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So, how many CWs....

vasdamasvasdamas Member Posts: 2,461 Arc User
edited November 2014 in The Nine Hells
...cursed at you so far? Because they could not outperform you dps chart?

Seriously, this mentality ahahah, a CW soloes a dracolics, records a video and then gets praised while SW gets flamed for soloing down 25% of the CN boss while the rest of the party dies.
Post edited by vasdamas on
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Comments

  • chemboy613chemboy613 Member, NW M9 Playtest Posts: 1,521 Arc User
    edited October 2014
    As a CW who WILL solo draco soon, i would never mind running with such a quality SW!
  • magiquepursemagiquepurse Member Posts: 0 Arc User
    edited October 2014
    vasdamas wrote: »
    ...cursed at you so far? Because they could not outperform you dps chart?

    Seriously, this mentality ahahah, a CW soloes a dracolics, records a video and then gets praised while SW gets flamed for soloing down 25% of the CN boss while the rest of the party dies.
    Stop hating on CWs, we caster class too :) Both SW and CW should be strong.

    It's the PEOPLE that are bad and stupid, not classes.
  • archsinner81archsinner81 Member, Neverwinter Beta Users Posts: 44
    edited October 2014
    As long i complete the run with ease, who care about who the top paingiver.
    I will even Sing and entangling force on tab for the SW.
    Sometime it just the question where all the damage come from? TT + DT?
  • chemboy613chemboy613 Member, NW M9 Playtest Posts: 1,521 Arc User
    edited October 2014
    Stop hating on CWs, we caster class too :) Both SW and CW should be strong.

    It's the PEOPLE that are bad and stupid, not classes.

    +1!

    Good players and good people are welcome, no matter their class.
  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited October 2014
    *claps* So much cheap talk, wish I could see the same attitude ingame.
    Sometime it just the question where all the damage come from? TT + DT?
    OF + Chill?
  • kattefjaeskattefjaes Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,270 Bounty Hunter
    edited October 2014
    vasdamas wrote: »
    ...cursed at you so far? Because they could not outperform you dps chart?

    Seriously, this mentality ahahah, a CW soloes a dracolics, records a video and then gets praised while SW gets flamed for soloing down 25% of the CN boss while the rest of the party dies.

    People tell me off for topping paingiver on both my CW and SW. Usually, however, it's in a jokey way as they're not petty and small-minded enough to really be upset about it, as it's a side-effect of efficient dungeon clearance.
  • caexarcaexar Member Posts: 355 Arc User
    edited October 2014
    Many CW platers can't get over the fact that there is a class that can burn them down as fast as they can. Its to be expected in these narcissistic times we live in.
    Personally I've come to find the players I like grouping with the most are the CW who do exactly as has been stated and put ET on tab and sing when TT is up. Nothing is more synergistic in annihilating mobs than a good CW working together with a good SW.
    Threat level 60 Guardian Fighter
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  • valencayvalencay Member Posts: 431 Bounty Hunter
    edited October 2014
    I just want to point out that you don't see any cw or hr or even sw coming to the forum to say how amazing they are and how many times they top the paingiver BUT I see that in almost every post you write. "I can and will top paingiver with my 18k sw"
    Aset Xharran, Oppressor CW
  • kolatmasterkolatmaster Member Posts: 3,111 Arc User
    edited October 2014
    The CWs I've run with have been cool... No real griping, etc. Some are a bit surprised when they first run, but nothing has been confrontational at all.

    Then again, I mostly run with people I've run with before, so I may not have a large cross section of Average Joe CW! lol
    va8Ru.gif
  • silence1xsilence1x Member Posts: 1,503 Arc User
    edited October 2014
    caexar wrote: »
    Nothing is more synergistic in annihilating mobs than a good CW working together with a good SW.

    This ^

    /10chars
    I aim to misbehave
  • group5egroup5e Member Posts: 294 Arc User
    edited October 2014
    vasdamas wrote: »
    ...cursed at you so far? Because they could not outperform you dps chart?

    Seriously, this mentality ahahah, a CW soloes a dracolics, records a video and then gets praised while SW gets flamed for soloing down 25% of the CN boss while the rest of the party dies.

    No many anymore actually... to be honest, and of course they depends on the dungeon... its usually not even that close. When I first started running CN with my SW, yes there were lots of CW's that seemed to be upset by it. Now... well, its almost as if they expect it.

    To be fair I still run with a lot of strong DPS CW's and they can still put big numbers on the board.
  • chemboy613chemboy613 Member, NW M9 Playtest Posts: 1,521 Arc User
    edited October 2014
    vasdamas wrote: »
    *claps* So much cheap talk, wish I could see the same attitude ingame.


    OF + Chill?

    CWs who only care about wining paingiver aren't very good CWs ^^
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited October 2014
    chemboy613 wrote: »
    CWs who only care about wining paingiver aren't very good CWs ^^

    Agreed :) I have both a CW and a SW... when mod 4 arrived and the SW came into existence I first built myself a fury SW...However, I soon realised there was no point. Why? because although a SW can do more damage, I would still prefer my CW, because I have more control. So I respecced to tempt as I feel tempt actually offers something of substance that the game didn't have before...a dedicated healer. Whilst the DC can heal, they are much better at buffing as well as debuffing and as is, I feel that that should remain the focus of the DC. The fury SW, whilst it can do a lot of damage, doesn't really have a place as is, well sure, you can do a lot of damage and sure you can do more then a CW but there comes a point when the only mobs that are left are big to the point where a controller is more useful then a damage dealer and with the gear as is with reference to the games content, I think that point has been reached.
  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited October 2014
    caexar wrote: »
    Nothing is more synergistic in annihilating mobs than a good CW working together with a good SW.
    I had an experienced CW I played together, we duo'd some dungeons and kept farming/annihilating content together till he said "It'd be really nice if you respec'd to temptation so I don't need to drink as many pots as I do now". hah
    Agreed :) I have both a CW and a SW... when mod 4 arrived and the SW came into existence I first built myself a fury SW...However, I soon realised there was no point. Why? because although a SW can do more damage, I would still prefer my CW, because I have more control. So I respecced to tempt as I feel tempt actually offers something of substance that the game didn't have before...a dedicated healer. Whilst the DC can heal, they are much better at buffing as well as debuffing and as is, I feel that that should remain the focus of the DC. The fury SW, whilst it can do a lot of damage, doesn't really have a place as is, well sure, you can do a lot of damage and sure you can do more then a CW but there comes a point when the only mobs that are left are big to the point where a controller is more useful then a damage dealer and with the gear as is with reference to the games content, I think that point has been reached.
    SW is not dedicated healer, deal with it. It's a DPS class that stepped into the game to give a birth to a choice between two best DPS. It also revealed how CW is superior in both pve and pvp (pre m4 it was fine and had high skill cap tho) to the other classes. I am ok with SWs nerfs as long as CWs rolls down the same road.

    SW does not have those no-cap control powers Control Wizard does but it is a class that sustains itself very well, high risk, great rewards. Besides, I like when my enemy can actually strike me back and is not standing still frozen into the ground while I stack perma CC on them.
  • notsheriffsrsnotsheriffsrs Banned Users Posts: 396 Bounty Hunter
    edited October 2014
    CW > SW in both PVP and PVE.

    lol

    I'd rather have a good CW than a good SW in my party, CW is that much more versatile.
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    edited October 2014
    CW > SW in both PVP and PVE.

    lol

    I'd rather have a good CW than a good SW in my party, CW is that much more versatile.

    Your not thinking about it.. OLD synergy was a few cws and a GWF.. new synergy is a few cws and a SW =). Its ok for them to get paingiver.

    But in the end it doest matter, you can do all content with reasonably geared players on any class, people get way to worked up about paingiver.
  • leandreav1leandreav1 Member Posts: 9 Arc User
    edited October 2014
    Way, *way* too worried over Paingiver. With entry level blues pretty much all dungeons can be done so anything more is just more epeen.
  • chemboy613chemboy613 Member, NW M9 Playtest Posts: 1,521 Arc User
    edited October 2014
    1) Never worry about paingiver, worry about fast smooth runs. The DPS will come.

    2) CWs need potions outside of ELOL? I sure don't...

    3) Give love to other classes. They are valuable (TR is in a tough spot though). Say thank you to DC/GF.

    KK guys? none of this CW arrogance here.
  • valencayvalencay Member Posts: 431 Bounty Hunter
    edited October 2014
    chemboy613 wrote: »
    1)
    2) CWs need potions outside of ELOL? I sure don't...

    I do, i'm a 17.8k cw and i always have around 400 healing pots in my bag and i sure drink them like i am addicted to them. i'm oppressor and i'm usually one of the first to engage the fight to control the group, i take a lot of dmg and i have only 23k hp, 8.5k more makes the difference. "with lifesteal it's all easy" is a fable that elite players love to tell the others
    Aset Xharran, Oppressor CW
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    edited October 2014
    valencay wrote: »
    I do, i'm a 17.8k cw and i always have around 400 healing pots in my bag and i sure drink them like i am addicted to them. i'm oppressor and i'm usually one of the first to engage the fight to control the group, i take a lot of dmg and i have only 23k hp, 8.5k more makes the difference. "with lifesteal it's all easy" is a fable that elite players love to tell the others

    gentlemancrush posted in the DC forums about lifesteal, I think in a upcoming mod at some point, you are going to see a reduction in lifesteal return, I doubt it will be really as much that will start requiring tanks/healers to be mandatory, but I bet a 20% reduction or something will be handed out..

    of course, if you use the triple lifesteal sometimes boon and then get the 10% incoming healing, plus other modifiers (then times that 50% more additional, probably anything you lost will be more then made up for getting those boons.. I guess it depends if you think you have enough or not. )
  • djoffer1djoffer1 Member Posts: 404 Arc User
    edited October 2014
    valencay wrote: »
    I do, i'm a 17.8k cw and i always have around 400 healing pots in my bag and i sure drink them like i am addicted to them. i'm oppressor and i'm usually one of the first to engage the fight to control the group, i take a lot of dmg and i have only 23k hp, 8.5k more makes the difference. "with lifesteal it's all easy" is a fable that elite players love to tell the others

    Not really i am a 17,5k cw with 26k hp, and well i hardly ever use pots... Either you get one shot and dies, or u use a skill(steal time or sudden storm) and are back to full Health...
  • djoffer1djoffer1 Member Posts: 404 Arc User
    edited October 2014
    Oh yeah and never cursed on a Fellow SW for beating me in paingiver, as long as the run goes smooth, i am more than happy to slot some debuf/controll powers instead of the straight up damage encounters.
  • chemboy613chemboy613 Member, NW M9 Playtest Posts: 1,521 Arc User
    edited October 2014
    valencay wrote: »
    I do, i'm a 17.8k cw and i always have around 400 healing pots in my bag and i sure drink them like i am addicted to them. i'm oppressor and i'm usually one of the first to engage the fight to control the group, i take a lot of dmg and i have only 23k hp, 8.5k more makes the difference. "with lifesteal it's all easy" is a fable that elite players love to tell the others

    Well, at your gear level i suspect you should have more than 23k HP, 1k lifesteal and endless consumption. IF you do that - no more potions.

    I used to farm CN and just make potions along the way. Sell a stack of 99 all the time.
  • chemboy613chemboy613 Member, NW M9 Playtest Posts: 1,521 Arc User
    edited October 2014
    silverkelt wrote: »
    gentlemancrush posted in the DC forums about lifesteal, I think in a upcoming mod at some point, you are going to see a reduction in lifesteal return, I doubt it will be really as much that will start requiring tanks/healers to be mandatory, but I bet a 20% reduction or something will be handed out..

    of course, if you use the triple lifesteal sometimes boon and then get the 10% incoming healing, plus other modifiers (then times that 50% more additional, probably anything you lost will be more then made up for getting those boons.. I guess it depends if you think you have enough or not. )

    You know, i think the intention is to get us to bring more DC and GF.

    Honestly, DC and GF have incredible buffs. DC can double DPS and increases survivability 300%. GF can do something similar, plus facetank.

    I absolutely LOVE running with a DC or a GF. People who don't want to don't understand the extreme utility of these classes.

    On my DC, i barely heal at all, but people love running with her because she hands out insane buffs. With a good DC/GF we can make 10 min elol runs and do 6-7 in one DD. Who doesn't love that?
  • valencayvalencay Member Posts: 431 Bounty Hunter
    edited October 2014
    chemboy613 wrote: »
    Well, at your gear level i suspect you should have more than 23k HP

    why should I? don't need more
    Aset Xharran, Oppressor CW
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited October 2014
    If you have a bigger HP pool, then you've got more safety padding to heal up without taking potions when you do eat a bunch of damage. So that makes the difference between you saying you still need to use potions regularly and a CW with more HPs saying they don't need them, or hardly ever. My CW doesn't need potions outside of getting badly chain-CCed, because she's unlikely to get killed before she can recover from the results of one big hit.

    Now, if you're happy with drinking potions regularly and what you've got fits your playstyle, that's fine. But I don't think it takes an "elite" player to get mostly weaned off them either. I certainly don't consider myself any kind of elite CW, or elite anything-else.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

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  • valencayvalencay Member Posts: 431 Bounty Hunter
    edited October 2014
    If you have a bigger HP pool, then you've got more safety padding to heal up without taking potions when you do eat a bunch of damage. So that makes the difference between you saying you still need to use potions regularly and a CW with more HPs saying they don't need them, or hardly ever. My CW doesn't need potions outside of getting badly chain-CCed, because she's unlikely to get killed before she can recover from the results of one big hit.

    Now, if you're happy with drinking potions regularly and what you've got fits your playstyle, that's fine. But I don't think it takes an "elite" player to get mostly weaned off them either. I certainly don't consider myself any kind of elite CW, or elite anything-else.

    my point is that pots are there to be used, and there is nothing bad in doing it. as of now the only situation where having 23k hp is a problem is in fighting lostmauth, but that is because you cannot see, so cannot avoid, the invisible proning fireballs (ah one day they will start listen to our feedback and fix those bugs, you will see being one-shot by an aoe you are not in while fighting tiamat)
    Aset Xharran, Oppressor CW
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited October 2014
    There's nothing bad in using potions except when you really need one and they're already on cooldown because you already needed one a few seconds ago. My personal preference is for potions to be emergencies-only, because then my potions are hardly ever on cooldown, available when I really need them. But I think that is very much personal preference and people should do whatever they're comfortable with. As long as you don't die a lot with your smaller HP pool and you're happy playing it, then you're ok.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • chemboy613chemboy613 Member, NW M9 Playtest Posts: 1,521 Arc User
    edited October 2014
    valencay wrote: »
    my point is that pots are there to be used, and there is nothing bad in doing it. as of now the only situation where having 23k hp is a problem is in fighting lostmauth, but that is because you cannot see, so cannot avoid, the invisible proning fireballs (ah one day they will start listen to our feedback and fix those bugs, you will see being one-shot by an aoe you are not in while fighting tiamat)

    It's just a more efficent and effective distribution of your stat points. Increasing your HP will substantially increase your durability at the expense of something which would probably lower your damage a very small amount.

    In addition you can damage more effectively when you have to dodge less.

    Making this adjust should increase your performance.
  • slandermaliceslandermalice Member Posts: 13 Arc User
    edited October 2014
    My only beef with CW is in pvp. They can cast faster. DPS is DPS, i am not to upset about their skills, but I am almost always a mili second to slow for the first hit. This get frustrating.
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