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Castle Never they say it Min.Require 9200 GS But It need 15000+ GS To Done

ggyuggyu Member, Neverwinter Beta Users Posts: 0 Arc User
edited March 2014 in PvE Discussion
So Yep You Fixed Castle never bugs and all of that stuff ?
But didn't you notice that it cannot be done by normal ways at all ?
I mean it say it need 9200 GS to enter but only 15000 GS People with perfect Vorpal can do it ?
And By the way Still The awesome wings of Dragon can keep knock back with high damage the immune Players!
So except fixing bugs only, You can fix mobs spam at the final boss ?
And the idea of spamming 5 Unhollowed mobs and 5 wizards and 10 mobs every 2 min ? with dragon that wings can keep knock back immune people and high damage attacks.
So please Fix that spam of mobs or decrease numbers ._.
KILLERDDDD
Post edited by ggyu on
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Comments

  • warpetwarpet Member Posts: 1,969 Arc User
    edited March 2014
    ggyu wrote: »
    So Yep You Fixed Castle never bugs and all of that stuff ?
    But didn't you notice that it cannot be done by normal ways at all ?
    I mean it say it need 9200 GS to enter but only 15000 GS People with perfect Vorpal can do it ?
    And By the way Still The awesome wings of Dragon can keep knock back with high damage the immune Players!
    So except fixing bugs only, You can fix mobs spam at the final boss ?
    And the idea of spamming 5 Unhollowed mobs and 5 wizards and 10 mobs every 2 min ? with dragon that wings can keep knock back immune people and high damage attacks.
    So please Fix that spam of mobs or decrease numbers ._.

    even 15k+ team cant help u if u do not play it with cw stacked team
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited March 2014
    It doesn't need 15k+ GS to be done.

    10.5k - 11k GS is more than enough if you know what you're doing.
  • mconosrepmconosrep Member Posts: 0 Arc User
    edited March 2014
    It doesn't need 15k+ GS to be done.

    10.5k - 11k GS is more than enough if you know what you're doing.

    Depends on the class composition of the party sadly......
  • joocycuzzzzzzjoocycuzzzzzz Member Posts: 577 Arc User
    edited March 2014
    It doesn't need 15k+ GS to be done.

    10.5k - 11k GS is more than enough if you know what you're doing.

    Rofl, not sure if srs.

    On topic: Agree about the knockback OP. I did it with my brother who's a GWF earlier and Draco sent him flying despite being in unstoppable. He even did that when he used the Avalanche of Steel daily, wtf.
    Beta player

    One of the many Control Wizards that misses Shard Of The Endless Avalanche. RIP Shard (Beta-Mod3)
  • ggyuggyu Member, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2014
    It doesn't need 15k+ GS to be done.

    10.5k - 11k GS is more than enough if you know what you're doing.

    Show me video with that please!
    I would like to see that plan that can fight spam mobs with high damage and dragon
    KILLERDDDD
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited March 2014
    mconosrep wrote: »
    Depends on the class composition of the party sadly......

    Oh yes, that is true
    ggyu wrote: »
    Show me video with that please!
    I would like to see that plan that can fight spam mobs with high damage and dragon

    Just go on youtube or twitch
  • frariifrarii Member Posts: 0 Arc User
    edited March 2014
    You know we killed draco before people knew how to send mobs flying to oblivion, in open beta right? on 10k GS, yeah, is now a HARD fight for undergeared players, but 2 good CWs on HV, a HP DC, a GWF and a KC GF (or another GWF/TR) can do the fight on 12-13k with ease (and im not saying less than that because right now, with boons and artifacts, is hard that any t2 geared player has less than that) as always, is a matter of good specs, good team play and debuffing the hell out of mobs.
  • ggyuggyu Member, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2014
    frarii wrote: »
    You know we killed draco before people knew how to send mobs flying to oblivion, in open beta right? on 10k GS, yeah, is now a HARD fight for undergeared players, but 2 good CWs on HV, a HP DC, a GWF and a KC GF (or another GWF/TR) can do the fight on 12-13k with ease (and im not saying less than that because right now, with boons and artifacts, is hard that any t2 geared player has less than that) as always, is a matter of good specs, good team play and debuffing the hell out of mobs.

    Yep I saw some old videos and All I see using same bugs but except throw all mobs they throw only weak mobs and leave the unhollowed and wizard ones.
    Notice need TR for the dragon job ? More like GWF,GF Go back to your side of been not in CN again.
    KILLERDDDD
  • silverquicksilverquick Member, Neverwinter Beta Users Posts: 1 Arc User
    edited March 2014
    It doesn't need 15k+ GS to be done.

    10.5k - 11k GS is more than enough if you know what you're doing.

    It is true that back prior to the expansions the average gear score clearing it was not 15k it was averageing about 11k-12k parties.

    So it can obviously be done with a party of that gear score 11-12k. Below that it might get a little tough though.
  • ggyuggyu Member, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2014
    All I wish just they fix all of bugs and whatever they think it bugged But give us chance to finish stuff with normal party that have all type of classes and with normal GS that most of people have 12.5k+
    KILLERDDDD
  • frishterfrishter Member Posts: 3,522 Arc User
    edited March 2014
    I do have to agree. Although 15k gs is a massive overestimation, for those that are trying to get their cn weapons in the first place it is pretty hard if they don't have a good team and team compilation. The fact that it pretty much requires 3 cw is kind of silly. Though if it was easier it'd limit farming options with the newer 2 dungeons being bad for farming. ToS is also ridiculous with the spider boss having insane healing if you're trying to get your first t2 set, if you already have the gear it's not too bad (but can still be a little annoying). Also the dread vault is kind of a pointless dungeon to do with nothing of value to get and having a high difficulty. In the olden days skills were better you could have 100% AS and even double up on it, and have a LOT of ap generation. There was also a way to push adds of the side. Still I'm glad I've already made progress while things were easy and farmable :D
  • ggyuggyu Member, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2014
    frishter wrote: »
    I do have to agree. Although 15k gs is a massive overestimation, for those that are trying to get their cn weapons in the first place it is pretty hard if they don't have a good team and team compilation. The fact that it pretty much requires 3 cw is kind of silly. Though if it was easier it'd limit farming options with the newer 2 dungeons being bad for farming. ToS is also ridiculous with the spider boss having insane healing if you're trying to get your first t2 set, if you already have the gear it's not too bad (but can still be a little annoying). Also the dread vault is kind of a pointless dungeon to do with nothing of value to get and having a high difficulty. In the olden days skills were better you could have 100% AS and even double up on it, and have a LOT of ap generation. There was also a way to push adds of the side. Still I'm glad I've already made progress while things were easy and farmable :D

    Agree agree But in less case TOS Can any type of Party with 2 of 5 12k+ Can still do it though it's heal is over limit for real, But as for CN Dragon something else and people saying you need party compilation that mean 1 thing for sure unbalanced forced played classes for dungs and farm which is unfair for other classes.
    KILLERDDDD
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited March 2014
    ggyu wrote: »
    All I wish just they fix all of bugs and whatever they think it bugged But give us chance to finish stuff with normal party that have all type of classes and with normal GS that most of people have 12.5k+

    So its not 15k gs anymore? You've moved the scale down to 12k gs?
  • frariifrarii Member Posts: 0 Arc User
    edited March 2014
    People should understand how buffs and debuffs work in this game, even with a suboptimal party composition, if all players go full buff/debuff mode (and they take the effort to spec their toons right, i find CWs that make less DPS than me as a GF) all the content suddenly becomes a lot easier, i know draco fight right now can be really hard for unexperienced players (as it should be, it took me 3 weeks to defeat it last april) but as long as people know how to comunicate and play as a team, its doable with any party composition on the 12k range, obviously, without CWs is a LOT harder, and without CWs and GWFs might be a real challenge for any experienced party, but still doable, the trick is... buff & debuff the heck out of content.

    Now, its easier at 15k+ avg party with perfects and 2 CWs and OP GWF? obviously, but those players had to farm their gear too.
  • ggyuggyu Member, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2014
    frarii wrote: »
    Now, its easier at 15k+ avg party with perfects and 2 CWs and OP GWF? obviously, but those players had to farm their gear too.

    Ok this players had to farm their gear ? Hmmm you mean by old bugged way ? So the new players got no chance to get there stuff from CN like other old farm players ?

    and full buff and debuff mode that mean 3 Cw and 1 TR ( Since GF and GWF get higher agrro and no hide stats for them ) in same party ? So what the different from old days ?
    KILLERDDDD
  • frariifrarii Member Posts: 0 Arc User
    edited March 2014
    Dude you are wrong, im sitting at 19k on my GF (and that's on KC set and reworking my stats now to adapt to pvp) im a proud member of the legit channel, never liked to bug/cheese/cheat and even if i did hundreds of CN runs skipping content as anyone who has been here since open beta, ive always declined to cheat in t2 dungs and the reason i declined to be in guilds since mod1 was to avoid it, ive cleared all dungs with all party setups without cheating, some of the fastest runs i did to CN have been without cheating or bugging, (you can clear CN fully legit way, without even skipping shadowfell in less than 40 minutes in a competent party) and no, no need of 3 CWs and TR, i've said a few times already, the FASTEST party setup in this game is KC GF, 2xthaum HV CWs, HP DC buffing and debuffing and only using astral shield as heal and a GOOD GWF, preferably destro pve specced, you can just grab agro of any amount of mobs and melt them, you can just disintegrate all the bosses in the game, you dont even need healz, and that's at 15k avg party, yes, but at 12-13k party you feel the same OPness of the party, just take a few seconds more per encounter.

    Ah... to gearing up... you can go full T2, fomorian fabled/dreal legion set (btw way better than Ancient, base damage is all that matters in weapons, as you will reach diminishing returns in all the stats sooner than later) and rank 7 in all slots in about 30 hours of play avg, (unless you're farla and fail to get your off hand in hundreds of runs) with the boons of both modules and that gear you will sit in 15k... in a game where getting OVERGERARED for all content requires you the almighty work of playing 1 hour a day for a month... i dont think you can complain about how hard is any content here, sure, getting perfect weapon/armor enchants and rank 9s-10s plus 3 rank 80+ artifacts cost a lot more work, but the difference between those players and the rank 7 ones is not the few more stats... is the freaking experience and skill, they have been playing for a lot longer, ffs i can carry as a GF any random queue pug thorough T2 instances (and i do it for fun once or twice a week) and ive been successful on ToS for example (to cite one that seems hard for random pugs) with 2 TR, HR,DC setup... so complain less and play more.
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited March 2014
    Gear won't help suckers. 12k is more than you will ever need to do CN. It's just slower and less forgiving. So yeah a T2 set, rank 5s, a couple of boon and you're set for CN. Cookie cutter builds are mandatory though, there is no room for "creativity" in CN.
  • frariifrarii Member Posts: 0 Arc User
    edited March 2014
    God has spoken!
  • mantatermantater Member Posts: 13
    edited March 2014
    frarii wrote: »
    (unless you're farla and fail to get your off hand in hundreds of runs)

    Poor farla :(
  • eatmearueatmearu Member Posts: 38
    edited March 2014
    2 cws( high viz ) with good AP gain, and 2 dps and a dc(high prophet)/plagurefire . debuffs> buffs in this game . draco is easy kill . if you know what you are doing . you dont need 15k gs ffffsss
  • frariifrarii Member Posts: 0 Arc User
    edited March 2014
    Just for your information debuffs and buffs are exactly the same in this game, a flat damage increase, they work exactly the same and are cumulative with eachother.
  • mconosrepmconosrep Member Posts: 0 Arc User
    edited March 2014
    frarii wrote: »
    Just for your information debuffs and buffs are exactly the same in this game, a flat damage increase, they work exactly the same and are cumulative with eachother.

    SSSShhhhhhhhh.

    If you keep telling everyone, then I lose the easiest way to differentiate between posters who know what they are talking about and those whose posts aren't worth the (digital) space they are written on.


    Anyway 15k is a bit high for an estimate of what it takes to do CN now. 12K is pretty easily doable, but as others have said 2 or 3 CWs are really useful until you get to silly GS levels.
  • frariifrarii Member Posts: 0 Arc User
    edited March 2014
    Sry :( i wont do it again...


    off topic but i cant stand to it...3-4 FrarII is getting drunk tonight in a very dwarflike way :D
  • risendragonrisendragon Member Posts: 88
    edited March 2014
    Lol, gear matters very little if you're not using every buff/debuff you can. You can have 20k GS and still not be able to do CN, while 10k GS people can lap you on it. If you're having trouble completing dungeons, you're using the wrong build.
  • bglnodabglnoda Member Posts: 8 Arc User
    edited March 2014
    Well,from my exp in CN its not about GS its all about weapon enchants,thats the thing that makes difference.
    If a party is not equipped with minimum of greater weapon enchants i don't think they have much chance @ CN full run.
    There was bunch of times when my party had control on adds on last boss but the Draco HP was going down slow,and the longer the fight goes the more red will show up on floor,more red means people panic and do mistakes....so yeah you can do CN with 12k gs and keep CC but if you dont have greater or perfect weapon enchant to give you the extra edge imho the party has small chances of making it alive ^^

    Also I never did CN with GF, It was always a party with minimum of 2 CWs...
    About youtube CN videos...all I see is over geared people that don't need much of a skill to complete what they are doing,lets face it when you are over geared there is no in game content that will break you a sweat doing it. Anyway it would be fun to see a video of a party with 10~12k gs and lesser weapon enchants going into CN...

    Same thing is with VT, people say you dont need good dps for VT all you need to do is close the caskets...just lol @those people
  • pointsmanpointsman Member Posts: 2,327 Arc User
    edited March 2014
    There's a bit of revisionist history going on here.

    In the past, teams would defeat Draco by bumping the adds over the rails. Pretty much nobody attempted a direct kill-all-the-adds strategy. So yeah, if you're going to do that, then gear doesn't really matter. All you need are 2 CWs who know how to work together to bump adds. (Not to mention the Astral Shield stacking trick.) So the argument that "12k teams did it in the past, so a 12k team of today should be able to do it" is disingenuous because the strategy for the final fight is a lot different now (a lot harder).

    And yes gear does matter, because it really isn't possible to perpetually control the adds the whole time, you have to actually kill the adds. If your DPS is too low, then you can't do it because you will be just overrun with adds. So yeah I think greater weapon enchants is more or less a minimum requirement.

    Also keep in mind that you are unlikely to get lots of great advice here on the forums because CN is the only farmable dungeon and the current CN farmers don't want the competition.
  • archanarchistarchanarchist Member Posts: 144 Arc User
    edited March 2014
    my CW has 12k GS and first time i did it was 4 man, but was 4 CW and others were compitent and highly geared, ive heard of 2 compitent highly geared cw duoing it legit CN is nps if u do it premade and avoid having to take GF and such and stack 3 or more cw, with new mod 3 changes to gwf and others expect it to be more cw heavy if not a cw find 3 or 4 cw willing to run you thru. no bumping ect just chain singularitys opresive force in between and spam in shards while laying down icy terrain and steal time , its alot faster then valindra in vt, a 5 CW team can do draco in 1min50 or less if all highly geared and use mutualy suporting gear debuffs and tactics that being the standard tactic for basicly all bosses, gather it on the bosses head and aoe it to death
  • froszztfroszzt Member, Neverwinter Beta Users Posts: 284 Bounty Hunter
    edited March 2014
    I've seen 15k+ stacking CW parties wipe to Azharzel. Gear is far from everything. Experience is key.
  • archanarchistarchanarchist Member Posts: 144 Arc User
    edited March 2014
    if you only have 2 cw they beter be very compitent cordinated and they will be working hard 3 leaves some room for error, 1 stacked sing with 2 and youll probly wipe
  • silverquicksilverquick Member, Neverwinter Beta Users Posts: 1 Arc User
    edited March 2014
    pointsman wrote: »
    There's a bit of revisionist history going on here.

    In the past, teams would defeat Draco by bumping the adds over the rails. Pretty much nobody attempted a direct kill-all-the-adds strategy. So yeah, if you're going to do that, then gear doesn't really matter. All you need are 2 CWs who know how to work together to bump adds. (Not to mention the Astral Shield stacking trick.) So the argument that "12k teams did it in the past, so a 12k team of today should be able to do it" is disingenuous because the strategy for the final fight is a lot different now (a lot harder).

    And yes gear does matter, because it really isn't possible to perpetually control the adds the whole time, you have to actually kill the adds. If your DPS is too low, then you can't do it because you will be just overrun with adds. So yeah I think greater weapon enchants is more or less a minimum requirement.

    Also keep in mind that you are unlikely to get lots of great advice here on the forums because CN is the only farmable dungeon and the current CN farmers don't want the competition.

    Admittedly there is truth to this.

    After the CW control powers and active point gains Nerf on CWs, what used to be only ONE control wizard necessary in party to nowadays needing 3 to accomplish the same is noted.

    The tactics may have changed, as well as optimal group requirements and multiple CW parties due to the AoE requirements to complete, but it can be done.
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