This post includes a list of known issues related to the upcoming module release and will be updated with new known issues or updates on existing ones.
Cooldown visually doesn't countdown for consumables.
Entering the wastes in a car reduces player item level significantly by dismissing companions.
Holes in art/collision around the Avernus. Please provide screenshots if you encounter these.
Performance will vary throughout the Avernus. Please let us know if anything that specifically drops your performance.
Treasure Maps display a placeholder icon when used so "Mapping Madness" quest cannot be completed.
Blood War meter seems inverted - killing Demons grants Demons ground and vice versa.
Blood War Party only spawns on a single instance instead of across all instances.
The Infernal Warmachine is invisible/underground (Fixed internally, so will still be invisible until we patch)
Dark Prayers Class Feature does not summon a Soul Puppet.
Hallowed Armor Class Feature does not heal player character when Channeling Divinity as a Devout Cleric.
Guild Boon 8% Incoming Healing is only providing 5%.