If we were to do Neverwinter Class streams, there are various ways we could format them, each with their own pros and cons. For example, one stream per class means tougher scheduling logistics and potentially a lengthy time to cover them all. Another option is to combine some classes but that would also potentially mean not covering as much in-depth per class. So, if we were to do class streams, what would your preference be?
Class Streams 250 votes
Bundled classes by role (tank stream, healer stream, dps stream split into subgroups)
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And now you want Class stream...
Seriously, I am not going to waste *MY* time with yet again reporting the same bugs, that have already been reported with pictures, videos, math and a goddamn neon sign.
In todays Q and A is heard you peruse the forums and even social media, so if this is all news to you - Well, I am frankly speechless.
Don't create posts that starts with 'This is HAMSTER...' - Well im sorry that the mimic I *PAID* money for is still not fixed. That bugs over a year old is not fixed and the main focus is apparently what new lootbox have to be designed.
Go ahead, make Class streams, but it's going to be like opening Pandoras box.
For example:
- Are these streams intended to fix long outstanding bugs with these classes that were reported but had nothing done?
- Are these streams intended to look at the existing powers/class features/passives/feats that need reworks, or are these class streams intending to only look at classes' numbers on their powers/cooldowns/etc?
- Are these streams intended to take a look at whether one class is overly dominant at its intended role, or underwhelming at its intended role (ie, "competitive" balance)?
- Are these streams intended to look at class mechanics, such as whether or not a class has archaic mechanics dating back to earlier modules?
- Are these streams intended to look at touching up the flavor of the subclass, such as animations, visuals, names of the powers/subclasses?
- Are these streams intended to cover aspects of classes in both PvE and PvP, or just PvE?
- Are these streams intended to look at the class as a whole, or one a per subclass basis?
- How soon will the team be ready to start doing these streams?
- Will people be able to submit their questions/concerns/etc ahead of time in a list format, or will the topics talked about only be covered via Twitch chat?
- If questions are to be delivered ahead of time, will the questions be delivered to the dev team in their full format, or will the questions be shortened by the moderator/community manager?
These class streams were apparently announced in that recent enchantment QA Livestream.However, not everyone watches the streams, and from what I heard, the enchantment QA stream was not specific about what was to be covered in these class talks.
Providing clarification on what these streams plan to cover could impact peoples' choices on the matter.
Also, why not do stream slighly different and more interesting. Some extra falvour for streaming?
For start,, why not do some for fun Dungeon run competition.
Then community try beat devs speed in same dungeon run.
After dves pick dungeon and clear it.. For next stream time, players apply for challenge, and chance to be featured(hosted) in their apptempt to beat devs in speed run.
Consider it some small devs vs community and dungeon speed run competition.
p.s due rush by accident cut message and only draft remained. Sorry.
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
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How it happened:
During every stream we get a lot of class-specific questions. While we can answer some during general streams, when the streams have specific topics like today's Refinement one, we have to set them aside for a better time. During today's stream I made a comment along the lines of classes being a whole other topic and would benefit from their own stream. There was a short commentary on how these would be formatted and after the stream @noworries#8859 and I discussed doing a poll.
This was not a planned announcement in any way, it happened organically based on discussion. No decisions were made during today's stream other than agreeing it had merit and we should look into how we could pull it off in a way that allowed for people's schedules and covered the questions that tend to come in.
What would it cover:
The current idea is to do it in a Q&A format. All those class specific questions that come up during other streams? Let's have a dedicated time to address those. This could be regarding powers, bugs, setup, gear, graphics, utility, etc. For a specific class.
Why not just stick to the forums?
In short: to cover more ground.
While the forums are one of our major sources of communication, streams provide more personal and direct opportunities for the Team and Community to engage with each other. It's also just a different communication style that some might prefer over written/form style.
I also wanted to add that not every stream will be your cup of tea and that's ok. I know some folks find my casual streams frustrating because they just want to get questions answered (that I can't) while others don't enjoy the Q&As as much because things can get a bit toxic. The important part is balance in terms of content while also taking into consideration how much of a time commitment streams are for the team. It's not just the hour we're on camera, but also a lot of preparation ahead of time and debriefing afterwards.
Also see: lassor asking for a list of transmutes that should return, right under another long pre-existing thread about transmutes that should return lmao.
And also see: at the beginning of this stream, the lead designer was not aware of any of the enchant bugs posted on the forums over and over last week. And the community manager 'read something about it' only.
How did that CDP pan out anyways?
Fool me once, shame on you; fool me twice, shame on me..fool me 3 times ..
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
Err.. I don't see any value in making a class stream. Everyone has a different desire for their class and they will give endless request, challenging questions or even complaints. The many hours spent making a stream will only backfire with more expectations. There are already pending bugs to solve and another layer of potential problems came pouring in. Time is wasted on preparing the characters for stream, to focus on new complaints, and things drag even more. Assume there is miracle and no complain, the best case scenario will be no result. People just continue to play their class the way it is.
What I believe will create value is to stream solely on bugs and fixes. Look at the big picture - every other mmorpg are your competitors, and they too will have patches. With it came thousands of bugs. The best mmorpg company is one where it can assure and protect the players well against bugs. Patch notes is that hidden gem to generate confidence and value, and stream can deliver even better results.
Which game would you best invest your time on?
1) A game where devs would stream some topic content.
2) A game where devs steam to communicate known issues and fixes as well as to give a hint of future plans and vision. They also documented content (class / refine /etc) as crystal clear patch notes.
Also a bonus suggestion - simply just to have fun playing games with other people. e.g. Join a vos game with 4 random players. It'd be fun and honorable to have a game and dev joined you. While playing there is community spirit and also bug finding opportunities.