I'm wondering why it's necessary to make a new currency to take up space in the inventory for every new expansion and event.
Why not make them like some kind of points instead of, those that isn't trade able anyway?
It would make the overview of your currency so much easier
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ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
edited November 2013
I am inclined to agree. I think having these "currencies" is a bit overcomplicated and it would be much simpler and friendlier to use if all of the campaign currencies were simply a 'point' system within the campaign itself instead of physical, inventory cluttering objects.
twstdechoMember, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 630Bounty Hunter
edited November 2013
Yet.
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dardoveMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited November 2013
Increasing the stack sizes to much larger amounts would go a long way to avoiding any space issues in the currency bag. As opposed to increasing the inventory size every module.
I don't mind the campaign currencies so much. But I wish they'd take them out of the general currency tab. And just use the campaign page to keep track of them instead.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited November 2013
Currency bag is being expanded to 60 slots. That should help, anyway.
Yes it does complicate things but, every time they do something to add more currency, you always see patch notes that say, " Increased the stack amount of 'X' to X amount" or, "Increased the amount of currency slots to 'X' amount."
So they're clearly aware that space is an issue and they usually take small actions to prevent the bags from filling up to their max capacity.
EDIT: The reason why they keep adding new currencies to campaigns is so that you have to make progress in said campaign to be able to purchase Items/rewards from that campaign that you would only be able to get from that campaign.
For example: The "Potion of Red cap slaying" is purchased with a feywild currency.
It wouldn't make sense to do progress in the "Dread Ring" campaign to build up currency so you can purchase an item completely irrelevant to the campaign.
(Sorry if the post got a little hard to follow)
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Except that you can't buy bags to hold currencies...
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I complained about this ridiculousness of so many currencies back in closed beta.
Stop creating new currencies it's extremely ANNOYING.
Gold, Silver, Copper, Astral Diamonds, and Zen. Don't need anything else. It's just an absolute WASTE of developer time.
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So they're clearly aware that space is an issue and they usually take small actions to prevent the bags from filling up to their max capacity.
EDIT: The reason why they keep adding new currencies to campaigns is so that you have to make progress in said campaign to be able to purchase Items/rewards from that campaign that you would only be able to get from that campaign.
For example: The "Potion of Red cap slaying" is purchased with a feywild currency.
It wouldn't make sense to do progress in the "Dread Ring" campaign to build up currency so you can purchase an item completely irrelevant to the campaign.
(Sorry if the post got a little hard to follow)