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The real fix to Spawn Camping.. is to fix Spawn Sitting..

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  • yasha00yasha00 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 479 Bounty Hunter
    edited July 2013
    That's right recently I been doing a lot of matches and the other team fails to get 100 pts and I have come across the real issue here. It's not Spawn Camping. It's Spawn Sitting. Why are you aloud to sit there in a match. When the match starts you should have 15 seconds to leave the Spawn area before you get pushed out!! That's right the gates drop down and it should push you out into the fight only to return apon death. Then you should have a cushion of 15 secs to gather yourself before you are forced to engage in combat again. The real problem here is the spawn sitting. If you don't want to fight leave. There would be no camping if everyone didn't sit. So simple huge fix here just have players pushed out of the camp site ever 15 seconds to wage battle in the fast paced Domination and there will be NO spawn camping in this game ever again I promise.

    Totally, people afking in spawn and leavers are a real problem. If they are just going to sit there and hide, you should be able to camp them imo.
  • morsitansmorsitans Member, Neverwinter Beta Users Posts: 1,284 Bounty Hunter
    edited July 2013
    I just love the total cognitive disconnect going on between "OMG U NEED TO FIX SPAWN SITTING IT'S RIUNING MAH GAEM" and "IF I SEE A PERMASTEALTH ROGUE I INSTANTLY QUIT, AND THIS IS AN APPROPRIATE RESPONSE".

    How both viewpoints can be coexisting happily in the same head is utterly beyond me.

    "I demand you let me smash people with no hope of winning, but the moment I see a class build I hate fighting, I myself quit the match"

    O_o
  • rapticorrapticor Member, NW M9 Playtest Posts: 1,078 Arc User
    edited July 2013
    Yeah I tried pointing that out as well to no avail.
  • yasha00yasha00 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 479 Bounty Hunter
    edited July 2013
    morsitans wrote: »
    I just love the total cognitive disconnect going on between "OMG U NEED TO FIX SPAWN SITTING IT'S RIUNING MAH GAEM" and "IF I SEE A PERMASTEALTH ROGUE I INSTANTLY QUIT, AND THIS IS AN APPROPRIATE RESPONSE".

    How both viewpoints can be coexisting happily in the same head is utterly beyond me.

    "I demand you let me smash people with no hope of winning, but the moment I see a class build I hate fighting, I myself quit the match"

    O_o

    Its the way of the forums, you agree with people on some points and disagree on others. Even the seemingly most illogical person can have good ideas from time to time, even if such ideas appear totally at odds with most other posts he has made.

    And you have to give him credit- his abuse of the leavers system and crying on the forums was rewarded with a TR nerf instead of a revision of the leavers system. Obviously the devs see what he says as the more logical approach.
  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    yasha00 wrote: »
    Its the way of the forums, you agree with people on some points and disagree on others. Even the seemingly most illogical person can have good ideas from time to time, even if such ideas appear totally at odds with most other posts he has made.

    And you have to give him credit- his abuse of the leavers system and crying on the forums was rewarded with a TR nerf instead of a revision of the leavers system. Obviously the devs see what he says as the more logical approach.

    Well I only use complete logic. I was up soooo sooo late last night rejoicing the upcoming adjustments to the broken rogue class. The most important thing that needed to get fixed is. I don't know if it was the hard counter movement I turned everyone onto when fighting a perma stealth to /leave so they are owned and don't get glory. I know it was the best way to fight them though. Now cryptic is fixing them so we can enjoy the game and players are happy.

    So these upcoming fixes will help a lot and I see hope now for the game and PvP. I had my doubts but I hang in there and roll with the punches and today is a great day indeed. Love when stuff get fixed for the sake of the game. Now just need some more maps and NO spawn sitting.
  • yasha00yasha00 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 479 Bounty Hunter
    edited July 2013
    Well I only use complete logic. I was up soooo sooo late last night rejoicing the upcoming adjustments to the broken rogue class. The most important thing that needed to get fixed is. I don't know if it was the hard counter movement I turned everyone onto when fighting a perma stealth to /leave so they are owned and don't get glory. I know it was the best way to fight them though. Now cryptic is fixing them so we can enjoy the game and players are happy.

    So these upcoming fixes will help a lot and I see hope now for the game and PvP. I had my doubts but I hang in there and roll with the punches and today is a great day indeed. Love when stuff get fixed for the sake of the game. Now just need some more maps and NO spawn sitting.

    More maps and a new game mode would be pretty amazing.
  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    yasha00 wrote: »
    More maps and a new game mode would be pretty amazing.

    Yea I can only hope that we go to a 5map system that is competitive and a season with rewards. New titles, gear, PvP only mounts you can get as a reward.
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