I know this has been mentioned many times in the past, but can we please have a collect all button for professions? For those of us that use leadership on multiple characters if would save us from carpal tunnel! Clicking on every individual task to collect is annoying enough, but I really don't need to click a second collect button on that pop-up window for every task every time just so I can see the results of the same profession task that I've completed hundreds of times already. There is no variation for the results, they are the same every single time. I get that you want a visual display for the player that shows what was received from the task, but there has to be a better way.
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I personally do need the pop up confirmation (I am probably the only one) because that gives me the hint if I should cancel and switch loadout to get my XP gears. For my practice, it is NOT the same every time.
So if you still want the pop-up window that has to be "collected" yet again, meaning you are in essence collecting each task twice, what would you propose? Can the pop-up window at least center with the collect button under your mouse pointer instead of off to the left of the screen? I just want to get rid of all the clicking all over the screen just to collect my profession results.
For collecting, I only need to click each task twice (which allows me to cancel). With only 1 click, I cannot cancel.
I would like to change setting task from 3 clicks to 2 clicks though because if I do that wrong, I still have the chance to cancel after the task is set.
When there was gateway, setting task was just 2 clicks or just 1 click (if you use back page).
And I was just thinking, you get a lot of XP for invoking so if you are min/maxing for XP wouldn't you put the gear on anyway just for the invoke?
For me, the XP part is actually pretty important to my personal routine. I usually get about half a million AD in every 2xEnchant (the time I open the XP rewards). I choose the leadership tasks that give the most XP/hour. e.g. I don't run the task that gives only 500 XP in 16 hours.
I need that dialog box to remind me if the character has XP gear on so that it can get (say) 8000 XP (if it wears XP gear) for a task instead of 4000 XP (if it wears normal gear). I only need the first notification and I don't need the other 8.
e.g. I have just claimed leadership task from one toon and got 50000 XP. Without the gear, it will get less than 25000 XP.
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Collect All, I see no issue with. if they think a Collect All would have any impact on botting, they are fooling themselves really. This would be a huge quality of life improvement for humans, with 0 impact on bots. But as was said above, very unlikely.
I don't have a problem with the idea of having to log in to reset profs, to supposedly prove I'm a player - not a bot, but anything that could make this less arduous would be appreciated.
And yes, I do see that this idea would help the mass leadership army brigade, but frankly I don't care about them.
I see your point of not wanting to waste XP collecting without the proper gear (I don't agree with it but that's not the point), but this is a simple change that could make professions a lot less awful.
A collect and restart would be wonderful....but my hopes for QOL are low.
I brought that up only because OP said the pop up confirmation is useless (for him). I just commented that 'feature' is useful for me (and probably me only). I personally have no objection about 'collect all'. I can deal with "my problem" if thing changes. I always do.
'collect all' and confirmation pop up are not mutual exclusive.
1. A "Collect and Repeat All" button, that would collect every finished task for that character (and optionally display a window with all the cumulative rewards) and begin each task again if the pre-requisites for it are met and use the same assets as last time.
2. A "Collect and Repeat" button for each task, either on the main prof. UI or on the reward confirmation window.
3a. A "Collect All" button (as per the OP) that could have a cumulative reward window pop up.
3b. A "Start Now" button on each task next to the "Details" button that doesn't bother with the 2nd screen and doesn't kick out of the task list. This would automatically use whatever default assets would normally put in the Details window.
4. Just get rid of the reward confirmation window.
I still cry a little inside when I remember back to the Gateway and didn't realize I could use the Back button to set tasks quicker until a couple weeks before Gateway shut down...
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I understand the logic of keeping it work intensive to act as a natural limit on how many characters that sane, human players will try to run them on, but bots and non-sane players don't care. All this does is put sane humans and non-cheaters at a disadvantage.
Can you imagine if the collect all button did so for tasks that weren't done, so needed you to pay AD to finish them quick? People would lose their minds.
'Well, exclude those tasks!' you might say.... maybe they can't. Maybe the way tasks are designed now make it not feasible to implement this feature, especially if professions are going to be redone at ANY point in the near future.
At this point, I would start asking (and putting forth ideas) for a complete professions redesign. Its the only way a major change like Collect All will happen.
The dark mysteries of Cryptic design philosophy were not meant for the minds of sane mortals...
There are more decision points that could occur, but I stopped at the first one that could go wrong. And that doesn't take into account any backend issues, like updating the tasks database (adding, updating, deleting records en masse), additional testing for every new task they add to the game, and don't get me started on what happens when someone's Forgehammer of Gind gets eaten by accident!
But now we have to collect stuff TWICE from every singe task:
1) Collect Result
2) Take Rewards
Why is that?
If the system needs time then just wait for it, there is no need to click it twice.
Ideally:
- click Collect all button then wait until system collects all the stuff
- play sound only when it's done
EDIT:
Actually it would be nice to have one more button: Collect and Repeat
(it collects all rewards and repeats all tasks using the same assets)
One can say that it's low priority, or that they don't want to because in terms of in-game economy more RP will be generated, or have bots as an excuse, or have long term plan and don't want to invest resources now, and it can be valid more, or valid less, it's their resources allocation and planning, but If they can't make a collect all button due to code issue, they need to pack up their things, and look for other fields of work, one that does not involve computers, like gardening.
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