I guess we need a system that allows only the greed button activated during dungeons.
Ninja attitudes are destroying the pleasure of playing neverwinter.
I guess we need a system that allows only the greed button activated during dungeons.
Ninja attitudes are destroying the pleasure of playing neverwinter.
I would like to see the team vote system expanded to include a loot-mode vote upon starting a dungeon. If someone should be placed into a 'dungeon already in progress', they will have to abide by whatever loot mode was previously chosen.
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
I would like to see the team vote system expanded to include a loot-mode vote upon starting a dungeon. If someone should be placed into a 'dungeon already in progress', they will have to abide by whatever loot mode was previously chosen.
Good idea!! A simple change that excludes ninjas before you start a dungeon.
I would like to see the team vote system expanded to include a loot-mode vote upon starting a dungeon. If someone should be placed into a 'dungeon already in progress', they will have to abide by whatever loot mode was previously chosen.
You ninja'd me lol , this is a good idea , the party agrees on a loot rule and then when the leader changes the rule to say greed run the entire party gets a pop up that they click yes on or something like that , and yes if a latecomer arrives they automatically run by the same rules.
I would like to run just "need" only, purple itens are AD and I need AD.
And block kick during loot rolls.
Separeted pug queues for need and greed > :-)
What if someone actually NEEDS that item, it may not occur to you but people often go in dungeons to get gear for their characters.
It was already suggested to make "need" rolls bind the item.
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silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
What if someone actually NEEDS that item, it may not occur to you but people often go in dungeons to get gear for their characters.
It was already suggested to make "need" rolls bind the item.
Wouldnt work unless you couldnt salvage the item, Why? Because even if that item couldve sold for 300k AD, a person is going to roll to salvage for 10k, poeple will think, hey 10k is better then 0, so might as well roll and take it.
A long time ago, in other mmos , if people loot stole, they simply were not invited to dungeon runs, lists would pass around between guild members and you were blacklisted. Some MMOs even had Guild limits, so there were only ever 100, if you did stupid things, you might as well stop playing. For all the graphical , computer advancements since those days, sometimes the old days seemed best.
I agree though, separate rolls are bad, just make everything one roll, ROLL/PASS if you win you win, if you dont you dont.
IF you want items, go during DD hours , or get into a guild that will help you gear up.
IF you want items, go during DD hours , or get into a guild that will help you gear up.
Actually the need/greed evolved on its own and it's the natural way to go (games started with roll/pass), if you want to set your own rules then you're the one who should go with guild, you have no right to enforce your rules upon others who do dungeons for gear and roll need because they are going to use that piece of equipment.
I'm not saying that binding items is perfect and will completely eradicate the ninjas but they will get away with 10k unrefined rather than 300k or could try their luck at that BoE rather than roll need. It's still a good start and has been proven useful in other mmos.
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micky1p00Member, NW M9 PlaytestPosts: 3,594Arc User
What if someone actually NEEDS that item, it may not occur to you but people often go in dungeons to get gear for their characters.
It was already suggested to make "need" rolls bind the item.
I dont understand if your point is hypothetical or you are really going to bind a 500k-1mil item instead of selling it while you can get the same item bound from the DD chest ?!
(selling it and getting a vorpal or something will help a player much more)
Especially when there are now many ways to get GS and running t2/mc without much problem.
Wouldnt work unless you couldnt salvage the item, Why? Because even if that item couldve sold for 300k AD, a person is going to roll to salvage for 10k, poeple will think, hey 10k is better then 0, so might as well roll and take it.
A long time ago, in other mmos , if people loot stole, they simply were not invited to dungeon runs, lists would pass around between guild members and you were blacklisted. Some MMOs even had Guild limits, so there were only ever 100, if you did stupid things, you might as well stop playing. For all the graphical , computer advancements since those days, sometimes the old days seemed best.
I agree though, separate rolls are bad, just make everything one roll, ROLL/PASS if you win you win, if you dont you dont.
IF you want items, go during DD hours , or get into a guild that will help you gear up.
Forget about the whole Need or Greed thing.
Just do individual drops.
'Wen considered the nature of time and understood that the universe is, instant by instant, recreated anew. Therefore, he understood, there is in truth no past, only a memory of the past. Blink your eyes, and the world you see next did not exist when you closed them. Therefore, he said, the only appropriate state of the mind is surprise. The only appropriate state of the heart is joy. The sky you see now, you have never seen before. The perfect moment is now. Be glad of it.' Terry Pratchet The Thief Of Time
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tundrrabloomMember, NW M9 PlaytestPosts: 297Arc User
I do need whenever it is not discussed. I am pretty comfortable with that decision. I base that on I am not going to assume much out of the other people. On the other hand if people request greed only I always honor that. I wonder how many people posting just assume they don't need to say "Greed Only Please" prior to loot dropping.
I haven't had any negative experiences though I suspect that when 1 million AD loots drop you can occasionally get people figuring the punishment will not fit the crime and just doing the cheating.
The closest I came to an incident on this was a HR joined our premade and he requested greed only. We are like cool. He starts needing all the runes. That was just confusing to us. We told him greed only. He says "yes please". More runes go by all to him from need, and we are like greed only please! He says, "yes thanks." Someone tells him again. Nothing. We vote kick him. He sends a tell, "you guys kicked me for needing runes. LOL?" Afterwards we talked it out among ourselves and realized we thought we were being clear, but this guy probably just didn't understand. To him trivial loots you can press whatever you want, and for whatever loots you think are valuable you press greed. To me you pick one and you stick with it so there are less "accidents", but this all comes down to communication again. Communication broke down. We kept trying to tell him our position, but we picked the wrong words.
I completely agree with the original poster. Cryptic should act to smooth this out a little more. I am comfortable with the decision we made that day, but that HR is probably like "those dudes wasted my time." The key though is nobody was trying to screw anyone, but that might be the perception out of either side.
Everyone I talk to... EVERYONE I TALK TO... Agrees that having a way to initiate a vote that locked it into greed/pass or need/greed/pass is better than the existing system. I don't think it has to be a forced vote meaning every party doesn't have to vote, but there should be a way to initiate it.
The greed only has been suggested for a long time and by many people already. Unfortunately from the looks of it, Cryptic doesn't care about it. Just like vote kicking players before they can roll for loot or just after the boss is dead. They both involve items, coincidence?
With that said, feel free to start kicking players before boss loot over and over again. I'm pretty sure Cryptic will do NOTHING about it.
Why am I being such as HAMSTER$? Because if Cryptic doesn't take action then this game will be ruined (like if it isn't already to some people). You'll have to resort to playing with trustworthy players... that is until they too decide to backstab you when that very special item drops (dungeon artifacts for example). You want this Cryptic? You got it.
Actually the need/greed evolved on its own and it's the natural way to go (games started with roll/pass), if you want to set your own rules then you're the one who should go with guild, you have no right to enforce your rules upon others who do dungeons for gear and roll need because they are going to use that piece of equipment.
I think your missing the point. Everyone NEEDS AD or else they wouldn't be running the dungeon. You try your luck at whatever you get from the DD chest, but any other drops should be open game for the other members of the group that are spending their time there. It's kind of irrelevant what specific item drops. For all intents and purposes those items may as well just be AD.
I have suggested in the past (obviously fallen on deaf ears) to have a split loot option. When an item drops it's automatically placed on the AH with a minimum bid of 1 and when it sells it automatically splits the AD to whoever was in the group.
I think your missing the point. Everyone NEEDS AD or else they wouldn't be running the dungeon. You try your luck at whatever you get from the DD chest, but any other drops should be open game for the other members of the group that are spending their time there. It's kind of irrelevant what specific item drops. For all intents and purposes those items may as well just be AD.
Actually you're the one missing the point because you see things only from YOUR point of view, YOU don't need any item from that dungeon, YOU're the one running them to get AD and YOU're the one seeing those items as AD.
Also that's call GREED in my book and guess what the items that drop are NOT AD and until bosses will drop AD someone can equip those items an improve their GS.
It's incredibly selfish to deny others this opportunity because you "need" some quick cash.
I have suggested in the past (obviously fallen on deaf ears) to have a split loot option. When an item drops it's automatically placed on the AH with a minimum bid of 1 and when it sells it automatically splits the AD to whoever was in the group.
I don't think it fell on deaf eats, is just that it's incredibly stupid and won't ever be done.
There are already custom loot options no one ever mentions. So change the loot rules when you make your own groups. If you use the public queue, just need/pass, and play a dps character if you want money. Sometimes people really need that piece of gear and don't care about the price, and i'm fine with that. That makes the markets less flooded by cheap items.
"O", my party, loot options. Easy, no drama for a 0.5 euros/usd/whatever currency for monkeys. Asking for something that already exists in game is silly.
There are already custom loot options no one ever mentions. So change the loot rules when you make your own groups. If you use the public queue, just need/pass, and play a dps character if you want money. Sometimes people really need that piece of gear and don't care about the price, and i'm fine with that. That makes the markets less flooded by cheap items.
"O", my party, loot options. Easy, no drama for a 0.5cts loot. Asking for something that already exists in game is silly.
That does sound simpler than voting to lock, but nevertheless there is no "greed/pass" loot option in the party options. So maybe the real thing devs should do is implement it as an option...
What if someone actually NEEDS that item, it may not occur to you but people often go in dungeons to get gear for their characters.
It was already suggested to make "need" rolls bind the item.
In the current state of the game, everyone just ninja's, vote kicks etc anyway.
What is the point? Just take away the greed button and give everyone a fair chance
That does sound simpler than voting to lock, but nevertheless there is no "greed/pass" loot option in the party options. So maybe the real thing devs should do is implement it as an option...
Round robin is the equivalent of what you're asking for.
Do people even do anything other than greed runs? So unless you have a guild that's actually willing to help you gear up the only way is to need in greed runs or spend tons of AD on the auction. There's absolutely no way I'm letting someone else have a piece of equipment that's a clear upgrade to what I currently have. I don't care about your wallet, if I'm in a dungeon it's to upgrade my equipment.
Fortunately I already have all my T2 gear without having to endure any of you or your greed-only nonsense, courtesy of the auction and lots of zen-selling.
This game needs individual drops. People aren't mature enough to handle need/greed. Failing that, it needs a subscription fee.
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bioshrikeMember, NW M9 PlaytestPosts: 4,729Arc User
Round robin is the equivalent of what you're asking for.
The difference is this - with Round Robin, not everyone gets a chance at every item - if it's your turn to get an item, you get it - you don't even see what drops nor do you ever get a chance at it.
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
Comments
I would like to see the team vote system expanded to include a loot-mode vote upon starting a dungeon. If someone should be placed into a 'dungeon already in progress', they will have to abide by whatever loot mode was previously chosen.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
You ninja'd me lol , this is a good idea , the party agrees on a loot rule and then when the leader changes the rule to say greed run the entire party gets a pop up that they click yes on or something like that , and yes if a latecomer arrives they automatically run by the same rules.
And block kick during loot rolls.
Separeted pug queues for need and greed > :-)
Makes no difference , all need or all greed its the same roll.
It was already suggested to make "need" rolls bind the item.
Wouldnt work unless you couldnt salvage the item, Why? Because even if that item couldve sold for 300k AD, a person is going to roll to salvage for 10k, poeple will think, hey 10k is better then 0, so might as well roll and take it.
A long time ago, in other mmos , if people loot stole, they simply were not invited to dungeon runs, lists would pass around between guild members and you were blacklisted. Some MMOs even had Guild limits, so there were only ever 100, if you did stupid things, you might as well stop playing. For all the graphical , computer advancements since those days, sometimes the old days seemed best.
I agree though, separate rolls are bad, just make everything one roll, ROLL/PASS if you win you win, if you dont you dont.
IF you want items, go during DD hours , or get into a guild that will help you gear up.
Actually the need/greed evolved on its own and it's the natural way to go (games started with roll/pass), if you want to set your own rules then you're the one who should go with guild, you have no right to enforce your rules upon others who do dungeons for gear and roll need because they are going to use that piece of equipment.
I'm not saying that binding items is perfect and will completely eradicate the ninjas but they will get away with 10k unrefined rather than 300k or could try their luck at that BoE rather than roll need. It's still a good start and has been proven useful in other mmos.
I dont understand if your point is hypothetical or you are really going to bind a 500k-1mil item instead of selling it while you can get the same item bound from the DD chest ?!
(selling it and getting a vorpal or something will help a player much more)
Especially when there are now many ways to get GS and running t2/mc without much problem.
******* is a ninja same person as *******
Just do individual drops.
'Wen considered the nature of time and understood that the universe is, instant by instant, recreated anew. Therefore, he understood, there is in truth no past, only a memory of the past. Blink your eyes, and the world you see next did not exist when you closed them. Therefore, he said, the only appropriate state of the mind is surprise. The only appropriate state of the heart is joy. The sky you see now, you have never seen before. The perfect moment is now. Be glad of it.' Terry Pratchet The Thief Of Time
***Guild Recruitment Information***
I haven't had any negative experiences though I suspect that when 1 million AD loots drop you can occasionally get people figuring the punishment will not fit the crime and just doing the cheating.
The closest I came to an incident on this was a HR joined our premade and he requested greed only. We are like cool. He starts needing all the runes. That was just confusing to us. We told him greed only. He says "yes please". More runes go by all to him from need, and we are like greed only please! He says, "yes thanks." Someone tells him again. Nothing. We vote kick him. He sends a tell, "you guys kicked me for needing runes. LOL?" Afterwards we talked it out among ourselves and realized we thought we were being clear, but this guy probably just didn't understand. To him trivial loots you can press whatever you want, and for whatever loots you think are valuable you press greed. To me you pick one and you stick with it so there are less "accidents", but this all comes down to communication again. Communication broke down. We kept trying to tell him our position, but we picked the wrong words.
I completely agree with the original poster. Cryptic should act to smooth this out a little more. I am comfortable with the decision we made that day, but that HR is probably like "those dudes wasted my time." The key though is nobody was trying to screw anyone, but that might be the perception out of either side.
Everyone I talk to... EVERYONE I TALK TO... Agrees that having a way to initiate a vote that locked it into greed/pass or need/greed/pass is better than the existing system. I don't think it has to be a forced vote meaning every party doesn't have to vote, but there should be a way to initiate it.
With that said, feel free to start kicking players before boss loot over and over again. I'm pretty sure Cryptic will do NOTHING about it.
Why am I being such as HAMSTER$? Because if Cryptic doesn't take action then this game will be ruined (like if it isn't already to some people). You'll have to resort to playing with trustworthy players... that is until they too decide to backstab you when that very special item drops (dungeon artifacts for example). You want this Cryptic? You got it.
I think your missing the point. Everyone NEEDS AD or else they wouldn't be running the dungeon. You try your luck at whatever you get from the DD chest, but any other drops should be open game for the other members of the group that are spending their time there. It's kind of irrelevant what specific item drops. For all intents and purposes those items may as well just be AD.
I have suggested in the past (obviously fallen on deaf ears) to have a split loot option. When an item drops it's automatically placed on the AH with a minimum bid of 1 and when it sells it automatically splits the AD to whoever was in the group.
Every dungeon run is all "homebrew rules" anyways. Either it is an in-house guild run to help new players, friends doing dungeon together or PUGs.
All situations somehow do not benefit from a "need" button
Actually you're the one missing the point because you see things only from YOUR point of view, YOU don't need any item from that dungeon, YOU're the one running them to get AD and YOU're the one seeing those items as AD.
Also that's call GREED in my book and guess what the items that drop are NOT AD and until bosses will drop AD someone can equip those items an improve their GS.
It's incredibly selfish to deny others this opportunity because you "need" some quick cash.
I don't think it fell on deaf eats, is just that it's incredibly stupid and won't ever be done.
"O", my party, loot options. Easy, no drama for a 0.5 euros/usd/whatever currency for monkeys. Asking for something that already exists in game is silly.
That does sound simpler than voting to lock, but nevertheless there is no "greed/pass" loot option in the party options. So maybe the real thing devs should do is implement it as an option...
In the current state of the game, everyone just ninja's, vote kicks etc anyway.
What is the point? Just take away the greed button and give everyone a fair chance
Round robin is the equivalent of what you're asking for.
Fortunately I already have all my T2 gear without having to endure any of you or your greed-only nonsense, courtesy of the auction and lots of zen-selling.
This game needs individual drops. People aren't mature enough to handle need/greed. Failing that, it needs a subscription fee.
The difference is this - with Round Robin, not everyone gets a chance at every item - if it's your turn to get an item, you get it - you don't even see what drops nor do you ever get a chance at it.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums