 2,390 Arc User
    edited November 2014
    ikapamk wrote: »
    So, just an observation on the new smokebomb:

    Kweassa, Rayrdan, and K9madrush all like it and all agree on it.

    Either hell just froze over or it was actually a good change.

    That's why it's legal to smoke this shi* in the Netherlands. It's good stuff.

    **hic**
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited November 2014
    I knkw they will distroy saboteur..
    Back to executioner... passive stealth regen increased, shadow of demise proccing from every source of damage..yeah definitely. I will just stack recovery over 3k leave int at 19 and see what happens. Considering that now is the only tree where path of the blade benefits from al the feats or imagine something like shadow strike, d.strike boom shadow of demise! Its going to hit hard! Put some glyphs on and you get another 50 per cent of that damage as percing.

    Sure it will be even more easy to die
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited November 2014
    The cheese pvp build is there im just worried about shadow of demise in pve.
    Nothing survives 6 seconds
  • donsolo96donsolo96 Member Posts: 17 Arc User
    edited November 2014
    Please STOP the PVP-related comments on this thread. It's bad enough that the main Rogue Mod5 feedback thread has devolved into back-and-forth bickering between PVPers (to the point where the thread is basically useless). THIS IS A PVE-ONLY THREAD. If you want to discuss PVP-related issues for Mod5, MAKE YOUR OWN THREAD.

    Thanks.
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited November 2014
    i dont see where i talked about pvp...you know to make money i have to pve somethat
    you are just rude for no reasons
  • donsolo96donsolo96 Member Posts: 17 Arc User
    edited November 2014
    OK, so Mod5 is here today. Anyone that has done recent preview testing care to share their suggested PVE builds? I haven't been on in over a week, so I'm still catching up on the latest.
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