You don't see offers in the Zen Exchange (ZAX) on PC because there is a backlog. That means there are more people buying Zen with AD than people selling Zen for AD . (the backlog is about 35M at the moment on PC) ...
Do You think we need another Zen Rewards sale before april 23 to help boost the ZAX sales?
Alot of people are currently waiting about 40-45 days if not more to Exchange AD to Zen..
( Rjc9000, Putz , Ambisinister , Braelynn , Galactic ) ZAX podcast
https://www.youtube.com/watch?v=dqtO4dlu5KQ
Comments
The ONLY way the exchange will pick up activity is if cryptic raises the cap from 500 to something higher. But this will probably never happen so the backlog will always remain. Expect to see 50 million ad back log within the next 3 to 4 months easy.
The last time Zen was actively being traded for less than 500 ad was back during mod 11. The pool of AD in circulation is too high causing inflation where Zen is worth far more than the cap allows.
Players are well aware that they don't get their moneys worth trading on the exchange so they go around it by selling zen store items on the AH. This way they get the true value of their zen. Its because AH prices are allowed to fluctuate and mirror the actual value of the AD.
There are only two ways to solve this problem.
One is to raise the cap from 500 to something higher.
The other is to prevent players from trading Zen store items on the AH. But this is risky because if players discover that the exchange isn't giving them their money's worth of Zen through the exchange then they lose their incentive to buy zen. For this to work you would also have to cut out trading the highly desired items, such as p-wards and c-wards from the AH. But this would cut out most players ability to generate AD outside grinding rough AD. What do players do with p-wards they don't need? If they can't trade them for AD anymore then the incentive to run events or even invoke drops dramatically. Who cares if you get a rough AD collection bonus if you can already hit your cap without needing to invoke? You remove the rewards for some events and dungeon rewards.
The ONLY good solution is to raise the cap. But most players assume this would ruin the economy and site the Russian server as an example of why this solution wouldn't work. But they fail to take or submit the other elements involved as to why their cap raising isn't working. If it is easier to obtain AD on the Russian server than on the US server than that means there is already a higher pool of available AD in circulation which causes the price of zen to go up yet higher than the new cap. Also depends on the population. Each new account is like adding a new bag of AD into the game. The more active accounts means more ad being traded or potentially tradable. This makes the value of AD drop causing the price of Zen to go up well above the cap. Once that happens players stop trading Zen for AD and find other ways to get their moneys worth of AD.
But there are also good reasons why this limit should not be raised, for instance that this limit decided the price point for pwards and coals. Increased price for those would affect all players negatively.
What experience tells us is that the queue drops when there are events in game that increases the demand for AD, like a new mod. So what needs to be done to solve the queue problem(since setting the exchange rate free is not an option) is to make AD more valuable to increase AD spending.
This means a way to spend and keep spending AD in game that has a positive effect on your character. It must also be attractive for the old players that sits on huge sums of AD. The Knox sale was a positive incident, but probably was a drop in the ocean. Letting the players buy and keep buying worthwhile upgrades to their characters for AD would likely put the old and rich players far ahead of the less developed players, which creates new problems.
Queue also drops when there are events that increases the purchase of Zen, like campaigns, and the queue increases when there are events that reduces the purchase of Zen, like mod 16. But at a guess Zen influx is fairly stable depending on number of players, so it probably is more difficult to do long-term changes to that. No doubt this is the solution Cryptic would prefer though
This could be (mostly) fixed by changing things so that if you are spending Zen you got by exchanging AD, any items you buy will be BtA, but if you got your Zen by spending $$$ the items would be unbound.
What other elements, exactly, make it easier to obtain AD on the Russian server?
100 USD = 10,000 Zen
1000 USD = 100,000 Zen
10,000 USD = 1,000,000 Zen
Current backlog 30,000,000 + zen which makes total of 300,000 USD it will takes a awhile to clear even when the game is in good state, with upcoming Mod16 which bring so much uncertainty, which already many veteran players i know quits and many more will probably quits when they see Mod16 finish product , if they actually do ZaX will naturally
However, this would still not solve the problem. Let's say you have some Zen and you want AD. Do you put your Zen up on the exchange, or wait until you get a discount coupon, or maybe just wait for a Zen store sale, and then buy items and sell them on the AH ?
A higher exchange rate would not really solve the problem - the queue would shrink, but the increase would push the prices of items up considerably, and probably make may F2P players leave.
Here is another suggestion which might actually help: If you buy an item on the Zen store at full price it is unbound, but if you use a discount coupon or buy during a Zen store sale it is bound. The effect of this would be to reduce the true value of Zen, and should help balance the exchange.
There are no easy, magic solutions, however.
To help boost the zen sale they could also offer digital rewards as good marketing plan..Digital rewards cost them nothing as they are just code in a program and will add another layer of incentive to buy zen..
example
buy 7500 Zen
100% Off Any Companion Coupon (BoAoP)
Stronghold Chest of Power (BoAoP)
buy 10000 Zen
Epic Experience Booster (BoAoP)
Stronghold Starter Pack(BoAoP)
buy 20000 Zen
[Sigil of the Metallic Ancestry Dragonborn](BoE)
Coalescent Ward x5 (BoE)
Race Reroll Token (BoE)
Greater Stone of Health x2 (BoE)
I beleave this will also help boost the sales of the Delver's Expedition Pack!
So providing digital zen rewards would be a cost effective way to boost sales and add more zen to the economy.
Almost everyone could use stronghold supplys and i would be willing to bet 75% if not more of the player base would love to get the Metallic Ancestry Dragonborn unlocked..
Just my two cents ...
A example of how this would work is to look at the boost to twich prime members when he Twitch Prime Rewards bundle went live..
331 views and 20 Comments ...What do you think? Reply and tell us what you think .....
At least huntgate.. was raw salvage.. while annoying that people did it, it was capped and limited.. in those early days it wasnt.. those poeple got to literally control the economy for ages.
Other then going back and fixing the original problem .. I dont know how to solve it..
Lots of really bad suggestions from players.. that do nothing but hamper those who have played legit.
Imagine your a fish and you see a nice juicy minnow to your left and to your right you see a rubber minnow lure .As a fish what one will you pick?
A digital rewards zen program if done right with the right incentive marketing plan could and would work wonders.And it even could raise the quarterly profit projection and shine a ray of sunshine at cryptic management..
Remember digital rewards cost cryptic studios nothing..
If they add the right Digital Rewards, Gifts & Incentives to there Customers profits can and will sky rocket..and at the same time it would slowly begin to help with the amount of zen on the zax exchange ..Right now there is way more ad in the market then zen
How digital rewards work 101
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Incentivize Users to Complete a Task
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Maximize Customer Retention
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This issue is more that the amount of AD available for buying Zen outpaces the Zen sold so the queue ever keeps growing.
Less people spending rl cash to buy zen.
With less and less playing.. theres no turning back.
Simple way of fixing it:
Remove AD per zen cap. Simple.
Yule (Barb): 72k : Siren (TR): 78k : Torun (DC): 73k : Siren OP (OP): 76k : Siren SW (SW): 78k : Modern (F): 80k : Cherry1 (CW) : 68k Siren HR (HR): 78k
This is the loop: Take AD and convert it on the exchange -> Take Zen and Purchase Items to sell from Zen Store -> Sell items people want in Auction House for more than what you could get from the exchange - Repeat
So: AD to Zen to Zen Items To AD: Repeat - This is the loop
How do you break the loop?
1. Remove the exchange. Nobody wants this to happen but it might happen in the future if nothing is done.
2. Starve the Game of AD (make it so that we get 10k AD convertible for 3 years and we will be back under 500 to 1 ratio). Nobody wants this since it will mean all free to play players during this time won't be able to convert to zen to buy VIP which means less players are playing the game. This will probably happen since it doesn't require programming. It may cost them some customers but at the end of the day if they put out a good product most will still play the game in theory. Issue with this also is that eventually when they give players the ability to make more AD they will in all honesty need to do this again.
3. Place Limits on the amount you can sell items from the Zen Store to where you can't post the items to make a profit on them. This means you will only convert zen if your going to use the items from the zen store. This means less likely that people who have a lot of AD are going to convert to zen on an account since you will reach a point you have it all.
4. Bind to Account the items from the zen store so you can't sell them in the zen store. This is going to make some players mad since they already have items and don't want to lose the value of them since they probably have a bunch of say companions that they can't use or don't want to place 10 tigers on alts that never get played.
5. Move some wanted items from the Zen store to the Wonderous Bazaar. This would balance out the demand for the two currencies AD and Zen helping the exchange. This won't happen since it will hurt Cryptic's bottom line. In other words, this is the least likely thing to be done.
Best option is #3 in this since it doesn't steal the complete value of items from players as I would be able to buy the Wards like say Preservation wards and if I upgrade all my enchantments I can still sell the extra to recover some value. I won't make a profit off selling them but I would get back some of my value I put into the items. The third option requires programming in the game and this is something that might not be done due to this overhead from the studio.
Yule (Barb): 72k : Siren (TR): 78k : Torun (DC): 73k : Siren OP (OP): 76k : Siren SW (SW): 78k : Modern (F): 80k : Cherry1 (CW) : 68k Siren HR (HR): 78k