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ToD - Major HR changes

stah01stah01 Member Posts: 540 Arc User
edited July 2014 in The Wilds
Devs are once again changing HR's and making them a totally different class again.

http://nw-forum.perfectworld.com/showthread.php?692671-Tyranny-of-Dragons-Preview-Patch-Notes-NW-25-20140616d-2&p=8209811&viewfull=1#post8209811

Getting tired of these fundamental class changes every mod. But here you go for FYI sake.
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  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited June 2014
    Remember to go post your feedback in the appropriate official preview feedback thread when it's posted, rather than hiding it in here.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • myrnymmyrnym Member, Neverwinter Beta Users Posts: 80
    edited June 2014
    HR still looks... pretty okay.

    Otherwise, good thing I stopped playing my CW, holy <font color="orange">HAMSTER</font>.
  • hamletswordshamletswords Member, Neverwinter Beta Users Posts: 1,320 Bounty Hunter
    edited June 2014
    I think the changes look great on paper. Heading to preview now to try them out.

    Oops too early- something that sticks out though is from the combat tree:

    "Wilds Medicine: Deflecting attacks cause the Hunter to be healed for 1/2/3/4/5% of their HP over 15 seconds. This effect can stack."

    This looks like it could actually be a decent substitute for the set-bonus, which is great because I've been wondering since the nerf was announced just how the heck we were going to be able to contest anything without the set-bonus.

    And the buffs to archery look amazing. Combined with the changes to CW and GWF we could really end up competing or even become the best DPS in PVE.
    My Harem: Dawn HR, Erin CW, Piper TR, Zoe GWF
  • myrnymmyrnym Member, Neverwinter Beta Users Posts: 80
    edited June 2014
    So what happens if massive changes like this go live? Are feat points refunded? Or somesuch?
  • hamletswordshamletswords Member, Neverwinter Beta Users Posts: 1,320 Bounty Hunter
    edited June 2014
    myrnym wrote: »
    So what happens if massive changes like this go live? Are feat points refunded? Or somesuch?

    Well, we weren't given a respec when we got a new paragon path and some changes so I wouldn't count on it.
    My Harem: Dawn HR, Erin CW, Piper TR, Zoe GWF
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited June 2014
    these changes are huge and all ****ing good !!!!
    the nature tree is now worth something, i can also see a problem....building up critical chance is now very difficult for all the trees.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited June 2014
    Well, we weren't given a respec when we got a new paragon path and some changes so I wouldn't count on it.

    The changes to HR feats are so extensive that many current ones won't even exist anymore. They actually can't get away without at least resetting all your feat points like they did with DCs and GWFs when a couple of paragon feats changed paths.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • hamletswordshamletswords Member, Neverwinter Beta Users Posts: 1,320 Bounty Hunter
    edited June 2014
    The changes to HR feats are so extensive that many current ones won't even exist anymore. They actually can't get away without at least resetting all your feat points like they did with DCs and GWFs when a couple of paragon feats changed paths.

    Hmm that's true I didn't think of that.
    My Harem: Dawn HR, Erin CW, Piper TR, Zoe GWF
  • ontiszontisz Member Posts: 110 Arc User
    edited June 2014
    I have to be fair here.
    IF all those changes will kick in at Live, entire game will scream in agony when HRs will finally make their rise. With the nerf to ridiculous GWF survivability and prones AND ultimate buffs to our class... Let me try to explain it: if we're still being blamed for being "op in pvp" as we are right now, there will be NO ONE who will be able to challenge us. With 30%+ Life steal in melee builds, with exquisite ranged DPS buffs, with CC revamps that are to be performed - we will be The FOTM. Period.

    And I just can't hold myself from stating: "CWs and GWFs had it coming".

    ToD will be OUR content of glory.
    Mi-Ala Starbreeze : HR main. Best PVE HR out there, until someone proves me wrong.
    I've threatened Ghostcrawler and got permabanned at Blizzard forums.
    I went mad at PL "community" in SWTOR and got permabanned.
    Believe me, you don't want to see the tickets I used to sent to CCP. I got permabanned from EVE.
    I was infuriated by the amount of autists in League of Legends and got permabanned. Twice.
    Cryptic, here I go.
    Lo and behold.
  • hamletswordshamletswords Member, Neverwinter Beta Users Posts: 1,320 Bounty Hunter
    edited June 2014
    ontisz wrote: »
    ToD will be OUR content of glory.

    LOL well it does all look pretty great to me on paper. We'll see in game (currently preview isn't quite up yet).

    That being said, I think they change everything at least a little before going to live, so I wouldn't expect everything to stay the same as they're saying.

    Still though the prospect of doing great damage in PVE, possibly being the best DPS class for PVE, is pretty exciting. It's annoying to be a DPS class and to constantly be outshined.
    My Harem: Dawn HR, Erin CW, Piper TR, Zoe GWF
  • ontiszontisz Member Posts: 110 Arc User
    edited June 2014
    LOL well it does all look pretty great to me on paper. We'll see in game (currently preview isn't quite up yet).

    That being said, I think they change everything at least a little before going to live, so I wouldn't expect everything to stay the same as they're saying.

    Still though the prospect of doing great damage in PVE, possibly being the best DPS class for PVE, is pretty exciting. It's annoying to be a DPS class and to constantly be outshined.

    Take a look at preview. Take a look at the amount of crit-related talents in Archery. Take a look at life steal immense boost for the melee tree. It is... beautiful.
    Mi-Ala Starbreeze : HR main. Best PVE HR out there, until someone proves me wrong.
    I've threatened Ghostcrawler and got permabanned at Blizzard forums.
    I went mad at PL "community" in SWTOR and got permabanned.
    Believe me, you don't want to see the tickets I used to sent to CCP. I got permabanned from EVE.
    I was infuriated by the amount of autists in League of Legends and got permabanned. Twice.
    Cryptic, here I go.
    Lo and behold.
  • hamletswordshamletswords Member, Neverwinter Beta Users Posts: 1,320 Bounty Hunter
    edited June 2014
    ontisz wrote: »
    Take a look at preview. Take a look at the amount of crit-related talents in Archery. Take a look at life steal immense boost for the melee tree. It is... beautiful.

    I know it looks really great. Imagine: "LF2M HRs" for so-and-so dungeon.

    But just don't get too excited in case they change it before live.
    My Harem: Dawn HR, Erin CW, Piper TR, Zoe GWF
  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    edited June 2014
    Haha, that extra lifesteal on top of my 1500 currently and endless consumption will be ridiculous.
  • despidespi Member, Neverwinter Beta Users Posts: 49
    edited June 2014
    Well too late im sooo exited for this changes already :).
  • query523query523 Member Posts: 1,515 Arc User
    edited June 2014
    I know it looks really great. Imagine: "LF2M HRs" for so-and-so dungeon.

    But just don't get too excited in case they change it before live.

    Hope not. That's what makes my Gwiff so boring. I'd like to hope we actually get some more ballanced parties but looking at the GF changes unlikely.
  • hamletswordshamletswords Member, Neverwinter Beta Users Posts: 1,320 Bounty Hunter
    edited June 2014
    Well, just looking at initial testing, Archery tree seems majorly buffed which is great. I think we'll do better in dungeons than we ever did (which is nice because we never did all that great). I'd love to see the numbers people in PVE gear could put out.

    The other trees look interesting too. All in all it should be some good changes, and the nerfs seem warranted (constricting arrow, set-bonus).

    Just something else I noticed- didn't see it mentioned but the range and size of seismic shock was increased by a lot.
    My Harem: Dawn HR, Erin CW, Piper TR, Zoe GWF
  • hamletswordshamletswords Member, Neverwinter Beta Users Posts: 1,320 Bounty Hunter
    edited June 2014
    query523 wrote: »
    Hope not. That's what makes my Gwiff so boring. I'd like to hope we actually get some more ballanced parties but looking at the GF changes unlikely.

    I don't play GF, but isn't it mostly buffs for them?

    It looks like we'll need GFs and DCs with the changes to CWs and GWFs. And if HR can be top damage, that gives them a spot too.
    My Harem: Dawn HR, Erin CW, Piper TR, Zoe GWF
  • ontiszontisz Member Posts: 110 Arc User
    edited June 2014
    Well, just looking at initial testing, Archery tree seems majorly buffed which is great. I think we'll do better in dungeons than we ever did (which is nice because we never did all that great). I'd love to see the numbers people in PVE gear could put out.

    The other trees look interesting too. All in all it should be some good changes, and the nerfs seem warranted (constricting arrow, set-bonus).

    Just something else I noticed- didn't see it mentioned but the range and size of seismic shock was increased by a lot.

    PVE Gear. Oh yes, that I happen to have on stock.

    Speaking of GFs: they will receive major boosts to their threat generation abilities. If that'll keep pesky critters away from our glorious raiments and shiny armor - I'm all in for pickin' one to any dungeon.
    Mi-Ala Starbreeze : HR main. Best PVE HR out there, until someone proves me wrong.
    I've threatened Ghostcrawler and got permabanned at Blizzard forums.
    I went mad at PL "community" in SWTOR and got permabanned.
    Believe me, you don't want to see the tickets I used to sent to CCP. I got permabanned from EVE.
    I was infuriated by the amount of autists in League of Legends and got permabanned. Twice.
    Cryptic, here I go.
    Lo and behold.
  • kozi001kozi001 Member, NW M9 Playtest Posts: 876 Arc User
    edited June 2014
    I know it looks really great. Imagine: "LF2M HRs" for so-and-so dungeon.
    lol. What an utopia!

    or maybe LF2m WK instead...
  • query523query523 Member Posts: 1,515 Arc User
    edited June 2014
    I don't play GF, but isn't it mostly buffs for them?

    It looks like we'll need GFs and DCs with the changes to CWs and GWFs. And if HR can be top damage, that gives them a spot too.

    Well I'll fill you in then. In fixing the GWF they again nerfed the powers they got from the GF paragon. Particularily Threatening Rush whioch they want a cooldown for. Given that GFs have neither dodge nor sprint it basically kills their mobility. So unless that new guard meter is nigh infinite you will end up with the GF getting aggro, losing the sheild, and running around the room like a chicken with it's head cut off. Sort of like HRs who over-aggro.....
  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    edited June 2014
    query523 wrote: »
    Sort of like HRs who over-aggro.....

    That's the squishy archery HRs FYI. Leave us combat nerds out of this.
  • query523query523 Member Posts: 1,515 Arc User
    edited June 2014
    ghoulz66 wrote: »
    That's the squishy archery HRs FYI. Leave us combat nerds out of this.

    Oh my hybrid is more than tanky enough to eat the aggro. I'm just saying that the guard degradation and loss of mobility means that the Mod4 GF might actually be worse than the current version.
  • thegrandexenothegrandexeno Member Posts: 239 Bounty Hunter
    edited June 2014
    query523 wrote: »
    Oh my hybrid is more than tanky enough to eat the aggro. I'm just saying that the guard degradation and loss of mobility means that the Mod4 GF might actually be worse than the current version.

    It will surely (as in 100%). Because they deprived Gf of any kind of mobility + they did not consider in the least the scaling between aggroing 8 mobs and aggroing TWENTY mobs, neither the scaling in DPS in such occurrences.

    Meaning that GFs will have a somewhat bigger amount of HP, roughly same or worse guard, and TWELVE MORE MONSTERS that will bash on them + AoEs that now they won't be able to evade. They thought they gave GF a bulletproof vest and then they pitted them against an army while crippling their mobility.

    For the CW, lol basically all that I saw were HUGE nerfs. I mean, they were STRONG, ok, but this...

    DC/TR = "hey did we have such classes in the game" "lol maybe"

    GWF = Mess. Given I HATED how they were DOPED like Supermen, but they went from one opposite to the other.

    Christ, it's like always: tossing numbers around. It's like there's ONE DEV for all the classes/mechanics.
    • Halflingas The Great - Stormwarden HR(60)
  • myrnymmyrnym Member, Neverwinter Beta Users Posts: 80
    edited June 2014
    It will surely (as in 100%). Because they deprived Gf of any kind of mobility + they did not consider in the least the scaling between aggroing 8 mobs and aggroing TWENTY mobs, neither the scaling in DPS in such occurrences.

    Meaning that GFs will have a somewhat bigger amount of HP, roughly same or worse guard, and TWELVE MORE MONSTERS that will bash on them + AoEs that now they won't be able to evade. They thought they gave GF a bulletproof vest and then they pitted them against an army while crippling their mobility.

    For the CW, lol basically all that I saw were HUGE nerfs. I mean, they were STRONG, ok, but this...

    DC/TR = "hey did we have such classes in the game" "lol maybe"

    GWF = Mess. Given I HATED how they were DOPED like Supermen, but they went from one opposite to the other.

    Christ, it's like always: tossing numbers around. It's like there's ONE DEV for all the classes/mechanics.


    Yeah, they need to balance the GFs back in the defensive direction. Possibly with a buff that scales based on mobs around them.

    The CW nerf is pretty hard. I don't have much desire to play a CW anymore if they keep up with the much increased cast times with simultaneous damage nerfs.

    I imagine they'll come back to DC/TR. Or rather, they better.

    The GWF didn't lose any damage or utility in PvE. That was completely a PvP nerf. Which they deserved.

    A lot of MMOs work this way. But remember that this is preview so far, not live.
  • thegrandexenothegrandexeno Member Posts: 239 Bounty Hunter
    edited June 2014
    And that's what makes it even scarier.

    What doesn't sit well with me are not "just the outcomes", it's HOW (more than "why") they came up with such changes. Because they mostly seem random :(
    • Halflingas The Great - Stormwarden HR(60)
  • ontiszontisz Member Posts: 110 Arc User
    edited June 2014
    It will surely (as in 100%). Because they deprived Gf of any kind of mobility + they did not consider in the least the scaling between aggroing 8 mobs and aggroing TWENTY mobs, neither the scaling in DPS in such occurrences.

    Meaning that GFs will have a somewhat bigger amount of HP, roughly same or worse guard, and TWELVE MORE MONSTERS that will bash on them + AoEs that now they won't be able to evade. They thought they gave GF a bulletproof vest and then they pitted them against an army while crippling their mobility.

    For the CW, lol basically all that I saw were HUGE nerfs. I mean, they were STRONG, ok, but this...

    DC/TR = "hey did we have such classes in the game" "lol maybe"

    GWF = Mess. Given I HATED how they were DOPED like Supermen, but they went from one opposite to the other.

    Christ, it's like always: tossing numbers around. It's like there's ONE DEV for all the classes/mechanics.

    Do you crybabies comprehend the concept of what was intended to be a "dungeon run"? You don't gather around 20 mobs "to hit the poor GF", you pull trashpacks in 5-8 enemies at once and deal with them pack by pack. You Don't Pull Two Rooms. You don't. Understand? That's not how it works. You're not meant to pull 20 mobs. You mustn't pull 20 mobs. You should not do that. Don't do it. No. Just no.
    Mi-Ala Starbreeze : HR main. Best PVE HR out there, until someone proves me wrong.
    I've threatened Ghostcrawler and got permabanned at Blizzard forums.
    I went mad at PL "community" in SWTOR and got permabanned.
    Believe me, you don't want to see the tickets I used to sent to CCP. I got permabanned from EVE.
    I was infuriated by the amount of autists in League of Legends and got permabanned. Twice.
    Cryptic, here I go.
    Lo and behold.
  • tang56tang56 Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited June 2014
    ontisz wrote: »
    Do you crybabies comprehend the concept of what was intended to be a "dungeon run"? You don't gather around 20 mobs "to hit the poor GF", you pull trashpacks in 5-8 enemies at once and deal with them pack by pack. You Don't Pull Two Rooms. You don't. Understand? That's not how it works. You're not meant to pull 20 mobs. You mustn't pull 20 mobs. You should not do that. Don't do it. No. Just no.

    Umm, that's exactly how I did dungeons. Even back in open beta when I mained a GF. Pull everything you can handle, and kill it. Not to mention at boss fights you don't have a choice(see Draco, Hrimnir, Pirate King boss 1, Karru bosses 1+2, etc) since the game loves to throw 50+ adds at you inside 2 mins.

    Pulling carefully to progress through a dungeon is fine in the clear but when the boss add waves are 5-15 mobs extra every 2 seconds you really don't have a choice in the matter.

    Personally I think the changes to HR are excellent for PvE, but need to balanced separately for PvP(much like the changes to takedown and fls).
    RIP Neverwinter 26/06/2014
  • myrnymmyrnym Member, Neverwinter Beta Users Posts: 80
    edited June 2014
    And that's what makes it even scarier.

    What doesn't sit well with me are not "just the outcomes", it's HOW (more than "why") they came up with such changes. Because they mostly seem random :(

    They don't seem random at all. They just don't add up to a better GF so far, and they add up to a heavily nerfed CW, while twisting / boosting the HR.

    GFs need boosts, but they aren't there yet.
    CWs are > everything else in dungeons, so warrant some changes, but this seems overboard; overnerfing and then retracting some stuff is a design process, though.
    HRs can be super tanky in PvP, but aren't as "clearly useful" as GWFs, CWs and TRs in dungeons, so they warranted some PvE buffs. There's a change or two in particular that can be OP in PvP, though.
    GWFs needed the PvP nerfs, since they were the single best class at killing everyone else (and staying alive while getting focused) in PvP.

    They're trying out different things to solve the issues.
    That doesn't mean their design process is great or will turn out great results, but it's pretty clear what they're doing.
  • myrnymmyrnym Member, Neverwinter Beta Users Posts: 80
    edited June 2014
    ontisz wrote: »
    Do you crybabies comprehend the concept of what was intended to be a "dungeon run"? You don't gather around 20 mobs "to hit the poor GF", you pull trashpacks in 5-8 enemies at once and deal with them pack by pack. You Don't Pull Two Rooms. You don't. Understand? That's not how it works. You're not meant to pull 20 mobs. You mustn't pull 20 mobs. You should not do that. Don't do it. No. Just no.

    You don't run that many dungeon bosses, do you.
  • ontiszontisz Member Posts: 110 Arc User
    edited June 2014
    myrnym wrote: »
    You don't run that many dungeon bosses, do you.

    Sure I don't. Haven't been at Idris' for ages by now.
    Mi-Ala Starbreeze : HR main. Best PVE HR out there, until someone proves me wrong.
    I've threatened Ghostcrawler and got permabanned at Blizzard forums.
    I went mad at PL "community" in SWTOR and got permabanned.
    Believe me, you don't want to see the tickets I used to sent to CCP. I got permabanned from EVE.
    I was infuriated by the amount of autists in League of Legends and got permabanned. Twice.
    Cryptic, here I go.
    Lo and behold.
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