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please turn on unbinding of companions.

grimslawgrimslaw Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 43
edited August 2013 in General Discussion (PC)
Please enable the unbinding of companions. All its already in the game it just doesn't work. Or is just because you all want people to shell out more cash? Its even in the tooltips that one is able to unbind companions.
Post edited by Unknown User on
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Comments

  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited August 2013
    Written by Zeke Sparkes (Lead Designer) on the recent Raptr Q&A:
    We don't plan on letting Companions be unbound. It was something we tried during development and didn't think it fit the game quite right so we turned it back off.

    So I am afraid this feature won't be enabled soon if at all. :(
  • runebanerunebane Member Posts: 0 Arc User
    edited August 2013
    We don't plan on letting Companions be unbound. It was something we tried during development and didn't think it fit the game quite right so we turned it back off.

    That was from a post on the raptr question thing they did. Why they'll say that there and not in the multitude of threads asking about unbinding companions here, idk.

    http://raptr.com/zsparkes/news/51f0234dcf20f94c37/raptr-q-a-neverwinter-developers?comment_id=51f2dbc406064d7166

    Ugh.. ambisinisterr beat me to it.
    Halgarth's Legacy - NWS-DSTGFZHFR
  • throttlefoxxthrottlefoxx Member Posts: 1 Arc User
    edited August 2013
    I would say leave them bound, but have them account bound and not to character would be nice I think
  • runebanerunebane Member Posts: 0 Arc User
    edited August 2013
    I would say leave them bound, but have them account bound and not to character would be nice I think

    That would actually be really great. Some companions are already account-wide, so its not like the mechanics aren't there.

    The confusing part about the unbinding thing though is that they left all of the messaging in. So people see how much it would cost. They even get an ok message to click. And think they should be able to unbind them. They really should have took all that out.
    Halgarth's Legacy - NWS-DSTGFZHFR
  • sulouff1sulouff1 Member Posts: 0 Arc User
    edited August 2013
    runebane wrote: »
    That would actually be really great. Some companions are already account-wide, so its not like the mechanics aren't there.

    The confusing part about the unbinding thing though is that they left all of the messaging in. So people see how much it would cost. They even get an ok message to click. And think they should be able to unbind them. They really should have took all that out.

    I have toons i want to delete but i cant take the huny badger off it so i would be out the money it cost to buy it seems unfair and a waste of my money
  • runebanerunebane Member Posts: 0 Arc User
    edited August 2013
    sulouff1 wrote: »
    I have toons i want to delete but i cant take the huny badger off it so i would be out the money it cost to buy it seems unfair and a waste of my money

    *IF* they made them account-wide, then all of your characters would have the honey badger. So you'd be able to delete the character you want to get rid of.
    Halgarth's Legacy - NWS-DSTGFZHFR
  • grimslawgrimslaw Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 43
    edited August 2013
    So, its a money grab. Oh well, atleast I know now never to buy zen stuff that isn't account wide.
  • bowdidlybowdidly Member Posts: 261 Bounty Hunter
    edited August 2013
    This was raised in another thread quit recently, but alas there was no respnce at all.

    The point i raised was, When you buy ANY zen store mount, it is account wide, you can create , delete as many characters as you wish, the mount will always been redeemable for all.

    You can purchase a 'pack' , Founders, Hero, Guardian, all have mounts and companions in them and ALL both mounts and companions are account wide.

    It is not as if the Zen store companions are cheap to start with or even at a lower price than the mounts, which are account wide, some cost even more than the mounts..

    I am sorry it is just not fair at all and does not make any sence whatsoever. i would happily wager that if the Zen store companions were account wide, like they should be, they would sell alot more of them in the end.

    And yes i have the 'Tiger' mount, which is Account wide, and also 3 x Ioun stones, which are ALL paid for with real cash.

    So why can you pay for one item with cash and its account wide and not another ?
  • chrono0812chrono0812 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 501 Bounty Hunter
    edited August 2013
    sulouff1 wrote: »
    I have toons i want to delete but i cant take the huny badger off it so i would be out the money it cost to buy it seems unfair and a waste of my money

    That is one of the reason behind Cryptic Not turning the (Unbind) feature back on. If it was working again players could avoid having to spend more $$$ in the zen store buying pets for new characters.
    Death_knight.jpg

    Life is a dream for the wise, a game for the fool, a comedy for the rich, a tragedy for the poor.
    ~Sholom Aleichem
  • grimslawgrimslaw Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 43
    edited August 2013
    bowdidly, Its because they sold 3 stone companions to one person. Granted, you didn't pay money for all three, but someone did. It's all about money, nothing more nothing less.
  • bowdidlybowdidly Member Posts: 261 Bounty Hunter
    edited August 2013
    chrono0812 wrote: »
    That is one of the reason behind Cryptic Not turning the (Unbind) feature back on. If it was working again players could avoid having to spend more $$$ in the zen store buying pets for new characters.

    Yes totaly understand that from their point of view, and imo the unbind sytem should be removed from the game entirely, all it is doing is creating problems and confusion.

    But as i already pointed out the Zen store only companions should be account wide, all mounts are and the pack companions are account wide.

    why have the totaly unfair discrepancy between them and Zen mounts and pack companions.
  • bowdidlybowdidly Member Posts: 261 Bounty Hunter
    edited August 2013
    grimslaw wrote: »
    bowdidly, Its because they sold 3 stone companions to one person. Granted, you didn't pay money for all three, but someone did. It's all about money, nothing more nothing less.

    But i did pay the money for all three, which i did say in the post

    and yes i understand as i did say , from their point iof view they are getting more real cash, but again, why unfairly discrimanate between them and Zen mounts and pack mounts and companions.
  • mryuzmryuz Member, Neverwinter Beta Users Posts: 71
    edited August 2013
    "it didnt quite fit the game" .... yeah righttttttttttttttttt.

    more like it didnt fit your pockets.
  • xgamemonsterxxgamemonsterx Member Posts: 0 Arc User
    edited August 2013
    I'd like to be able to unbind them also, but in all fairness it does present a problem for them. Level 1 characters shouldn't really start with a level 30 [as an example] companion.

    I'm all for them being like mounts though, so if you've bought one, you could claim a copy of it and level it up with your new character.
  • vattaravattara Member, NW M9 Playtest Posts: 279 Arc User
    edited August 2013
    Wow I hadn't seen that Raptr Q&A Quote :(
    I've been waiting all this time for the ability to unbind my blue skeleton dog for an alt to use.
    Very very disappointing
  • bowdidlybowdidly Member Posts: 261 Bounty Hunter
    edited August 2013
    I'm all for them being like mounts though, so if you've bought one, you could claim a copy of it and level it up with your new character.

    Exactly, it not like its the free one, you have acually paid for it at some time, same as the mounts. You also get them account wide from the 'packs' , because you have paid for them so why not the Zen shop.

    Even if they made it so you could only have 1 active at a time ( but could swop it to another character on the same account if you wished) would better than nothing at all, but still they should be the same as the Zen shop mounts,and packs, either ALL per character or all account wide. Discriminating just companions from Zen is totaly unfair.

    as for you other 'problem' you can not use companions until lvl 16 when you get the quest from Sgt Knoxx. you can buy them etc , have them in your bag , but can not equip
  • bowdidlybowdidly Member Posts: 261 Bounty Hunter
    edited August 2013
    vattara wrote: »
    Wow I hadn't seen that Raptr Q&A Quote :(
    I've been waiting all this time for the ability to unbind my blue skeleton dog for an alt to use.
    Very very disappointing

    Well tbh it was well known about realy, but if you never went specificaly looking for it, you would not find it. But obviously it does not help with all the confusion when the ability to unbind is still there on the companion screen, which is why it needs and should be removed from the game. wether it as just been completely over looked or that is the reason it as been left there, who knows
  • lottiemclottiemc Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited August 2013
    bowdidly wrote: »
    Exactly, it not like its the free one, you have acually paid for it at some time, same as the mounts. You also get them account wide from the 'packs' , because you have paid for them so why not the Zen shop.

    Even if they made it so you could only have 1 active at a time ( but could swop it to another character on the same account if you wished) would better than nothing at all, but still they should be the same as the Zen shop mounts,and packs, either ALL per character or all account wide. Discriminating just companions from Zen is totaly unfair.

    as for you other 'problem' you can not use companions until lvl 16 when you get the quest from Sgt Knoxx. you can buy them etc , have them in your bag , but can not equip



    I'm sorry but your statement that you cannot use companions until level 16 and you get the quest from Sgt Knox is incorrect. You cannot use the white companions until then but you CAN use the companions that came from the Hero of the North and the Guardian packs. You are able to equip and use those companions once you've made it to Protectors Enclave and can get mail. I have equipped and used my companions on all six of my characters from that point on (level four or five,I don't recall exactly). I cannot speak to the straight cash shop companions as I have no experience with them. It would, however, surprise me if they were different from the pack companions.

    Lottie
  • ghosty2aghosty2a Member Posts: 276 Arc User
    edited August 2013
    bowdidly wrote: »
    ... as for you other 'problem' you can not use companions until lvl 16 when you get the quest from Sgt Knoxx. you can buy them etc , have them in your bag , but can not equip

    This is not true, as a Gaurduan Founders Pack owner, I get the Dire Wlof Companion for all my character slots. And the first thing I do after getting to PE from finishing the tutorial, is run to the Founders vender and get all my founders goodies. That includes my dire wolf companion, which I summon right away. That way when I go to Sgt Knox and turn in the tutorial quest, my companion gets the exp for it. Now mounts on the other hand, you do have to wait till level 20 to use.
  • bowdidlybowdidly Member Posts: 261 Bounty Hunter
    edited August 2013
    lottiemc wrote: »
    I'm sorry but your statement that you cannot use companions until level 16 and you get the quest from Sgt Knox is incorrect. You cannot use the white companions until then but you CAN use the companions that came from the Hero of the North and the Guardian packs. You are able to equip and use those companions once you've made it to Protectors Enclave and can get mail. I have equipped and used my companions on all six of my characters from that point on (level four or five,I don't recall exactly). I cannot speak to the straight cash shop companions as I have no experience with them. It would, however, surprise me if they were different from the pack companions.

    Lottie

    Thanks and i stand corrected on the 'Pack' companions, But i do know you could not equip the blue Skeletal dog onto a character until it was lvl 16, or I could not anyways, it sat in my bag greyed out until I got the quest from sgt knoxx. After that it turned blue and i could bind it.
    Just opens up even more confusion, so some you can equip but some you can not, lol
  • goddessuniquegoddessunique Member Posts: 0 Arc User
    edited August 2013
    Umm the better question would be, Why tf are pets/companions (bound) anyway? No other mmo (that I know of) have account bound pets. I remember playing WOI and EVERY single pet was unbound AND even customizable with not just dumb runes AND you can take them to pvp, but of course NW have to be different. :(
    Queen of Dragon Server
    Goddess Uniique, lvl 60 DC.
    PinkSugar, lvl 60 CW.
    Baby Cakes, lvl 60 GWF.
    *******, lvl 60 TR.
    Premium Juicebox, lvl 60 CW.
    Pink Exxxtacy, Ranger

    There is NO pvp in Neverwinter.
  • goddessuniquegoddessunique Member Posts: 0 Arc User
    edited August 2013
    lottiemc wrote: »
    You cannot use the white companions until then but you CAN use the companions that came from the Hero of the North and the Guardian packs.

    I could use the white cleric as soon as i got to PE, before the first quest. Just mailed it from an alt.
    Queen of Dragon Server
    Goddess Uniique, lvl 60 DC.
    PinkSugar, lvl 60 CW.
    Baby Cakes, lvl 60 GWF.
    *******, lvl 60 TR.
    Premium Juicebox, lvl 60 CW.
    Pink Exxxtacy, Ranger

    There is NO pvp in Neverwinter.
  • bowdidlybowdidly Member Posts: 261 Bounty Hunter
    edited August 2013
    Bah it just gets more and more confusing,
    We know companion unbinding does not work and never as worked while the game as been puplicaly available. But any new players are totaly missled when serching the web for any imformation, some Top info sites and reviews that mention companions all still do state companions can be unbound and transfrered. somthing that realy does need addressing and obviously the unbind button in the companions screen should be removed and should have been removed months and months ago.
  • elilusoeliluso Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 20 Arc User
    edited August 2013
    lottiemc wrote: »
    I'm sorry but your statement that you cannot use companions until level 16 and you get the quest from Sgt Knox is incorrect. You cannot use the white companions until then but you CAN use the companions that came from the Hero of the North and the Guardian packs. You are able to equip and use those companions once you've made it to Protectors Enclave and can get mail. I have equipped and used my companions on all six of my characters from that point on (level four or five,I don't recall exactly). I cannot speak to the straight cash shop companions as I have no experience with them. It would, however, surprise me if they were different from the pack companions.

    Lottie
    bowdidly wrote: »
    Thanks and i stand corrected on the 'Pack' companions, But i do know you could not equip the blue Skeletal dog onto a character until it was lvl 16, or I could not anyways, it sat in my bag greyed out until I got the quest from sgt knoxx. After that it turned blue and i could bind it.
    Just opens up even more confusion, so some you can equip but some you can not, lol

    Do they remove this ??
    at the beginning, hit the town for the first time and with 2g on your char, u can by a withe one and start over with it.

    @ topic

    So the problem for me is that i have the Golem an my cleric but i dont whant to play this char anymore, mean
    i will delete it but i cant becouse of the epic companion.

    So this game suck more and more and more
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited August 2013
    Its just stupid. IN STO, you can completely customize pets, use other pets to train and transfer skills, and buy, trade, and sell pets. You even can give pets commands and instructions in combat.

    Its like they took the best, most popular, parts of a system they already had in place, and tossed it all out.
  • bluedarkybluedarky Member Posts: 1,232 Arc User
    edited August 2013
    If companions are not going to be unbindable then they need to change all C-Store pets to account bound or to a buy once claim on all characters system, end of story.
  • bowdidlybowdidly Member Posts: 261 Bounty Hunter
    edited August 2013
    I am not too sure about having a full commands function, but 1 thing i think would be nice is just 1 button on or around your main bars, its funtion to make the companion 'passive' or 'offencive' ( i believe its offensive for US)

    As once you start running lvl 60 dungeons and epics, etc if you enter with a companion other than a stone or Cat, you will be more than likely instantly asked to remove it or be 'kicked' from group.

    I fully undertsand why, non augment companions agro anything like crazy, they do cause wipes.

    All the LFM and adverts in zone chat these days asking and looking for people for a dungeon group, all ask for people with stone or Cat specifically, and i understand why and it makes all these wonderfull new companions that get introduced into the game every week or two totaly useless at end game.
  • goddessuniquegoddessunique Member Posts: 0 Arc User
    edited August 2013
    sockmunkey wrote: »
    Its just stupid. IN STO, you can completely customize pets, use other pets to train and transfer skills, and buy, trade, and sell pets. You even can give pets commands and instructions in combat.

    Its like they took the best, most popular, parts of a system they already had in place, and tossed it all out.

    Customizing pets is so much fun. I spent over $200 customizing my dragon pet in WOI.
    Queen of Dragon Server
    Goddess Uniique, lvl 60 DC.
    PinkSugar, lvl 60 CW.
    Baby Cakes, lvl 60 GWF.
    *******, lvl 60 TR.
    Premium Juicebox, lvl 60 CW.
    Pink Exxxtacy, Ranger

    There is NO pvp in Neverwinter.
  • antovarasantovaras Member Posts: 1 Arc User
    edited August 2013
    bluedarky wrote: »
    If companions are not going to be unbindable then they need to change all C-Store pets to account bound or to a buy once claim on all characters system, end of story.

    QFT. This little bit of news is quite annoying. I have an Ioun stone on a toon I don't use anymore and can;t do anything with it...
    A world to defend
    A city to protect
    innocents to save
    "Why?" They ask "they hate you"
    We're heroes it's what we do.
    *patiently waiting on Paragon City*
  • lottiemclottiemc Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited August 2013
    I could use the white cleric as soon as i got to PE, before the first quest. Just mailed it from an alt.

    Ahhh! It had not occurred to me to try mailing companions between alts. This is a very useful thing to know.

    Thanks, goddess!


    Lottie
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