Neverwinter uses the standard MMORPG group roles Tank, Healer and DPS with subcategories of melee verse range, Crowd Control (CC), Area Effect Damage (AE) verses single target DPS, etc. As in most MMORPGs there are a surplus of DPS players and a demand for Tank and Healer players.
I would recommend the next class added be a Tank or Healer (or preferably both a Tank and Healer), thus my vote would be a Paladin. Paladins would nicely fit the much needed Tank group role and support Healer.
I think these kinds of threads have been posted before, but I will once again, contribute..
I want to see an archery based class...Ranger preferably. Give me a pet and my companion and let me shoot bows and crossbows at things from the max 80' range. Thanx.
I think these kinds of threads have been posted before, but I will once again, contribute..
I want to see an archery based class...Ranger preferably. Give me a pet and my companion and let me shoot bows and crossbows at things from the max 80' range. Thanx.
Max range is 100' (GF mark), followed by 90' from far spell feat.
I think these kinds of threads have been posted before, but I will once again, contribute..
lol. Me too :-)
1)
Remove class restrictions from gear or give options like in D&D.
I want cleric with longsword in each hand.
I want fighter with bow.
I want wizard with 2H warhammer and plate armor; the only class that does not need to move much anyway.
I want thief with shield.
2)
Then release new classes over the next years. I fear it will take that long.
I would like to have melee cleric.
But before working on a another sub cleric class, I would like to have more deities and the ability to define my own deity.
1)
Remove class restrictions from gear or give options like in D&D.
I want cleric with longsword in each hand.
I want fighter with bow.
I want wizard with 2H warhammer.
So...you want Diablo 3 styled gearing options? Well...we all saw how that went down.
You also realize, that even in D&D, its **** near impossible for these characters to use non class based gear. Its possible, but so absurdly difficult, there isnt really much of a point in picking the poor class to use gear. I mean, 2 handed warhammers on a wizard may be fun, but after rolling str in order to use it, and taking all the extra feats necessary to work with it efficiently enough to be combat ready with it, you would have little to no use for your spells, making you more or less a weakened fighter in the first place.
So...you want Diablo 3 styled gearing options? Well...we all saw how that went down.
You also realize, that even in D&D, its **** near impossible for these characters to use non class based gear. Its possible, but so absurdly difficult, there isnt really much of a point in picking the poor class to use gear. I mean, 2 handed warhammers on a wizard may be fun, but after rolling str in order to use it, and taking all the extra feats necessary to work with it efficiently enough to be combat ready with it, you would have little to no use for your spells, making you more or less a weakened fighter in the first place.
Obviously the wizard with hammer is extreme and actually not very useful.
Especially with the current powers (e.g. nothing like tenser's transformation).
No gear restriction offers more to every player than another specialized class every 5-6 months that you might not like and that you have to level up.
Compared to most other players (also in other games), I level up very slowly over the weeks and months.
It's funny. There are four people in my household who play Neverwinter and we all want different classes. Barbarian, Paladin, Druid, and Warlock, specifically.
Though the Warlock is all about Vestige pact, so I don't know how well those might transfer into the game.
Personally I wold love to see Paladin come in. In 4E they are much better at holding AoE agro than say a standard fighter, and the Guardian Fighter ought to be able to hold great single target agro, but I would like to see the Paladin be able to hold better agro via AoE. Paladin and Wizard are my two favorite classes from D&D, and I LOVE my wizard in this game.
Having said that they could use the Ranger / Druid at the moment so that someone could cash in on the Nature nodes within the game without having to use kits. It's almost as if they already built the nodes into the game anticipating the class to come shortly. Also...with Drow and Ranger coming down the pipe I am sure they will be hoping to cash in on the Drizzt love. Personally...give me some Elminster and I'll mark out.
Also...shout out for Wardens. Love that class so much.
0
archanjo17041985Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
sharpshooter/sniper/ranger
i7 3770k @ 4.0//HD 7950 WF3//16 GB ram Corsair @ 1600//Corsair 120 GB SSD x 2//Hyper Evo 212
Obviously the wizard with hammer is extreme and actually not very useful.
Especially with the current powers (e.g. nothing like tenser's transformation).
No gear restriction offers more to every player than another specialized class every 5-6 months that you might not like and that you have to level up.
Compared to most other players (also in other games), I level up VERY slowly over the weeks and months.
I've got no problem with your rate of leveling. To each his own, and as long as its not EXTREME I could bear to see some more open ended gearing options. What if I wanted to wear cloaks instead of armour on my rogue, or what if I wanted to use a sword and dagger instead a big two handed sword. SOME of this I can see, but none of that Dual swords Cleric, or Warhammer mages nonsense. Thats just....overzealous.
I've got no problem with your rate of leveling. To each his own, and as long as its not EXTREME I could bear to see some more open ended gearing options. What if I wanted to wear cloaks instead of armour on my rogue, or what if I wanted to use a sword and dagger instead a big two handed sword. SOME of this I can see, but none of that Dual swords Cleric, or Warhammer mages nonsense. Thats just....overzealous.
But why limit the possibilities without good reason ?
A cleric with 2 weapons is not out of place at all. Maybe iconic weapons for a thief god ?!
The less wanted a combination, the less likely you will ever see it. Given you might actually detect such a weird character.
0
calaminthaMember, Neverwinter Beta UsersPosts: 0Arc User
I'd love to know why a Great Weapon Fighter can't use plate armor.
I'll agree with this. Its nothing more than a variation of the exact same Class....Fighter. Both Guardian and GWF should BOTH be able to use plate. They are, for all intents and purposes, Fighters after all.
0
arontimesMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited May 2013
Actually, in 4e, fighters only get up to scale armor. The paladin is the only class that can wear plate armor without spending a lot of feats. IIRC, clerics only get up to chain armor.
Actually, in 4e, fighters only get up to scale armor. The paladin is the only class that can wear plate armor without spending a lot of feats. IIRC, clerics only get up to chain armor.
Gods I hate 4e....
0
calaminthaMember, Neverwinter Beta UsersPosts: 0Arc User
Actually, in 4e, fighters only get up to scale armor. The paladin is the only class that can wear plate armor without spending a lot of feats. IIRC, clerics only get up to chain armor.
Looks like my PnP fighter needs adjusting then. I blame the GM. Doesn't it only take a single feat and 15 STR and CON though?
Necromancer, Paladin, Summoner - would all be cool.
0
bioshrikeMember, NW M9 PlaytestPosts: 4,729Arc User
edited May 2013
Melee Cleric, Bard, Necromancer, Ranger
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
Looks like my PnP fighter needs adjusting then. I blame the GM. Doesn't it only take a single feat and 15 STR and CON though?
Correct. Fighters can also get plate as part of their class if they are of the Knight sub-class from Heroes of Fallen Lands, rather than the PHB 1's Fighter (sometimes called "Weapon Master" Fighter by WotC to differentiate it from the Knight and Slayer, includes Guardian, Tempest, Battlerager, and Great Weapon builds) or the Slayer.
Comments
I want to see an archery based class...Ranger preferably. Give me a pet and my companion and let me shoot bows and crossbows at things from the max 80' range. Thanx.
Max range is 100' (GF mark), followed by 90' from far spell feat.
This is an open beta. Start treating it like one.
I meant the range on a ranger should only be about 80, since its about the average ranged character range, like the cleric, and wizzy.
lol. Me too :-)
1)
Remove class restrictions from gear or give options like in D&D.
I want cleric with longsword in each hand.
I want fighter with bow.
I want wizard with 2H warhammer and plate armor; the only class that does not need to move much anyway.
I want thief with shield.
2)
Then release new classes over the next years. I fear it will take that long.
I would like to have melee cleric.
But before working on a another sub cleric class, I would like to have more deities and the ability to define my own deity.
Avenging Paladin
Avenger
Barbarian
Hopeful wishes:
Blackguard
Ardent
Swordmage
So...you want Diablo 3 styled gearing options? Well...we all saw how that went down.
You also realize, that even in D&D, its **** near impossible for these characters to use non class based gear. Its possible, but so absurdly difficult, there isnt really much of a point in picking the poor class to use gear. I mean, 2 handed warhammers on a wizard may be fun, but after rolling str in order to use it, and taking all the extra feats necessary to work with it efficiently enough to be combat ready with it, you would have little to no use for your spells, making you more or less a weakened fighter in the first place.
/10char
Warlock
Paladin
Bard (or Warlord/Shaman)
Obviously the wizard with hammer is extreme and actually not very useful.
Especially with the current powers (e.g. nothing like tenser's transformation).
No gear restriction offers more to every player than another specialized class every 5-6 months that you might not like and that you have to level up.
Compared to most other players (also in other games), I level up very slowly over the weeks and months.
Though the Warlock is all about Vestige pact, so I don't know how well those might transfer into the game.
Personally I wold love to see Paladin come in. In 4E they are much better at holding AoE agro than say a standard fighter, and the Guardian Fighter ought to be able to hold great single target agro, but I would like to see the Paladin be able to hold better agro via AoE. Paladin and Wizard are my two favorite classes from D&D, and I LOVE my wizard in this game.
Having said that they could use the Ranger / Druid at the moment so that someone could cash in on the Nature nodes within the game without having to use kits. It's almost as if they already built the nodes into the game anticipating the class to come shortly. Also...with Drow and Ranger coming down the pipe I am sure they will be hoping to cash in on the Drizzt love. Personally...give me some Elminster and I'll mark out.
Also...shout out for Wardens. Love that class so much.
I've got no problem with your rate of leveling. To each his own, and as long as its not EXTREME I could bear to see some more open ended gearing options. What if I wanted to wear cloaks instead of armour on my rogue, or what if I wanted to use a sword and dagger instead a big two handed sword. SOME of this I can see, but none of that Dual swords Cleric, or Warhammer mages nonsense. Thats just....overzealous.
But why limit the possibilities without good reason ?
A cleric with 2 weapons is not out of place at all. Maybe iconic weapons for a thief god ?!
The less wanted a combination, the less likely you will ever see it. Given you might actually detect such a weird character.
I'd love to know why a Great Weapon Fighter can't use plate armor.
I'll agree with this. Its nothing more than a variation of the exact same Class....Fighter. Both Guardian and GWF should BOTH be able to use plate. They are, for all intents and purposes, Fighters after all.
Taking a break from Neverwinter indefinitely...
Gods I hate 4e....
Looks like my PnP fighter needs adjusting then. I blame the GM. Doesn't it only take a single feat and 15 STR and CON though?
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
Any of these would fit in great, in my opinion.
Correct. Fighters can also get plate as part of their class if they are of the Knight sub-class from Heroes of Fallen Lands, rather than the PHB 1's Fighter (sometimes called "Weapon Master" Fighter by WotC to differentiate it from the Knight and Slayer, includes Guardian, Tempest, Battlerager, and Great Weapon builds) or the Slayer.