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Can we have a subforum for Foundry questions/problems/tips?

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  • runebanerunebane Member Posts: 0 Arc User
    edited October 2013
    eldarth wrote: »
    We've been asking for that for a long, long, long time.

    We do have a separate Foundry forum where all the quest advertising/requests/reviews are supposed to be posted: Foundry Spotlight

    For some reason though, the moderators don't move them out of this thread and into the spotlight thread.

    Probably because the name of the forum, 'Foundry Spotlight' doesn't sound like a review-trade/feedback forum. It sounds like something more to do with the Foundry Spotlight quests. And the recommended format there seems very daunting. Especially for people looking for feedback on just released quests, that they know need work.

    Personally I'd like to see the Foundry Forum split up between a general section and a review trades & feedback section. But if the Foundry Spotlight is suppose to be that, it needs to be renamed. And focus in the sticky taken away from the Foundry Spotlight program. Then, you'd need the moderators to enforce the issue by moving threads there until players get the hang of it.
    Halgarth's Legacy - NWS-DSTGFZHFR
  • sominatorsominator Member Posts: 0 Arc User
    edited October 2013
    Hey all,

    Thanks for your thoughts on these subforums. Let me chime in with a few things!

    Planning out forums and subforums can be tricky, because while we want to create specialized areas for different topics, having too many subforums can quickly become unwieldy and difficult to moderate. It also can have the negative effect where threads in some subforums don't get any viewership because they're eclipsed by more popular forums. Overall, less tends to be more in terms of subforums.

    The Foundry Spotlight forum is meant to serve two purposes: it provides a place for authors to showcase their quests in a guided format for reviews, and it allows for a streamlined process in presenting one's quest(s) for the Foundry Spotlight (and in-game featuring).

    Now, all that being said, there's no question that it's much easier to post a trade reviews thread in the general section of the Foundry forums, without having to use the Foundry Spotlight guidelines and with assurance that the thread will get more eyes-on. This has been resulting in some Q&A threads getting buried under other more general threads.

    The quick and easy fix would be to add a Foundry Technical subforum or something similar, but I'd be curious to hear your feedback on what you'd like to see. Reviews threads will always wind up in the Foundry general forum, and the mods would be able to move them to a dedicated subforum, but that might be more work than necessary. We could also ditch the Foundry Spotlight subforum, but it is well-used and an excellent repository of quest/campaign information.

    So what do you think? Add a technical subforum, or add a reviews subforum and ask the mods to move everything there? Keep the Foundry Spotlight forum or no?

    Let me know!
    Proud member of Team Fencebane, official guild of the unofficial Neverwinter Adventure Hour!
  • kithliskithlis Member Posts: 217 Arc User
    edited October 2013
    I think pulling the Technical questions to a subforum would be the biggest help for me, rather than trying to have the Foundry general moderated for all the review threads.

    I have no problem with the Spotlight forum existing, but I don't really look there so have no problem if it disappears, either. I know some people take issue with the assumed submission for in-game featuring.
    A sticky in the Foundry General might serve just as well as the forum avenue for Feature requests.

    PS - thanks for the posts!
  • zbkoldezbkolde Member Posts: 689 Arc User
    edited October 2013
    Could try...

    1. Nix the "spotlight" terminology and use the existing "Foundry Spotlight" subforum as a library for us to use to post our quest threads. This includes re-naming the forum to something less intimidating, and getting rid of the "pro quests that want to be featured" text in the sticky. See my earlier conversations with Zebular in this thread for an example of how the "Foundry Spotlight" is perceived. Let us post how we want to post, without comments from moderators that our layout doesn't fit the guidelines, without technical guidelines that we don't all understand or have access to, and without the concept that it's for feature purposes. If we want our quest featured, we'll submit it to Cryptic. If we want to post fancy screenshots, we can. If we just want to list stuff and describe our quest, we can. If you want to indicate quests that are actively trying to be featured, put a sticky at the top of this forum where we can post a link to our quest threads to be seen.

    2. Create a "Foundry Bug Reports" subforum so we can have a place to discuss the bugs we find. Someone over there has to be responsible for foundry bug reports, getting tired of being passed around so much from place to place because we don't belong. Then, make sure someone on your end is keeping an eye on that forum.

    3. Create a "Community Support" help-oriented subform for all the how-to questions and answers.

    4. Leave the opinions, discussions, trade requests, et cetera in the general forums, because as stated here, that's where they'll end up anyway.
  • voidgiftvoidgift Member, NW M9 Playtest Posts: 286 Arc User
    edited October 2013
    sominator wrote: »
    So what do you think? Add a technical subforum, or add a reviews subforum and ask the mods to move everything there? Keep the Foundry Spotlight forum or no?

    I'd say add a technical subforum. Let the traders have the main. If you were to keep the main clean from review traders you would have to be super strict and keep cleaning all the time. Just having a sub for tech would improve things a lot, and it would probably be easy to keep clean.

    And I don't mind the spotlight being there. I'm planing to post my quests there when I am fairly happy with them. ;)
    With dreams to be a king, first one should be a man.

    Rise to POWER with <House of Power>.

    The Exterminator - (NW-DLNXF3BGG)
  • celantracelantra Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Silverstars, Neverwinter Knight of the Feywild Users Posts: 465
    edited October 2013
    zbkolde wrote: »
    could try...

    1. Nix the "spotlight" terminology and use the existing "foundry spotlight" subforum as a library for us to use to post our quest threads. This includes re-naming the forum to something less intimidating, and getting rid of the "pro quests that want to be featured" text in the sticky. See my earlier conversations with zebular in this thread for an example of how the "foundry spotlight" is perceived. Let us post how we want to post, without comments from moderators that our layout doesn't fit the guidelines, without technical guidelines that we don't all understand or have access to, and without the concept that it's for feature purposes. If we want our quest featured, we'll submit it to cryptic. If we want to post fancy screenshots, we can. If we just want to list stuff and describe our quest, we can. If you want to indicate quests that are actively trying to be featured, put a sticky at the top of this forum where we can post a link to our quest threads to be seen.

    2. Create a "foundry bug reports" subforum so we can have a place to discuss the bugs we find. Someone over there has to be responsible for foundry bug reports, getting tired of being passed around so much from place to place because we don't belong. Then, make sure someone on your end is keeping an eye on that forum.

    3. Create a "community support" help-oriented subform for all the how-to questions and answers.

    4. Leave the opinions, discussions, trade requests, et cetera in the general forums, because as stated here, that's where they'll end up anyway.

    this exactly
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited October 2013
    I love the idea of the spotlights. The problem becomes that if people don't want recognition it discourages them from posting there and while I would have no problem putting their threads within the Foundry Spotlight subforum I would never do so without an explicit request due to that.

    Either a technical or Foundry Content discussion forums would be fine.

    I do agree it would be easier to moderate if the threads if the subforum was a technical forum, though, but in either event it would be excellent to separate the discussion about Foundry Mechanics and Foundry Missions.
  • celantracelantra Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Silverstars, Neverwinter Knight of the Feywild Users Posts: 465
    edited October 2013
    There is a submit to cryptic button in the foundry editor. If I don't hit that button I don't expect cryptic to single me out for feature.

    That is the authors control over the state of their work. If the author does not believe that the work is ready to be put in a locked un-editable state, then they don't hit that button. If simply posting quest info on the forums can remove this control from the author then its a bad thing.

    I know it can be difficult to understand for some people why a feature would not be welcomed, but there are cases where it cannot only be a bad thing, but could potentially prove disastrous to the development of a campaign. Granted that there is always a editable version out there, but that tends to be ignored in the shadow of the featured version due to the current methods of rating.
  • winterwolf000winterwolf000 Member Posts: 4 Arc User
    edited October 2013
    So where's the best place to post questions?
  • eldartheldarth Member Posts: 4,494 Arc User
    edited October 2013
    sominator wrote: »
    The Foundry Spotlight forum is meant to serve two purposes: it provides a place for authors to showcase their quests in a guided format for reviews, and it allows for a streamlined process in presenting one's quest(s) for the Foundry Spotlight (and in-game featuring).

    I'm all for forum/facebook spotlight/featuring, but NOT "in-game" featuring of Foundry Spotlight. In-game featuring should be handled by the "Submit to Cryptic" button in Foundry -- which claims to be explicitly for in-game featuring.

    So...
    • Keep Foundry Spotlight - but remove in-game featuring of posted quests
    • Add Foundry Technical sub-forum
    • Add Foundry Bugs sub-forum
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited October 2013
    So where's the best place to post questions?
    . . . . . I moved your off topic posts into their own thread for you. You can find them here.
  • thestoryteller01thestoryteller01 Member Posts: 0 Arc User
    edited October 2013
    As stated in my OP I am all for a kind of "technical subforum". Players seeking help & advice for their Foundry projects would probably be more willing to make a few extra clicks - at least I would ;)
    In case you find my grammar or spelling weird ---> native german speaker ;)
  • sominatorsominator Member Posts: 0 Arc User
    edited October 2013
    OK, so it looks like we're all in agreement about starting a Foundry Technical subforum, so we'll add that.

    The Foundry Spotlight subforum is a little more tricky because it gets a lot of use and people seem to like it. I think we can probably change it to something like "Foundry Quest Repository" (or something that sounds better) and reword the guidelines post so that it's friendly for those who don't want to feature their quests.

    Foundry Bug Reports subforum is probably a no-go right now. It's (maybe surprisingly) a lot easier to keep track of bug reports when they're all in one location. So please continue to post them here!

    Sound good to everyone?
    Proud member of Team Fencebane, official guild of the unofficial Neverwinter Adventure Hour!
  • zbkoldezbkolde Member Posts: 689 Arc User
    edited October 2013
    sominator wrote: »
    OK, so it looks like we're all in agreement about starting a Foundry Technical subforum, so we'll add that.

    Not that i speak for everyone, but to me, "technical" implies things that deal with my computer versus your software. In other forums i've participated in, that's what "technical" forums were for. Someone new has a question about how to get an elf to wear a different shirt, is that "technical?" Does it go in the "technical" forum? If they don't think so, it goes right back into the general forum. In my opinion, as little weight as it may hold, a technical question would be "every time i open the editor, my computer crashes, why?" That's technical. "Is there a music option that is soothing?" is not technical. Hence my suggestion to label it something more along the lines of "Community Support".
    sominator wrote: »
    The Foundry Spotlight subforum is a little more tricky because it gets a lot of use and people seem to like it. I think we can probably change it to something like "Foundry Quest Repository" (or something that sounds better) and reword the guidelines post so that it's friendly for those who don't want to feature their quests.

    Perfect. Thank you.
    sominator wrote: »
    Foundry Bug Reports subforum is probably a no-go right now. It's (maybe surprisingly) a lot easier to keep track of bug reports when they're all in one location. So please continue to post them here!

    I disagree. The foundry, and it's issues, are separate from the gameplay. People have been posting a LOT of foundry bugs over there, but nothing ever seems to get fixed or acknowledged, until enough people are talking about it here that it gets the attention of a green-, red-, or blue-name. Am i wrong in assuming there is a team of foundry devs who work on the editor and it's issues? We need a direct line to them. Again, this forum is where the foundry authors are, this is where we talk, this is where we look for information.
    sominator wrote: »
    Sound good to everyone?

    It's a start.
  • eldartheldarth Member Posts: 4,494 Arc User
    edited October 2013
    zbkolde wrote: »
    Not that i speak for everyone, but to me, "technical" implies things that deal with my computer versus your software. In other forums i've participated in, that's what "technical" forums were for. Someone new has a question about how to get an elf to wear a different shirt, is that "technical?" Does it go in the "technical" forum? If they don't think so, it goes right back into the general forum. In my opinion, as little weight as it may hold, a technical question would be "every time i open the editor, my computer crashes, why?" That's technical. "Is there a music option that is soothing?" is not technical. Hence my suggestion to label it something more along the lines of "Community Support".

    Foundry Workshop ?
    Foundry Mechanics ?
    Foundry Crafters Corner ?
    Foundry Collective ?
    Foundry Syndicate ?
    Foundry Cabal ?
    Authors ...(as above) ?
  • kithliskithlis Member Posts: 217 Arc User
    edited October 2013
    eldarth wrote: »
    Foundry Mechanics ?

    I like this one... maybe "Foundry Mechanics and Questions"
  • runebanerunebane Member Posts: 0 Arc User
    edited October 2013
    sominator wrote: »
    The Foundry Spotlight subforum is a little more tricky because it gets a lot of use and people seem to like it. I think we can probably change it to something like "Foundry Quest Repository" (or something that sounds better) and reword the guidelines post so that it's friendly for those who don't want to feature their quests.

    Will the Foundry Quest Repository now be the place where people request reviews and trade reviews? Or will it remain mostly a list of quests? While players using Foundry General for that since questions is getting its own forum?

    Just trying to understand. I look at it now and the last post in that forum was over 30 hours ago. Would hate to see that happen to a question sub forum.
    Halgarth's Legacy - NWS-DSTGFZHFR
  • sominatorsominator Member Posts: 0 Arc User
    edited October 2013
    "Foundry Mechanics and Questions" sounds like a good start. Ideally, the "Foundry Quest Repository" will be the place to request and trade reviews, but I don't doubt that those types of posts will end up in general anyway.
    Proud member of Team Fencebane, official guild of the unofficial Neverwinter Adventure Hour!
  • waryurwaryur Member, NW M9 Playtest Posts: 167 Arc User
    edited October 2013
    zbkolde wrote: »
    Not that i speak for everyone, but to me, "technical" implies things that deal with my computer versus your software. In other forums i've participated in, that's what "technical" forums were for. Someone new has a question about how to get an elf to wear a different shirt, is that "technical?" Does it go in the "technical" forum? If they don't think so, it goes right back into the general forum. In my opinion, as little weight as it may hold, a technical question would be "every time i open the editor, my computer crashes, why?" That's technical. "Is there a music option that is soothing?" is not technical. Hence my suggestion to label it something more along the lines of "Community Support".


    ... The foundry, and it's issues, are separate from the gameplay. People have been posting a LOT of foundry bugs over there, but nothing ever seems to get fixed or acknowledged, until enough people are talking about it here that it gets the attention of a green-, red-, or blue-name. Am i wrong in assuming there is a team of foundry devs who work on the editor and it's issues? We need a direct line to them. Again, this forum is where the foundry authors are, this is where we talk, this is where we look for information.

    First, thanks Som and Zeb for taking steps for making changes. :):)
    I agree with Zbkolde here, brought up good points... A foundry community thread for questions/tips/how-to's for foundry authors, a foundry bug thread for posting bugs for the dev's that work on the foundry itself. Even if such a group of dev's doesn't exist, foundry bugs would still be less buried than where they currently are. That way people can quickly see if something is already reported as a bug or not that related to just the foundry.

    Thanks. Looking forward to posting hints and tips.
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  • eldartheldarth Member Posts: 4,494 Arc User
    edited October 2013
    waryur wrote: »
    a foundry bug thread for posting bugs for the dev's that work on the foundry itself. Even if such a group of dev's doesn't exist, foundry bugs would still be less buried than where they currently are. That way people can quickly see if something is already reported as a bug or not that related to just the foundry..

    I'm trying to maintain a "current" list of all Foundry related bugs (check my sig) -- I would love to have a Foundry Bugs forum as well.
  • celantracelantra Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Silverstars, Neverwinter Knight of the Feywild Users Posts: 465
    edited October 2013
    Are we going to see these changes soon?
  • sominatorsominator Member Posts: 0 Arc User
    edited October 2013
    Yes!

    Sorry for the delay, we've been busy bees with upcoming cool stuff. ;)
    celantra wrote: »
    Are we going to see these changes soon?
    Proud member of Team Fencebane, official guild of the unofficial Neverwinter Adventure Hour!
  • sominatorsominator Member Posts: 0 Arc User
    edited November 2013
    Hey all, new forums are in effect:

    http://nw-forum.perfectworld.com/forumdisplay.php?1181-Foundry-Quest-Database
    http://nw-forum.perfectworld.com/forumdisplay.php?1241-Foundry-Mechanics-amp-Questions

    Foundry Quest Database sticky updated: http://nw-forum.perfectworld.com/showthread.php?222972-Foundry-Quest-Database-Guidelines

    Let me know if you have any questions. We'll see how this new format works and update accordingly.

    Thanks again!
    Proud member of Team Fencebane, official guild of the unofficial Neverwinter Adventure Hour!
  • zbkoldezbkolde Member Posts: 689 Arc User
    edited November 2013
    sominator wrote: »
    Hey all, new forums are in effect:

    http://nw-forum.perfectworld.com/forumdisplay.php?1181-Foundry-Quest-Database
    http://nw-forum.perfectworld.com/forumdisplay.php?1241-Foundry-Mechanics-amp-Questions

    Foundry Quest Database sticky updated: http://nw-forum.perfectworld.com/showthread.php?222972-Foundry-Quest-Database-Guidelines

    Let me know if you have any questions. We'll see how this new format works and update accordingly.

    Thanks again!

    Sweet! Thank you! :D

    (I'll come back later to bug you for the bug forum.) ;)
  • sominatorsominator Member Posts: 0 Arc User
    edited November 2013
    Bring it! :P
    zbkolde wrote: »
    Sweet! Thank you! :D

    (I'll come back later to bug you for the bug forum.) ;)
    Proud member of Team Fencebane, official guild of the unofficial Neverwinter Adventure Hour!
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited November 2013
    Thanks, too bad most people will keep on posting their quests in the general foundry forum instead oif the quest subforum, but at least now we have a questions subforums. :D
    2e2qwj6.jpg
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