GFs and GWFs can increase their gear score by much more than any other class. Any GWF or GF can have at least 13k gear score with a few T2 set pieces, weapon, and rings. Next time you see an average geared GWF, ask them what their gear score is, they will usually say above 12k easily.
Every other class must have BIS to even reach 11k.
GWF and GF are also unmatched in PvP, able to one or two-shot most other classes while remaining tanky as well.
They not not underpowered as their gear is much better than anyone.
after some time, I think GF/GWF is not underpowered but rather too all-rounder swordman fighter, only one with big sword the other bring a shield
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axer128Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
and score means everything?
um my 14.6k GF is one of the weakest links in my entire guild.. Most others playing rogues/wiz/clerics at around 10-11k scores.
A rogue in my guild can litterally do FOUR times my dps. Four times.. Hes insanely good, but im also pretty sure my GF is among the top dps ones around too ( Max dps spec, greater plague fire, 15,000 power...)
Clerics out tank me
Wizards out support and out cc me.
I have no role im best at due to this.
Score means nothing from class to class. Its only comparable for same class.
GF doesn't need a huge buff, but they need a buff. Mainly in agro, partly in other areas (dps, block speed, etc).
lol GF high gear score comes only because of the feat which doubles our power when shield is full. Only one spec can achieve this (happens to be the only viable one), and power is not that great of a stat anyways.
What the heck does gear score have to do with class design and class synergy?
Are you under some strange illusion that gear score (in any game) is some magical all-knowing, all-seeing key aspect of your character? It is just a simple and very limited summary of stats. It says nothing about what your character is.
GFs and GWFs can increase their gear score by much more than any other class. Any GWF or GF can have at least 13k gear score with a few T2 set pieces, weapon, and rings. Next time you see an average geared GWF, ask them what their gear score is, they will usually say above 12k easily.
Every other class must have BIS to even reach 11k.
GWF and GF are also unmatched in PvP, able to one or two-shot most other classes while remaining tanky as well.
They not not underpowered as their gear is much better than anyone.
I think this is a trend now. There are so many empty complaints about GWF and to a lesser degree GF, then there are many in-depth posts detailing exactly why those 2 classes are subpar (and as a GWF myself I know as much). And Ive noticed every once in a awhile someone comes screaming that both the GWF and the GF are perfectly fine ( but OP reaches new heights by claiming they are the best ! wow )..
Next you make a claim such as this please be prepared to share with the rest of us who "obviously dont know how to play the class" a few videos of your GWF dominating everywhere from dungeons to pvp.
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While I agree a properly build GF is one of the strongest classes in the game GS has nothing to do with it.
As a GF, only TR is unmatch right now. Though Cw is slightly stronger than GF/GWF, we do have chance in winning but usually left us about 50% or lower health after the fight (Skill/timing matter most) and with equal gear of cos. This is solely based on 1v1 scenario. I tested and concluded with my GF & TR, against my group of friends, unless you can prove me wrong.
sadly this is all true. i absolutely LOVE playing my GF. but, with all ive seen and heard, my rogue is coming up in the ranks. though, is not as much fun as my GF imo.
GFs and GWFs can increase their gear score by much more than any other class. Any GWF or GF can have at least 13k gear score with a few T2 set pieces, weapon, and rings. Next time you see an average geared GWF, ask them what their gear score is, they will usually say above 12k easily.
Every other class must have BIS to even reach 11k.
GWF and GF are also unmatched in PvP, able to one or two-shot most other classes while remaining tanky as well.
They not not underpowered as their gear is much better than anyone.
You do realize what we do to large regenerating creatures that live under bridges in D&D ... we cut off their heads and burn their bodies.
GFs and GWFs can increase their gear score by much more than any other class. Any GWF or GF can have at least 13k gear score with a few T2 set pieces, weapon, and rings. Next time you see an average geared GWF, ask them what their gear score is, they will usually say above 12k easily.
Every other class must have BIS to even reach 11k.
GWF and GF are also unmatched in PvP, able to one or two-shot most other classes while remaining tanky as well.
They not not underpowered as their gear is much better than anyone.
GS doesn't mean ****.
GF is not underpowered, it's just completely unnecessary.
Use the <removed exploit lead-in> to interact with the auction vendor.
I can't speak about GWF, never played one. I do however run T2s with a GF and I think the class needs work. Real short, our abilities need to be able to peel quicker and hold agro better then we currently do. I also think our block depletes too quickly or does not recharge quick enough. I would be fine with either a bigger block or the ability to go through my block more often. Right now it's a bit low. DPS-wise, if the other issues are fixed, I think the dps is where it should be.
On a serious note here. Gear score being higher means nothing when the base damage level they work off of is trash. A TR's at-wills do a minimum of twice the damage that a GWF's do on a per hit basis, so even with a significantly lower GS the TR is still more effective.
On a serious note here. Gear score being higher means nothing when the base damage level they work off of is trash. A TR's at-wills do a minimum of twice the damage that a GWF's do on a per hit basis, so even with a lower so even with a significantly lower GS the TR is still more effective.
Gearscore is best for trolling queue groups by getting into epics in mostly greens.
Use the <removed exploit lead-in> to interact with the auction vendor.
And this is why all groups doing T2 speed runs prefer to take neither of the classes mentioned. This is why GWFs get kicked from pugs more than any other class. It's because there's no issue with either class.
I don't think anyone's complaining that the fighter classes are lacking in PvP. In PvE there is definitely a huge issue to be addressed. As it stands the fighter classes are the most difficult to gear up. Just stand in Protector's Enclave during dungeon delves and count how many people are spamming zone chat with, LF GF, LF GWF. Try queueing for dungeon runs as a GWF and see how many times you get immediately sent back to Protector's Enclave after you zone into a dungeon.
Meh OP or UP Idc. I love playing my gf. My rogue was my first toon them rolled a GF to tank withy friends cleric. I don't like playing my rogue now actually. I'm sure will be fixed at some point which will be great news everyone!
lol GF high gear score comes only because of the feat which doubles our power when shield is full. Only one spec can achieve this (happens to be the only viable one), and power is not that great of a stat anyways.
that exactly, ^
Stats doesn't make your class viable, at most it makes you more viable than a lower GS of the same class. GS doesn't considerate broken feats/powers, dungeons mechanics that doesn't need our role while being outperform by everyone that stands in a cleric circle. So pretty much everyone can have the same defence but the other classes can dodge while bringing their main utility and better damage.
Stats is not link directly to a player performance in dungeon environment.
The other day I went into CN with my gearscore. I went AFK and by the time I came back my gearscore soloed the whole thing. It had a little trouble on Dracoliche but I think that was because my potions wore off.
I dont understand OP's conclusion about everything that makes GWF and GF viable. What has gear and AC to do with there roll in Pve at the moment. The game is so broken towards those two classes. Simple put: there are three other classes that combined and stacked are way better then anything the two can offer.
Start with fixing there feats (as they promised) and give the GWF a good damage boost and the GF a good threatbase. Then do something about the stacking of shields (DC) and lower the DC threat when they use there skills. lastly they need to dumb down the places where mobs can be put off cliffs.
Its not that complicated if they realy like a solid game..
I like where the TR is atm: he is overpowered and is fun: but at the same time why did they nerfed the other 2 melee classes (esp GWF) to the ground? 60% damage nerf since OB is not a joke and when you play the class (i did) till 60 you feel theres something wrong. Give us back the fun, if its a bit OP its only more fun as long other classes can have OP combos: yes pls! win-win
How can you tell if the GWF is underpowered or doing fine when you can't get into a PUG group for T2 with it?
On top of that, how do you factor in all the GWF using Sure Strike who are coming in dead last in every dungeon run in damage delt?
After playing with other GWF in dungeon queue PUG's, I can say that most of them use Sure Strike, and all of the ones that use Sure Strike are being out DPS'ed by GWF using anything else at all. If you are higher than dead last and you are using Sure Strike, it means that the rest of your PUG group were asleep at the switch and I'm amazed you could clear a T1 dungeon with such a group.
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um my 14.6k GF is one of the weakest links in my entire guild.. Most others playing rogues/wiz/clerics at around 10-11k scores.
A rogue in my guild can litterally do FOUR times my dps. Four times.. Hes insanely good, but im also pretty sure my GF is among the top dps ones around too ( Max dps spec, greater plague fire, 15,000 power...)
Clerics out tank me
Wizards out support and out cc me.
I have no role im best at due to this.
Score means nothing from class to class. Its only comparable for same class.
GF doesn't need a huge buff, but they need a buff. Mainly in agro, partly in other areas (dps, block speed, etc).
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Are you under some strange illusion that gear score (in any game) is some magical all-knowing, all-seeing key aspect of your character? It is just a simple and very limited summary of stats. It says nothing about what your character is.
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I think this is a trend now. There are so many empty complaints about GWF and to a lesser degree GF, then there are many in-depth posts detailing exactly why those 2 classes are subpar (and as a GWF myself I know as much). And Ive noticed every once in a awhile someone comes screaming that both the GWF and the GF are perfectly fine ( but OP reaches new heights by claiming they are the best ! wow )..
Next you make a claim such as this please be prepared to share with the rest of us who "obviously dont know how to play the class" a few videos of your GWF dominating everywhere from dungeons to pvp.
Merrily, merrily, merrily, merrily, Life is but a dream.
As a GF, only TR is unmatch right now. Though Cw is slightly stronger than GF/GWF, we do have chance in winning but usually left us about 50% or lower health after the fight (Skill/timing matter most) and with equal gear of cos. This is solely based on 1v1 scenario. I tested and concluded with my GF & TR, against my group of friends, unless you can prove me wrong.
Even Envy said "run away" XD
http://nw-forum.perfectworld.com/showthread.php?166451-Envy-s-DPS-Guardian-Fighter-compendium&p=4039741#post4039741
You have never played either of these classes have you?
If there was a thumbs down option in these forums I would give you 2.
Wrong, try playing the game before showing the world your dumb.
Completed all content waiting for more.
And class balances.... trololollol.
You do realize what we do to large regenerating creatures that live under bridges in D&D ... we cut off their heads and burn their bodies.
GS doesn't mean ****.
GF is not underpowered, it's just completely unnecessary.
Gearscore is best for trolling queue groups by getting into epics in mostly greens.
Seze - Rogue - Necropolis - RIFT
I don't think anyone's complaining that the fighter classes are lacking in PvP. In PvE there is definitely a huge issue to be addressed. As it stands the fighter classes are the most difficult to gear up. Just stand in Protector's Enclave during dungeon delves and count how many people are spamming zone chat with, LF GF, LF GWF. Try queueing for dungeon runs as a GWF and see how many times you get immediately sent back to Protector's Enclave after you zone into a dungeon.
Yeah, GS doesn't determine player skills. Seen many CW that doesn't know their role.
Please buff GF base damage by at least 25% we seriously need the damage so we can tank properly and have a better threat generation.
Thank You.
that exactly, ^
Stats doesn't make your class viable, at most it makes you more viable than a lower GS of the same class. GS doesn't considerate broken feats/powers, dungeons mechanics that doesn't need our role while being outperform by everyone that stands in a cleric circle. So pretty much everyone can have the same defence but the other classes can dodge while bringing their main utility and better damage.
Stats is not link directly to a player performance in dungeon environment.
Start with fixing there feats (as they promised) and give the GWF a good damage boost and the GF a good threatbase. Then do something about the stacking of shields (DC) and lower the DC threat when they use there skills. lastly they need to dumb down the places where mobs can be put off cliffs.
Its not that complicated if they realy like a solid game..
I like where the TR is atm: he is overpowered and is fun: but at the same time why did they nerfed the other 2 melee classes (esp GWF) to the ground? 60% damage nerf since OB is not a joke and when you play the class (i did) till 60 you feel theres something wrong. Give us back the fun, if its a bit OP its only more fun as long other classes can have OP combos: yes pls! win-win
On top of that, how do you factor in all the GWF using Sure Strike who are coming in dead last in every dungeon run in damage delt?
After playing with other GWF in dungeon queue PUG's, I can say that most of them use Sure Strike, and all of the ones that use Sure Strike are being out DPS'ed by GWF using anything else at all. If you are higher than dead last and you are using Sure Strike, it means that the rest of your PUG group were asleep at the switch and I'm amazed you could clear a T1 dungeon with such a group.