Our new module brings with it a new campaign. The Ravenloft campaign carries forward the Weekly Haul from the Jungles of Chult campaign, but is a more linear path that aids players in recovering the necessary artifacts to face the powerful Count Strahd von Zarovich.
Completing the campaign unlocks the new Castle Ravenloft dungeon as well as a key for Stahd's valuable treasures.
Another change if that the Boons are all within a single repeatable task. Each time this task is completed you will earn an additional Boon point up to 4 total. As with the previous Jungles of Chult campaign, the boons unlocked have 6 choices for the first 3 boon points and 4 choices for the final boon point.
We hope you enjoy this new campaign and your adventures in Barovia. All feedback is welcome.
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Comments
House Miliskeera in exile (NW)
Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
Member - Houseclan t'Charvon (STO)
Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
T'Lyra, LvL 60, Fed, Vul Sci
Ta'el, Lvl 60, Rom Tac
Ereshkigal - 12k Tiefling SW
Aurora Ravensong - 11.6k Drow CW
This vampire type does not energy drain and can be any alignment. Good Neutral or Evil. So if they were to add playable vampires it should be that version.
The voiceover from Madam Eva should be preloaded at the beginning of the quest. Else it will happen while she talks about the three cards and cause silence and a sound glitch when files have been transferred and start to play.
If Neverwinter's playable Vampire races were based on Bram Stoker's vision, it would make things more flexable.
Will they also be usable with the Zulkir's Dreadnaught armor for new active undead companion bonuses?
(There hasn't really been much in the way of documentation on what existing undead companions and undead mounts offer and whether or not it all stacks.)
House Miliskeera in exile (NW)
Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
Member - Houseclan t'Charvon (STO)
Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
T'Lyra, LvL 60, Fed, Vul Sci
Ta'el, Lvl 60, Rom Tac
I went from IL of 18K to 17.5K myself, and this will mean that some people will not qualify for content they could run before.
This is a good change - fully logical, as PvP boons are totally irrelevant in PvE, and IL only matters in PvE. Anyone who only qualified because of PvP didn't really qualify anyhow.
There is one issue, however.
IL from the PvP campaign boons still counts. I lost exactly 500 IL (from a guild level 10 PvP Boon structure), but should have lost a bit more, as I have the first PvP campaign boon as well.
I would like to suggest one change, however - in addition to the IL, you should display a "PvP IL", which would include guild boons, campaign boons and extra IL from gear that has a bonus IL in PvP.
> Even though it is not Ravenloft-related as such, the mod brings one interesting change. Guild PvP structures no longer count towards IL.
>
> I went from IL of 18K to 17.5K myself, and this will mean that some people will not qualify for content they could run before.
>
> This is a good change - fully logical, as PvP boons are totally irrelevant in PvE, and IL only matters in PvE. Anyone who only qualified because of PvP didn't really qualify anyhow.
>
> There is one issue, however.
>
> IL from the PvP campaign boons still counts. I lost exactly 500 IL (from a guild level 10 PvP Boon structure), but should have lost a bit more, as I have the first PvP campaign boon as well.
>
> I would like to suggest one change, however - in addition to the IL, you should display a "PvP IL", which would include guild boons, campaign boons and extra IL from gear that has a bonus IL in PvP.
There wasn't a thread dedicated to smaller changes like that, but yes the pvp campaign boon no longer gives any item level. There are other item level changes we'd like to make, but we also didn't want to lower anyone's item level too much all at once.
Companion upgrade tokens are now in the shared bank and insignias can now be broken down for RP, to cover some other minor changes.
Other thread SW have many bugs so far i can identify at least 4 most damnation path i dont like blockdown of others paths for fill slot in a party of end game content
That's a much smaller amount for most players, but I have always been opposed to those contributing to IL, so, please, kill those points too.
Yester Hill quest: Thornspur is shy. Please allows him to burst from the ground and have an awful death at the hands of my paladin! I have yet to see this BHE work properly.
Martikov Merchants: You kill the initial 8 ambushers and 4 more spawn. You kill those and the last 4 ambushers never spawned. This happened the 3 times I did this SHE.
Restless Dead: Starts with the announcer telling you to "Defeat the Barbarian Raiders" as the undead attack. The SHE works fine, just the audio could use from refreshing.
I LOVE LOVE LOVE that you figured out a way to give us a ton of cards and not take up all our inventory. The card concept gives a huge boost to variety with your hunts. And putting the hunts in their own instance per person/group is brilliant. No more wandering adventurers ninja'ing my kill! I think this version of hunts will be great for grouping up.
I am really excitet about Ravenloft. I love the setting since my pen&paper days back in the 90s, i think it is the most beautifull zone, great atmosphere, the first BHE was plain fun (a few other who did this with me agreed), Ravenloft feels just right. And i would love to just progress through the campaign at my pace, and maybe finish it in a few days. And then copy an alt and do it again.
I am unsure if this possible, but i would definetly love it!
Communication is a wonderful thing, changes like that should be given a lot of notice.
The companion token change is welcome, and should have happened years ago.
EDIT: I just saw, that the issue has been reported already. I will keep this post up tho, so it wont get lost.
Anyway, This is D&D and dracula movies has nothing to do with it. I have few shelfmeters edition 2.0 - 4.0 rule books and only rules means on D&D world.
Must love how wizzards worked on ED2.0
Anyway, remove all PVP boons from PVE IL calculation = really good thing !
Get rid of PVP boons for all = even better idea !!!!!
Make Bard playable char ... with custom songs to play with (atleast with player able to write text for songs)
Day, Night, Races behaving diff would make variances (like Drow/Underdark example I wrote earlier)
Race / Class bonuses / weakness on dungeons .... more variants ....
since mod 14 went on preview i get this error.
Fatal error: Direct3d driver returned error code
[DXG!_ERROR_UNSPORTED] while creating D3D device.
and the game crashes have no problems logging in on the the live server
if you need/want it the error reporting number it is
ticked id 105897852
Also, we'll have a build this weekend that detects video cards better, so that might be it too.