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Black Ice Grind + Companions in PvP

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  • psychaos999psychaos999 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited April 2014
    Not everybody. I for one, would love to see pvp with companions. This could give new strategical and tactical options.

    Sorry for my bad english.
    macjae wrote: »
    Well, you're entitled to your opinion, but your opinion is wrong. As the patch notes from over a week ago stated:



    http://nw-forum.perfectworld.com/showthread.php?641221-Curse-of-Icewind-Dale-Preview-Patch-Notes-NW-15-20140325a-7

    So, they've enabled healing depression and disabled PvE potions while flagged for PvP. So they clearly do not agree with your opinion of what the area should be in terms of rules. However, they haven't yet disabled companions, which is what is missing now to make it all a more fun experience for everyone.
  • edited April 2014
    This content has been removed.
  • psychaos999psychaos999 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited April 2014
    macjae wrote: »
    No, it will REMOVE "strategical and tactical options" because of the active bonuses. It will make fewer powers usable against players.

    It doesn't make any sense to me
  • proneificationproneification Member, Neverwinter Beta Users Posts: 494 Bounty Hunter
    edited April 2014
    Thanks for adding this feature. Me and my guildies are very excited about it. We tested a lot of companions and already spent large amount of money preparing for this module. The basic plan is to make characters that are nearly unkillable due to CC resist and immense HP pool, and then get on voicechat and ride the PvP zones searching for victims, having copious amounts of fun. All of our tests were extremely productive. Many of us are people that accumulated pretty large amounts of ingame currency and have mostly nothing to spend on as we are pretty much already fully geared. The companion thing gives us something new to spend and theorycraft on.

    Brilliant idea!
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited April 2014
    Pfff

    PVP is a broken imbalanced game anyways. Why not have a section with wild wild west rules, anything goes.

    Not like they cared about PVP balance too much in the past
  • kaiuscormerekaiuscormere Member, Neverwinter Beta Users Posts: 1
    edited April 2014
    I just want to speak up as someone who always wanted companions in pvp. I hope this feature can go live.
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