Grinding Black Ice just so you can outgun someone is a bad idea. Crafting permanent items from Black Ice? That I could get behind. We want content, PvE and PvP maps more accurately. Not ANOTHER grind.
Companions in PvP is a really bad idea as well, unless you impose very careful restictions. The one that is top of my and absolutely essential:
Do not allow gear to augment any pet outside of a player's summoned active companion. You will absolutely ruin the game. That point might seem obvious, but in case it isn't, JUST DON'T ALLOW IT. BAD BAD BAD
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Black Ice grind - as I said before - farm black ice to get a gear to be able to farm black ice to keep your gear good enough to be able to farm black ice. Stupid.
Agree 100%. This is a HORRIBLE idea. I cant say it enough.
Like mentioned above, companions provide SO many benefits its insane. I think making it so that once flagged for PVP your companions become inactive - like in pvp zones.
Once you remove the pvp flag, you get the benefits again so players that want to do the PVE portions get to do so with their companions, players that want to pvp primarily, dont have companions.
Its a win win for everyone...
Agreed completely. Was going to suggest the same.
100% agreed
I mean seriously why even add tenacity (which I hate the way it is implemented) just to add something to negate it.
- JailBreak (in development)
Imagine open world PvP in SWTOR without companions, it would not be as good. (Icewind Dale, reminds me of Illum from SW big time)
I don't think many people mind the companion fighting with you part (excluding the ioun stone since that doesn't actually help your fight; just boosts your stats) as much as the implication that the active bonuses will be available as well. If augment pets and active bonuses were disabled, I doubt there will be many complaints, if any.
One more thing that i want your opinions about it , is the inspection option , specially now with the new competetive open pvp world !
It is just not logical to inspect and see all the gear /enchant/stat of the player that you want to attack .
i understand that dungeons are about team work and we need to know what GS have our team mate ; So why not only display the GS sum insteed of all the details ?
cordially.
PS: english is not my native language so be indulgent !
When active companion bonuses were introduced, a few players drooled over the idea of how much mileage they thought they'd be able to get out of stacking certain bonuses in PvP and everyone else fell all over themselves asking for reassurance that these bonuses would not be active in PvP, because getting the best companion bonuses is an expensive prospect in terms of either money or time. It was a huge relief for most of the PvP population to hear that they did not need to be concerned about active companions.
Is my summoned dire wolf a huge threat to players? Not really, because no matter how well I gear him up, he's got low damage and not many hitpoints, and is controlled by an AI script.
Is the interrupt chance I get from having him in an active slot a huge advantage to me over other players who don't have that? Oh yes, it sure is. It procs like crazy.
Is there a huge difference between players with no augment pet at all, those with a moderately equipped one, and those with 3 more BiS items and 6 more slots to place their choice of rank 10s? You bet it is.
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Be warned Cryptic, this is bad. Just hearing this has made me lose interest in mod 3 and may just halt my leveling of a toon specifically for that mod.
LMAO nice. I mentioned this in a thread literally a few weeks ago when someone called to add companions in pvp. All i said was wait till the expansion with open world pvp where not just mounts make a different but the companion will. No one really paid attention to it and now here we are.
Open world pvp broken, pvp broken, pve unbalanced and broken, new black ice sets broken like really i gotta farm ice to keep it up seriously. i have lost a lot of hope.
posted this on the 15th of this month. called it
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There are already some feedback in the official thread (mine for example).
Before M3 it was a race for items and after M3 it is a race for items.
Just because you do not want to spend money/time on a augment pet does not entitle you to forbid this to others.
If you were right the same could be said about weapon enchantments, as they unbalance the game as such as well. Only there are fewer weapon enchants that are useful.
I agree wholeheartedly. Why shouldn't I use something I worked for or paid for?
what about those new players that are trying to grind for their black ice? All your doing is creating a larger gap between the old and new thus pushing them out of the game. Your killing your fresh players everytime they add something like this in. Some may stick around but most will leave because the P2W attitude.
And what happens when they nerf leadership? i know they will eventually