Dev(s) still deny to increase rewards to a decent level or offer content worth the time running. They seem to be ok with players farming anything else, except dungeons. How long are you going to deny players the fun of running dungeons, dictating the period they should run them as well? Personally I prefer farming dungeons over those pathetic heroics or lures. Your "premium" rewards are insulting to say the least. Just fix them!
PS. "Toxic" actions will generate "toxic" comments. Behind these "toxic" comments though lies my good interest for the state of the game, when you don't seem to care at all. Give to take (universal law).
PS2. How long now do we run content with these pathetic rewards mr. noworries? Even with event they remain bad. Giving a guaranteed bound pres.ward or a token or a scroll or some dust is such a big deal for a 20-30 mins run? Seriously now...
PS3. Ok ok. You still don't want to reconsider. A few suggestions then... final reroll result into a guaranteed "premium" reward worth the amount of AD rerolled. Low rewards in each chest in every reroll (green scroll, 2 tarmalunes, 1 token, blue insignia) so ppl don't leave empty handed.
Take care devs. Remember to take a walk now and then and breathe some fresh air to clear your mind.
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The chest at the end isnt worth opening - there is usually two rewards in there? One piece of equipment which is instatrashed or turned into RP as it HAS NO VALUE WHATSOEVER TO ANY PLAYER EVER sorry to shout there but it really is a stupid reward.
And the other reward in the chest is Adventurers Seals [from memory its been months since I actively ran a RDQ] oh wow, like oooooo I can buy a Rank 5 enchant!
SO heck yes, add another guaranteed reward, green insignia up to green companion just to add some fun and a poit to running RDQ again
after rework, every dungeon is serious business, i gotta do whatever it takes to run ahead because some people couldnt wait to rush in and alert every enemy and call out the tank when they die, everyone's squishy even me, game has been a chore and the reward at the end of every run is still the same, total bs
when someone mention they get good drops from frozen heart just this last few weeks, i jumped in there and actually got a legendary account wide mount in like <200 runs, got pres wards, AD, scrolls, comps and mounts, so freaking better than all my lomm/redq/rtq runs, wtf is this bs? and after the new sharandar maintenance, it felt like FH got nerfed to hell, ty devs!
The loot currently dropped is too low to be worth the effort. I run one REDQ and RTQ for the RAD to refine, and the RAD is the reward for me, usually not anything from the chests even with rerolls. If I was to run dungeons outside the first daily REDQ and RTQ, loot needs to be significantly better.
No interest in running dungeons outside RAD farming I guess is an obvious failure for the game.
I miss the days at the launch of the game where Developers organised events as "play with the dev" day, we could invite them to the party, go for some dungeons together, do some pvp, chitchat about life and gameplay, and they gave us the feeling they actually listen to us. What a surprice was when a fix came to the game with a problem u discussed with some developer a week or two ago. And now ?? Sometimes i feel like they completely forgot about the fact they are also people and forget that other people will judge em and talk about them. But who cares... we can just talk things that will be ignored...
Look at the threads that are responded by Devs ?? As i looked for 2 weeks... there was absolutley no presence of dev activity in any MAJOR issue...