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Gauntlgrym

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  • cichardcichard Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited June 2013
    mehguy138 wrote: »
    ****, 4 out of 5 parties I play with are terrible. People can't communicate, they don't realize what they do, they're stupid. It's really big pleasure to play with good people. And it's insanely rare. I don't like guilds 'cause I most of the time leveling up new characters and may not play as my main for a couple of days. Because I want to play like this. And guilds mostly force you to play one character or 2. And I can't, I like low-mid game content, I like to know perfectly every ability of each class, I like to PvP as each class in the game. Just for me that gauntasdfadaf is the biggest MMO expansion fail.

    if any guild forces you to do anything that guild can shove it up their ***.... A guild is there to build connections with others, our guild has been around since 1997 and same 20+ guys been playing games together since. Yes when it comes to raid night and who gets what gear its always best to have a "main" that you bring for that night. But to say you can level up alts.... is dumb and i dont think any guild would force you to NOT level up alts....
  • jamesakinzzjamesakinzz Member Posts: 8 Arc User
    edited June 2013
    Agreed, biggest fail release ever.

    I also think Gauntlgrym was a huge mistake. I really, really wanted some solo content, I don't see what is so hard about that? They could have released 1 (ONE) new solo area for 60s and there would not be this much rage on the forums. INSTEAD, they release Gauntl**** and now no one is happy. You know, I don't think I've heard anyone say anything positive about Gauntlgrym yet. Most times when an 'update' or 'expansion' happens there are a lot of people saying "Wow this is HAMSTER" but so far all I have seen is everyone agreeing that this was a huge mistake. Seriously of all the people working for this company not ONE of them could tell them "Wow this is a really stupid idea.." because it IS a really stupid idea. Many people have pointed out why so I will not repeat them in my post... But can we get some content that is not ****ing HAMSTER?
  • cesmode8cesmode8 Member Posts: 384 Bounty Hunter
    edited June 2013
    cichard wrote: »
    if any guild forces you to do anything that guild can shove it up their ***.... A guild is there to build connections with others, our guild has been around since 1997 and same 20+ guys been playing games together since. Yes when it comes to raid night and who gets what gear its always best to have a "main" that you bring for that night. But to say you can level up alts.... is dumb and i dont think any guild would force you to NOT level up alts....

    Recruiting? Size? Server?
  • derida12derida12 Member Posts: 0 Arc User
    edited June 2013
    so uhm.. to break it down...:

    - u cant join a fraction if the event is runing - right?
    - if u r in a fraction, and the event is runing in lets say phase 2, u cant join this event - right?
    - u have to wait HOURS for another phase-1-eventstart - right?

    - just 4 the records... DD-times will be much less with this new "gunt"grym.....

    seriously? this is an epic designfail for sure
  • azahronazahron Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 2 Arc User
    edited June 2013
    Meh, and meh some more...
    I was actually kind of excited for this content, and instead the only thing it's done for me is ruin my desire to play even further.
    When I join a guild I want it to be because either I have friends in it, or because there is some appealing reason for me to join it - and then Cryptic comes along and strongarms everyone into joining guilds or completely missing out on the latest content...
    Ah well, maybe whoever came up with this ridiculous implementation of what appeared to be fun content will realize their mistake and fix it - until then, back to taking a break from this game.
    Artificer.jpg
  • th0rfinnth0rfinn Member, Neverwinter Beta Users Posts: 119 Bounty Hunter
    edited June 2013
    Less Dungeon delves in exchange for a fail Gauntlgrym.
  • silveralucardsilveralucard Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 410 Bounty Hunter
    edited June 2013
    go create solo man guilds to join Xd is it that difficult XD lol
    Everything works out in the end . If it hasn't worked out yet, it isn't the end...
  • cesmode8cesmode8 Member Posts: 384 Bounty Hunter
    edited June 2013
    th0rfinn wrote: »
    Less Dungeon delves in exchange for a fail Gauntlgottajoinaguild.

    I fixed it for you.
  • niburu2012niburu2012 Member Posts: 8 Arc User
    edited June 2013
    The easiest way to please both sides of the more hardcore guild-oriented players and the more causal/solo mined players is to have 2 leaderless/ruleless freshmen guilds each aligned to one of the two factions required to enter Gauntlgyrm. There is no leadership in the guild and no requirement to join or leave. Players only join them to help other players or find another way to get more players to join PUG events. These guilds can be joined or left through the game interface.

    This is a virtual guild system used in Forsaken World, another PWE game.
  • gnominiongnominion Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 42
    edited June 2013
    Granted, being forced to guild would not be my preference for an epic dungeon requirement. However, knowing cryptic there probably is a reason that will become apparent in the future.

    I think that individual faction selection would be better. If there is concern of someone's faction conflicting with a guild in the future, then let them change it. If the build points with their faction, then let it be a negative that has to be corrected before they gain points in the new faction.

    From what I read (with the exception of one post) none have seen the new content. You are saying it sucks just because you have to be in a guild. With as many of you as are on here complaining of not wanting to guild because of politics or rules, then I think you should all join up an make one with no rules or politics. Make one where everyone of you is a leader so you are all equal. It may not adress the core issue and you have the right to speak out, but it would give an equal and beneficial work around.
  • kilo418kilo418 Member Posts: 823 Arc User
    edited June 2013
    NEEERRRRRRDDDDDD RRRRAAAAGGGGEEEEE!!!!!

    Stop complaining. It's not even required for gear progression. Optional FREE content effects you in no way.
  • mavalonmavalon Member Posts: 88
    edited June 2013
    More then an hour of fetch quests.
    Your faction won !
    Mass dc, changed channel, your faction lost !
    Then a 5 minute dungeon.

    First and last time i play Cauntlgrym.
    Its boring.
  • jamesakinzzjamesakinzz Member Posts: 8 Arc User
    edited June 2013
    bcvapor wrote: »
    So why do we need a guild leader to align us? Why do we need a **** guild to join if you don't need to enter with that guild?

    Let us align individually and queue for it. How is Cryptic making money by forcing everyone into a guild is my question.

    Third party websites, Vent, drama, BS of a guild that I don't have to be with to enter the gauntlegerm, yeah fail, bigtime fail.
    this
    this
    this
    ..
  • derida12derida12 Member Posts: 0 Arc User
    edited June 2013
    kilo418 wrote: »
    NEEERRRRRRDDDDDD RRRRAAAAGGGGEEEEE!!!!!

    Stop complaining. It's not even required for gear progression. Optional FREE content effects you in no way.

    many peeps will never be able to actually see this "free content"... because u have to wait for HOURS till this "event-gunt-guild-new-free-content-awesomeness" starts^^
  • leshil40leshil40 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 157 Bounty Hunter
    edited June 2013
    This is also an event that seems to be only every 5 hours. So basically, we have not much content for launch and same HAMSTER that we've played in beta.
  • rapticorrapticor Member, NW M9 Playtest Posts: 1,078 Arc User
    edited June 2013
    Yeah I didn't know it was going to work that way where this can only be started during event times? I figured you could queue up for it any time but it doesn't sound like that's the case. I hope other people enjoy the content but for me personally it's pretty much a fail. Which is a shame because this was something I was really looking forward to. At least until I started hearing more details about it.
  • cesmode8cesmode8 Member Posts: 384 Bounty Hunter
    edited June 2013
    Can someone fraps it and throw it on youtube or something.
  • infinityzeroduninfinityzerodun Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited June 2013
    man, half of you shouldn't have rushed or they should have held back on some of the content and added it now cause this hardcore-gaming really gets you nowhere but complainvill
  • stu66ystu66y Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 6 Arc User
    edited June 2013
    Gauntlgrym in general was just a TERRIBLE experience. First of all, you have to be in a guild to run GG? Then... It's on a timer, like Dungeon Delves... You get into the actual content, and there is no sense of direction whatsoever.. & 20 man raid? What a joke that is.. More like 5 mans that are on the same faction fighting with similar goals, I can't even communicate with the other 5 mans.. There is no raid chat, no raid interface... nothing. So, after the first couple phases go by, we finally get into "the raid" which just turns out to be another 5 man dungeon with ONLY one boss... wtf is up with that? Was an easy boss fight at that... So, then our group decides to venture into the new map areas and try the new arenas and other content, and needless to say.. THAT was a joke too... I could've probably solo'd all of it on my own... This was the worst downloadable content I've ever experienced in any game, ever....

    -Eradicus/Level 60 Guardian Fighter
  • aandrethegiantaandrethegiant Member Posts: 3,369 Arc User
    edited June 2013
    rezoned wrote: »
    So you have to join a guild to be able to do Gauntlgyrm, nice slap in the face for all the players that prefer to play solo and join groups when they want to.

    What muppet at Cryptic came up with that idea :(

    You do realize this is an mmo, right Rezoned? MMORPG = Massively multiplayer online role-playing game.

    I like running by myself too sometimes, so I feel ya. However, there is plenty of content in this game you can solo.

    Gauntlgrym is a team sport. There's nothing solo about it. This one's for guilds.

    TYRS PALADIUM - A Premier Neverwinter Online Guild
    No Drama. Camaraderie. TEAM Focus. That's the TYRS way. If that's your style, come join us!
    Research our Guild here: Read our official Recruitment thread | Sign up here: Tyrs Guild Website! | NEVERWINTER GUILD LEADERS: Join the Fellowship!
  • kilo418kilo418 Member Posts: 823 Arc User
    edited June 2013
    You do realize this is an mmo, right Rezoned? MMORPG = Massively multiplayer online role-playing game.

    I like running by myself too sometimes, so I feel ya. However, there is plenty of content in this game you can solo.

    Gauntlgrym is a team sport. There's nothing solo about it. This one's for guilds.

    Boomshakalaka
    Got you all in check
  • tyr216tyr216 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013

    Gauntlgrym is a team sport. There's nothing solo about it. This one's for guilds.

    Then why can't my guild form a 20man raid and do it together? Or is this one only for small guilds?
  • j0shi82j0shi82 Member Posts: 622 Arc User
    edited June 2013
    You do realize this is an mmo, right Rezoned? MMORPG = Massively multiplayer online role-playing game.

    I like running by myself too sometimes, so I feel ya. However, there is plenty of content in this game you can solo.

    Gauntlgrym is a team sport. There's nothing solo about it. This one's for guilds.

    And that's why "one-man-guilds" can also join? Don't get me wrong, but the "concept" doesn't deserve that term. Make it a true guild-raid or let everybody queue up.
  • chai23chai23 Member Posts: 0 Arc User
    edited June 2013
    So the true soloers have to wait at least another update for more content.

    Still no viable PUG scene in this game.
  • chai23chai23 Member Posts: 0 Arc User
    edited June 2013
    You do realize this is an mmo, right Rezoned? MMORPG = Massively multiplayer online role-playing game.

    I like running by myself too sometimes, so I feel ya. However, there is plenty of content in this game you can solo.

    Gauntlgrym is a team sport. There's nothing solo about it. This one's for guilds.

    MMO means theres alot of people playing the game at the same time. That doesnt mean people are LIMITED to where they cant play specific content because they arent grouped together using some arbitrary guild building tool.
  • vlayde9vlayde9 Member Posts: 0 Arc User
    edited June 2013
    You do realize this is an mmo, right Rezoned? MMORPG = Massively multiplayer online role-playing game.

    I like running by myself too sometimes, so I feel ya. However, there is plenty of content in this game you can solo.

    Gauntlgrym is a team sport. There's nothing solo about it. This one's for guilds.

    Then why are people are allowed to queue solo then? Why force people to join a guild then? I can't believe people like you are defending this, no other game forces you to join a Guild to progress your character.
  • bcvaporbcvapor Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 285 Bounty Hunter
    edited June 2013
    You do realize this is an mmo, right Rezoned? MMORPG = Massively multiplayer online role-playing game.

    I like running by myself too sometimes, so I feel ya. However, there is plenty of content in this game you can solo.

    Gauntlgrym is a team sport. There's nothing solo about it. This one's for guilds.

    So you want to fail. Gotcha.
    [SIGPIC][/SIGPIC]
  • azahronazahron Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 2 Arc User
    edited June 2013
    vlayde9 wrote: »
    Then why are people are allowed to queue solo then? Why force people to join a guild then? I can't believe people like you are defending this, no other game forces you to join a Guild to progress your character.

    Pretty much that.
    If you want everyone to join guilds, for whatever insane reason you might have, give them some kind of "incentive" to do so - like SWTOR did with their small XP bonus, or WoW with their Guild levels thing.
    Don't club them over the head and shove them in the guilds, which is basically what you're trying to do here, Cryptic.
    Artificer.jpg
  • rapticorrapticor Member, NW M9 Playtest Posts: 1,078 Arc User
    edited June 2013
    Gauntlgrym is a team sport. There's nothing solo about it. This one's for guilds.

    I totally disagree with you there. A team sport != a guild sport. PvP is a "team sport" and hey you don't need a guild for that. And as people have mentioned you can queue up solo as long as you're in any old guild so how is that anymore a team sport than normal PvP?

    I do like the game but for me Gauntlgrym is a total and complete disappointment. Hopefully Module 1 won't let me down like this has.
  • daksanidaksani Member Posts: 13 Arc User
    edited June 2013
    So much *****ing... if you dont want to join a guild, you dont have to. You guys make it sound like its the end of the world if you have to actually talk to someone.
This discussion has been closed.