Silvery video in a group doing LOMM. I only saw barrier reach 50% just once in the entire run. Standard Arturia problems except with the change coccon being changed to being knocked out instead of full death.
https://www.youtube.com/watch?v=zJPox2RTTOkMy my. 2 character swaps amongst party members AND multiple cocoon based KOs where even one beforehand woulda meant wipe. Now if this mechanic is ever repeated on any future content, it is either cleric with the right rotation with the right timing, lay on hands-only pally ( that's right even TAB HEALING ISN'T ENOUGH ) or whatever mechanics for warlocks ( I don't know warlocks ). With the shields being low as heck, have fun with the HUGE damage hits that are supposed to be a heal check. And this competes with warlock barrier.
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And i know it cuz i pug every day, and needed to heal even teams with tons of golems.
Worm and Trob needs a team that KNOW what to do, otherwise you will lose all your divinity/soulweave in 5 seconds (maybe 7 with luck).
Soulweaver: The Lovely Red
Minstrel: The Rose Troubadour
But a message to the poster... Weren't we all noobs..
I suspect a different reason from the poster..
DPS relied way too much on the over heal and shield, it was too easy. Now they have been nerfed to harshly. The answer, as always, lies some where in the middle. I hope they listen to the amount of feedback they are getting. It would be a shame for the game to lose more people.