While i an very much appreciate the break from the usual day of AD farming and questing. I think the definition of "fun" is something that is escaping the design team in recent months. So lets start with the definition of "Fun"
funDictionary result for fun
/fən/Submit
noun
1.
enjoyment, amusement, or lighthearted pleasure.
"the children were having fun in the play area"
synonyms: pleasure, entertainment, enjoyment, amusement, excitement, gratification; More
adjective INFORMAL
1. amusing, entertaining, or enjoyable.
Now what is not fun is
1. New Simril Fishing
2. Having to run 120 CTA's over 4 months for a weapons lower quality then you could farm ad for in 3 week
3. Playing fireworks "Wack-a-mole" along with 3000 other people.
Effectively if the event is not fun (see above) your participation is going to suck as well.
So i while i appreciate Arc trying to mix it up i think someone needs to re-think "fun" activities for these events.
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Comments
Yes, I know I can group up with others in my area but it's still on a 3 min timer between clicks, so someone is screwed every 3 mins till they get lucky. This event on top of the other event, which yes, was also on top of the previous event, has brought me to the forums, btw. You can find my 'bug' / feedback in the queue titled " F U Devs " .. That's what my stressed out life and these stressed filled "Fun Events" has brought me to! Despite me knowing and being friends with many a dev in many a different games over the years and knowing the pressure they are also under .. I'm still losing my [censored] on this game's devs here!!
Who the hell designed this? Did you load test this with a max 40 players? This makes this event almost completely undoable.
I agree, these events are terribly designed in non-creative ways just as mindless, grindy fillers. Making a fun event takes a lot of effort, not sure what it could be, who knows, maybe some tower defense thingy. Or maybe bringing back sword coast adventures for events, now that would be great. But imagine how much extra work that would be.
So be glad they didn't get rid of the only useful events, x2 events, and replace them all with x2 bugs events.
Btw, I still can't get over the fact that in a game based on D&D, the narrator on one of the portobello dungeons calls the giant 20 sided dice a dodecahedron instead of an icosahedron. The icosahedron is basically the soul of D&D and the damned narrator calls it a dodecahedron. Heads should be rolling over that.
Again, bring back sword coast adventures.
I have not tried the new event after the messed up CTA, and i'm not going to, unless the Devs actually fix this HAMSTER.
I started the quest thing the looked at the rewards - two greens?
And then I sat and watched as Zone Chat players were getting more and more frustrated:
40 players sharing 4 mortars with a 3 min cooldown.
I smiled a smug smile, ran some Random Queues, and slowly closed my laptop lid with a chuckle and made my way to the TV to watch True Detective Season 3 with a glass of red wine... and relax, happy that I wasn't going to try that rugby scrum in PE.
5 minute("3 minute, sir!") 3 minute cooldown was just fine. Honestly, if they had tested it with even5 people("3 people, sir!") 3 people, I think they would have had some understanding that any cooldown longer than about one second was too long.Personally, I don't understand why they didn't just use their existing fireworks logic for this event, instead. It's known-good code and would have alleviated all kinds of problems. I suppose it's possible that Cryptic's developers are unfamiliar with the concept of "code re-use".
I am educated. Would have liked to own one, but ain't nobody got time for that mortar hamster.
I suppose I should count my blessings...
Previously I recall a lot of players complaining because events were "boring", "the same thing" year after year and the rewards are "always the same"...
Here we have a brand new event, nearly completely different from the ground up and with event rewards not obtainable in any other event and people (seems to me the same people in some cases) are still complaining.
It's not like someone saying "I don't enjoy it so I'm not going to do it"...
It's: "I don't enjoy it, but I ran it 120 times" or even multiple times anyway...
I get not liking an even or portions of an event, when I get to that point I just don't do it...
These events aren't 'red boxes' where you put in your money (or in this case time) and get what you want - they're more akin to 'slot machines' (or lockboxes) where you spend effort, and hope for the best - but there are no guarantees.
If a player believes the potential rewards they may get from an event is worth the effort of repeatedly running that event multiple times they will continue to do so... if they don't they won't (or shouldn't), but the very fact that despite some players saying how bad an event or portion of an event is - they continue to do it anyway seems to me to indicate that even with their expressed negativity they seem to think the reward is is going to be worth the effort, otherwise they wouldn't continue to run it repeatedly.
Just a personal perspective.
hard pass on this event too. I was really excited for something new. if you're going to just make it another boring grind at least make the rewards worthwhile for everyone. the mount is just a warboar basically. yay. and an aug pet. yay. at least give us stronghold vouchers somehow. a new skirmish.. something. and the new cta.. yay... hard pass... I'm so bored with this game. events are the thing that give you a reason to come back.. unless they don't. basically all i'm doing is the occasional random que and codg and professions. MC is bugged... so I can't do all I wanted to.. yeah.. just not a lot of reasons to play right now. (within a month of a new mod release.. that's just sad) #makenwfunagain
this festival of lanturn are suppose to be fun event and something to "Celebrating", already burned out from last CTA event chasing something you want, doesnt exist for me. also ready still burnout from Dungeon Master event, mechanical beholder still eluded.
nearly fed up with grinding for tokens and often i had to miss several days. I DONT HAVE TIME to rerun same runs repeating since that RNG is an ugly "Hamster". most hated, always playing layers and layers of slot machines that get people very upset.
Where is the fun? you guys dont get it. rewards are crappy and always get same rewards, i dont see anything "ramdom items" rewarded.
you still hadnt fix the bugs in those festivals or any upgrades, and rewards are outdated.
you know what players want the most as rewards from chest and loots, Coal wards. start the poll. it was taken away from merchant. you said this is "FREE TO PLAY" and i dont see it, so you threw in VIP and i still dont see it,
some had no choice but to get VIP, it is considered pay to play to me. i can see why you are avoiding to add "Lifetime" account package for NWO and get some bonus perks.
grinding is not part of celebrating and fun. it is mental torture. i tried to get 10 times and i end up getting sleepy all day.
Also a earlier poster said they thought this game was based on D&D . It is in name only , it is about as close to D&D as a frog is to being a horse.
1. Simple spelling mistakes appear in 2 places (Envelopes and Fledgling).
2. Cooldown timer (pre-fix) was too long for any practical achievement in a zone of 40 (even parties of 5 had to wait)
3. Bugged Quest made the Red Envelope quest too easy (AH fledgling completes the quest...still not fixed)
4. Green Mount in store, white mount in stable, green mount bonuses.
5. Green mount is a simple reskin.
6. 100 Zen for 1 boar coin and 36 tokens. Maybe that cooldown timer was NOT a mistake??
7. 700 Zen ($7) for a unique hair style, separated by men and women. Money grab. The hair style should unlock for both genders. $14 (with no discount) for players who have both, unless you are DB and its mute.
8. No transmutes or fashion.
9. Sound problems from completing the mortar quest (I like my eardrums)
10. Green Augment's active bonus is broken (reported with no response from devs...2nd event now where event companion is bugged).
11. Zen store companion that appears BIS (pre-testing), and is purchased because no one knows if this event will be repeated or if the companion will ever return (and for companion collectors). So companion + hairstyles without discount = $39.
12. The companion is worse in movement then other known porters (which makes it useless in boss encounters where there are edges that can be jumped/fallen off...turtle, CODG, Tong...), and its debuff does not stack.
In short, yes, we the community do want new challenges and new events. Yes, we do know that mod 16 is coming, and have put hopes on its size and quality to sustain our enjoyment. But, releasing half-done, money-grabbing, ill-planned, rush jobs as a completed event is bad for business and the community. Overall, it will probably not make anyone RAGE quit (its too insignificant to care about too much), but that is the point. We know its insignificant and pointless and a money grab and filler, and it just reinforces the pervading attitude in the midst of our waiting for mod 16: shoulder shrugs and sighs.
Guild--And the Imaginary Friends
1. Easy Mode - run the cta 120 times for your weapons (10 a day)
2. Intermediate - only takes 60 CTA's but the monsters are tougher (GS 10k +) (5 a day )
3. Advanced - only takes 30 CTA's but the monsters are advanced queue (GS14k +) (3 a day)
Another way to do that would be an advancement tier like ok you did first 10 you can move up to tier 2,3 etc each tier getting tougher and counting as 2 or 3 cta's toward your total. Problem here is anyone in the advanced tier will not want the reward.
Also some more design notes. Do you guys have any idea how boring this is for a tank ? i mean really our job in the last cta was "stand there and look cute while the dps kill everything" no worries it will be dead before you can even get there.
Also I agree with you.. running stupid skirms over and over is boring, terrible.. boring.. boring ... boring.
Everyone wants to point out thier length.. I want to point how boring its is.
its like jims basement.. who cares if its 3 mins.. its 3 mins of boring-ness.. would rather have all the weeklies just give 25.. then run a few skirms to round it out. Not 17 Jims basements.. who decided on doing that design is not a good designer.