I am sorry, but you have to be joking. A paladin healer can barely keep up as it is, and now you'll patch it as:
Paladin: The healer mark can no longer be applied to multiple players at a time. The mark is now removed when one character moves too far from a paladin, which means after teleports of certain distances, the mark may need to be reapplied.
Can't you just fix the issue of it being applyable multiple times? Like, you know, the same flipping thing that works just fine on the cleric, warlock, and bard?? Or how about you make the other healers' marks drop off after a certain distance as well? I'm sure that would go down great.
Why in the world must such a beaten up joke of a paragon that y'all barely know can heal* must be nerfed even further??