Hello everyone - and hello to the good devs and designers!!! I am posting to say that I am really excited about the new Mod's enchantment system - it feels solid and is a logical step forward towards extensibility - all good design features!!! I only hope we are at a launching point for more: Archetypes and Subclasses!
And all the more to be excited with the new GearBoX influx and dev crew!!! And to their Wonderlands project which looks like it's Gonna be a GoTY FPS shooter - I'm playing Tiny Tina's Wonderlands currently, and it is so Borderlands -but with a really nice twist on the DnD! And a quick look at the new Direction GearBox is heading can only be fan-tastic! -For all DnD fans and RPG enthusiasts - I am very excited as you can see - LoL!
Back to the new enchant system - it is really so much more well thought of - instead of having a hard time switching them all the time - having them in a separate domain sure is a super improvement! And also - reducing the number of Runestones! It's crazy enough working up to 18+ enchants - TY for that super change too!!
Well - hopefully with the new domain centric way of looking at the character build, it'd be a super step up from this into skill trees and the like - new boon systems and maybe even weapon proficiencies! With encounters/at-wills resembling DnD and it's build style!
Thank you for reading! -and thank you for the QOL improvements - L8ER!!
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Comments
By the 3rd paragraph, it seems you are being sarcastic about the changes? I really can't tell. If a developer ever reads this, they might just say, thanks and move on. I am not one to evaluate the game mechanics, but from what I have read about the enchantment changes and experienced myself in Preview, they seem to be removing more content. Therefore I would not exactly call it a quality of life change myself.
However if you are serious about what you stated above, I will simply state, enjoy your game.
PSN Zen AD Exchange - Forecasting Spreadsheet
I will however, trade in all my qualifying old enchants to get 1 weapon and/or 1 armor enchant (ranks 3 and 4) for my 3 primary toons and then make sure my alts all have at least 1 appropriate rank 2 or 3 weapon or armor enchant as well.
I do have VIP so if they put the regular enchants and runestones in there again I will purchase them again during the 20% discount event for trade bar purchases.
It does not mean you get 100% coverage on alts, since (as it is on Preview now) you only get one copy of each enchant type on the alts, but it still significantly cuts the number of enchants you need to level up for alts.
Assuming you don't need different enchants on different alts(which you of course will), you will be covered for combat, bonus and companions enchants at least. For offense/defense/utility slots you will get at most 5 account wides for 9 slots.
Cryptic said they would look into at least making one copy available on each of offense/defense/utility, but status on that is unknown. If they do that you can have enough enchants available to completely fill an alt - but enchant selection will not be optimal.
And you of course need to level the enchants to r5 first, which will cost you around 4 M AD each starting from r1's, depending on what you pay for coals. 12 * 4 = 48M AD.
Older characters will however get higher level enchants as starting points from medallions.
One thing that won't be accepted regardless, is the horrible upgrade system change. The other issues will end up forgotten and ignored as they release new enchants making our stuff worthless that cost us 5m+ each and new upcoming players not having to deal with all their stuff losing value like older players will, as usual.
This could've been a good change, but Cryptic will always find a way to mess everything up.
they should have put:
- 4 offence slots(power, accuracy, critical strike, critical severity),
- 4 defense slots(defense, deflection, critical avoidance, deflect severity),
- 4 utility slots(ap gain, recharge speed, movement speed, incoming healing, forte, outgoing healing, control bonus,control resistance), (these should benefit of combined rating too, 90% caps seems to not break the game(not sure about this,correct me about it)
- 1 weapon enchantment slot,
- 1 armor enchantment slot,
- 2 overload slots,
and make the values stats on offence, defense and utility enchantments raw stats not pecentages, the exception to happen is make mythic quality enchantments give no item level, no combined rating and only % value(offence, defense and utility slots),
weapon and armor base bonuses should be related to the role the player has slotted:
- dps role - weapon enchantment gives +15% og damage, armor enchantments gives -5% damage taken,
- tank role - weapon enchantment gives +5% og damage, armor enchantment -15% damage taken,
- healer role - weapon enchantment gives +10% og healing, armor enchantment gives -10% damage taken,
https://embracer.com/release/embracer-group-enters-into-agreement-to-acquire-perfect-world-entertainment/
Apparently this shows us a couple of items; this happens in February so I wouldn't or couldn't give credit to GearBox for any immediate changes to any of these games. The article cites an addition 237 employees, I assume many are Cryptic Studios. This would also explain a lot of big names jumping ship this last year and heading for higher ground.
It will be very interesting to follow the ARC games development over the course of 2022. While I do enjoy my Borderlands 2, Neverwinter, Star Trek, and Champions are not exactly the same kind of game style.
Very interesting indeed.
PSN Zen AD Exchange - Forecasting Spreadsheet
https://embracer.com/wp-content/uploads/2021/12/Embracer-Perfect-World-Entertainment-Presentation-21-dec-vFinal.pdf
Some people are still confused about this sale. Obviously the sale is not yet final and therefor you will not see any radical changes to these games until they have the authority. Let me run down the major players and who they are and their function;
Embracer - This is a Swedish conglomerate, they just buy up properties to make more money. It doesn't matter what the property does, they intend to make money using it. This means there will be refurbishing and maybe changes you like or dislike. But as both Wendy and Mr. Blargskull have stated, at least Perfect World didn't sell to Konami.
Perfect World - This is a Chinese conglomerate. They only sold off the NA/EU gaming division. The lion's share of their profits are made in Perfect World Pictures. When I say, they are making a new Jurassic Park movie, you don't think PWP, everyone thinks of Universal Studios and Amblin Entertainment. However they are on the long list of studios and Dominion will be released this summer. When they are not busy making stinkers like Cats (2019) they also make Chinese soap operas for TV. Recent events in China may have them on unstable ground as well, but they just got paid for their game division and not ALL of Perfect World was purchased. The way I see it, PW had to sell off the NA/EU game division so Embracer can collect the cash from zen sales. Otherwise your zen would be worthless overnight.
GearBox - Recently purchased by the Swedish conglomerate is based in Texas, USA. This company as I stated before is known for their success with creating the Borderlands series, yet they have worked on some other titles they don't get as much credit for Half-Life or Brothers in Arms. This company is best known for making first person shooters and not massive multiplayer games.
Cryptic Studios - as I have known, operates in a suburb of San Jose, California, USA. The developer originated from Atari and was sold off to Perfect World back in 2012. This has happened before and when it did the games didn't change all that much. They only had 2 titles at the time Champions Online and Star Trek Online. Both were subscriber based MMOs and it was under PW these titles changed to a Free to Play format. Neverwinter was under development but released in 2013 when the Cryptic was fully owned by PW.
Arc - This is the part of Perfect World that needed to be sold to make the Cryptic games to be "usable" and viable. There are 2 locations for Arc games the NA group operates from Redwood City, California, USA, while the European group is located in Amsterdam, Netherlands.
I am 99.99% sure this last bit means they don't just plan to throw away this company and lose $103 million. They actually only paid $60 million in cash, the stocks are Perfect World's investment in Embracer's future. Embracer in a sense, is giving a small percentile of their company to Perfect World in the stock exchange. You are bound to see new staff and changes will occur, but it will be awhile before anything takes affect. I would give it 6 months after purchase in February. By July or August you should have a pretty good idea where the new corporate structure will take all the games.
Speaking of the games, I assume they now own the rights to PWI and Forsaken World as well. It will be interesting to see what plays out on those 2 games. They might not do anything with them as long as players are using them.
PSN Zen AD Exchange - Forecasting Spreadsheet
Mod 22 will be a fiasco.
the trial seems to be limited to some players(as devs said on official stream about other trials "Not meant for everyone").
They have not fixed mid game(there are none)
Casual players are not welcome.
Pug is impossible so you have to spend 30min + to get into a team then see people abandon it and wait another 30 min. (thankfully i am in a very active allaince so not a problem for me)
It just seems that there are no planning they listen to less than 10% of player base and only cater to them(used to be 1% but players dropped an left so much it is now 10%)
I Really like this game and i am of the few people that is in an alliance that has a VERY active alliance chat .. not 2 min without a conversation. Sadly that is the exception to the rule our alliance leader is amazing and he motivates us. something the CM and devs should be doing imo.
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)