So I've been playing as my guardian fighter, but what I've found is that trying to run away is basically pointless, and enemies will keep following you for what seems like the entire area you're in.
Now, I realize that the guardian fighter doesn't have any sort of sprint/dash/teleport ability, but otherwise, if I'm not winning a fight against some monsters, should I just consign myself to defeat? Is there something i'm missing here? I've tried to use terrain to get enemies off my back, but it seems they can move faster than I, or don't otherwise get hung up on terrain like players do.
Any advise or insight into this issue?
Thanks.
*Edit: d'oh at bad thread title
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"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony StarkOfficial NW_Legit_Community Forums
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Thanks.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
ohh and block too
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
If there's nearby Neverwinter Guards you could drag the mobs to them, since they'll attack any enemies in range.
That said, it should not even be possible to get into a situation in solo content where your GF would feel the need to run. I just can't even fathom that idea, my GF can solo multiple spawns in 5 man dungeons equal to her level. With solo content I could pull entire maps and kill them all in one epic battle and probably not have to potion as long as I kept agro off my cleric pet.
this :rolleyes:
I would not know, the thought of running away has never occurred to the great, great, great grandson of Mar!!!!
If you absolutely have to lose an enemy, I've found that scraping them off on NPC guards, or running into a doorway and changing maps both work. Kiting them across another player might also work, but that's a pretty terrible type of behavior so I wouldn't suggest it, and never do such a thing myself.
Fortunately, I've gotten to lvl 36 so far, and haven't died once while soloing everything I do. I guess that perhaps part of my success has come from the fact that I designed my build specifically for soloing in preparation for these sorts of issues. I don't take any of the powers or talents that are clearly designed for PvP or party play, and have centered my character's strengths around a slow, but virtually assured victory as a result. Some boss battles take ridiculously long as a result, where it doesn't even look like I'm making a dent in their health bars, but that's part of the price I suppose I pay for being equally unkillable.
Here are some of the behaviors I've adopted that have helped me:
-Get a cleric companion. Frequently they can heal you faster than an enemy can ever hope to damage you. I started out with the dog, and came to regret it later.
-Learn to love blocking.
-Expect that if an enemy can get aggro on you, that you're pretty much going to be forced to fight them, and therefore stack the advantage in your favor from the beginning. Enter fights at full health, and open up on groups of them with good opening AoE like the big shield smash that you unlock around lvl 30. Enemies will start the battle on their butts giving you free hits.
-learn which of your attacks will stun an enemy, which you can use to knock your enemies out of powerful attacks when they begin a casting animation for them. That gryphon's strike, or whatever it's called, has saved my butt too many times to count.
-Learn which bosses are actually immune to this strategy, and get good at circling around them when they project their intent to attack. Many of the biggest enemies apparently can't be stunned or knocked prone, and it's an awful shock the first time you try to solo these guys and they throw it back in your face.
-We're designed to be slow tanks, so relentlessly press the attack. If you start to give up, you're good as dead. Rely on your cleric or potions to save your butt.
-I've experimented with movement speed gear, and haven't really noticed any sort of appreciable difference, so I'm not expecting any sort of secret trick currently exists where you can simply escape anyone by running away that way. That said, you can always seem to get past them pretty well if you just hoof it past them on a horse. Just expect them to usually follow you.
-Basically just go into every encounter with the expectation of eventually kicking their butts, rather than somehow avoiding them. Marking targets with Tab is also a great way to pull grouped enemy mobs away from really dangerous areas, like in front of big bosses. Frequently I've been able to divide and conquer by marking enemies at a distance, and getting them to split their forces and attack me one at a time, or in smaller groups.
Thanks!
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
Horses are similar, and you get the ability to rent them around the same time.
Its level 16 but yeah you get a free companion. I don't like the dog very much since he stopped gaining ranks at 15 and now he just dies instantly.
As it turns out, retreat is not an option in this game. In the process of attempting to run away, I ended up with the attention of at least six more groups. There were packs of orcs in every direction I turned and, since enemies in this game have a near telepathic awareness of your presence, every single group started chasing me.
I continued to run for a minute or two with Benny Hill music playing in my head, but eventually I realized it was pointless and threw myself into the massive pack of orcs.
Regarding companions, I am also playing a Guardian and have found that the Cleric companion works very well. Well, as long as she's not running into melee to stand directly inside an incoming AoE attack...which she does a lot.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
Isn't guardian supposed to be tough to kill, my cloth armored toon (CW) was much better in the art staying alive and killing the enemy groups.
My rogue was totally OP compared to guardian.
Didn't know about companions at lvl 16 and was drinking all my silver to stay alive so I deleted the false guardian
Running away is not a great way to play, you might end getting 2+ groups on you.
Time your block, use regeneration items, group the mobs and you will be fine. No problem to use potions either, but the regen equip will help a lot in this regard. At 60, with greens, my regen ticks were as high as 1500 HP. Regen works as a percentage of your total HP, and you are playing the class with the most HP in the game.
I didn't even used a healer companion.
Don't run, ever, because running as a GF just isn't an option. You're not a hitpoint meat tank like in WoW or other games, but you are the only class that can actively BLOCK attacks which allows you to live longer. You don't do a lot of damage compared to a CW or a TR but you can stay alive far longer. Other classes can dodge attacks and can use their dodge to sprint away from danger because they just can't take the punishment. Soloing from 12-16 was rather tough to outright hard, but the only real option for a GF is the cleric as a companion if you want to continue to solo. He found playing some PvP games helped him understand the class because he could die and not really be punished for it. The game all but forces you until level 20 to put a point into almost every skill, try them out, see what works for you. Be mindful of your feats, read them carefully, don't try to take feats that do extra damage but allow you to live longer (recovery, deflection). His last bit of advice was to choose gear that also allows you to live longer, I've seen him live through a foundry mission with 10+ mobs of his level all beating on him. I only tossed him a few heals while the TR I had to all but constantly heal because he couldn't take the hits.
GF is a very active class, don't play it like a meat shield, play it like a class that has to USE a shield.
Any Relation? I just couldn't resist.
Cheers!
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