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Elixirs Negatively impacting the pvp community

adamy2004adamy2004 Member Posts: 226 Arc User
edited April 2014 in PvE Discussion
I think its high time to remove the use of elixirs and combat potions in pvp. they severely impact you're stats and gives you a massive advantage over players who do not use them. not to mention in actual premades they are normally disallowed (top tier pvp) especially the elixirs that last through death. now that everyone has gotten so much tankier due to tenacity some of these elixirs have become ridiculous on classes like Guardian fighters and Great weapon fighters making them nearly impossible to kill in a 1v1 situation and sometimes even in a 2v1 situation vs a elixir user.

To those of you who remember the times of the immortal Great weapon fighter build you will also remember that you could use [Major Potion of Rejuvenation]. the devs removed this single potion from being able to be used in pvp for a reason, the reason was because a GWF could outheal nearly all the damage done and was completely broken, now with tenacity a similar situation has arisen. groups have started running full elixirs because they care about their ELO and so they are buying these overpowered elixirs to win, effectively buying wins in pvp.

Please, developers, you obviously care about the pvp community otherwise you wouldn't be making module 3 nearly all about PvP. so care about the system we currently have and please remove the use of these elixirs, they are creating a massive negative impact

[Sunlord's Gift Elixir] Grants you 300 additional Recovery (this bonus scales with your level) and you have a chance to gain 5% of your Action Points over 20 seconds.

[Foehammer's Favor Elixir] Increases Deflection by 300 (this bonus scales with your level) and increase Deflect Severity by 10% for 3,600 seconds.

[Elixir of Fate] Increases Strength, Constitution, Dexterity, Intelligence, Wisdom, Charisma by 1 for 30 minutes. These bonuses stack with other potion bonuses.

[Wild Storm Elixir] Grants you 300 additional Critical Strike (this bonus scales with your level) and increases your Critical Severity by 10% for 3,600 seconds

[Elixir of Corellon's Blood] Increases Power by 300 for 3,600 seconds and you have a chance to gain up to 5 stacks of 60 Power (this bonus scales with your level).

[Elixir of Steadfast Devotion] Increases Defense by 300 and Regeneration by 300 (these bonuses scale with your level) for 3,600 seconds.

[Potion of Heroism] Increases your Primary and Secondary attributes by 1 for 1 hour. This effect persists through death.

All of these are usable in pvp which is ridiculous! spend 30k/player for a full premade of elixirs and you pretty much cannot loose. unless you are absolutely terrible. but even if then. elixirs can carry pretty much any group to victory
Don't waste my time.
Post edited by adamy2004 on
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Comments

  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited April 2014
    This is similar to companions in PVP. If you are going to ban companions from PVP, then you must also ban certain potions from PVP use.

    Its funny how some people are adamant against companion use yet support these types of pots in PVP.

    I would argue that these potions are slightly more costly than companions because every match you have, you gotta pot up
  • adamy2004adamy2004 Member Posts: 226 Arc User
    edited April 2014
    the 5v5 pvp domination will always be the standard form for premades, so companions will not be an issue. the elixirs, effect far much more in normal pvp then companions could ever
    Don't waste my time.
  • godlysoul2godlysoul2 Member Posts: 661 Bounty Hunter
    edited April 2014
    I'd be cool with the pots being disabled, but I really don't care if people have the extra money and want to spend it on the pots. It is just kind of silly to waste so much on such small buffs for a game mode that lacks any significant rewards for being 10% better due to overloading/spending money on temporary buffs.
  • adamy2004adamy2004 Member Posts: 226 Arc User
    edited April 2014
    godlysoul2 wrote: »
    I'd be cool with the pots being disabled, but I really don't care if people have the extra money and want to spend it on the pots. It is just kind of silly to waste so much on such small buffs for a game mode that lacks any significant rewards for being 10% better due to overloading/spending money on temporary buffs.

    Using these pots defeat the purpose of pvp and competitive gameplay and being able to buy 30k AD worth of elixirs to win a match ruins the game. and on top of that, with the new leaderboards coming out in module 3, everyone might as well run full elixirs because they will all be caring about their K/D and so pvp will no longer be a representation of skill, more like who can run out of elixirs last
    Don't waste my time.
  • godlysoul2godlysoul2 Member Posts: 661 Bounty Hunter
    edited April 2014
    It is just a rating in the end whether you chose to spend AD to help make it higher or not. How are enchants, weaponsmithing, artifacts, ect. already not the same situation as these potions? The only difference is these potions are temporary. However, even in next mod they are adding armors and enchants which through long grinds will be temporarily crafted for enhanced PvP gear. That situation is no different than grinding for AD to buy and use pots for a temporary advantage.
  • proneificationproneification Member, Neverwinter Beta Users Posts: 494 Bounty Hunter
    edited April 2014
    godlysoul2 wrote: »
    It is just a rating in the end whether you chose to spend AD to help make it higher or not. How are enchants, weaponsmithing, artifacts, ect. already not the same situation as these potions? The only difference is these potions are temporary. However, even in next mod they are adding armors and enchants which through long grinds will be temporarily crafted for enhanced PvP gear. That situation is no different than grinding for AD to buy and use pots for a temporary advantage.

    They are different cause they are consumables. Rank 10, perfects, are there to stay, and a worthy investment.

    Drinking yourself full of pots/PvP session just shows how desperate you are for a win, basically willing to spend good AD on something that will disappear in an hour.

    Also this is pretty much forcing everybody else to spend the same amount to be on par, especially if the elixir user is an already full Rank 10/perfects/legendary artifacts BiS GWF... that finds it hard to die.

    But in the end, I personally don't care. I only use them if I see them on the enemy first and if we are losing. I also lose respect for those using them.
  • meldan3nmeldan3n Member Posts: 0 Arc User
    edited April 2014
    I use them. Always. In PvP and PvE. They are a great buff, so why the hell not?
    The server merge brought some weird rules from other servers. On Mindflayer, all the leading PvP guilds potted up for premades. The whole "no pot" thing is a <font color="orange">HAMSTER</font> rule, but gives bad losers something to QQ about.

    I can afford it. Deal with it. BTW, I am the only one in my guild who can afford it as most of the others don't even have Rank 8/9 enchantments. Not even our best players. So if you hear people tell you that it's more than 1 person in my (guild) team potting up, know that those people are extremely pathetic and cannot deal with the fact that they just suck.
    If someone wants me not to use them, ok... but then I have a "fairness demand", too: No Emblems!

    If I can afford a P. Vorp., I use it. If I can afford Rank 10s, I use them. If I can afford Elixirs, I use them. Our guild's, in my opinion, best TR has 2 blue Artifacts and Rank 7s, and he can keep up with any BiS TR out there. In the end of the day, this game is about skill.

    Don't get me wrong, I'm all up for even gear in PvP. But then make it even gear and not BS like "no pots". If someone runs a full BiS premade with multiple Emblems, sucks, and then QQs about me making up a little for the huge difference in gear with pots, then I just laugh about this player and lose all respect for him.
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited April 2014
    +1 i hate those potions.
    It s all about how much lame you are.
    People more or less farm really hard or pay really hard to have perfects/rank 9-10, they are forced to study their build to cap the important stuffs and to keep the good feats and then potions show up:
    oh look i can cap armor pen recovery and deflect with potions
    oh look **** the deflect severity boon, this **** give me 3 times the amount
    oh look it seems i have a lesser vorpal out of nowhere drinking this stuff
    want to talk about +1 on every stats?
    etc etc etc
    it s lame and you should feel bad for it.
    Everytime i see this **** i just sit at the campfire and bye bye and elo will not change my behaviour: it will not work at all and people will randomly get paired up because the game lacks the numbers to actually have an elo.
    So have fun wasting money for pots, you will kill the air
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    This content has been removed.
  • fgreyspearfgreyspear Member, Neverwinter Beta Users Posts: 472 Bounty Hunter
    edited April 2014
    adamy2004 wrote: »
    I think its high time to remove the use of elixirs and combat potions in pvp. they severely impact you're stats and gives you a massive advantage over players who do not use them. ...
    Let us remove everything and only wear tights like Greek wrestlers.
    Stay frosty.
  • therealroberttherealrobert Member Posts: 36 Arc User
    edited April 2014
    adamy2004 wrote: »
    I think its high time to remove the use of elixirs and combat potions in pvp. they severely impact you're stats and gives you a massive advantage over players who do not use them.

    is that a joke? i cant afford a greater weapon enchantment, most players cant! maybe in 2 months or so, i will. lets make some pvp rules:

    - no higher weapon enchantment than normal
    - no higher armor enchantment than lesser
    - no higher enchantment rank than rank 5
    - only pvp sets
    - no vital rings, belt, neck
    - only one artifact, max rank 30, no emblem

    wanna make pvp fair? run like this! if everyone would wear the same gear, you 'p2w pvp guilds' would probably all quit because you would all get your asses kicked by most guilds! it makes me sick how people think its ok to pug in a best-in-slot party with emblems, but then cry when someone among them is using elixirs! and they are not ashamed of actually USING those emblems against undergeared players! it happens to me so many times: i fight a best-in-slot tr (i have rank 5, normal bilethorn, lesser sf, rank 30 waters), totally wreck him because he is just bad, he uses emblem, gets a second life, then his dc comes and throws another emblem for him, is that fair? you wanna cry about elixirs more?
    ESTUPRADOR
    - Brazil PvP Fraternité -
    Rank 7
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited April 2014
    meldan3n wrote: »
    I use them. Always. In PvP and PvE. They are a great buff, so why the hell not?
    The server merge brought some weird rules from other servers. On Mindflayer, all the leading PvP guilds potted up for premades. The whole "no pot" thing is a <font color="orange">HAMSTER</font> rule, but gives bad losers something to QQ about.

    I can afford it. Deal with it. BTW, I am the only one in my guild who can afford it as most of the others don't even have Rank 8/9 enchantments. Not even our best players. So if you hear people tell you that it's more than 1 person in my (guild) team potting up, know that those people are extremely pathetic and cannot deal with the fact that they just suck.
    If someone wants me not to use them, ok... but then I have a "fairness demand", too: No Emblems!

    If I can afford a P. Vorp., I use it. If I can afford Rank 10s, I use them. If I can afford Elixirs, I use them. Our guild's, in my opinion, best TR has 2 blue Artifacts and Rank 7s, and he can keep up with any BiS TR out there. In the end of the day, this game is about skill.

    Don't get me wrong, I'm all up for even gear in PvP. But then make it even gear and not BS like "no pots". If someone runs a full BiS premade with multiple Emblems, sucks, and then QQs about me making up a little for the huge difference in gear with pots, then I just laugh about this player and lose all respect for him.

    No, you are completely in your rights to use them

    Just as someone is completely in their rights to use 5x purple PVE companions in the new PVP mode in module 3
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited April 2014
    adamy2004 wrote: »
    the 5v5 pvp domination will always be the standard form for premades, so companions will not be an issue. the elixirs, effect far much more in normal pvp then companions could ever

    Premades don't matter. The majority of the NW population does.

    If most players play PVP on the new mode, it will matter.
  • ryugasiriusryugasirius Member Posts: 996 Arc User
    edited April 2014
    adamy2004 wrote: »
    All of these are usable in pvp which is ridiculous! spend 30k/player for a full premade of elixirs and you pretty much cannot loose. unless you are absolutely terrible. but even if then. elixirs can carry pretty much any group to victory

    Then just use them and you will be on par with other elixir users. What's the problem?
  • proneificationproneification Member, Neverwinter Beta Users Posts: 494 Bounty Hunter
    edited April 2014
    is that a joke? i cant afford a greater weapon enchantment, most players cant! maybe in 2 months or so, i will.

    It already has been discussed that if you're a pug with less gear and want to do better against better geared adversaries, it is OK for you to drink as many elixirs and potions you can. The complaint is for high level premades, 5vs5 only.
  • iliveforpvpiliveforpvp Member Posts: 268 Bounty Hunter
    edited April 2014
    Agreed these need to go!.. Funny how this just recently became an issue. I want then gone, but I am more sad that people can't just agree to not use them =/ it's a shame.
  • meldan3nmeldan3n Member Posts: 0 Arc User
    edited April 2014
    Ok, as an Elixir enthusiast, let me be more specific: in an organized PvP premade, we can always decide what we use and what not upfront. If both teams are equally geared, I will never pot up. If I have people with 5s/6s/7s, Lesser enchantments, 2 blue Artifacts or less in my team, I will pot up to make up for the difference in gear. Since our guild does not even have 5 PvPers with BiS gear, this is the case almost every time. That's why I built my GWF in a way that he hits his soft caps with Elixirs, so I can get the maximum out of it and profit much more from them than anyone else.

    I'm always open to different rules, but as I said: if you want me not to use Elixirs, don't use Emblems against my undergeared teams!

    Again: I would never use Elixirs in a BiS team, unless the other team does it and is BiS.
  • iliveforpvpiliveforpvp Member Posts: 268 Bounty Hunter
    edited April 2014
    meldan3n wrote: »
    Ok, as an Elixir enthusiast, let me be more specific: in an organized PvP premade, we can always decide what we use and what not upfront. If both teams are equally geared, I will never pot up. If I have people with 5s/6s/7s, Lesser enchantments, 2 blue Artifacts or less in my team, I will pot up to make up for the difference in gear. Since our guild does not even have 5 PvPers with BiS gear, this is the case almost every time. That's why I built my GWF in a way that he hits his soft caps with Elixirs, so I can get the maximum out of it and profit much more from them than anyone else.

    I'm always open to different rules, but as I said: if you want me not to use Elixirs, don't use Emblems against my undergeared teams!

    Again: I would never use Elixirs in a BiS team, unless the other team does it and is BiS.

    ...Gearing up is part of this game. What you basically said was 'If you guys have spent the time/money to gear up, and my team hasn't, I am going to use something frowned upon so we don't lose."

    Not going to post again as I don’t want this to turn into a full blown flame fest, but you can’t possibly think that the PvP community would be ok with this.
  • stah01stah01 Member Posts: 540 Arc User
    edited April 2014
    In fairness, each potion is 2 days of praying. And these are quite expensive at 6-9k a piece. Seems like cost is part of the balance equation. Dont use them if you feel they are unfair, or if you are doing a pm than set the rule before hand. Not sure what the problem is. Domination elo is already messed up and doesnt work very well. I doubt removing these potions will 'fix' pvp.
    GShBCGl.jpg
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited April 2014
    Cmon guys pots like that are lame. Its really sad you cant recognize it
  • velynnavelynna Member Posts: 336 Arc User
    edited April 2014
    ...Gearing up is part of this game. What you basically said was 'If you guys have spent the time/money to gear up, and my team hasn't, I am going to use something frowned upon so we don't lose."

    My main gripe with them is that if you go with full elixirs, then the other team can simply pot up to cancel those out. And then what? You've effectively wasted everyone's resources to level the playing field back.

    And as others have mention, it IS different from gear. That's a permanent investment and part of the game's progression.

    I don't think they're a big deal if you're solo queuing or trying to make up for large gear differences. Using them in premades is just pointless when the other team can also just pot up and then you've basically just wasted a bunch of people's resources.
  • skalt112skalt112 Member Posts: 1,089 Arc User
    edited April 2014
    There is no honor in pvp. I exclusivly pvp and have come to realize this over countless 100's of matches. So saying the use of potions is dishonorable is a joke.
  • velynnavelynna Member Posts: 336 Arc User
    edited April 2014
    skalt112 wrote: »
    There is no honor in pvp. I exclusivly pvp and have come to realize this over countless 100's of matches. So saying the use of potions is dishonorable is a joke.

    Great, constructive feedback.
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited April 2014
    Oh you know i m that kind of guy that pvp to show off his name and i find extreme potting offensive...not like i dont have the resources to buy them
  • skalt112skalt112 Member Posts: 1,089 Arc User
    edited April 2014
    velynna wrote: »
    Great, constructive feedback. This is the kind of attitude that is perfect for trying to make PvP better. Very much akin to "it's broken, why even try" attitude that will totally improve things.

    There is nothing that needs to be improved when it comes to potions.
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited April 2014
    To make an example is like going on steroids before a performance. There are legal medicines used to increase performarces but imagine what? You cant take them because is cheating. Or maybe are you the kind of guy that eat viagra and papaya before having sex?
  • iliveforpvpiliveforpvp Member Posts: 268 Bounty Hunter
    edited April 2014
    velynna wrote: »
    My main gripe with them is that if you go with full elixirs, then the other team can simply pot up to cancel those out. And then what? You've effectively wasted everyone's resources to level the playing field back.

    And as others have mention, it IS different from gear. That's a permanent investment and part of the game's progression.

    I don't think they're a big deal if you're solo queuing or trying to make up for large gear differences. Using them in premades is just pointless when the other team can also just pot up and then you've basically just wasted a bunch of people's resources.

    Thank you for making sense.. The high end community has always said, no elixirs, no feasts, no pots.. Apparently some people have decided that literally the only rule we have is not worth following =/
  • velynnavelynna Member Posts: 336 Arc User
    edited April 2014
    skalt112 wrote: »
    There is nothing that needs to be improved when it comes to potions.

    This is a discussion about whether or not they should be allowed in PvP, and how that may or may not improve PvP. I can't yet tell what you're contributing to it. If you think they should be allowed or not, state actual reasons why.
  • skalt112skalt112 Member Posts: 1,089 Arc User
    edited April 2014
    velynna wrote: »
    This is a discussion about whether or not they should be allowed in PvP, and how that may or may not improve PvP.

    They are allowed, should be allowed, cost ad to use, and are in line with other consumables and temp abilities like healing potions, pocket pets, coins etc...happy?
  • iliveforpvpiliveforpvp Member Posts: 268 Bounty Hunter
    edited April 2014
    skalt112 wrote: »
    They are allowed, should be allowed, cost ad to use, and are in line with other consumables and temp abilities like healing potions, pocket pets, coins etc...happy?

    No need to be angry sir :) We are just trying to discuss what is ok and what is not. If we agree they are ok, then everyone will run then ALL OF THE TIME and cost everyone money, but if everyone is ok with that, I'm game.
This discussion has been closed.