Glad you guys are working on it and your effort is appreciated!
I agree its great. Loving the difficulty. Hard dungeons means less AD floating around. Players will get good again instead of texting on their phone while they play.
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dread4moorMember, NW M9 PlaytestPosts: 1,154Arc User
Players will get good again instead of texting on their phone while they play.
On a related note... The US National Transportation Safety Board announced new driving rules to prevent drivers from "texting on their phones while driving":
All speed limits will be 30 MPH. Only 3 car classes are allowed (midsize sedan, sports coupe or pickup truck). Power steering and automatic transmission are illegal. Roads previously traveled will now cause cars to crash randomly.
Yep. That aughta fix it. Git gud, scrubs.
I am Took.
"Full plate and packing steel" in NW since 2013.
Glad you guys are working on it and your effort is appreciated!
I agree its great. Loving the difficulty. Hard dungeons means less AD floating around. Players will get good again instead of texting on their phone while they play.
you can still pretty much get 100k rad a day with just 3 dungeons.... Where I am now I could log in and refine ad fr almost 3 months without earning another rad.
The thing with this mod that is the most frustrating is no lair of the mad mage yet. You have all the stuff in the game for it but no way to get it because no dungeon. But hyped it up a good deal in the devblogs before the mod. And still no date on when it will be in... all they did was rush the mod to fast they did not attempt to fix all the known issues from patch and could not even find the time to give us the only new dungeon they had promised.
Re the mad mage dungeon, noworries or maybe asterdahl said on preview they were going to hold it back for a week before releasing. Can't remember why and not going to bother looking. So the dungeon not being there isn't a surprise.
Vartilingorix encounter in Ebon Downs in still bugged. Completed the encounter, but the quest tracker flashes and doesn't recognise the completion of the task. Will try it a second time, but wasting 15 mins or more waiting for another encounter. Logged off/on to no avail. Is it too much to ask that you fix it once, and get it right. Not fix it 10 times and still get it wrong???????
P.S. It did recognise completion the 2nd time around! If it helps, Vartiningorix somehow managed to not be in the "KILLING ZONE" 1st time around?????????
Comments
I am Took.
"Full plate and packing steel" in NW since 2013.
The thing with this mod that is the most frustrating is no lair of the mad mage yet. You have all the stuff in the game for it but no way to get it because no dungeon. But hyped it up a good deal in the devblogs before the mod. And still no date on when it will be in... all they did was rush the mod to fast they did not attempt to fix all the known issues from patch and could not even find the time to give us the only new dungeon they had promised.
Guild: Ruathym Corsairs
P.S. It did recognise completion the 2nd time around! If it helps, Vartiningorix somehow managed to not be in the "KILLING ZONE" 1st time around?????????
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