I don't know why, but some people are pushing the prices until the very end. From yesterday to today - what the **** happened to all these Rank 5 Enchantments? Or the Rank 6, 7, 8, 9, 10, PVorpals and GPlague? 6Mil for a GPlague? 11M for a Pvorpal and 15 for a PBark? Where is this going? What is the difference from yesterday to today and maybe tomorrow?
And on top of that: How would you buy these enchantments without contacting those stupid goldsellers? With coals? haw haw haw..
I don't know why, but some people are pushing the prices until the very end. From yesterday to today - what the **** happened to all these Rank 5 Enchantments? Or the Rank 6, 7, 8, 9, 10, PVorpals and GPlague? 6Mil for a GPlague? 11M for a Pvorpal and 15 for a PBark? Where is this going? What is the difference from yesterday to today and maybe tomorrow?
Cuz Zen exchange is accumulating MORE AND MORE, in other words, more lead time to get ur Coal Ward from Zen market , and Coal Ward have direct impact on the price of Enchants, i think it.
Cuz Zen exchange is accumulating MORE AND MORE, in other words, more lead time to get ur Coal Ward from Zen market , and Coal Ward have direct impact on the price of Enchants, i think it.
Yes, but this keeps on going for weeks, and not since yesterday.
The zen exchange is backed up because you can sell c. wards etc for more than 500:1 ad:zen. This means that no one in their right mind will put their zen on the exchange.
0
blazefxxMember, Neverwinter Beta UsersPosts: 9Arc User
The zen exchange is backed up because you can sell c. wards etc for more than 500:1 ad:zen. This means that no one in their right mind will put their zen on the exchange.
All comments made since opening this thread were obvious and thus pretty useless (sorry). there might be an official statement according to the happenings especially for today (because what is going on today is horrendous, this CANNOT be explained imo, nevertheless I would like to hear an explanation).
All comments made since opening this thread were obvious and thus pretty useless (sorry). there might be an official statement according to the happenings especially for today (because what is going on today is horrendous, this CANNOT be explained imo, nevertheless I would like to hear an explanation).
Because a few people with lots of AD bought out the entire cward market and reposted for phat profitz.
It wouldn't even take that much AD since the total number of cwards for sale is normally quite small ~30-60. The entire cward market was about equal to the price of one or two tenser disks. Considering that several people in this game have maxed out AD on one or more characters this is pretty common and I was kind of surprised it hadn't already happened.
Actually, people are about to find out they cannot. Anyone in their right mind will refuse to buy any Zen item above the 500:1 AD ratio.
So so naive. Even before the backlog people have been selling items for a profit on the AH, I know, I've done it a few times to bypass the 10% ah fee when being owed shares. Not often though. There are some coal wards up atm for 540k atm which still makes it not worth selling since 54k will be taken off as tax. I've been holding a bunch myself and it's take a long time for it to reach this point. I basically want to break even so that I can rebuy them for the same amount via the exchange if I needed them. Coal wards should be permanently discounted though. $10/500k ad is not on.
The Zen-Market is spinning crazy because the players are forced to buy C.Wards from the Zen-Shop.
Because of that, less players are trading their Zen into ADs to buy the cheap C.Wards from the auctionhouse, because there are no cheap C.Wards anymore. And yes in Neverwinter a huge mass of players only traded their Zen to ADs because of the C.Wards. It's the motor of the economy of the whole game and because of the shortsighted action to make the Tarmalune C.Wards bind on pickup you destroyed the whole market.
To delete the limit of 500 ADs to 1 Zen would solve the problem in exchange to devalue the ADs because the new limit would be set naturally by the law of supply and demand and because there is a huge mass of ADs and a small amount of Zen the new AD-Rate would be much higher then the stuck 500 ADs to 1 Zen (i would assume it's 10 to 100 times higher).
That plan would literally kill the game, because it would take forever to earn anything by ADs because all the other prices would go through the roof and new players would never buy anything because they simply cannot afford it and even if they (Cryptic) try give the player more free ADs (like rasing the cap of 24K refining) wouldn't solve the problem, it would make it worse because there is now even more worthless ADs.
What does this mean?
If this continues if it stays the prices for perfect weapon or armor enchantments would reach 15 Millionen Zen (7.5 Millionen for greater) at ease and then the growing of the prices would slow down. But in the end it means that more and more ADs will stuck in the AD-To-Zen-Trade-Queue and to change his ADs to Zen will take days, then weeks and then in the last it will take month. Which will cause to destroy the auctionhouse driven economy by prices that will reachs heavens because the economy market that was naturally one is now seperated which will cause that both will die a slowly and painfull. And if both are dead, they game is dead.
Edit: Sorry for my bad english, it's not my mother tongue.
Platypus wielding a giant hammer, your argument is invalild!
0
cbrowne0329Member, NW M9 PlaytestPosts: 293Arc User
edited July 2014
I've bought a lot of Zen from Cryptic and have maybe sold less than 600 Zen ever, and that was not in one shot. I would sell the 10 or 12 Zen I've had left over, once in awhile. I've never understood why someone would spend real money to exchange for fake in game money, or why people ever thought this could be sustainable.
When I originally heard of the Zen market, I thought it was like in other games, so you could help a friend out by swapping your Zen for their AD, so they could buy something they wanted. The whole idea of expecting others to sell Zen so others could play for free to me is CRAZY!
So does the new system still work out cheaper than the old system? XD
Because I'm completely lazy I'm just going to go by coal ward costs @100k/500k AD respectively and ignore the fact that you can get lessers for less than a coal ward.
Old system you needed:
1>5>21>85 from lesser to perfect which is:
100k>500k>2.1m>8.5m AD
New system you need:
1>3>7>15 which is:
500k>1.5m>3.5m>7.5m.
You also need rp (which we'll ignore) and catalysts (500k for perfect) which save you a whooping 500k on a perfect, but costs you much more for every other level. The coal wards are the most significant cost for weapon/armour enchants. Players could easily also get a lesser for free, whilst now it is significantly harder to enter the market. If you get 8 shards for 400k, then that can save you an additional 800k for a perfect/400k for a greater which helps but is dependent on ah rates. Some of the lesser used ones can also be gotten for cheaper at time of writing but for the most part not worth considering. The new system was supposed to entice people into getting perfects, instead it pushes people away from getting lessers and I don't think more people would be convinced to get perfects than the old system if you ignore the ad unslot costs.
Too lazy to calculate normal enchantments, I don't think there's a significant difference but don't quote me on that. However for enchants like fey blessings, you now need 4 lesser feys to make a normal to get enough rp for a total of 5 lesser feys compared to the older 4 to fuse, and you also need 2 greater marks of potency. The old system wasn't really efficient for that and now they made it completely worse. 20k for a lesser, 300k for a normal + pres ward cost... That's twice the effectiveness for 15 times the cost.
Depending on whether the new system is better or not depends on what you think they would've done with coal wards. If you think they would've made changes anyway, if we ignore the hassle and the insane costs of lesser/normal none weapon/armour enchants then the new system is better. If like me you see that they made changes to compensate for the fact that you need over 5 times less coal wards for a perfect, then the old system was vastly superior.
Artifacts obviously had no old system, but without stacks being sold on the ah, it's an extreme annoyance to rank up. Unless you use the completely overpriced blood rubies that is.
I've bought a lot of Zen from Cryptic and have maybe sold less than 600 Zen ever, and that was not in one shot. I would sell the 10 or 12 Zen I've had left over, once in awhile. I've never understood why someone would spend real money to exchange for fake in game money, or why people ever thought this could be sustainable.
When I originally heard of the Zen market, I thought it was like in other games, so you could help a friend out by swapping your Zen for their AD, so they could buy something they wanted. The whole idea of expecting others to sell Zen so others could play for free to me is CRAZY!
Maybe people have just finally wised up?
It was sustainable up until mod 3. However part of the reason is probably because everyone wanted to make a quick profit before the next module. Another is because there were new and overpriced (imo) zen items which if people spent ad for (which I somewhat avoided despite having 20m AD at around that time) would require an even higher amount of ad being added to the exchange. Though it did kind of surprise me how the rate was under 400 at one point in mod 2 and never went below after a spike.
Edit: partially got confused what thread this was but the point still stands.
Before this mess you buyed with your astral diamonds the cheap C.Wards in the auctionhouse (prices was between 150k to 300K). And some player traded a bit Zen to AD because to get fast the cheap C.Wards.
Now ALL players must change their ADs into Zen to get the C.Wards. Which cause trouble, because there is not really someone to trade his Zen into ADs.
Platypus wielding a giant hammer, your argument is invalild!
Oh yes. People have been trying for ages. They also found that at least 3 guilds with 150+ people each aren't stupid enough to buy overpriced junk. And that number will increase. Slowly perhaps, but with no way to get zen, that increase might be faster than you think. Ignorant as a lot of players are, they aren't that stupid.
Did you miss the part where I said I've done it in the past to avoid the 10% ah free affecting me when I was owed shares? It wasn't something I'd do full time, but it was possible. Also having a few coal wards myself (and keeping an eye on listings) I can tell you that they are selling, and sold one of mine already for 549k just to get a little ad. However there really isn't any reason to sell wards for less than 550k anyway considering 50k is taken away from tax. Before the lesser bondings were included with companions they used to always sell for more than the exchange rate. So yes people are that ignorant, but in this case you have to pay the price if you want to bypass waiting a while on the exchange.
reason is simple for the backlog and price rise , and that is upcoming module.
upcoming module every1 will try new class so they will need rank 5 and armor and weapon enchantments , which will make there price increase so they r buying coal wards and rank 5.
also new lockbox will be coming too so they r hoarding zen.
reason is simple for the backlog and price rise , and that is upcoming module.
upcoming module every1 will try new class so they will need rank 5 and armor and weapon enchantments , which will make there price increase so they r buying coal wards and rank 5.
also new lockbox will be coming too so they r hoarding zen.
It's been backlogged for the whole of this module...
It's because the refining cap is not 24k, it's (24k * # of characters you have)/ # of characters you play.
If you have one main, and five leadership toons, your effective refine cap is 6*24k = 144k, because you dont spend AD on those leadership toons (once they're up and running ), they just feed their rewards to your main.
As a result its no wonder the exchange was capped. The only surprise was that it didn't happen sooner.
It's been backlogged for the whole of this module...
its thrice the original backlog , when this module started backlog was 1 mil or so , after new lock box 2.5mil or so then its been 3 mil or so in last week and now as the new module drawing date come near it will accumulate.
0
adernathMember, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited July 2014
I hope they will revert the changes and make coalescent wards available (for like ~150k each) as in the past.
Suggestions to improve NW:
- Dualspec
- Better rewarding foundry and foundry pvp maps
- Custom PvP leagues with leaderboards instead of the current 'matchmaking'.
- Armory
- make jumping cost stamina (to reduce hopping in pvp)
The whole system broke down when they made CWards from tradebars to BoA. It was the true AD sink. The solution is pretty simple:
1) remove binding on tradebar coals
2) remove AD farming through Leadership profession. I would hate to see it go but it puts a huge glut of AD in the market with people running 9 toons churning out 21K AD each a day.
2) remove AD farming through Leadership profession. I would hate to see it go but it puts a huge glut of AD in the market with people running 9 toons churning out 21K AD each a day.
That would cause a right ****storm considering it takes 2 months or so to level up the profession. With my 7th main toon heading towards that (and 10 mule toons *cough*) that would be a huge amount of work gone to waste when I've put considerable investments into that has taken its time to pay off. Honestly without the whole leadership thing, I'm not sure I have much reason to keep playing. It's giving me a steady income while I wait for hopefully decent new content. It's actually pretty much the only profession worth taking if you don't want to spend a considerable amount.
The whole system broke down when they made CWards from tradebars to BoA. It was the true AD sink. The solution is pretty simple:
1) remove binding on tradebar coals
2) remove AD farming through Leadership profession. I would hate to see it go but it puts a huge glut of AD in the market with people running 9 toons churning out 21K AD each a day.
No and no.
Coal wards being BOE enabled too many people to recycle the stuff they earned from keys into buying more keys. There are other ways of having an AD sink. Please none of these "player-directed" perspectives and learn to look at big picture as well.
However, I would like to see a change in this: players should be able to EARN bind-on-pickup coal wards by doing tier 2.5 dungeons, my suggestion at least.
As for leadership, it encourages players to keep in contact with the game, preventing total absence of it from the mind and it also helps new F2P players get started. I think it is fine the way it is.
Comments
I don't know why, but some people are pushing the prices until the very end. From yesterday to today - what the **** happened to all these Rank 5 Enchantments? Or the Rank 6, 7, 8, 9, 10, PVorpals and GPlague? 6Mil for a GPlague? 11M for a Pvorpal and 15 for a PBark? Where is this going? What is the difference from yesterday to today and maybe tomorrow?
And on top of that: How would you buy these enchantments without contacting those stupid goldsellers? With coals? haw haw haw..
Cuz Zen exchange is accumulating MORE AND MORE, in other words, more lead time to get ur Coal Ward from Zen market , and Coal Ward have direct impact on the price of Enchants, i think it.
Yes, but this keeps on going for weeks, and not since yesterday.
But NO 5 MILLION ZEN
Also........
Because a few people with lots of AD bought out the entire cward market and reposted for phat profitz.
It wouldn't even take that much AD since the total number of cwards for sale is normally quite small ~30-60. The entire cward market was about equal to the price of one or two tenser disks. Considering that several people in this game have maxed out AD on one or more characters this is pretty common and I was kind of surprised it hadn't already happened.
Maybe. I doubt it though. Yeah some people won't, but enough.... I doubt it.
So so naive. Even before the backlog people have been selling items for a profit on the AH, I know, I've done it a few times to bypass the 10% ah fee when being owed shares. Not often though. There are some coal wards up atm for 540k atm which still makes it not worth selling since 54k will be taken off as tax. I've been holding a bunch myself and it's take a long time for it to reach this point. I basically want to break even so that I can rebuy them for the same amount via the exchange if I needed them. Coal wards should be permanently discounted though. $10/500k ad is not on.
Cryptic/PWE will tell you yes. Because you can get them in the coffers.....
Fox Stevenson - Sandblast
Oh Wonder - Without You
Do not go gentle into that good night.
Rage, rage against the dying of the light.
- Dylan Thomas
Because of that, less players are trading their Zen into ADs to buy the cheap C.Wards from the auctionhouse, because there are no cheap C.Wards anymore. And yes in Neverwinter a huge mass of players only traded their Zen to ADs because of the C.Wards. It's the motor of the economy of the whole game and because of the shortsighted action to make the Tarmalune C.Wards bind on pickup you destroyed the whole market.
To delete the limit of 500 ADs to 1 Zen would solve the problem in exchange to devalue the ADs because the new limit would be set naturally by the law of supply and demand and because there is a huge mass of ADs and a small amount of Zen the new AD-Rate would be much higher then the stuck 500 ADs to 1 Zen (i would assume it's 10 to 100 times higher).
That plan would literally kill the game, because it would take forever to earn anything by ADs because all the other prices would go through the roof and new players would never buy anything because they simply cannot afford it and even if they (Cryptic) try give the player more free ADs (like rasing the cap of 24K refining) wouldn't solve the problem, it would make it worse because there is now even more worthless ADs.
What does this mean?
If this continues if it stays the prices for perfect weapon or armor enchantments would reach 15 Millionen Zen (7.5 Millionen for greater) at ease and then the growing of the prices would slow down. But in the end it means that more and more ADs will stuck in the AD-To-Zen-Trade-Queue and to change his ADs to Zen will take days, then weeks and then in the last it will take month. Which will cause to destroy the auctionhouse driven economy by prices that will reachs heavens because the economy market that was naturally one is now seperated which will cause that both will die a slowly and painfull. And if both are dead, they game is dead.
Edit: Sorry for my bad english, it's not my mother tongue.
When I originally heard of the Zen market, I thought it was like in other games, so you could help a friend out by swapping your Zen for their AD, so they could buy something they wanted. The whole idea of expecting others to sell Zen so others could play for free to me is CRAZY!
Maybe people have just finally wised up?
Because I'm completely lazy I'm just going to go by coal ward costs @100k/500k AD respectively and ignore the fact that you can get lessers for less than a coal ward.
Old system you needed:
1>5>21>85 from lesser to perfect which is:
100k>500k>2.1m>8.5m AD
New system you need:
1>3>7>15 which is:
500k>1.5m>3.5m>7.5m.
You also need rp (which we'll ignore) and catalysts (500k for perfect) which save you a whooping 500k on a perfect, but costs you much more for every other level. The coal wards are the most significant cost for weapon/armour enchants. Players could easily also get a lesser for free, whilst now it is significantly harder to enter the market. If you get 8 shards for 400k, then that can save you an additional 800k for a perfect/400k for a greater which helps but is dependent on ah rates. Some of the lesser used ones can also be gotten for cheaper at time of writing but for the most part not worth considering. The new system was supposed to entice people into getting perfects, instead it pushes people away from getting lessers and I don't think more people would be convinced to get perfects than the old system if you ignore the ad unslot costs.
Too lazy to calculate normal enchantments, I don't think there's a significant difference but don't quote me on that. However for enchants like fey blessings, you now need 4 lesser feys to make a normal to get enough rp for a total of 5 lesser feys compared to the older 4 to fuse, and you also need 2 greater marks of potency. The old system wasn't really efficient for that and now they made it completely worse. 20k for a lesser, 300k for a normal + pres ward cost... That's twice the effectiveness for 15 times the cost.
Depending on whether the new system is better or not depends on what you think they would've done with coal wards. If you think they would've made changes anyway, if we ignore the hassle and the insane costs of lesser/normal none weapon/armour enchants then the new system is better. If like me you see that they made changes to compensate for the fact that you need over 5 times less coal wards for a perfect, then the old system was vastly superior.
Artifacts obviously had no old system, but without stacks being sold on the ah, it's an extreme annoyance to rank up. Unless you use the completely overpriced blood rubies that is.
It was sustainable up until mod 3. However part of the reason is probably because everyone wanted to make a quick profit before the next module. Another is because there were new and overpriced (imo) zen items which if people spent ad for (which I somewhat avoided despite having 20m AD at around that time) would require an even higher amount of ad being added to the exchange. Though it did kind of surprise me how the rate was under 400 at one point in mod 2 and never went below after a spike.
Edit: partially got confused what thread this was but the point still stands.
Now ALL players must change their ADs into Zen to get the C.Wards. Which cause trouble, because there is not really someone to trade his Zen into ADs.
Did you miss the part where I said I've done it in the past to avoid the 10% ah free affecting me when I was owed shares? It wasn't something I'd do full time, but it was possible. Also having a few coal wards myself (and keeping an eye on listings) I can tell you that they are selling, and sold one of mine already for 549k just to get a little ad. However there really isn't any reason to sell wards for less than 550k anyway considering 50k is taken away from tax. Before the lesser bondings were included with companions they used to always sell for more than the exchange rate. So yes people are that ignorant, but in this case you have to pay the price if you want to bypass waiting a while on the exchange.
upcoming module every1 will try new class so they will need rank 5 and armor and weapon enchantments , which will make there price increase so they r buying coal wards and rank 5.
also new lockbox will be coming too so they r hoarding zen.
It's been backlogged for the whole of this module...
If you have one main, and five leadership toons, your effective refine cap is 6*24k = 144k, because you dont spend AD on those leadership toons (once they're up and running ), they just feed their rewards to your main.
As a result its no wonder the exchange was capped. The only surprise was that it didn't happen sooner.
- Dualspec
- Better rewarding foundry and foundry pvp maps
- Custom PvP leagues with leaderboards instead of the current 'matchmaking'.
- Armory
- make jumping cost stamina (to reduce hopping in pvp)
1) remove binding on tradebar coals
2) remove AD farming through Leadership profession. I would hate to see it go but it puts a huge glut of AD in the market with people running 9 toons churning out 21K AD each a day.
That would cause a right ****storm considering it takes 2 months or so to level up the profession. With my 7th main toon heading towards that (and 10 mule toons *cough*) that would be a huge amount of work gone to waste when I've put considerable investments into that has taken its time to pay off. Honestly without the whole leadership thing, I'm not sure I have much reason to keep playing. It's giving me a steady income while I wait for hopefully decent new content. It's actually pretty much the only profession worth taking if you don't want to spend a considerable amount.
No and no.
Coal wards being BOE enabled too many people to recycle the stuff they earned from keys into buying more keys. There are other ways of having an AD sink. Please none of these "player-directed" perspectives and learn to look at big picture as well.
However, I would like to see a change in this: players should be able to EARN bind-on-pickup coal wards by doing tier 2.5 dungeons, my suggestion at least.
As for leadership, it encourages players to keep in contact with the game, preventing total absence of it from the mind and it also helps new F2P players get started. I think it is fine the way it is.