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Revamp Leadership, Please!

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  • antechei#9127 antechei Member Posts: 10 Arc User
    reg1981 said:

    I'd like to see the bags and boxes bound to account instead of character. It would be nice from an inventory perspective to open all leadership rewards on one character!

    The only problem there is that it would be stupidly easy - especially for people who bot LS :/ - to max out the gear on one toon. Think about how much RP you get from LS right now... and now multiply that by 50, for people with the max number of toons. Even I, with only 11 characters, could probably max my Artifacts and Art gear inside a month.
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  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    scathias said:

    the uncommon infantry weapons existence is an error, they don't do anything to help your rates at all and are functionally identical to the white version. And it is better that leadership doesn't have tiered success rates. I hate that aspect of crafting other stuff with a passion and love that leadership offers a set rate of return with no stupid RNG

    Tasks run with the uncommon Leadership tools supposedly generate more gold. I can only say supposedly because I've never bothered to test it myself. It's never been important though, and I agree it should stay that way.

    Believing it affects the RNG result of a produced box is magical thinking (not an uncommon occurrence when RNG is involved). The game has no way of telling that box is different from hundreds of others than you might stack it up with prior to opening them. (Opening them as you produce them is inefficient. Why would you do that?)
    Guild Leader - The Lords of Light

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