After the insulting achievement that was "Master of Svarborg" , wich i still does not have despite having myself not died many times, it looks like the devs want to push the insult further. Its already bad to have your achievement unlocking depend on the skill/build/money of other peoples but now they pushed it even further.
Hello Luck Based achievements.
So now there is achievements for unlocking +5 rings... You know how many +5 i got total ever since Underdark dropped? 3 ... and 2 of them are not that great by the way. Took me until like a couple weeks ago to get a Brutality +4... not a +5, but a freaking +4 !!! I needed one for my DPS.
I must have run edemo/demo like hundreds of time...
So to have a chance to get all achievements from the new content, now im gonna have to wait til the game decide to give it to me? How unfair and completely HAMSTER this is?
I am perfectly fine with in game challenges like the ones for the ring from Underdark and such. Its a little bonus when you complete an in game challenge for the true passionate, but to now put REAL XBOX ACHIEVEMENTS being RNG, and RNG you can't even purchase on the auction house !!! That is ridiculous.
I guess it is finally the nail that seal the coffin for me. Master Svarborg was already giving me an headache for months trying to find a way to unlock it, but now with this, im not gonna spend 3 years grinding those in hope that MAYBE, just maybe, every rings drop.
I may play once in a while with friends for the laugh but my hardcore playing of this game is over. Do not expect a single dime ever again from me. You killed my completion for good.
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Over 4500hours into neverwinter, 13 level 70 characters and im close to being done and moving on from this game.
On the other hand RNG is RNG, it can be the worst "hamster" in the world. From what i read and understand you need something that drop of RNG to get another RNG... how ridiculous is that? The only way i would see these achievements be acceptable is if the +5 was a guarenteed drop at the very least or if they would be AH buyable, even if expensive. Im not saying it wouldn't suck to pay 2million for 1, and i would still be VERY ANNOYED, but nowhere near the ammount i am right now.
As for SKT campaign completion i dunno... i need the final 2 boons. I guess ill check how many Vblood i can get out of river districk abandoned treasures and may do a few runs sometimes in bryn shander but i don't know if ill complete it as its a huge boring grind. Yet despite this achievement being boring and grindy, its again 100x better than the damn mod12 ones.
> Hm, might be worth asking ms directly if luck based achievements are even allowed.
>
> They are, there was an RNG dice achievement in The Witcher 2 that took me about 2 hours to win.
Two hours vs what could quite possibly be THOUSANDS of hours with this one. RNG to get ONE +5ring would be bad enough. But all five of them? Kiss my hairy white posterior. I am done unless this is changed.
Also, how about not adding achievements that are only on buying things only available on the zen market like the pilgrim gear? That's pretty pathetic guys. This is really comes off as pure greed.
Maybe put a ring exchange merchant up? You get one +5 and can rotate it out with other rings to complete your collection then go back to the one you want, but can't get change to a ring more than twice or something. Doing so would also character bind the ring.
Or maybe when get you do something like get your first+5, complete the campaign, or beat the tier 3 hunt, you get a box with a temporary version of all +5 slayer rings that lasts for an hour or something.
if they don't want to do that, then they should make the trophies and lure stack and be able to be sold on auction house. The rare creatures are a pain to farm because they do not guarantee a drop and so you might spend one or more hours just killing mobs and rare mobs before getting one drop. I don't know about you but my time is limited and this is making it so that i can no longer truly enjoy the game without it feeling like a second job that doesn't even truly reward the hard work in any consistent fashion.
Achievment/trophy Hunters are quite a large amount of the console community & this is honestly just disrespectful to us & our time.
This achievement requires a RNG spawn, RNG Drop & then the INSANE RNG drop of the actual ring. That's <font color="orange">HAMSTER</font>.
I have countless hours in Neverwinter & have supported the game & developers by purchasing quite a bit of ZEN every month or two. But I'm done until this gets changed.
**Lastly, achievements CAN be changed & they have been many, many, many, times. **
Some ideas;
- Change requirements to 1 +5 Ring (this can be done. Fact.)
- Add Ring Vendor (use AD's, seals or Chultan Riches to purchase rings)
- Increase +5 drop rates DRASTICALLY & SIGNIFICANTLY
I really want to continue playing this game, but I'm a collector & achievement hunter (which I'm proud of my 100% completion rate on Xbox) at heart & this is just a very stupid, disrespectful, achievement to add.
I beg of you.
The achievement requires the player to get one of every +5 hunt ring from chult. Many players have taken to reddit, these forums, Twitter, et cetera to voice their opinions on this achievement. What’s more upsetting than the achievement is that not a single developer or moderator has made a comment about it. I am one particular member of the community that is frustrated that no one even responded to the initial conversations about this achievement.
The community of achievement hunters that play neverwinter on Xbox one are upset for a few reasons.
1. The RNG required to get even one +5 ring from chult let alone 5 of them is almost impossible. The only people that have gotten the achievements were people that spent millions of ad buying lures or sold of their gear just to have a CHANCE at a +5 ring.
2. PlayStation trophy hunters did not get an achievement like we did on Xbox. This achievement just feels like an unfair expectation for us to obtain, but Xbox players feel singled out.
3. We aren’t upset that the chance for a +5 ring is low. We are upset because you have to farm thousands of hours worth to get lure pieces just for a CHANCE at the rings, but the lures are chance.
I think people would tolerate this achievement more if you were guaranteed lure pieces when you killed ‘a smilodon’ for example (smilodons never drop me anything and they rarely spawn making it nearly impossible for me to even TRY to get that ring). I also think people would tolerate this a lot more if you only need to get 1 +5 ring. However, tying in an achievement to RNG is what is most upsetting.
**Achievements are supposed to be about skill (think Master of Svardborg) not about getting lucky.
What I really want from this post is some type of response or answer from the devs. Why haven’t we heard from you yet? Someone made comments that Xbox achievements could not be altered but in fact they can. One recent example is Overwatch changed how a character worked so they modified all of the achievements in the game that were affected by the character modification. Please don’t tell us it can’t be changed because it can. If you WON’T change it (because you don’t care about this niche community of achievement hunters) then just say it straight to us. Please answer and give it to us straight, will you consider modifying this achievement? Myself like many others started neverwinter because we wanted a challenge but we thought completing all the achievements was realistic. If I knew something like this achievement would’ve happened to the game, I never would’ve started in the first place. I have became a loyal fan to the game, but this achievement has taken the fun out of this game for me.
That said, most games with achievements have had some insane ones. "The Insane" title from old school WoW was torture, and your progress could be wiped away in a few seconds if you messed up. Granted, the progression for it was linear and not RNG based....I can agree basing an achievement around RNG is not really great, but this game is ALL ABOUT RNG these days.
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