Anyone else find it retardedly funny how people keep crying, sobbing and whining for the devs to fix something, and when they finally fix said issue they cry, sob and whine that another matter should've been fixed first?
They're fixing issues that are being cried, sobbed and whined about, how about you stop crying, sobbing and whining and be happy they're fixing things, one or two at a time even if so.
Stop being so ungrateful you spoiled 20th century snotnosed brats. They fixed PvP AFK, isn't that great DESPITE there are other numerous issues waiting?
+1
Fixing even a small bug (and subsequently checking it doesn't break something else) takes far longer than it takes however many thousand people to find it.
Anyone else find it retardedly funny how people keep crying, sobbing and whining for the devs to fix something, and when they finally fix said issue they cry, sob and whine that another matter should've been fixed first?
They're fixing issues that are being cried, sobbed and whined about, how about you stop crying, sobbing and whining and be happy they're fixing things, one or two at a time even if so.
Stop being so ungrateful you spoiled 20th century snotnosed brats. They fixed PvP AFK, isn't that great DESPITE there are other numerous issues waiting?
And it's funny how low you have set your standards.
The brats of the 20th century fought two World Wars, dealt with Stalinist Communism, and the Great Depression. They deserve a break and most of them are dead anyways. As for the brats of the 21st century we have increasing standards as professionals push the boundaries on almost all fronts. So, of course we ought to demand and expect better results for whatever amount we pay. We're also in a recession of sorts.
So I am glad you have high fault tolerance but why should we, the player base, be grateful for what should have been communicated much earlier and dealt with much sooner in accordance to 21st century standards?
Many people post here. Some of them will complain about Topic A. When Topic A is fixed, others of them will complain about that. Giving the impression that they (as a whole) are unsatisfied by anything.
Such a pointless thread. We are talking about a game breaking bug that let's people one shot T2 bosses. Shouldn't even justify this <font color="orange">HAMSTER</font> with a response.
Fixed an issue where the Guardian Fighter was able to do significantly more damage than was intended.
PvP
Players will now be removed from PvP for being AFK.
Mail
Fixed an issue where mail appeared to duplicate itself when other mail was deleted.
Clarification: The change to Guardian Fighters is not a balance change and does not affect damage output for that class under normal circumstances. This fixes a very rare circumstance where damage would be calculated incorrectly to a significant degree. Most players have never experienced this, however, those who have know that it was significant enough to warrant a fix ASAP. Thanks to all the players who requested clarification on this!
And it's funny how low you have set your standards.
The brats of the 20th century fought two World Wars, dealt with Stalinist Communism, and the Great Depression. They deserve a break and most of them are dead anyways. As for the brats of the 21st century we have increasing standards as professionals push the boundaries on almost all fronts. So, of course we ought to demand and expect better results for whatever amount we pay. We're also in a recession of sorts.
So I am glad you have high fault tolerance but why should we, the player base, be grateful for what should have been communicated much earlier and dealt with much sooner in accordance to 21st century standards?
True and well said.
My opinion on that matter:
1) Developers should create and release content now.
Fix and balance later.
2) If the forum cries with one voice, then fix in frequent but small steps. Like 1 - 3 % changes.
Nodobdy asks perfection from the devs.
But everybody wants a plausible response as soon as possible.
3) Developers should make clear that balance and political correctness is not the ultimate goal.
The dungeon is surprisingly hard. So what ?
The control wizard can actually control. So what ?
The TR is OP against single targets. So what ?
The cleric can heal himself without using potions. So what ?
From what I read about the self-healing nerf, the devs have done it just because of the potion use ? WTF.
So I am glad you have high fault tolerance but why should we, the player base, be grateful for what should have been communicated much earlier and dealt with much sooner in accordance to 21st century standards?
Speaking of which - this game is worth every penny you paid for it.
Why complain about complainers? Oh great now I'm complaining about complainers who complain about complainers. LMAO!
No but really, why complain about those people anyways? If you played any other MMORPG or any other video game for at least over a year, then you should know by now that forums are nothing more than a hub for complainers!
People who enjoy and are happy with the game they are playing at too busy playing the game! But people who are angry about a game aren't playing the game and spend their time complaining about it on the forums! That's just how it is!
Don't let it bother you because all those complaints are good for the devs since it helps them find out where the problems are in the game! Of course some people need medical help or counselling because insulting Cryptic is just a waste of time and makes the Original Poster look like a <font color="orange">HAMSTER</font>, but that doesn't mean they shoudln't post or Cryptic should just shut down these forums or else how else would they get feedback about their game?
The irony is that the OP is even more vocal in defending PW against the so called "whiners" that he posts more than them.
What's even more fun is you follow my every thread shouting your "PW apologist" -<font color="orange">HAMSTER</font>. Someone is mad for someone else not hating on PW. Dawwww.
Why complain about complainers? Oh great now I'm complaining about complainers who complain about complainers. LMAO!
Because ( even if I failed with the 20th century part ) the sheer stupidity and ignorance of people at times is unfathomable. Not many people realize the amount of work that a game of this size takes.
And like someone already pointed out, you aren't forced to pay a single penny for this game. Just be grateful that they're addressing issues, you're in no place to dictate anything.
Because ( even if I failed with the 20th century part ) the sheer stupidity and ignorance of people at times is unfathomable. Not many people realize the amount of work that a game of this size takes.
Maybe.
But then again, they have created that game already.
Fixes seem like peanuts in comparison.
The devs or someone comparable should come to the forum and proove complainers wrong.
The silence or response delay from the maker side is the breeding ground for stupid "fanboy" and "hater" accusations and frustrated hate posts.
Maybe.
But then again, they have created that game already.
Fixes seem like peanuts in comparison.
The devs or someone comparable should come to the forum and proove complainers wrong.
The silence or response delay from the maker side is the breeding ground for stupid "fanboy" and "hater" accusations and frustrated hate posts.
True enough. As someone that has been involved on the back end of NWN servers as builder/writer/scripter, I can tell you a "simple" bug can be very hard to duplicate. Finding the math error for the massive damage set could have been really fun too, in a sarcastic kind of way. Other bugs, like the mount issue, means they have to duplicate it first, because until they get the bug to actually bug, it's hard to fix it, since it's not broken until the bug kicks in. Communication is good, needed even, but sometimes, I'd rather have them working on it instead of updating the forums every hour on the hour.
Reading comprehension is essential in a medium that requires reading for communication.
Because ( even if I failed with the 20th century part ) the sheer stupidity and ignorance of people at times is unfathomable. Not many people realize the amount of work that a game of this size takes.
And like someone already pointed out, you aren't forced to pay a single penny for this game. Just be grateful that they're addressing issues, you're in no place to dictate anything.
If you dont like the game, uninstall and leave.
And realize that other companies can do something on larger scale but better and faster all the while placating or educating their user base.
21st Century Bro. We have standards that have risen thanks to the people you belittle. Shouldn't you be more grateful?
Someone has to pay for this game and are they all content with the game and how Cryptic is handling the issue?
Some of us who are discontent are investors, and we're trying to recoup our losses. Uninstalling and leaving isn't a good way to do that.
True enough. As someone that has been involved on the back end of NWN servers as builder/writer/scripter, I can tell you a "simple" bug can be very hard to duplicate. Finding the math error for the massive damage set could have been really fun too, in a sarcastic kind of way. Other bugs, like the mount issue, means they have to duplicate it first, because until they get the bug to actually bug, it's hard to fix it, since it's not broken until the bug kicks in. Communication is good, needed even, but sometimes, I'd rather have them working on it instead of updating the forums every hour on the hour.
Yeah on my "other" game the DEVs just fixed an issue we were having for months. The majority of time was spent trying to reproduce the fault to identify the problem. It's why I usually ignore the Fanboy/Hater call outs!
I have mixed feelings about the whiners atm. They obviously are going to fix what needs to be fixed but devs apparantly have a phone conference Mondays with Forum Mods to discuss major topics on the forums. With that being said the 100+ page threads about exploits obviously made an impression.
True enough. As someone that has been involved on the back end of NWN servers as builder/writer/scripter, I can tell you a "simple" bug can be very hard to duplicate. Finding the math error for the massive damage set could have been really fun too, in a sarcastic kind of way. Other bugs, like the mount issue, means they have to duplicate it first, because until they get the bug to actually bug, it's hard to fix it, since it's not broken until the bug kicks in. Communication is good, needed even, but sometimes, I'd rather have them working on it instead of updating the forums every hour on the hour.
I know that the devil lies in the details.
Things like the mount issue can happen.
What is not allowed to happen are things like bugged skills. There are not millions of them.
If DnD players around the world can compute rules correctly, then a game developer should be able to do the same with minimal unit testing. Game developers know very well the dangers of stacking and recursion.
I referred mainly to balance issues and all the other subjective opinions about what this game should offer.
At first not the devs should respond but someone knowing why the devs did this or that because otherwise things would not work for this or that reason.
I know that the devil lies in the details.
Things like the mount issue can happen.
What is not allowed to happen are things like bugged skills. There are not millions of them.
If DnD players around the world can compute rules correctly, then a game developer should be able to do the same with minimal unit testing. Game developers know very well the dangers of stacking and recursion.
I referred mainly to balance issues and all the other subjective opinions about what this game should offer.
At first not the devs should respond but someone knowing why the devs did this or that because otherwise things would not work for this or that reason.
Yet those errors can, obviously, happen. It's easy to sit here and calculate damage. Some of us know the math, and how it's supposed to work. We can extrapolate from that. What we can't figure in is an equation that gets so complex that a 1 gets carried that shouldn't(very bad example, but I'm still on my second cup of coffee, and I hate maths anyway), or something gets applied by one line of code, that then gets reapplied by another line. This is likely the issue with the one exploit that they are fixing today, and it's harder to track down than you might think.
Reading comprehension is essential in a medium that requires reading for communication.
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alantir1Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 16Arc User
You are right, this explains your statements very well
You said in a previous thread of mine that you have me on ignore, yet here you are quoting me? I like having you as a fanboy escort trough the forums though.
Hmm nah, you probably didn't even smile when reading. Telling crybabies not to expect too much is hardly linked to telling crybabies not to expect too much, sorry.
Hmm nah, you probably didn't even smile when reading. Telling crybabies not to expect too much is hardly linked to telling crybabies not to expect too much, sorry.
Complaining about them isn't helping you or the game. This is the beta, you should expect people to complain. This is the way it has been for every game. This is also why you don't see many of these threads being deleted or closed.
0
zenraijMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 22Arc User
And it's funny how low you have set your standards.
The brats of the 20th century fought two World Wars, dealt with Stalinist Communism, and the Great Depression. They deserve a break and most of them are dead anyways. As for the brats of the 21st century we have increasing standards as professionals push the boundaries on almost all fronts. So, of course we ought to demand and expect better results for whatever amount we pay. We're also in a recession of sorts.
So I am glad you have high fault tolerance but why should we, the player base, be grateful for what should have been communicated much earlier and dealt with much sooner in accordance to 21st century standards?
whaattt!? LOL
Because your expectations arent realistic? The gap between engineering (it looks good on paper) and the technician (but in reality) is whats the problem. Everyone should either be patient, be constructive or stop playing until it gets fixed. Whining and *****ing, just creates a negative loop that feeds into itself.
A couple things. Before you whine, offer a solution. If you think you can do better? go do it. Go license an engine. Start programming your interface, then your game world, your AI behavior.. oh and while doing that, start 2d sketching your concept art, then 3d Model it, then texture it.. meet your milestones, your first build, your beta...
I mean after so many builds, some bugs can be hard to find and squash. The gaming development career path is NOT easy. Long hours, generally ****ty pay, and a lot of deadlines. Generally. And the new social generations are a bunch of @#*($&es. Not pushing professional standards at all. There is actual evidence that men have a lower testosterone level than men same age 20 years ago.
So man up, be patient, and let these developers do their job. Try to look at the bigger picture and not only what you can see through your tiny little lens.
Because your expectations arent realistic? The gap between engineering (it looks good on paper) and the technician (but in reality) is whats the problem. Everyone should either be patient, be constructive or stop playing until it gets fixed. Whining and *****ing, just creates a negative loop that feeds into itself.
A couple things. Before you whine, offer a solution. If you think you can do better? go do it. Go license an engine. Start programming your interface, then your game world, your AI behavior.. oh and while doing that, start 2d sketching your concept art, then 3d Model it, then texture it.. meet your milestones, your first build, your beta...
I mean after so many builds, some bugs can be hard to find and squash. The gaming development career path is NOT easy. Long hours, generally ****ty pay, and a lot of deadlines. Generally. And the new social generations are a bunch of @#*($&es. Not pushing professional standards at all. There is actual evidence that men have a lower testosterone level than men same age 20 years ago.
So man up, be patient, and let these developers do their job. Try to look at the bigger picture and not only what you can see through your tiny little lens.
Well spoken, altough I got the impression you're in the impression I would be the unhappy one regarding bug fixes and patch notes.
Because your expectations arent realistic? The gap between engineering (it looks good on paper) and the technician (but in reality) is whats the problem. Everyone should either be patient, be constructive or stop playing until it gets fixed. Whining and *****ing, just creates a negative loop that feeds into itself.
A couple things. Before you whine, offer a solution. If you think you can do better? go do it. Go license an engine. Start programming your interface, then your game world, your AI behavior.. oh and while doing that, start 2d sketching your concept art, then 3d Model it, then texture it.. meet your milestones, your first build, your beta...
I mean after so many builds, some bugs can be hard to find and squash. The gaming development career path is NOT easy. Long hours, generally ****ty pay, and a lot of deadlines. Generally. And the new social generations are a bunch of @#*($&es. Not pushing professional standards at all. There is actual evidence that men have a lower testosterone level than men same age 20 years ago.
So man up, be patient, and let these developers do their job. Try to look at the bigger picture and not only what you can see through your tiny little lens.
Here are a few hints:
This isn't Cryptic's first MMO. Other companies with similarly scaled projects can and have done better while communicating effectively with its base.
Telling someone to create their own project in order to relate to a development that requires a team speaks largely of ignorance. Don't be that guy. At least tell me to raise funds and hire a team to develop my own MMO - at least it would make sense.
Don't discount the QA department, again, it speaks of your own ignorance. Maybe you should wonder if Cryptic should invest more into its QA rather than perhaps cutting corners if it is?
Testosterone has very little if nothing at all to do with pushing boundaries.
We have no choice but to be patient you idiot. It's not like we can withdraw our funding or trade our stocks for something more profitable.
Lastly, most of us are looking at the bigger picture; exploit the **** out of the game at the expense of others to get our enjoyment and move on.
Apparently my tiny little lens sees a bit more than you do as I can actually see the existence of other companies and departments within a company. Always the QA, always.
Comments
Fixing even a small bug (and subsequently checking it doesn't break something else) takes far longer than it takes however many thousand people to find it.
And it's funny how low you have set your standards.
The brats of the 20th century fought two World Wars, dealt with Stalinist Communism, and the Great Depression. They deserve a break and most of them are dead anyways. As for the brats of the 21st century we have increasing standards as professionals push the boundaries on almost all fronts. So, of course we ought to demand and expect better results for whatever amount we pay. We're also in a recession of sorts.
So I am glad you have high fault tolerance but why should we, the player base, be grateful for what should have been communicated much earlier and dealt with much sooner in accordance to 21st century standards?
Many people post here. Some of them will complain about Topic A. When Topic A is fixed, others of them will complain about that. Giving the impression that they (as a whole) are unsatisfied by anything.
This works for any large group, actually.
Might want to check the patch notes again then:
True and well said.
My opinion on that matter:
1) Developers should create and release content now.
Fix and balance later.
2) If the forum cries with one voice, then fix in frequent but small steps. Like 1 - 3 % changes.
Nodobdy asks perfection from the devs.
But everybody wants a plausible response as soon as possible.
3) Developers should make clear that balance and political correctness is not the ultimate goal.
The dungeon is surprisingly hard. So what ?
The control wizard can actually control. So what ?
The TR is OP against single targets. So what ?
The cleric can heal himself without using potions. So what ?
From what I read about the self-healing nerf, the devs have done it just because of the potion use ? WTF.
Speaking of which - this game is worth every penny you paid for it.
Not really, but I am attempting to recoup my losses so to speak.
No but really, why complain about those people anyways? If you played any other MMORPG or any other video game for at least over a year, then you should know by now that forums are nothing more than a hub for complainers!
People who enjoy and are happy with the game they are playing at too busy playing the game! But people who are angry about a game aren't playing the game and spend their time complaining about it on the forums! That's just how it is!
Don't let it bother you because all those complaints are good for the devs since it helps them find out where the problems are in the game! Of course some people need medical help or counselling because insulting Cryptic is just a waste of time and makes the Original Poster look like a <font color="orange">HAMSTER</font>, but that doesn't mean they shoudln't post or Cryptic should just shut down these forums or else how else would they get feedback about their game?
What's even more fun is you follow my every thread shouting your "PW apologist" -<font color="orange">HAMSTER</font>. Someone is mad for someone else not hating on PW. Dawwww.
Because ( even if I failed with the 20th century part ) the sheer stupidity and ignorance of people at times is unfathomable. Not many people realize the amount of work that a game of this size takes.
And like someone already pointed out, you aren't forced to pay a single penny for this game. Just be grateful that they're addressing issues, you're in no place to dictate anything.
If you dont like the game, uninstall and leave.
Maybe.
But then again, they have created that game already.
Fixes seem like peanuts in comparison.
The devs or someone comparable should come to the forum and proove complainers wrong.
The silence or response delay from the maker side is the breeding ground for stupid "fanboy" and "hater" accusations and frustrated hate posts.
True enough. As someone that has been involved on the back end of NWN servers as builder/writer/scripter, I can tell you a "simple" bug can be very hard to duplicate. Finding the math error for the massive damage set could have been really fun too, in a sarcastic kind of way. Other bugs, like the mount issue, means they have to duplicate it first, because until they get the bug to actually bug, it's hard to fix it, since it's not broken until the bug kicks in. Communication is good, needed even, but sometimes, I'd rather have them working on it instead of updating the forums every hour on the hour.
And realize that other companies can do something on larger scale but better and faster all the while placating or educating their user base.
21st Century Bro. We have standards that have risen thanks to the people you belittle. Shouldn't you be more grateful?
Someone has to pay for this game and are they all content with the game and how Cryptic is handling the issue?
Some of us who are discontent are investors, and we're trying to recoup our losses. Uninstalling and leaving isn't a good way to do that.
Just food for thought.
I know that the devil lies in the details.
Things like the mount issue can happen.
What is not allowed to happen are things like bugged skills. There are not millions of them.
If DnD players around the world can compute rules correctly, then a game developer should be able to do the same with minimal unit testing. Game developers know very well the dangers of stacking and recursion.
I referred mainly to balance issues and all the other subjective opinions about what this game should offer.
At first not the devs should respond but someone knowing why the devs did this or that because otherwise things would not work for this or that reason.
Yet those errors can, obviously, happen. It's easy to sit here and calculate damage. Some of us know the math, and how it's supposed to work. We can extrapolate from that. What we can't figure in is an equation that gets so complex that a 1 gets carried that shouldn't(very bad example, but I'm still on my second cup of coffee, and I hate maths anyway), or something gets applied by one line of code, that then gets reapplied by another line. This is likely the issue with the one exploit that they are fixing today, and it's harder to track down than you might think.
Hahahahahah agree.:)
You said in a previous thread of mine that you have me on ignore, yet here you are quoting me? I like having you as a fanboy escort trough the forums though.
Hmm nah, you probably didn't even smile when reading. Telling crybabies not to expect too much is hardly linked to telling crybabies not to expect too much, sorry.
Complaining about them isn't helping you or the game. This is the beta, you should expect people to complain. This is the way it has been for every game. This is also why you don't see many of these threads being deleted or closed.
whaattt!? LOL
Because your expectations arent realistic? The gap between engineering (it looks good on paper) and the technician (but in reality) is whats the problem. Everyone should either be patient, be constructive or stop playing until it gets fixed. Whining and *****ing, just creates a negative loop that feeds into itself.
A couple things. Before you whine, offer a solution. If you think you can do better? go do it. Go license an engine. Start programming your interface, then your game world, your AI behavior.. oh and while doing that, start 2d sketching your concept art, then 3d Model it, then texture it.. meet your milestones, your first build, your beta...
I mean after so many builds, some bugs can be hard to find and squash. The gaming development career path is NOT easy. Long hours, generally ****ty pay, and a lot of deadlines. Generally. And the new social generations are a bunch of @#*($&es. Not pushing professional standards at all. There is actual evidence that men have a lower testosterone level than men same age 20 years ago.
So man up, be patient, and let these developers do their job. Try to look at the bigger picture and not only what you can see through your tiny little lens.
Well spoken, altough I got the impression you're in the impression I would be the unhappy one regarding bug fixes and patch notes.
Here are a few hints:
This isn't Cryptic's first MMO. Other companies with similarly scaled projects can and have done better while communicating effectively with its base.
Telling someone to create their own project in order to relate to a development that requires a team speaks largely of ignorance. Don't be that guy. At least tell me to raise funds and hire a team to develop my own MMO - at least it would make sense.
Don't discount the QA department, again, it speaks of your own ignorance. Maybe you should wonder if Cryptic should invest more into its QA rather than perhaps cutting corners if it is?
Testosterone has very little if nothing at all to do with pushing boundaries.
We have no choice but to be patient you idiot. It's not like we can withdraw our funding or trade our stocks for something more profitable.
Lastly, most of us are looking at the bigger picture; exploit the **** out of the game at the expense of others to get our enjoyment and move on.
Apparently my tiny little lens sees a bit more than you do as I can actually see the existence of other companies and departments within a company. Always the QA, always.