** EDIT: Hey thanks for all the great replies and feedback guys. I realize now, that I am playing the class properly, but that I just need to give myself more time and practice. See you all in the Arena!
At least I do in the level 19 ones. I cast my Healing Word on my team mates as often as it is up, I cast Astral Seal on every enemy I can. Sometimes I use Searing Light and throw down Hallowed Ground when we are fighting over a node. I use Sun Burst in Divine mode if I get swarmed, or just to get enemies off nodes or to help heal people if Healing Word is down.
I get lots of assists, but hardly any kills, and more often than not, my deaths are way more than my kills.
So what is the point of even healing and supporting your team, when it looks like you didn't even do anything at the end of the match? I mean... I'm working my *** off, but nothing to show for it.
Am I missing something here?
Also, it seems that just about every other class can kick my *** 1v1... not a very fun experience so far.
Especially Rogues and Wizards.
Comments
Stay on the node when it's captured and you get 300 free points.
As a GWF at lv 19 my job was to mostly trim away my opponent's HP and peel for the squishiest targets to DPS them. I got off nodes plenty of times and so I ended up as the worst score of my team, and often with the most deaths, but a glaringly high assist count.
It's worth it if you win the game in the end.
And yes, you are missing something here. You are level 19, not 60.
You. Are. A. Cleric.
"I throw out all my heals, and i don't get kills" < Seems pretty reasonable.
"I can't outdps pure DPS classes or win 1v1s" < And you shouldn't be able to when you come into a BG packing skills that deal NO damage.
"I have more deaths than kills" < Again, CLERIC. You heal, not kill. You are a healer, you are public enemy #1, people will gun for you.
"Working my *** off, but nothing to show for it" < You have assists to show for it. Thats what a healer does, he assists. If you did your job well, you have a win to show for it as well.
That's about it, overall based on the tone of your post/attitude i really don't think playing a support-y class is for you, try a rogue or a wizard and it might be more up your alley.
I was hoping this was the case.
Thanks for the advice mazzei. Yes, I do tend to stay off the node, and case from afar. I'll try to get into the mix a lil more.
What are the pvp oriented abilities and talents I should be catering to?
You can't outheal dmg in this game as a cleric, it won't happen, especially in the later game where people are hitting for 4 times as much as you can heal with the full heal of your HoT, not to mention by the time you get to the last tick of that HoT they can do that big hit again, making basically a 8:1 ratio of dmg to heal.
However, using your healing as supplemental to your high dmg if you spec right....you're a beast. My cle is lvl 42, I have about a 90'ish% win record in pvp. Later you'll get some heals that actually do the normal heal + %of target's hp, that's when you can try full support healing if you want, but never until then.
Good luck man, stick with it. Think of yourself as a caster DPS that has a little more survivability with the secondary healing.
Truer words never spoken. I played Rift as a bubble healer (doesn't get logged on the score menu), ****-talking all the time in my direction. Was crazy. Honestly, I feel PvP should always be more like PvE where even though it isn't so fair to experienced players, a whole team gets only 1 score, or at least that if you group up, your team shares a score (so a healer can be guaranteed points). On SWTOR, which has a lot of shared features w/ this game this was a very, very terrible issue, much more so than in NW
Score board means nothing, besides the two x/1000 numbers. Rogues bring the least to the table of the 5 classes. I have won a game with our team having 3 kills to there 45.
This guy is a nub, don't listen to him. Clerics are pvp beasts.
I think you hit the nail on the head here. I usually don't play cleric classes. I'm usually a tank hybrid or rogue.
However I have found the Cleric class in Neverwinter to be super fun, and I suppose I shouldn't be looking at the leader boards for my gratification.
On the other hand, it would be nice if they put an 'Amount Healed' stat, that way I can be number 1 and feel good
I'll try to re-evaluate my attitude about the rankings in the leader board, and consider the things you said.
Bubble healer, lol prob cause a bubble isnt a heal I bet it was self bobble only too boot
That said, clerics in this game don't have very powerful heals in comparison to some other games, and instead have better dps options.
Is the beam of light Searing Light or did you mean something else?
At lvl 12 after 4 fights I have had around 6 kills, 1 death, and around 80 assists as a cleric. I imagine going back in a few more levels with better gear will be a lot of fun.
I can only speak for my own experiences, but clerics seem pretty good.
Cleric level 5X (Dragon) - Holy goblin so much easier!
Searing light. Forget hallowed ground until it heals people(paragon talent around lvl 50'ish) Focus on your flamestrike, maybe keep hallowed as your 2nd daily at 18. But the amount of defense it gives just doesn't matter when you're fighting the higher levels, because they just shred you.
Clerics aren't the primary healers, then who is suppose to do the healing? I picked cleric thinking I'd be a healer, instead I am a ****ty mage. The class can be fun, but I have 0 motivation to do dungeons, since no one plays a guardian, and I constantly have agro, also dungeon experience is terrible, I get 2 bars for 45 minute dungeon, I can afk in pvp and get 4 bars in a 6 minute loss to the opposing team.
It only matters if theyre capturing or defending a point. I can't tell you how many videos I have seen of a player going after a kill finally getting the kill then running to the health pot spawn for a heal. Then they continue to run up accross the bridge drop down and sneak a KB then run back to the health pot.
Sure they are technically "beating" people because they killed them. But in all that time their team has lost 1 or both nodes and their healer is getting chain CC'ed and killed while they worry about "derderp I got a KB"
I also see many TR even at level 60 still concerned with KB, they just sit up top on the overhead bridge and jump down to chase low HP people. This isn't a horrible tactic except when they are going out of their way to get the kill when the node is being capped. The PvP here is all about applying pressure to certain people at certain times to get them off and away from the node.
PVPer rocking it Solo queue style since the dawn of Neverwinter
Usually 0-2 kills, 4-6 deaths, and like 20+ assists per match.
I just look at the board at the end, and think, my team must be thinking I am not doing anything, because if it says I died 6 times and didn't kill anyone, it looks like I suck LOL.
I guess you guys are right, I am looking at this from a tank / dps point of view, and I was just not used to being a healing class.
Yes. You're a healer. Not a DPS class. You can't expect to get kills as a healer. Your job is to keep yourself and your allies alive.
Clerics are INDISPENSABLE in PvP. If your team doesn't have a healer you're screwed. Trust me, your teammates appreciate your efforts more than they do the Rogue or the GWF who burst down enemies.
I'm not saying it does, I'm saying don't expect to be the top. Some people care for whatever reason.
And I disagree, smokebomb and taking a key target out in a 1-2 combo is very useful.
Yes indeed that's about right. I was in a few games last night and I kept getting one of the top spots. We started as a PUG, but just kept requeueing the whole group since we all wanted to pvp anyway. I was asking about the amount of glory per win becuase it kept changing randomly on me even though we won every time but that's a different discussion.
I told the group I was the top spot on the score board and i got less Glory this win than last win. And 2 of them chimed in and said "How did you even get any points?"
This just shows how focused people are on getting kills.
I had like 1 kill 6 or 8 deaths and upwards of 30 assists.
I play a CW, and I focus on control. I told them I got the points because I ninja cap their home point and I focus on assists and defending the mid point/our home point when i see that red line forming around our blue circle. You get most Points For Capping and defending, and if you can get an assist for every kill in the match you are getting a ton of points.
PVPer rocking it Solo queue style since the dawn of Neverwinter
Ur a cleric exatcly the same as me. im specced into full heal. sure we got some trubbles holding our teams alive in pvp when they get jumped. but what are you talking about kills for ? clerics is rated of other players by the amoult of assist and death prevents. we are there to help our team stay alive not to kill people. if you want to have a good amoult of kills go a dps class then or spec into a dps cleric instead of heal. read youre spells learn youre controls and you will be just fine. and for god sake forget about getting kills when youre a cleric focus on helping youre team stay alive and communicate with them.
Haha! You made me LOL. Good point.
Yeah, I also found that when everyone is focused on the center node, I can easily just run past them to either 1 or 3 and attempt to cap it. Usually 2-3 people try to follow me, so it means (hopefully) my allies are taking advantage of this and are able to secure the center.
You also want to build for action point gain, divinity gain, and recovery. This way you have a very high up time on hallowed ground. Having a hallowed on top of an AS makes you and your team incredibly durable.
Outside of AS or Hallowed you are vulnerable which is why you build for recovery and divinity gain. If you are going against a dps that has stacked the tenebrous enchant, you'll die regardless, but surely it will get nerfed soon.
Also, the cleric can go, and is effective, at dps. Apply your three dots and then nuke. Stuff will melt. I'd still have astral shield though, it is just too strong. The dungeon set is built more for dps having power, crit, defense, and recovery. If you can build this, you will be strong.
I assume this is directed at me, as I stated previously, I win 90% of the pvp matches I play, and of those about 75% as top of the team.....so trust me, I am helping the team, very much so. When all the *****ing and whining clerics learn that in the current state of play you just CAN NOT outheal dps, not even a remotely close, and start helping burn targets down and debuffing, all the sudden cleric becomes a god.
You have knock up, then knock down, and (Feat spec'd)Stun just from flame strike, not to mention it's aoe dmg. You have root from chains. You have weaken from lvl 45 DoT. You have plenty of CC/Debuffs to use.
If you don't want to play like me, don't. But i'm extremely strong in pvp and love cleric. I am not the one asking how to be stronger, nor am I complaining my heals are strong enough. This guy asked how to do better, I'm telling him.
As far as the "make a DPS". No thanks, I faceroll DPS classes as cleric.
That's another big part of the game play for PvP. Knowing when to ninja cap
A big problem is that either
A) no one pays attention and you get your home point ninjad or
most of the team runs away from mid to go defend the home point leaving mid vulnerable for capture.
If the battle at mid is raging on and it seems like you might lose but everyone else on your team is still fighting the good fight, you should go for the enemy point and try to ninja it. Even if you don't succeed you will most likely pull 2 of the enemy team away from mid to come defend their point.
I guess it all come down to communication and always looking around at the points and at the map to see whats being capped and where your team needs you.
PVPer rocking it Solo queue style since the dawn of Neverwinter
Never said that clerics cant dps.
But hes a healing cleric and QQ's that he does no dmg. no ****!