Which of these two armor sets are best for both devo and tank Pallys? I know we are supposed to stack HP and Power. I have both sets and with the life Silk you lose 24000 hp but you gain 1400 power along with recovery and def, for the purpose of power sharing which one is better?
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Devotion
Lifesilk Spinneret
1,444 x 25% => 361
Deepknight's Brigandine
No power => 0
Protection
Lifesilk Spinneret
25,248hp x 10% => 2,524.8 x 25% => 631.2 + (1,444 x 25%) => 992.2 Edit: forgot original power
Deepknight's Brigandine
50,495hp x 10% => 5,049 x 25% => 1,262.3
*Hp can be buffed by toughness feat (9%) and energon (5%)...can't remember if any more buffs so...
50,495hp x 1.14 => 57,564.3 x 10% => 5,756.4 x 25% => 1,439.1
Hp can't be transferred from companions, can save you from a death, and adds to aura of courage damage so I feel that Deepknight's Brigandine is BIS in both cases.
Bonus Aura of Courage
Lifesilk Spinneret
25,248 x 1.3 = 328 per hit
Deepknight's Brigandine
50,495 x 1.3 = 656 per hit
Deepknight's Brigandine (hp buffed)
57,564 x 1.3 = 748 per hit
The question is does power sharing +361 (dev) and +636 (prot) power from lifesilk outweigh gaining that extra aura of courage damage? Remember people have to stay with 30' of you for 6 seconds to gain the benefits.
Personaly I find Deepknight's Brigandine BiS for both Dev and Prot. Obvious why for Prot, but for Dev because of couple reasons:
1. HP cannot be gained from bondings.
2. It affects AoC which is one of primary sources of damage.
3. It increases survivability.
4. Aura Gifts doesn't stack so IMO taking gear with the most power and ignoring HP (Survivor's Wraps, Jarl's Gaze, Relic Ward armor) plus stacking defensive stats over HP (Azures or Black Ice) to get more base power through Assassin's Covenant is not worth losing that HP and personal damage and survivability. And power gained that way should be comparable to using power mount equip power and SH boon. So everytime there is Prot around all that investment is wasted.
I've been arguing about that with some people who go for Assassin's Covenant and power over HP.
Meticulous, ty for your math as it helps to clarify some things. Can you add in the dmg modification you get from the additional power to AoC? AoC is affected primarily by 4 things: HP, power, ArPen, and AoC rank. An addition 1000 power seems to increase overall AoC damage by approx 3%.
"[Combat (Self)] Your Aura of Courage deals 141504 (50294) Radiant Damage to Drufi."
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
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Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
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Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
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Cos, Morlanth gives nice power and recovery too
The HP contribution to "base power" through Oath of Protection is very hard to beat. And it's relatively accessible for end-game gear (sure you're stuck with RNGesus but throne isn't the worst to grind).
But this game has a pretty low "good enough for your role" threshold and I'm confident that shroud and spinneret are well above that. Chasing BiS isn't always a great return on investment, especially for support classes. Having or not having the brig won't make or break your prot-OP.