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When will they be stopped??

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  • dkcandydkcandy Member Posts: 1,555 Bounty Hunter
    edited July 2013
    kizzeth wrote: »
    then why did they try to fix it, and I still cant get over the fact you are defending this?

    Because I support spawn/graveyard camping. If this game had an actual persistent open world with world PvP. I would be camping players all the time.

    Neverwinter ONLY has GG for large PvP and if you are not having fun being spawn camped then drop and queue up again. No one is forcing you to stay in the map.
  • kizzethkizzeth Member Posts: 22 Arc User
    edited July 2013
    I am thinking that Dk is one of these schlubs, Why would he defend it? Its seems like he should be trying to help get the GM's to fix it.......
  • kizzethkizzeth Member Posts: 22 Arc User
    edited July 2013
    dkcandy wrote: »
    Because I support spawn/graveyard camping. If this game had an actual persistent open world with world PvP. I would be camping players all the time.

    Neverwinter ONLY has GG for large PvP and if you are not having fun being spawn camped then drop and queue up again. No one is forcing you to stay in the map.


    you got to be kidding me :/
  • manholiomanholio Member Posts: 493 Bounty Hunter
    edited July 2013
    kizzeth wrote: »
    I am thinking that Dk is one of these schlubs, Why would he defend it? Its seems like he should be trying to help get the GM's to fix it.......

    He just said he enjoys it. Honestly, I'm fine with that, as long as it's equal opportunity. Right now, it is a tactic that is only available to oneside of Gaunt PvP. That makes it an exploit IMHO.
  • dkcandydkcandy Member Posts: 1,555 Bounty Hunter
    edited July 2013
    manholio wrote: »
    THIS. And no dkcandy, Delzoun can't get into enemy spawn (camp the actual fire, which is what these schlubs are doing) Camping the area outside is not the same thing and is not a game ender. The latter is.

    So Delzoun - Can not target players in the spawn and teleport into spawn? Have you tried?

    If that is the case then Cryptic intentionally did that for who knows what reason.
  • kizzethkizzeth Member Posts: 22 Arc User
    edited July 2013
    yea well those kind of players are lucky i am not a GM with the powers to ban, that kind of player ruins the games we play,
  • dkcandydkcandy Member Posts: 1,555 Bounty Hunter
    edited July 2013
    manholio wrote: »
    He just said he enjoys it. Honestly, I'm fine with that, as long as it's equal opportunity. Right now, it is a tactic that is only available to oneside of Gaunt PvP. That makes it an exploit IMHO.

    Not an exploit, the Dev's just gave one side and advantage to the other.
  • silveralucardsilveralucard Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 410 Bounty Hunter
    edited July 2013
    it is an issue, and personally i think there can be a solution give players invulnerability for 5 seconds after spam, enough to run or gather some people to defend ;)
    Everything works out in the end . If it hasn't worked out yet, it isn't the end...
  • dkcandydkcandy Member Posts: 1,555 Bounty Hunter
    edited July 2013
    kizzeth wrote: »
    yea well those kind of players are lucky i am not a GM with the powers to ban, that kind of player ruins the games we play,

    That's why you would never be able to be a GM because you would abuse your power. Banning a player for spawn camping someone when they are not breaking any EULA/TOS rules is grounds for termination. Closing a players account even in Free 2 play games is a serious decision and not one held lightly.

    As I said it's very simple to stop "Spawn/Graveyard camping" Cryptic Dev just needs to make a post stating that spawn/graveyard camping violates the EULA/TOS and have it sticky.
  • tuuserailtuuserail Member Posts: 29 Arc User
    edited July 2013
    zephyrli wrote: »
    You must not have a whole lot of pvp experience to make a broad, uninformed statement like that...
    You have a funny interpretation of someone being "uninformed". Just Sayin'
    zephyrli wrote: »
    Most pvp games do allow for spawn camping but usually outside the exit to the spawn, not on the actual spawn site itself! Most decent pvp games will have an instant death mechanic for anyone who actually enters the enemy spawn. Instead this game actually allows the enemy team to REGENERATE at the enemy campfire. that is just <font color="orange">HAMSTER</font> and most likely an unintentional flaw in the game design. Secondly, most pvp games where spawn camping might occur have more than one exit to the spawn thus giving the team under fire a fighting chance to turn it around by sneaking out a different path and killing the campers in a pincer attack or employing some other strategy to even the odds again. As it stands neverwinter pvp is broken in a lot of ways and any argument you may have to defend spawn camping to this extent simply paints you as one of those who are benefitting from it in a big way.
    Define 'most'? or did you just pulled it out of your <font color="orange">HAMSTER</font>? I've been playing MMOs for 12 years now, and I can't recall any 'decent' pvp mmorpg that has any form of instant-death mechanics implemented as a repercussion to spawn camping.

    I don't disagree with the notion that PVP in this game's broken, in a sense, even in lots of ways it is. But you're basing your statements out of rage and without prior assessment as to what "fixing" the PVP content implies.

    First of all, you can not ask for GMs to directly involve themselves into gameplay in whatever fashion you think they should, it has never worked for the better on any games I've played so far, and it would never do more good over bad implications in Neverwinter. GMs should never interfere with player routines, regardless of whether something is 'broken' or not. I can assure you this, if Neverwinter/PerfectWorld GMs starts to interfere with gameplay, people will start quitting the game (and yes, this exact scenario has happened on several MMOs before), and I'm pretty sure PW's smart enough to not do this in the first place. There are exceptions to this, but this one's not it. Especially not in competitive scenarios such as PVP, you may like it when they appear and solve the problem for you, but the other party or some other players that views the problem in a different way may not, and they are also customers, and as long as they've done nothing that breaks the EULA, PW will never risk that and they shouldn't. You're not more important than the other guy.

    Second, Cryptic is not a guild of wizards, they are a software developer, whatever fixes you could think of, it can not, in all sense be done instantaneously. They don't flip a switch and suddenly everything's allright, they have to make assessments, they have to figure out how to do it properly, without disrupting the balance of the game mechanics in general, they have to figure out what proper solution's feasible, both technically and gameplay-wise. They have to actually work the fixes, develop and modify the patches required in ways that it's applicable to the game, and then they have to test it before they can go as far as publishing the patch.
  • tuuserailtuuserail Member Posts: 29 Arc User
    edited July 2013
    kizzeth wrote: »
    yea well those kind of players are lucky i am not a GM with the powers to ban, that kind of player ruins the games we play,

    If I was a PW executive, and I see a PW GM banning my customers even though they're not in violation of the EULA, I'd fire you so fast you won't even have a chance to explain what happened.
  • manholiomanholio Member Posts: 493 Bounty Hunter
    edited July 2013
    dkcandy wrote: »
    Not an exploit, the Dev's just gave one side and advantage to the other.

    Yes, that makes perfect sense. Keep on Trollin'. ;)
  • dkcandydkcandy Member Posts: 1,555 Bounty Hunter
    edited July 2013
    tuuserail - Great post.
  • thexavorythexavory Member Posts: 99
    edited July 2013
    Check out the screenshot I just sent you Click, you will really get a kick out of it lol.
  • llclickllllclickll Banned Users Posts: 149 Bounty Hunter
    edited July 2013
    thexavory wrote: »
    Check out the screenshot I just sent you Click, you will really get a kick out of it lol.

    Yeah, I know. They won't ever do 5v5s unless they know their 2 GF cheese comp can beat it. That's why they always ask for the comp they're playing against. Scroto made an excuse saying he was "too busy leveling his friend's alt" to do a premade vs. premade a few nights ago because he knew he'd get stomped hard.
  • thexavorythexavory Member Posts: 99
    edited July 2013
    llclickll wrote: »
    Yeah, I know. They won't ever do 5v5s unless they know their 2 GF cheese comp can beat it. That's why they always ask for the comp they're playing against. Scroto made an excuse saying he was "too busy leveling his friend's alt" to do a premade vs. premade a few nights ago because he knew he'd get stomped hard.

    We told them our comp before hand in that SS, it was a coordinated match. They had 5 fighters, and you can see the results. Now they will only 5v5 us if we bring 1 of each class........which we don't even have in our 6 man guild lol.
  • thexavorythexavory Member Posts: 99
    edited July 2013
    llclickll wrote: »
    The comp you showed was more like 2 GFs, 2 GWFs, 1 Rogue.

    My bad, I forgot about their rogue, who ironically rerolled to a full INT rogue(God2.0) identical to Tidus after this match. Shoulda called it Tidus2.0. That was probably the "friends alt" he was helping to level lol.
  • llclickllllclickll Banned Users Posts: 149 Bounty Hunter
    edited July 2013
    thexavory wrote: »
    My bad, I forgot about their rogue, who ironically rerolled to a full INT rogue(God2.0) identical to Tidus after this match. Shoulda called it Tidus2.0. That was probably the "friends alt" he was helping to level lol.

    Yeah, God (lol) is a horrible Rogue. He couldn't cut it as a burst spec, so now he has to resort to cheese permastealth... which is easily countered. They're desperate to find a comp cheesy enough to beat out premades with far superior skill than them.

    Since they get stomped every premade vs. premade, their only recourse is to queue sync in GG PvP to spawn camp random n00bs, then brag about it in Zone chat and on the forums.
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited July 2013
    . . . . . We will not tolerate Guild Drama. If you have an issue with a particular guild or member, do not post about it on our forums. This will only get such posts removed and infractions placed upon one's account, which may lead to banning. Keep the fights in game and if one feels someone is not playing by the game's rules, report them in game (Help Menu, GM Help, Behavior).
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