CR Sisters Fight:
Since maintenace, Chains appear randomly, out of sync with estabished warning mechanism.
They no longer follow the same rotation order, not associated with audio cue "attack me if you dare, fools".
You may say "just watch for the chains to appear".
But the chained victim seems to start taking damage *before* the animation ends.
Some of our attacks have animation delays and DoT that cannot be easilly interrupted.
Plus even when you watch carefully, the beginning of the chain animation gets lost in the blinding cloud of OP auras, Divine Glows , weapon enchants and other vfx. By the time the red chain is big enough to see, your teammate is already taking damage or dead.
The "chain jingle" audio cue is still linked (no pun intended). But it is softer then most of our attacks, have to crank the game audio to max to reliably hear it. Hurts the ears.
@nitocris83 Julia, please confirm if this is a bug or WAI.
Thank you.
I am Took.
"Full plate and packing steel" in NW since 2013.
Comments
Companions vanish after or in between 1. fight.
3. boss same thing , bats do come or don´t , sometimes audiosynque is broken and you kill all the team, sometimes they don´t appear, the hole fight feels like being out of synque to me.
I am Took.
"Full plate and packing steel" in NW since 2013.