My GF is all damage all the time. Yes, I have a shield and can "block" (that is when the stupid block mechanics decide to work, I tried it a few times with the "fix" but it seems just as broken) but that's not what my toon does. When I ran dungeons for the last year I ran them as DPS. Now, if I want to earn Astral Diamonds, I have to tank.
Why?
Why make paragons when you're now forcing classes to be one and only one thing. And no, simply switching loadouts and skills won't cut it. All my gear is crit/arm pen not defense/deflection. My defense enchants are lifesteal not defense or HP, so like the rest of my gear, they're all wrong for tanking. I'll probably also have to swap my companions. That Erinyes to boost Critical Severity will come in real handing tanking Orcus. Not. So several million AD in gear, enchants, and companions all to earn less than 10K a day.. I should break even in 2027 if I'm lucky.
Can you PLEASE add a way to specify your role to the queues and stop assuming every GF is a tank. Tanking is about more than having a shield.
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On the other hand, just know - if you pick a class that is designed primarily as a tank or healer, you are going to be pigeon-holed at some point. it happens in most MMOs. With loadouts, this gets a little better but going from DPS to Tank isn't as easy as say, DPS to healing. They need to have a talent that converts power or crit to defense or something so you don't need multiple gear sets.
And, yes, I can run in pre-made parties but let me tell how that goes..
"Are you tank?" "No." "Sorry, looking for a tank"
"Can you tank mSP/FBI?" "No." "Later"
And variations on that theme. Part of the problem is the nerf hammer really hit me hard. I'm doing half the damage I was yesterday and that affects my lifesteal and survivability overall. So I'm really very unhappy with this change and combined with my defective Forgehammer of Gond I'm quickly losing all motivation to play this game anymore.
I have no problems carrying folks when I pug it (IF htye need it of course). And everyone knows how frustrating pugging can be if you don't luck out with a good group but it was something I was more than willing to do. Even if it meant going slow, explaining HAMSTER...or running back to lead people through CN etc. But I think at this point I'm leavin' the pugs to themselves. They can get smashed up in content that they don't know anything about and then stop playing. Then cryptic can give it a go and try to actually find a way to help without making it our problem. Until then I guess no dungeon AD for me and no free successful learning experience for the pugs I would have gotten on at least a few hundred more occasions.
After loadouts came out, I made a conq SM loadout for my GF. I never bothered switching gear. Doesn't bother me. The quality of pug toons is so bad, even my wanna-be DPS GF in tank gear still out dps many of them.
with this mod, it seems to me like cryptic are trying to force players back to the roles their classes were designed for, and I suspect the same is happening with DC.
either adapt and go with it, or switch to a class that is truly classed as DPS.
the standard party formations is as it has always been for random queues.
1x heal
1x tank
3x DPS
end solo content for healers and tanks is not that player friendly using tanking oriented gear.
at the end of the day though, GF's are meant to be tanks, DC's are meant to heal and true DPS are meant to do damage. it's their role. that role changed somewhat when party buffs came into play, but in essence, their roles are what they have always meant to be.
I random q'd on my GF last night after gearing up to tank(I felt the same as you) however 3 mins into ECC I soon realized we were not getting through it unless I went back to my DPS loadout.
A DC and I solo'd the boss, otherwise would never have finished the run.
If he (a GF) is in the group, the group cannot add another tank. If this group has another tank, it cannot do ERQ.
If there are 5 friends that are not fit into that formation, these friends cannot do ERQ. The question is: why can't they?
If I am a GF and I have a close friend who is a OP, that means we will never do RQ (besides LRQ) together.
a. Learn to tank on DPS GF and adjust your build accordingly.
b. Facetank MC, eLoL, VT, eToS, eCC, and eGWD via Lifesteal.
c. Rage quit if you get SP, FBI, or T9G.
d. Occasionally use your shield when a big hit comes, or dodge if needed.
e. Never random queue and simply salvage things/pray for good drops for income.
If GF can team with an OP for RQ, this thread would not exist at all.
Group requirement (1 tank, 1 healer and 3 DPS) is needed for:
Random: Epic dungeon
Random: Epic Trail
Random: Hero's Accord
House Miliskeera in exile (NW)
Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
Member - Houseclan t'Charvon (STO)
Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
T'Lyra, LvL 60, Fed, Vul Sci
Ta'el, Lvl 60, Rom Tac
Your role is just to do your best to help the group you are in to accomplish its goals in the most efficient and enjoyable way.
That's it...that's all.
For a typical DPS class/build that means basically killing stuff before it kills you and your team members, but for many other classes things are not so simple. As a DC, do I help my team more by healing them, by buffing them so they do more damage or take less damage, or should I be focusing on debuffing the enemies so they are less of a threat? As a GF do I focus on being a tank, keep the enemies focused on me to protect my teammates, or do I focus on killing the enemies before thy can hurt us?
Choices...choices...choices.
That's the beauty of it...the game was set up in a way to allow people to avoid having specific roles - classes have two paragons and three different feat trees - not all combinations are viable, but most classes have at least a couple of different, viable builds. (sorry, SWs).
I do not like being pigeonholed into a specific, narrow "role" - I want the freedom to figure out how to best accomplish my primary goal, as I mentioned earlier.
If the game changes in a way that I am forced to play one role and one role only, I am pretty sure that will be the end of the road for me. There is another MMORPG that I really look forward to under development, and Neverwinter cannot afford to HAMSTER off players by imposing this "role" nonsense.