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Players AFK farming during skirmishes & dungeons are untouchable thanks to vote kick restrictions

valaniillevalaniille Member Posts: 69 Arc User
So I see more and more guys in random skirmishes and dungeons, usually high GS players, who never leave fireplace / door and wait for the other players to finish the skirmish for them so they can collect their AD and leave. They just queue up, accept and go have a coffe / do something else... Sometimes they even put themselves on the thrones. Seen this happen at jubilee skirmish a lot too. All their end statistics are zero and still they can collect their reward... We can't kick them, because "they had been not long enough in the instance" (and random skirmishes never last long enough to kick them !)... Or sometimes other players simply don't notice that someone is AFK (or don't speak english or are 10 yo or whatever) and vote "no" and I cant initiate vote kick for another 4 hours... THANK YOU PERFECT WORLD! Why do you support this Perfect World? Why don't you consider it an exploit? Why can't we freking kick these parrasites? Why do you let them farm their AD this way? Why don't you auto kick afk players after a minute in one place or so, or for example when they don't deal damage proportional to their weapon stat? Why in short skirmishes (like master of the hunt) can't we kick afk players sooner ? Why don't they have punishmenet for this kind of behaviour like 4h ban from skirmishes & dungeons? This kick restrictions are ridicullous and aim at legit players, protect parrasites. Why it's me who gets punished (I can't initiate a kick for 4 hours) for trying to kick out these parrasites? Why do you punish legit honest players and protect exploiters?
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  • valaniillevalaniille Member Posts: 69 Arc User
    I try to report them. Dunno what happens to them, but there are always next ones. So I should file a few tickets a week... (thats quite a lot) Doesn't seem like a solution though, this seems a larger scale problem. And one person can report just a few, a tip of an iceberg.
  • valaniillevalaniille Member Posts: 69 Arc User
    edited June 2018
    oh, scrylite I missed your post... well, I was wondering when those guys I mentioned will start coming here crying it's not true, insulting me and whining over my post and here you are. You're even using term "we" and "you" lol?

    I've done spider temple over 1600 times in a year and honestly I've never ONCE seen someone of high GS do that. I see the opposite all the time which is people who are obviously new, clueless, on their cell phones, or playing pocket rocket. The high GS (15k plus) all know what this queuing agenda is all about, it's called forced community service so you little ones can get your AD. I'd save at least an hour or more a day waiting on people at the spider boss door. I'll be damned if your going to acuse us OGs of such malarchy, we'd all run our noob ad farm solo ... DUH, but perfect world forces us to walk you, and then we got to wait while you spend 10 mins picking up every last piece of trash that dropped. CHRIST

    btw who you mean by "YOU"? Did you see ME picking trash? Or am I low lvl player? :o No you see I'm maybe higher gs than you lmfao I'm not accusing certain gs players, but ceratin guilds yes, like (guild name removed by moderator) for example (I see that a lot, last guy I reported was from that very guild, he was doing his "forced community service" on Dread Legion lol he honored us with his presence at the trash can, oh praise be)

    Post edited by kreatyve on
  • yubit#2497 yubit Member Posts: 32 Arc User
    edited June 2018
    I would also LOVE a more immediate answer to this, the last time I ended up carrying a 15k piece of **** because IG was too easy for him to move?! Oh! So I need to carry their worthless weight?
    I reported him, went into his profile, filed a complaint and even blocked him, and all of that hassle would've been avoided by an early vote to kick.
    After that, I not only left feeling frustrated, but I'll never know if this person will ever get punished. I don't mind carrying people, but when they simply do not move or even try, then I have a problem.
  • namelesshero347namelesshero347 Member Posts: 2,109 Arc User

    I would also LOVE a more immediate answer to this, the last time I ended up carrying a 15k piece of **** because IG was too easy for him to move?! Oh! So I need to carry their worthless weight?

    I reported him, went into his profile, filed a complaint and even blocked him, and all of that hassle would've been avoided by an early vote to kick.

    After that, I not only left feeling frustrated, but I'll never know if this person will ever get punished. I don't mind carrying people, but when they simply do not move or even try, then I have a problem.

    Did you check the paingiver chart after bronze? I bet you that 15K GWF did many times the DPS as every one else combined. He just didn't want to carry the team to gold. And he too would love to have been kicked.

    I've never seen any one AFK the first round of IG. If you are an HDPS, IG bronze is 2-3 minutes tops. Why AFK and wait many more minutes?
  • valaniillevalaniille Member Posts: 69 Arc User
    I have seen AFKs in the first round of IG. They think if they don't help others will vote to leave.
  • valaniillevalaniille Member Posts: 69 Arc User
    edited June 2018
    hm... why my post got cancelled ? Am I not allowed to say I'm a high stat player and I don't "collect trash" and I don't need to be walked through dungeons ? Or was I not allowed to say the name of the guild or character that honored us by his presence the last time at trash can?
  • namelesshero347namelesshero347 Member Posts: 2,109 Arc User

    I have seen AFKs in the first round of IG. They think if they don't help others will vote to leave.

    I have to admit, that kind of makes sense. As long as there is still enough DPS for fast bronze and the tactic actually worked to discourage gold, I would give that guy a pass.
  • kreatyvekreatyve Member, Neverwinter Moderator, NW M9 Playtest Posts: 10,545 Community Moderator

    hm... why my post got cancelled ? Am I not allowed to say I'm a high stat player and I don't "collect trash" and I don't need to be walked through dungeons ? Or was I not allowed to say the name of the guild or character that honored us by his presence the last time at trash can?

    The spam bot thought you were posting too fast and possibly a spammer. Your comment has been restored, but also edited as naming and shaming is not allowed on these forums.
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  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    The "solution" is simple, but it also highlights why the whole RQ system is badly flawed.

    Run random content, but not with random people.

    In other words, only ever queue up for random content with a full, pre-made group - something that should be easy to put together in any decent guild/alliance. A side benefit of this is that you will actually get to run "random" content and not end up in the same two or three dungeons every single time.

    Now, I realize this may not be an option for everyone. Some people insist on not joining a guild and low-level players may not have had the chance to actually join a guild yet, but for everyone else - for those who are sick and tired of bots, AFKers and leeches, this solves the problem.
    Hoping for improvements...
  • yubit#2497 yubit Member Posts: 32 Arc User
    @namelesshero347 pfff, hardly, I'm at 17k now, I didn't even need their worthless help, but that's not the point, qing, accepting and then insta-leaving is bs in every single level of group play, if he wasn't gonna do anything, why be there at all?
    And it wasn't a Gwf, I'm guessing you did it recently?
  • omegarealities#7219 omegarealities Member Posts: 1,004 Arc User
    It is an unfortunate trade off to vote-to-kick abusers. People were getting kicked before the dungeon even started. Some people did because they didn't like a players item level and some did it just for fun.
  • smashinbootssmashinboots Member Posts: 24 Arc User
    So on IG you dont have to complete the first round to complete the daily. It is best in that case to just have all defeat and end it. If you want a gold group, create one with at least 3 people so that you have the controlling vote.
    As for the random dungeon, those that just sit at the entrance with high il are just trolling you. If they are that high the only thing that makes the random dungeon queue worth it is completing it as quickly as possible. Multiple times. Sitting at the fire is counterproductive.
    I have found many more times the ones that are still at the beginning are the ones that are actually level appropriate.
  • valaniillevalaniille Member Posts: 69 Arc User
    I seriously see no

    It is an unfortunate trade off to vote-to-kick abusers. People were getting kicked before the dungeon even started. Some people did because they didn't like a players item level and some did it just for fun.

    think I never got kicked, except back in the days when Tuern was dropping ring and cloak set and people like those todays AFKers were booting and looting, but now there are no such reasons... They will always find a way to abuse, vote kick delay was never a solution to anything.

    @ smashinboots yeah those sitters sometimes are level appropriate, and that makes it better how? :smile:

    I forgot to mention Demogorgon and waiting 4 min to start a game just because a guy is disconnected or afk. I just find vote kick delay totally pointless at the moment and leading to abuse and frustration.
  • valaniillevalaniille Member Posts: 69 Arc User
    edited June 2018
    adinosii said:

    The "solution" is simple, but it also highlights why the whole RQ system is badly flawed.

    Run random content, but not with random people.

    wow, and did you notice that mmo's are all about playing with random people? And players should be able to meet nice new people, otherwise how on earth would someone build a guild, but when you meet a HAMSTER who is ruining all the fun you should be able to kick him.

  • namelesshero347namelesshero347 Member Posts: 2,109 Arc User
    edited June 2018

    @namelesshero347 pfff, hardly, I'm at 17k now, I didn't even need their worthless help, but that's not the point, qing, accepting and then insta-leaving is bs in every single level of group play, if he wasn't gonna do anything, why be there at all?

    And it wasn't a Gwf, I'm guessing you did it recently?

    Why yes I did do it recently. Here's how it ended.



    I'm the TR in the middle who did 17mio in bronze, 10x what everyone else combined. Apparently, they were not satisified with the quick bronze and thought I should carry them to gold. I resisted. Unfortunately for them, they had a decent tank who could stay alive for them to do gold in one hour.

    If you want a gold group, create one with at least 3 people so that you have the controlling vote

    Vote riggers is one reason why I always AFK after bronze. Don't want to encourage such behavior. If people can't be bothered to form a full pre-made group, then getting an AFK is one risk they have to take. While you can force people to stay, you can't force them to participate.

  • foofighter592foofighter592 Member Posts: 43 Arc User
    Don’t understand why you would just sit there for an hour when you could spend maybe 10 minutes actually playing the game and getting it done. Whatever point you are trying to prove isn’t going they through when you act like that.
  • namelesshero347namelesshero347 Member Posts: 2,109 Arc User

    Don’t understand why you would just sit there for an hour when you could spend maybe 10 minutes actually playing the game and getting it done. Whatever point you are trying to prove isn’t going they through when you act like that.

    I didn't just sit there. No AFKer does that. I made and ate dinner. Then I read emails and surfed the web.

    After an painful one hour IG run, I would hope that they learned something and think twice before forcing another gold run.
  • frogwalloper#6494 frogwalloper Member Posts: 821 Arc User
    I think The Solution is to incorporate our blocked player list when compiling queues.
    Or just don't use the random queue anymore - unfair, I know, but it's worth missing out on if it means you don't have to deal with some pathetic deadbeat. I've hardly queued at all this past month, and it's made playing less of a negative experience. Unfortunately, sometimes you still bump into these losers in open maps, but looking for a less populated instance helps a bit.
  • valaniillevalaniille Member Posts: 69 Arc User
    edited June 2018
    Really guys, I started this thread to highlight the problem to the devs, not to get advices like "don't do random queues", these advices are like "don't leave home so you don't get robbed/hit by a truck". You should be giving these advices to AFKers, they shuld not be there. Yeah, maybe tahts the solution: AFKers should be banned from random queues... like permanently.
  • namelesshero347namelesshero347 Member Posts: 2,109 Arc User
    It's a "problem" that's been around for a long time. Everyone's got problems. Maybe just deal with it it some way? It's only a game.
  • kreatyvekreatyve Member, Neverwinter Moderator, NW M9 Playtest Posts: 10,545 Community Moderator

    Really guys, I started this thread to highlight the problem to the devs, not to get advices like "don't do random queues", these advices are like "don't leave home so you don't get robbed/hit by a truck". You should be giving these advices to AFKers, they shuld not be there. Yeah, maybe tahts the solution: AFKers should be banned from random queues... like permanently.

    Ideally, this would be great, but even if the devs were to implement something of this nature (which I doubt), it would take them a while to do so. They can't just stop everything to fix something that isn't considered "game-breaking". So you still would need to figure out something in the mean time, and at the end of the day, the only person who's behavior you can control is your own. I disagree with the "don't do random queues" but I also disagree with the "if you go for gold, I'm going AFK" mentality too.

    Vote kicking needs to be fixed, though that's a huge issue because of the potential for abuse (like it was being abused badly in the past). For IG specifically - you should go in with the mentality that it's going to be a gold run, and then you can be pleasantly surprised if that proves to not be the case.
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  • theguiidotheguiido Member Posts: 467 Arc User
    kreatyve said:

    So I see more and more guys in random skirmishes and dungeons, usually high GS players, who never leave fireplace / door and wait for the other players to finish the skirmish for them so they can collect their AD and leave. They just queue up, accept and go have a coffe / do something else... Sometimes they even put themselves on the thrones. Seen this happen at jubilee skirmish a lot too. All their end statistics are zero and still they can collect their reward... We can't kick them, because "they had been not long enough in the instance" (and random skirmishes never last long enough to kick them !)... Or sometimes other players simply don't notice that someone is AFK (or don't speak english or are 10 yo or whatever) and vote "no" and I cant initiate vote kick for another 4 hours... THANK YOU PERFECT WORLD! Why do you support this Perfect World? Why don't you consider it an exploit? Why can't we freking kick these parrasites? Why do you let them farm their AD this way? Why don't you auto kick afk players after a minute in one place or so, or for example when they don't deal damage proportional to their weapon stat? Why in short skirmishes (like master of the hunt) can't we kick afk players sooner ? Why don't they have punishmenet for this kind of behaviour like 4h ban from skirmishes & dungeons? This kick restrictions are ridicullous and aim at legit players, protect parrasites. Why it's me who gets punished (I can't initiate a kick for 4 hours) for trying to kick out these parrasites? Why do you punish legit honest players and protect exploiters?

    Report them. Report their Xbox profiles to Microsoft for Unsportsmanlike Conduct, and also take screenshots or video and file a Customer Support ticket against them. There will be action taken against them if gone through the proper channels. It will not be immediate, but it with happen (sometimes it takes a few weeks).
    I've reported the biggest offenders on Xbox both on their profile for gameplay harassment and abusive behavior as well as in game report them and even go to Customer Support about it with pictures and this same guy is running around today doing the same things getting away with murder. :neutral:
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  • valaniillevalaniille Member Posts: 69 Arc User
    edited June 2018
    kreatyve said:

    but I also disagree with the "if you go for gold, I'm going AFK" mentality too.

    this thread is not about IG, IG is different than other randoms, I don't care for gold, I never vote to stay in random IG, ok?, it was somebody elso who brought out IG in this thread so quote him please, not me. This thread is about guys farming AD from all the random skirmishes being afk, this should interest the devs because of game economy. These guys are stealing from them in a way.
  • meiramimeirami Member, NW M9 Playtest Posts: 423 Arc User
    This is a very common problem on all platforms and also the reason why I gave up on pickup group queues.
  • namelesshero347namelesshero347 Member Posts: 2,109 Arc User


    This thread is about guys farming AD from all the random skirmishes being afk, this should interest the devs because of game economy. These guys are stealing from them in a way.

    This was a bigger problem before mod 14 when people could earn the daily RAD for the first run on each character. Some players can get sick of running the daily skirmish on the n-th toon and just AFK. The devs have address this in mod 14. Now that daily RAD is only once per account per random type, players should be using their best toon for the runs. If they still choose to be lazy and AFK, then it is only possible to do so in the leveling skirmishes. Any other run and there is enough time to kick.

    For me, as long as I am not blocked, as can happen in POM and DoDG, I don't really care about AFK. I can finish DL and MotH in three minutes solo if I had to, or there is enough time to kick in other runs. It's just not worth getting too upset over AFKs.
  • dearanyone32#6862 dearanyone32 Member Posts: 15 Arc User
    edited July 2018
    Blame the devs for making a horrid system.

    Making players do stuff like Prophecy of Madness or Throne of Dwarven Gods or FBI and forcing them to run certain content just to get a small amount of AD is a joke.

    Someone in RQ is always going to be carried, whether its a 17k doing all the work while the low level does nothing or if people go afk.

    Making tickets, reporting to microsoft, etc, like listed above just makes you seem incredibly bitter and petty, this is the system the devs gave us even though no one wanted it. I just ignore AFKers and move on to the next RQ.
  • valaniillevalaniille Member Posts: 69 Arc User

    .

    @namelesshero347 if you don't mind carrying them poor 18k too lazy to press the button, then congartulations!

    Actually, I don't mind, for the short runs. I know nothing about that guy except he AFK for some reason. It's only 3 minutes. Lord knows random near-BiS players have carried my butt many times.

    For longer runs, I will kick someone who is AFK too long, especially when the party is waiting at a gate. If something in RL came up they have to tend to, they should leave and let someone else who is ready to play come in.
    If it was just one guy in a long period of time I could think that it was an one time case, an accident, he had something important to do suddenly, but not if it's like almost every day (I've been running randoms daily with my few toons), and it's always the same guilds, and always high gs or obvious alts. Unless there is an epidemic of diarrhoea at ...ceratin guild.
  • trinity706#8838 trinity706 Member Posts: 853 Arc User
    AFK Farmers and or those that intentionally run trash characters are continually shielded/reinforced at the expense of legitimate players.

    Where are the changes to combat abusing players? *crickets*

    Mod after mod legitimate players are hammered down with various changes while the abusing ones step onto their backs. All this back end shuffling isn't becoming. If you all want people to continue to play (and those that do spend money to continue to do so) the time they spend playing should equate to what they get in-game without such extreme artificial time increases and they shouldn't have to experience frequent run-ins with abusing players.

    asterdahl said:


    In the current system, because the difficulty is so widespread in a given queue, it's understandable that in many cases, you would enter a queue and feel like you received the "short end of the stick." However, with the new organization, the difficulty of the content within each queue should be closer together, so please avoid queuing for a random queue if you do not feel you are prepared for all of the content contained therein.

    dairyzeus said:

    asterdahl said:


    so please avoid queuing for a random queue if you do not feel you are prepared TO SOLO all of the content contained therein.

    Fixed it for you, you forgot that the rest of your team will be afking for rewards.
    Going into a RQ with the intentions of participating is EASILY eclipsed by AFK farmers and players forcing others to carry them for rewards...
    When will that be addressed and or a solution(s) provided?...

    I just ignore AFKers and move on to the next RQ.

    In Mod 14 leaving a queue will result in an account-wide 30 minute leaver penalty. If you are in a RQ with abusive players you are essentially stuck because the various timers not only help prevent you from trying to vote-kick/abandon if they fail there's a longer timer before you can initiate them again...
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