of course it is. Its player made content. You are defeating enemies for XP. Perfectly OK.
Kie - Renegade Drow - Wizard | Orion - Half Elf - Cleric | Kia - Tiefling - Rogue
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vitadrink469Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
I dont see why not, it is a player created map that was programmed by the developer to allow players to create their map...
Their way of making map is to slap a <font color="orange">HAMSTER</font> ton of monsters in a small area and kill it all... sounds fair to me O.o
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drakedge2Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited May 2013
The encounters are restricted by cryptic for us authors. Those types of creations lack imagination or creativity and can be created in the span of about 5 minutes. Legal, yep. Fun? Not for me.
If all you want to do is hack down a bunch of bad guys in a row go for it. If you want a story and something interesting try out a campaign like mine, or many other skilled foundry authors.
That is the dark side of the Foundry, the same thing happened in Star Trek Online. Personally I dont see the point of it. There is fun and well produced story content( both by developers and through the Foundry) that will help you level quickly enough, it seems like you are really missing the game if you just kill a room full of orcs over and over. Its not a race to 60.
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elenoe8Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
you can kill mobs on map and get great boost from quests same way. No need to "exploit" foundry for that.
Also I think leveling is way too fast. I'm not even week in the game, I read all lore, all Foundry texts I've crossed, spending hour and half on mission with average 25mins. Doing a LOT of trading and I'm 45 already. Just for time to time completing new map. It was much slower in STO.
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bellaralodunMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
I like farming, I also like story. I find it ok to load up a farm-based foundry and go nuts... that is where the "tip" comes in. I will not tip a farming dungeon much, perhaps none, but I will tip for a great story-based user created dungeon in a heartbeat.
The amount of XP a mob gives is not determined by the author of the foundry quest. Sure, they can put a ton of mobs there, and even easier ones, but I think it is fine. It is like rushing, which is also something I would not do, but if people want to be 60 asap, it is their choice.
It took me a bit over 70 hours /played time to get to 60 on my CW by just playing and reading everything, and I enjoyed that. Others did that in half the time. With my alts, I will probably level through PvP and foundry quests, but normal ones. I love seeing what people create!
some people like to just go all the way to end, farm elite loot, and then complain there's no content.
Comes with every MMO :P
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damnkilljoyMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 21Arc User
edited May 2013
Not spamming my way to 60. Perhaps in the future with an alt when I don't want to do the same things over and over again, but spamming to 60 with your first char? Defeating the point.
I cannot find the link now but one dev mentioned the foundry exp is capped per day or some such. More along the lines you can make 4 hours of regular play equivalent in foundry missions per day.
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drakedge2Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
some people like to just go all the way to end, farm elite loot, and then complain there's no content.
Comes with every MMO :P
I was laughing on the first day of the Hero's head start people were already hitting level 30 while I was writing my first quest. I laughed, and said you guys better slow down! There wont be anything for you to enjoy at the end game if you don't. They told me to be quiet.
The next day, there were a couple level 60s complaining that there weren't enough 60s in the que for dungeons and other content. I quietly said... i told you so.
Its fun when you want to test your build/gear/new skills fast and on large ammount of hard enemies.
I done maybe 3-4 "quests" like those or hack & slash dungeons. Got pretty much bored and moved back to normal questing
Im quite sure on next chars I will level up exclusively by foundry and pvp.
I was wondering if something like this was going to happen. For me I've been kind of avoiding the Foundry stuff because I don't want to out level the regular game content.
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adrynbMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 22Arc User
edited May 2013
I think farming tends to get a bad rap. I don't solely do it but there have certainly been times in mmos when i'll queue up a tv series and zone out, honestly its strangely relaxing and a few hours later when you finally decide ok that's it i've really gotta pee now your left relaxed, leveled up and ready to get into the rest of the game again.
I have tried this and the normal Foundry quests completion XP far outweighs the "XP farms" that people are doing.
those farms are good for fighting big bosses (or BAMs ) but yeah its no shortcut really
i dunno, i found questing to be way way way WAY more efficient than foundry, skirmishing, pvp or dungeon running. It took me about 1 day 10 hours /played time to get to 60 doing just storyline quests and 1-2 dungeons and skirmishes. I tried doing foundries at first, but quickly realised that the exp/time was worse than the default questing. Also less fun.
Foundries need more control
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elenoe8Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
only foundry end reward. Killing mobs is still killing mobs. No matter where. Quests rewards are generous and unlimited.
I don't think they need more control or restriction, ever. Its all down to people, its its own beast and people will vote with their ratings on what they want to play. That is the beauty of player made missions...
We don't need any restriction saying "You cannot play this, you have played this mission 5 times today. Try this one instead"
No thanks
Kie - Renegade Drow - Wizard | Orion - Half Elf - Cleric | Kia - Tiefling - Rogue
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narathkorMember, Neverwinter Beta UsersPosts: 0Arc User
edited May 2013
Yeah boring, I am working on my first foundry campaign, to do it right is actually a lot of work.
I think it's fine. If this is what people want to do, then they shall grind for how long they want. Personally I played Baldur's Gate, Icewind Dale & co. all games which are nearer to the pen & paper I think that MMO's are not appropriate to do real RP. For me the fun lies in grinding gear and get a more powerful character. Thats why I love that Neverwinter has a tier-set item system similair to the one that World of Warcraft has.
Easy fix. Mobs give no xp. Only finishing it rewards.
Lets keep our game story base, and not this trash.
Ehhh, lets not.
Kie - Renegade Drow - Wizard | Orion - Half Elf - Cleric | Kia - Tiefling - Rogue
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bpphantomMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
I love the Foundry. After I level my DC "traditionally" with only the daily Foundry and an few stories from favourite authors, I might take an alt through to 60 doing only Foundry missions (other than daily dungeons).
- bpphantom
Grace, Tiefling Devoted Cleric
"Do what you can, with what you have, where you are. Then leave the rest to Batman."
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itdude123Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
Sounds pretty boring to me. I prefer a good story and fun ending. Much like the gladiator fight with the half-naked dancing girls at the end. My kind of foundary mission! lol
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d3per93Member, Neverwinter Beta UsersPosts: 19Arc User
of course it is. Its player made content. You are defeating enemies for XP. Perfectly OK.
I'm actually doing that with the Foundry Daily quest from today and also yesterday which considering that you get 1,000 raw diamonds every Foundry quest completed.
i dont think levelling is too fast, i have been playing a ton since launch and have only hit lvl 21, i am on disability and have a lot of free time, its not faster than other mmo's
Sounds pretty boring to me. I prefer a good story and fun ending. Much like the gladiator fight with the half-naked dancing girls at the end. My kind of foundary mission! lol
Ah, "The Pit". It is my go-to quest for the foundry daily too because I know exactly how long it takes! It's not really very original, but it is paced well and it's just plain fun.
Xp given by killing mobs in foundry is actually slower than those awarded by quest-lines completion. Which by the way, mobs scale according to your level, so they can be a real pain to kill or you getting killed... Try a foundry mission at level 50+ yet? lol. Sweating bullets trying to get 4 foundry missions done at level 60...
Also... leveling out of a certain level bracket meant you missed out the skirmish and dungeons via the LFG.
Leveling is fast when you are slightly pimped out with the founder's pack gear. I skipped about 4 dungeons and skirmishes(as well as level bracket daily diamond rewards from Rhix) as I out-leveled the level brackets for it. Headstart low population meant almost no queues popping for dungeons/skirmishes at higher levels( 30 to 50 range)...
Comments
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Their way of making map is to slap a <font color="orange">HAMSTER</font> ton of monsters in a small area and kill it all... sounds fair to me O.o
If all you want to do is hack down a bunch of bad guys in a row go for it. If you want a story and something interesting try out a campaign like mine, or many other skilled foundry authors.
Also I think leveling is way too fast. I'm not even week in the game, I read all lore, all Foundry texts I've crossed, spending hour and half on mission with average 25mins. Doing a LOT of trading and I'm 45 already. Just for time to time completing new map. It was much slower in STO.
It took me a bit over 70 hours /played time to get to 60 on my CW by just playing and reading everything, and I enjoyed that. Others did that in half the time. With my alts, I will probably level through PvP and foundry quests, but normal ones. I love seeing what people create!
[SIGPIC][/SIGPIC]
Comes with every MMO :P
I was laughing on the first day of the Hero's head start people were already hitting level 30 while I was writing my first quest. I laughed, and said you guys better slow down! There wont be anything for you to enjoy at the end game if you don't. They told me to be quiet.
The next day, there were a couple level 60s complaining that there weren't enough 60s in the que for dungeons and other content. I quietly said... i told you so.
those farms are good for fighting big bosses (or BAMs ) but yeah its no shortcut really
[SIGPIC][/SIGPIC]
I done maybe 3-4 "quests" like those or hack & slash dungeons. Got pretty much bored and moved back to normal questing
Im quite sure on next chars I will level up exclusively by foundry and pvp.
i dunno, i found questing to be way way way WAY more efficient than foundry, skirmishing, pvp or dungeon running. It took me about 1 day 10 hours /played time to get to 60 doing just storyline quests and 1-2 dungeons and skirmishes. I tried doing foundries at first, but quickly realised that the exp/time was worse than the default questing. Also less fun.
Foundries need more control
We don't need any restriction saying "You cannot play this, you have played this mission 5 times today. Try this one instead"
No thanks
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Lets keep our game story base, and not this trash.
And I can't wait for the Raids to be released.
Ehhh, lets not.
[SIGPIC][/SIGPIC]
Grace, Tiefling Devoted Cleric
"Do what you can, with what you have, where you are. Then leave the rest to Batman."
I'm actually doing that with the Foundry Daily quest from today and also yesterday which considering that you get 1,000 raw diamonds every Foundry quest completed.
Ah, "The Pit". It is my go-to quest for the foundry daily too because I know exactly how long it takes! It's not really very original, but it is paced well and it's just plain fun.
Also... leveling out of a certain level bracket meant you missed out the skirmish and dungeons via the LFG.
Leveling is fast when you are slightly pimped out with the founder's pack gear. I skipped about 4 dungeons and skirmishes(as well as level bracket daily diamond rewards from Rhix) as I out-leveled the level brackets for it. Headstart low population meant almost no queues popping for dungeons/skirmishes at higher levels( 30 to 50 range)...