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Patch Notes: NW.25.20140909a.3

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  • celticgamer0celticgamer0 Member Posts: 537 Arc User
    edited September 2014
    I stopped doing the quests after Neverdeath except for Rothe Valley. I love that area, of course, I love drow so it goes without saying. ;)
  • kalyuxakalyuxa Member, Neverwinter Beta Users Posts: 0 Arc User
    edited September 2014
    Dracolich's door (Castle Never) still gets stuck if more than 1 player tries to open it. The door before the Beholder (2nd boss) is fixed but the last one is not.
    We don't trust you anymore :(
  • pyroknightx7pyroknightx7 Member Posts: 21 Arc User
    edited September 2014
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  • alphatapiralphatapir Member Posts: 13 Arc User
    edited September 2014
    It feels like something like this is going on at the devs: "Yo, John Doe, that door is still broken" - "no way I fixed it." - "You fixed the wrong one. " - "Wait... there is more than one door?" - "Yeah, didn't you know?" - "Man, I have never played this how should I know? I'm only coding here..." *sigh* Seriously. Some clever folks recently did a psychological study about gaming and aggression and guess what? What really makes gamers aggressive are the bugs, not the game...
  • chemboy613chemboy613 Member, NW M9 Playtest Posts: 1,521 Arc User
    edited October 2014
    Frank - love the comment :) When i ran into that door bug in CN again, I was furious. Can't believe they messed that up.
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